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  1. - Top - End - #301
    Titan in the Playground
     
    Toliudar's Avatar

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    Default Re: Auromar: Beginnings and Endings (IC4)

    Reid

    Staring both at the hound that attacked Anura and the action on the wall, Reid murmurs to Grazys.

    Ah, Grazys? Mind if I borrow that silver sword for a bit?
    Currently climbing out of a heckofa two weeks at work/RL. Now working to catch up. Thanks for your patience.

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  2. - Top - End - #302
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    GimliFett's Avatar

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    Default Re: Auromar: Beginnings and Endings (IC4)

    Grazys Senneker
    Spoiler
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    HP: 56/63; AC: 22

    Grazys waits until Reid seems ready to make his run. "Sure thing, mate! I'll just keep blastin' away," the binder grins as he hands over his sword to the priest. "Good luck." With a wink, he turns and directs another blast at the hound trying to drop rocks.

    Spoiler
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    Move: give rapier to Reid.
    Standard: Lightning Strike: Damage - (4d6)[10]; electric, Ref DC 20.
    Awe of Dantalion; Can't do it again for 2 rounds.
    Thought Travel. 8 uses left. Can't do it again for 2 rounds.
    Last edited by GimliFett; 2008-08-28 at 10:09 AM.
    I have returned!! Not that most of y'all know whom I am.

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  3. - Top - End - #303
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    Default Re: Auromar: Beginnings and Endings (IC4)

    Anura's blast of missiles rips through the hound, and she is covered in gore as it explodes violently. She rolls to her fit amidst the blood and flesh chunks.

    >>>>>Init 23 (G3)
    The two hounds in this group withdraw a bit, keeping away from the group.

    >>>>>Init 22 (Dothen)
    Most excellent Rising Echo avatar created by GryffonDurime.
    Quote Originally Posted by Cardea View Post
    That is the scariest two lines I have read in a forum of any kind.
    Take two internets, a cookie and a vorpal sword, please.
    Youth ages, immaturity is outgrown, ignorance can be educated, drunkeness sobered, but stupid lasts forever.

    Don't be stupid.

  4. - Top - End - #304
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    Default Re: Auromar: Beginnings and Endings (IC4)

    Dothen

    Dothen drops the shadows and walks out into the street to the north. Hey you demonic Bit*hes! Come get some! He shouts as he walks around waving his arms for attention. None of ya can fooking touch this piece of devil meat!

    Spoiler
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    Move 15ft north,

    Full Defensive AC 30/31
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  5. - Top - End - #305
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    Toliudar's Avatar

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    Default Re: Auromar: Beginnings and Endings (IC4)

    Reid

    Reid goggles briefly as Dothen sets himself up as a target.

    His bravery should be honoured in kind. Go!

    Fiercely gripping the handle of Grazys' proferred rapier, he manages a couple of practice swings as he urges the fly up and away towards the rooftop. Landing delicately near the hound, he stabs at it with the slender sword.

    Spoiler
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    Fly takes a move action (double move if necessary) to land immediately north of the hound on the roof.

    Reid then does a full attack on the hound, using the rapier.

    Attack 1:
    (1d20+14)[25] Attack
    (1d20+14)[19] Crit confirmation on 18-20
    (3d6+2)[8] Damage (1d6-1 for silver +3 for strength +2d6 for bane)
    (3d6+2)[8] Extra damage on crit

    Attack 2:
    (1d20+9)[12] Attack
    (1d20+9)[28] Crit confirmation on 18-20
    (3d6+2)[15] Damage (1d6-1 for silver +3 for strength +2d6 for bane)
    (3d6+2)[13] Extra damage on crit
    Currently climbing out of a heckofa two weeks at work/RL. Now working to catch up. Thanks for your patience.

    Peridot avatar (complete with demon consorts) courtesy of the very talented Telasi.

    Despair favours the status quo. It is a luxury we cannot afford. ~ Andrew Nikiforuk

  6. - Top - End - #306
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    Default Re: Auromar: Beginnings and Endings (IC4)

    Dothen moves north, taunting the hounds to come after him.

