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  1. - Top - End - #241
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    Default Re: Auromar: Beginnings and Endings (IC4)

    >>>>Init 25
    The hounds closest to the exit of the web struggle heavily inside the webbing, attempting to break free.

    Spoiler
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    Str check: (1d20+10)[27]
    Str check: (1d20+10)[28]
    Str check: (1d20+10)[18]


    All three manage to break free, and fling themselves forward, higher into the sky above the buildings to keep away from the webbing.
    Last edited by Lochar; 2008-08-19 at 02:36 PM.
    Most excellent Rising Echo avatar created by GryffonDurime.
    Quote Originally Posted by Cardea View Post
    That is the scariest two lines I have read in a forum of any kind.
    Take two internets, a cookie and a vorpal sword, please.
    Youth ages, immaturity is outgrown, ignorance can be educated, drunkeness sobered, but stupid lasts forever.

    Don't be stupid.

  2. - Top - End - #242
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    Default Re: Auromar: Beginnings and Endings (IC4)

    >>>>Init 24
    Anura's second web spell goes off, not hitting the hounds that just hit themselves, but burying the ones still in the webbing even further, catching those at the 10' and 15' mark.

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    First 4 are at 10' mark, 5&6 at 15'
    Reflex saves, 6 or better: (6d20)[7][17][16][14][15][11](80)


    The hounds buried deeper in the webbing now respond and start to struggle.

    Spoiler
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    DC 10+ if entangled, 20 for breakout. These are the ones at the 15' mark.

    Str: (1d20+10)[27]
    Str: (1d20+10)[17]


    One of the two manages to rise completely out of the muck into the sky, while the other only manages five feet in the thick webbing.
    Last edited by Lochar; 2008-08-19 at 02:42 PM.
    Most excellent Rising Echo avatar created by GryffonDurime.
    Quote Originally Posted by Cardea View Post
    That is the scariest two lines I have read in a forum of any kind.
    Take two internets, a cookie and a vorpal sword, please.
    Youth ages, immaturity is outgrown, ignorance can be educated, drunkeness sobered, but stupid lasts forever.

    Don't be stupid.

  3. - Top - End - #243
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    Default Re: Auromar: Beginnings and Endings (IC4)

    >>>>>>>>>Init 20

    The spiritual Dothen dashes forward, trying to use his cleaver, only for it to have no effect, regardless of where he uses it.

    >>>>>>>>>Init 19

    The hounds buried deep in the center of the webbing attempt to force their way out of the mess.

    Spoiler
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    Group 4
    Str: (1d20+10)[14]
    Str: (1d20+10)[26]


    One of the hounds manages to force himself almost completely free of the webbing, while the other doesn't manage it at all.

    >>>>>>>>>Init 18

    The webbed hounds struggle, attempting to break free of the cocoon they find themselves in, howling.

    Spoiler
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    Group 5
    Str: (1d20+10)[23]
    Str: (1d20+10)[13]
    Str: (1d20+10)[19]


    With a howl, one of the hounds tears free, while the other two struggle.

    >>>>>>>>>Init 14 (Grazys go)
    More hounds attempt to burst free, buried underneath the webbing that they are.

    Spoiler
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    Group 2
    Str: (1d20+10)[16]
    Str: (1d20+10)[21]
    Str: (1d20+10)[11]
    Str: (1d20+10)[26]

    With Anura's extra web, they are currently 20' under webbing


    The hounds here struggle, most moving through the webbing, but none freeing themselves yet.
    Last edited by Lochar; 2008-08-19 at 03:57 PM.
    Most excellent Rising Echo avatar created by GryffonDurime.
    Quote Originally Posted by Cardea View Post
    That is the scariest two lines I have read in a forum of any kind.
    Take two internets, a cookie and a vorpal sword, please.
    Youth ages, immaturity is outgrown, ignorance can be educated, drunkeness sobered, but stupid lasts forever.

    Don't be stupid.

  4. - Top - End - #244
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    Default Re: Auromar: Beginnings and Endings (IC4)

    Grazys Senneker
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    HP: 31/63; AC: 22

    Grazys shakes his head ruefully. "Right. Ya'll havta 'scuse me if I forget a few things. I was dead," he rolls his eyes as he carries Dothen over to Anura. "Think I can bind a vestige real quick-like there?"