    >>>>Init 19,18,14 (G4,5,2)
    Spoiler
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    Breaking out: Str: (1d20+10)[27]


    Two of the hounds surround and attack Dothen, while the one on the building throws it's weight against the wall once more.
    Spoiler
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    A1 on Dothen:
    A:(1d20+19)[34]
    CC:(1d20+19)[27]
    D:(2d6+10)[12]
    CD:(2d6+10)[14]

    A2 on Dothen:
    A:(1d20+19)[22]
    CC:(1d20+19)[29]
    D:(2d6+10)[20]
    CD:(2d6+10)[19]


    Wall: (1d20+10)[24]


    Grazys holds for Reid to be able to take his rapier.

    >>>>>Init 13,11,8 (Kjapp, Hist, Grazys/Reid)

    Grazys passes off his rapier and lets loose with another bolt of lightning.
    Spoiler
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    Reflex: (1d20+7)[17]


    While Reid flies up to meet the hounds full on. He draws attacks from two of the four hounds for passing by them to attack.

    Spoiler
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    AoO from G2 and G6.

    A1:
    A:(1d20+19)[22]
    CC:(1d20+19)[24]
    D:(2d6+10)[17]
    CD:(2d6+10)[14]

    A1:
    A:(1d20+19)[30]
    CC:(1d20+19)[37]
    D:(2d6+10)[18]
    CD:(2d6+10)[14]


    Reid then attacks quickly with the rapier, but only the first attack manages to pierce flesh.

    [Hist and Kjapp go here]
    Most excellent Rising Echo avatar created by GryffonDurime.
    Quote Originally Posted by Cardea View Post
    That is the scariest two lines I have read in a forum of any kind.
    Take two internets, a cookie and a vorpal sword, please.
    Youth ages, immaturity is outgrown, ignorance can be educated, drunkeness sobered, but stupid lasts forever.

    Don't be stupid.

  7. - Top - End - #307
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    Default Re: Auromar: Beginnings and Endings (IC4)

    Hist

    Dothen, you bloody idiot.

    Hist's tone was deadpan. Not angry sad, dissapointed... anything. He just sighed slightly as walked forward, and blasted another Hound, as much in irritation as worry

    Spoiler
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    Err.... guys? Anyone targeting the hound at the temple?

    Anyway targeting the G4 that's aiming to cut Dothen off from the circle. AO23. Also moving to the top of the circle, trying to set up a flank. Still got staff drawn.

    (1d20+9)[23] Attack

    (5d6)[17]Damage
    Last edited by Moral Wiz; 2008-08-29 at 09:06 AM.
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  8. - Top - End - #308
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    Default Re: Auromar: Beginnings and Endings (IC4)

    Hist blasts the hound with dark fire, while moving forward to distract the hound enough for Dothen to flank.

    Kjapp freezes, his hands doing nothing.

    Spoiler
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    I'm not botting again. Kjapp loses his round. And will continue to do so until he posts.


    >>>>Init 6 (Group 6)
    The two hounds on the wall bash against it again, while you all hear a sudden crack coming from the direction of the temple doors. "Pelor preserve us all!" you hear shouted from the direction of the temple.

    Spoiler
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    Str: (1d20+10)[25]
    Str: (1d20+10)[12]


    <<<End Round 7>>>

    >>>>Init 25 (Group 1)
    The blinded hound charges towards the sounds of battle, only to bounce off of Anura's circle, while the one on the wall continues to help remove the large chunk.

    Spoiler
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    Str:(1d20+10)[21]


    The wall finally gives way, and the four hounds are now holding the large hunk of wall between them all.

    >>>>Init 24 (Anura)
    Last edited by Lochar; 2008-09-02 at 02:52 PM.
    Most excellent Rising Echo avatar created by GryffonDurime.
    Quote Originally Posted by Cardea View Post
    That is the scariest two lines I have read in a forum of any kind.
    Take two internets, a cookie and a vorpal sword, please.
    Youth ages, immaturity is outgrown, ignorance can be educated, drunkeness sobered, but stupid lasts forever.

    Don't be stupid.

  9. - Top - End - #309
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    GimliFett's Avatar

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    Default Re: Auromar: Beginnings and Endings (IC4)

    Grazys Senneker
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    HP: 56/63; AC: 22

    "Fugazi!" Grazys whispers fiercely as the hounds finish their work.

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    Awe of Dantalion; Can't do it again for 2 rounds.
    Thought Travel. 8 uses left. Can't do it again for 2 rounds.
    I have returned!! Not that most of y'all know whom I am.

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  10. - Top - End - #310
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    DruidGuy

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    Default Re: Auromar: Beginnings and Endings (IC4)

    >>>>Init 24 (Anura)

    Anu
    Glancing at the stone-carrying hounds and guessing what will come next, Anura draws out a silvered dagger from her haversack, then casts a spell and swells to enormous size, looming over Hist, Kjapp and Grazys. Her skin turning green and her hair growing thick and ropey, though oddly her dress and equipment swell to match her new size. Mentally she calls forth the power of stone over her now-tougher skin.

    Spoiler
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    Casting 'polymorph' on self to become a troll, 9min duration. New HP total is 92/92, new AC is 27.

    Also invoking 'heart of stone' power as swift action, granting DR 10/adamantine for 9 rounds or 90dmg absorbed, whichever comes first.


    "Time to retreat into the temple, maybe?" she growls. "Sounds like the door is coming down anyway. I'm about out of tricks."

    Spoiler
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    Anura now has a 10ft. reach. If any hounds get inside the circle and do anything to provoke an AoO from her, she'll take it, attacking with the silvered dagger.

    EDIT: Come to think of it, I think her reach actually extends into the squares beyond the circle (if the circle is centered on her, she occupies a 10ft square, then has 10ft. reach).

    Lochar, my opportunities to be online will be briefer and rarer starting tomorrow, so please be ready to step in if I am holding things up.
    Last edited by guardinal; 2008-09-03 at 05:41 AM.

  11. - Top - End - #311
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    Toliudar's Avatar

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    Default Re: Auromar: Beginnings and Endings (IC4)

    Reid

    Hearing the growling voice below, Reid is startled and relieved that Anura might have some way of dealing with the chunk of stone, should it wing her way. He focuses instead on trying to get rid of at least one of the hounds holding it.

    The bloody silver rapier flashes forward again.

    Spoiler
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    Full attack, focusing on the same hound he attacked last round. As well, if the hounds try to move off with the rock, he will take any attacks of opportunity available to him (again, preferably on the hound that he's already been attacking).

    (1d20+12)[21] Attack 1
    (1d20+12)[17] Attack 1 crit confirmation on 18-20
    (2d6+3)[10] Damage

    (1d20+7)[24] Attack 2
    (1d20+7)[26] Attack 2 crit confirmation on 18-20
    (2d6+3)[13] Damage

    (1d20+12)[27] Attack of opportunity, if possible
    (1d20+12)[23] Attack of opportunity crit confirmation on 18-20
    (2d6+3)[11] Damage

    Currently HP 72, AC 26
    Last edited by Toliudar; 2008-09-03 at 05:40 AM.
    Currently climbing out of a heckofa two weeks at work/RL. Now working to catch up. Thanks for your patience.

    Peridot avatar (complete with demon consorts) courtesy of the very talented Telasi.

    Despair favours the status quo. It is a luxury we cannot afford. ~ Andrew Nikiforuk

  12. - Top - End - #312
    Troll in the Playground
     
    Lochar's Avatar

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    Default Re: Auromar: Beginnings and Endings (IC4)

    >>>>Init 22 (G3)
    The two hounds retreat further, out of sight.

    >>>>Init 20(Dothen)
    Most excellent Rising Echo avatar created by GryffonDurime.
    Quote Originally Posted by Cardea View Post
    That is the scariest two lines I have read in a forum of any kind.
    Take two internets, a cookie and a vorpal sword, please.
    Youth ages, immaturity is outgrown, ignorance can be educated, drunkeness sobered, but stupid lasts forever.

    Don't be stupid.

  13. - Top - End - #313
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    Default Re: Auromar: Beginnings and Endings (IC4)

    Dothen

    I Fracking hate these freaking hell spawned puppies! Dothen shouts as he tries to roll under the hound again. lashing up with his silvered dagger as he moves. The shadows seem to gather around him as he moves.


    Spoiler
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    Tumbling 15t to the south in an attempt to regain his feet and using spring attack to strike in the process.

    HP:46/58
    AC:23/24 for the one to the south, 28 while tumbling

    Tumble (1d20+15)[27]

    Attack (1d20+10)[30] -4 if prone (Whoot Nat 20!)
    CC (1d20+10)[16]
    Damage (1d4+3)[7]
    SA (4d6)[16] -if available

    If he can Dothen will try to hide as part of his move action using the shadow of Anura he attacks. Hide (1d20+25)[35]
    Last edited by Greyen; 2008-09-03 at 11:49 AM.
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  14. - Top - End - #314
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    Lochar's Avatar

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    Default Re: Auromar: Beginnings and Endings (IC4)

    Dothen tumbles and slashes at the hound, carving deep into it.

    >>Init 19,18,14 (G4,5,2)
    One of the hounds rises up and bites at Reid, while those around Dothen bite at him. The hound that attacks Reid instead attempts to bite at the fly, failing to penetrate it's protection from evil.

    The hound in G4 also fails to bite Dothen, and actually manages to throw itself forward, falling prone.

    The damaged hound delays, to sync itself with the other three holding the stone.

    Spoiler
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    Attack on Reid:
    A1:(1d20+19)[20]
    CC:(1d20+19)[22]
    D: (2d6+10)[17]
    CD: (2d6+10)[22]

    Attack on Dothen:
    A1:(1d20+19)[20]
    CC:(1d20+19)[35]
    D: (2d6+10)[22]
    CD: (2d6+10)[14]

    A2:(1d20+19)[23]
    CC:(1d20+19)[30]
    D: (2d6+10)[19]
    CD: (2d6+10)[16]

    Wow, two fumbles.


    >>>>Init 13,11,8 (Kjapp, Hist, Grazys/Reid)
    Reid's borrowed rapier slices into the hound, dropping it to a single point of life remaining. The hound hangs onto the stone through sheer force of will.
    Last edited by Lochar; 2008-09-04 at 10:31 AM.
    Most excellent Rising Echo avatar created by GryffonDurime.
    Quote Originally Posted by Cardea View Post
    That is the scariest two lines I have read in a forum of any kind.
    Take two internets, a cookie and a vorpal sword, please.
    Youth ages, immaturity is outgrown, ignorance can be educated, drunkeness sobered, but stupid lasts forever.

    Don't be stupid.

  15. - Top - End - #315
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    GimliFett's Avatar

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    Default Re: Auromar: Beginnings and Endings (IC4)

    Grazys Senneker
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    HP: 56/63; AC: 22

    Grazys sees the injured hound fighting to retain its hold and remain aloft. He directs a blast of lighting at it. "This is the part where you fall down!" he yells at it.

    Spoiler
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    Standard: Lightning Strike: (4d6)[18]; electric, Ref DC 20.
    Awe of Dantalion; Can't do it again for 1 rounds.
    Thought Travel. 8 uses left. Can't do it again for 1 rounds.
    I have returned!! Not that most of y'all know whom I am.

    Mega-Awesome Avatar done by Dawn!

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  16. - Top - End - #316
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    Lochar's Avatar

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    Default Re: Auromar: Beginnings and Endings (IC4)

    ((Not even bothering with a reflex))

    The lightning is the last that the hound's body can handle, and it disintegrates in a flash of blood and body parts.

    [Hist and Kjapp to go.]
    Most excellent Rising Echo avatar created by GryffonDurime.
    Quote Originally Posted by Cardea View Post
    That is the scariest two lines I have read in a forum of any kind.
    Take two internets, a cookie and a vorpal sword, please.
    Youth ages, immaturity is outgrown, ignorance can be educated, drunkeness sobered, but stupid lasts forever.

    Don't be stupid.

  17. - Top - End - #317
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    Default Re: Auromar: Beginnings and Endings (IC4)

    Hist

    As one of the hounds falls to the ground, Hist takes his chance, and delives the thing a sickeningly hard whack with it's staff, straight on it's head.

    Get back in the circle Mate.

    With that, he himself dodges round the tightly limited space to make room for the thief

    Spoiler
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    (1d20+8)[17] Attack

    (5d6)[17]Blast damage

    (1d6)[6]Fire damage

    (1d6)[3]Bludgeoning damage

    Hitting hound in Ag 23 Heading to AM36
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  18. - Top - End - #318
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    Default Re: Auromar: Beginnings and Endings (IC4)

    Hist's staff crushes the hound's head, and he is covered in gore as he moves back to allow Dothen room.

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    Thank your lucky stars Hist. If the hound hadn't been prone, you would have missed and then it would have gotten an AoO on you for moving through it's threatened squares.
    Most excellent Rising Echo avatar created by GryffonDurime.
    Quote Originally Posted by Cardea View Post
    That is the scariest two lines I have read in a forum of any kind.
    Take two internets, a cookie and a vorpal sword, please.
    Youth ages, immaturity is outgrown, ignorance can be educated, drunkeness sobered, but stupid lasts forever.

    Don't be stupid.

  19. - Top - End - #319
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    HalflingRangerGuy

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    Default Re: Auromar: Beginnings and Endings (IC4)

    Kjapp

    Seeing one of the hounds holding the rock disintegrate Kjapp smiles grimly and sends another volley of glinting silvered arrows at the hounds

    Spoiler
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    If one of the hounds holding the rock is damaged, attacking that one, otherwise any of them.

    Hit: (1d20+13)[19]
    CC: (1d20+13)[23]
    Damage: (1d8+6)[12] + (1d6)[1] cold

    Hit: (1d20+13)[19]
    CC: (1d20+13)[14]
    Damage: (1d8+6)[12] + (1d6)[5] cold

    Hit: (1d20+8)[15]
    CC: (1d20+8)[9]
    Damage: (1d8+6)[14] + (1d6)[6] cold
    Last edited by Greymist; 2008-09-04 at 11:07 PM.

  20. - Top - End - #320
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    Default Re: Auromar: Beginnings and Endings (IC4)

    Kjapp's three arrows plink of the stone near one of the hounds.

    >>>>>Init 6 (G6)

    With a crash, you hear stone from the temple crumble and a howl of triumph.

    The other two hounds delay their action, joining the G1 initiative.

    <<<<<End Round 8>>>>>

    >>>>>Init 25(G1)

    Anura:
    Spoiler
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    You see the spirits turn from watching the battle, and look oddly at the temple entrance.


    The three hounds lift the rock into the air, one of them drawing Reid's attack as it floats by with the rock. The rapier slices into one of the hounds, but it ignores Reid as they continue to move the rock, hovering some forty feet over Anura's circle, more specifically over Hist and a portion of Anura's enlarged form.

    Howling, they let the wall go and it plummets down, hundreds of pounds dropping onto the warlock and mage.

    Spoiler
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    The rock fills a 1x2 square block. It's being dropped in AM26/AN26, thereby targeting Hist and Anura. It weighs approximately 1200 lbs, and if I recall the hulking hurler correctly, each 100 lbs is 1d6 worth of damage.

    So Anura and Hist both take (12d6)[48] damage. Anura has a reflex for half, DC 15, because she has other squares to reflex into, and also the stone is only eight feet long, so it doesn't completely fill the square it's being dropped into. The stone fills Hist's square completely, so he has no where to dodge to.


    The stone hits both Hist and Anura and crumbles into dozens of smaller pieces.

    >>>>>Init 24 (Anura)
    Most excellent Rising Echo avatar created by GryffonDurime.
    Quote Originally Posted by Cardea View Post
    That is the scariest two lines I have read in a forum of any kind.
    Take two internets, a cookie and a vorpal sword, please.
    Youth ages, immaturity is outgrown, ignorance can be educated, drunkeness sobered, but stupid lasts forever.

    Don't be stupid.

  21. - Top - End - #321
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    Default Re: Auromar: Beginnings and Endings (IC4)

    Dothen

    Dothen sees the dropping stones and winces as it hits. Rescue time for me! He rolls and flips over the rubble to Hist and Anura, sheathing his cleaver as he goes. Oi! My pancaked pals! Time ta not die! He reaches and slaps Hist Hey crazy! Trolls make poor un-brellas! Pale blue light fills Hist and he feels some of the wounds close.

    Spoiler
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    Moving to AN25
    Full Defensive with Tumbling AC:28 (32 for AoO and 33 for G1b)

    Tumble (1d20+15)[16] - still just enough

    Heal Hist w/ 1 charge from belt (2d8)[15]
    Last edited by Greyen; 2008-09-10 at 02:14 PM. Reason: ...typing in the dark makes bad typing worse
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  22. - Top - End - #322
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    DruidGuy

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    Default Re: Auromar: Beginnings and Endings (IC4)

    The stone hits both Hist and Anura and crumbles into dozens of smaller pieces.

    >>>>>Init 24 (Anura)[/QUOTE]

    Anu
    Spoiler
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    hp: 14/52


    The transformed Anura staggers under the awesome weight dropped upon her, failing to do much to shield Hist, but manages to keep her feet.

    "Time to make for the temple?" she says again through gritted teeth, blood pouring from her head, neck and shoulders. "The wolves are howling at the door. Or are now through the door, probably."

    The troll-Anura lets the silvered dagger drop to her feet, retrieves another flask from her haversack with her now free hand (claw?) and downs it, intent on keeping herself alive.

    Spoiler
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    retrieving and drinking a potion of cure moderate wounds. (2d8+3)[12]

  23. - Top - End - #323
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    Default Re: Auromar: Beginnings and Endings (IC4)

    Hist

    Hist slowly staggers to his feet. The stone's hit him badly, and the sheer force lef this breastplate useless. There's blood coming from underneeth his torn clothes. His cloak is barely hanging to them, a shard of rock cut deep, just missing the neck, and knocking a clasp off.

    He's blood drenched, even after Dothen healed him. But he's still standing. Just about.

    Thanks Dotehn. I owe you

    Reid, you go on ahead on that thing. Defend the civilians. We'll follow, as best we can.
    Last edited by Moral Wiz; 2008-09-06 at 02:01 PM.
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  24. - Top - End - #324
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    Default Re: Auromar: Beginnings and Endings (IC4)

    Reid

    Reid calls on one of his most powerful prayers, spreading Pelor's healing to all six of them.

    I believe it would be better for the rest of you to lead the way, since most of them will still find it difficult to attack me.

    Reid sends the fly spiralling up, ready to intercept the hounds should they choose to start diving back towards the temple.

    Spoiler
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    Converting to get a Mass Cure Light Wounds. Everyone gets (1d8)[2] x 1.5 + 10 points back, or 13 points.

    Positioning himself to be about 40' up, and directly between the rock-dropping hounds and the temple. In the unlikely event that the one that he previously struck goes past him, Reid will try for an attack of opportunity.
    Last edited by Toliudar; 2008-09-06 at 07:10 PM.
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    Default Re: Auromar: Beginnings and Endings (IC4)

    Anura retrieves and drinks her potion, and what few wounds are visible under the blood do begin to close.

    >>>>Init 22 (G3)

    The two hounds left in Group 3 are removed from the fight.

    >>>>Init 20 (Dothen)
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    Quote Originally Posted by Cardea View Post
    That is the scariest two lines I have read in a forum of any kind.
    Take two internets, a cookie and a vorpal sword, please.
    Youth ages, immaturity is outgrown, ignorance can be educated, drunkeness sobered, but stupid lasts forever.

    Don't be stupid.

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    Default Re: Auromar: Beginnings and Endings (IC4)

    (OOC-Yeehaw! Time for some fun! Wow I spent too much time in Texas.)

    Dothen

    Dothen looks around with a wily glint in his eye. Time to tame me a puppy! Leaping and twisting he launches himself at the back of one of the hounds. Leaping through into the snapping jaws and landing square on its back, digging in with his butcher knife and holding his dagger in hand. BAD DOG! Sit! Stay! Oh! Crap!
    Last edited by Greyen; 2008-09-09 at 02:50 PM.
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    Default Re: Auromar: Beginnings and Endings (IC4)

    Reid

    Completely hornswoggled, Reid looks over at Dothen and deadpans.

    Well. Perhaps that will get their attention.
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    Default Re: Auromar: Beginnings and Endings (IC4)

    A wild glint enters the eye of the hound as Dothen tries to tumble past it, and it reaches out quite calmly, attempting to catch the rogue in it's jaws.

    Spoiler
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    Grapple check: (1d20+14)[34] versus your tumble check of 16 from the OOC thread.

    (1d4)[2]
    1: Left Arm
    2: Right Arm
    3: Left Leg
    4: Left Leg
    Most excellent Rising Echo avatar created by GryffonDurime.
    Quote Originally Posted by Cardea View Post
    That is the scariest two lines I have read in a forum of any kind.
    Take two internets, a cookie and a vorpal sword, please.
    Youth ages, immaturity is outgrown, ignorance can be educated, drunkeness sobered, but stupid lasts forever.

    Don't be stupid.

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    Default Re: Auromar: Beginnings and Endings (IC4)

    Dothen's right arm is caught in the jaws of the hound, even as he swings the rest of his body around the hounds next, digging into the hound with the cleaver.

    >>Init 19 (G4)
    Delay to Init 14, combine with G2

    >>Init 18 (G5)
    Delay to Init 14, Combine with G2

    >>Init 14 (G2)
    Dothen hears, and feels reverberating through his arm, a deep, gutteral almost laughing howl as the teeth of the immensely strong hound bites through the flesh of his arm, severing the arm of Dothen off above the elbow.
    Spoiler
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    Dothen has two rounds until bleed out. Shock and adrenaline means no damage from this attack, although the dagger and arm with the dagger is gone.

    Any magical healing will seal the stump and stop bleed out, but will cause half of max HP in subdual damage.

    At the beginning of the hounds second round, bleed out happens and causes instant death.


    The hound nearest Reid attacks and manages to bypass his ward, since it was one of the flamestruck hounds.

    Spoiler
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    Attack: (1d20+19)[25]
    CC: (1d20+19)[25]
    D: (2d6+10)[17]
    CD: (2d6+10)[13]


    The other hound rises into the air and goes after Reid, but doesn't attack this round.
    Most excellent Rising Echo avatar created by GryffonDurime.
    Quote Originally Posted by Cardea View Post
    That is the scariest two lines I have read in a forum of any kind.
    Take two internets, a cookie and a vorpal sword, please.
    Youth ages, immaturity is outgrown, ignorance can be educated, drunkeness sobered, but stupid lasts forever.

    Don't be stupid.

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    Default Re: Auromar: Beginnings and Endings (IC4)

    >>>Init 13,11,8 (Kjapp, Hist, Grazys/Reid)

    Reid's healing magics come in the nick of time, and Dothen can feel the stump of his arm stop bleeding and the skin harden over as the magics weave over the rest of the group as well and heal them.

    As he guides the fly towards the temple, the hound snaps at him in an attack of opportunity but misses.
    Last edited by Lochar; 2008-09-09 at 03:08 PM.
    Most excellent Rising Echo avatar created by GryffonDurime.
    Quote Originally Posted by Cardea View Post
    That is the scariest two lines I have read in a forum of any kind.
    Take two internets, a cookie and a vorpal sword, please.
    Youth ages, immaturity is outgrown, ignorance can be educated, drunkeness sobered, but stupid lasts forever.

    Don't be stupid.

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