    OOC: I guess this'll apply now? Move to AG-26.
    I have returned!! Not that most of y'all know whom I am.

    Mega-Awesome Avatar done by Dawn!

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  5. - Top - End - #245
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    Default Re: Auromar: Beginnings and Endings (IC4)

    OOC: Moved

    >>>>>>>Init 13
    Most excellent Rising Echo avatar created by GryffonDurime.
    Quote Originally Posted by Cardea View Post
    That is the scariest two lines I have read in a forum of any kind.
    Take two internets, a cookie and a vorpal sword, please.
    Youth ages, immaturity is outgrown, ignorance can be educated, drunkeness sobered, but stupid lasts forever.

    Don't be stupid.

  6. - Top - End - #246
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    HalflingRangerGuy

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    Default Re: Auromar: Beginnings and Endings (IC4)

    Kjapp

    Kjapp moves to Anura's right and then looses a single arrow at the free hound.

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    HP:88
    AC: 20
    Spells Active: Longstrider, Protection from Evil.

    Move 40 feet to Anura.

    Single attack, still using non-silvered arrows.

    Attack: (1d20+14)[2](16) - at least it wasn't a one =/
    CC: (1d20+14)[22]
    Damage (1d8+6)[14] + (1d6)[6] cold

    Last edited by Greymist; 2008-08-19 at 04:54 PM.

  7. - Top - End - #247
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    Default Re: Auromar: Beginnings and Endings (IC4)

    Kjapp's arrow sails and strikes the stone building near the injured hound.

    >>>>>>>>>Init 11 (Hist)
    Most excellent Rising Echo avatar created by GryffonDurime.
    Quote Originally Posted by Cardea View Post
    That is the scariest two lines I have read in a forum of any kind.
    Take two internets, a cookie and a vorpal sword, please.
    Youth ages, immaturity is outgrown, ignorance can be educated, drunkeness sobered, but stupid lasts forever.

    Don't be stupid.

  8. - Top - End - #248
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    Default Re: Auromar: Beginnings and Endings (IC4)

    Hist

    Hist, with a harsh, gutteral laugh raised his hands at the hound on the left, and a blast of Black Fire spurted up at the fiendish dog.

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    (1d20+9)[17] attack
    (5d6)[22] damage; untyped
    Rathe avatar by Recaiden

    In Auromar, Histantos Illist, Aasimar Warlock.

  9. - Top - End - #249
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    Default Re: Auromar: Beginnings and Endings (IC4)

    Hist's blast scorches the hound's flesh, and it howls in pain.


    >>>>>>>> Init 8 (Reid)
    Most excellent Rising Echo avatar created by GryffonDurime.
    Quote Originally Posted by Cardea View Post
    That is the scariest two lines I have read in a forum of any kind.
    Take two internets, a cookie and a vorpal sword, please.
    Youth ages, immaturity is outgrown, ignorance can be educated, drunkeness sobered, but stupid lasts forever.

    Don't be stupid.

  10. - Top - End - #250
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    Default Re: Auromar: Beginnings and Endings (IC4)

    Reid

    Reid does his best to bring Dothen back on the path to consciousness, and bolsters the clearly-still-hurt Grazys as well.

    The finishing touches will have to wait till later, but here's what I can do for now.

    He touches both Grazys and Dothen, feeling the flares of Pelor's blessing flow through to both men.

    Spoiler
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    Burning Restoration to cast a DMM-quickened Cure Serious Wounds on Dothen. (4d8)[16] x 1.5 + 10 = 34 hit points cured, and an equal amount of non-lethal damage removed.

    Burning Hold Person to cast Cure Moderate Wounds on Grazys. (2d8)[12] x 1.5 +10 = 28 hit points cured.

    HP 85, AC 26
    Last edited by Toliudar; 2008-08-20 at 12:18 AM.
    Currently climbing out of a heckofa two weeks at work/RL. Now working to catch up. Thanks for your patience.

    Peridot avatar (complete with demon consorts) courtesy of the very talented Telasi.

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  11. - Top - End - #251
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    Default Re: Auromar: Beginnings and Endings (IC4)

    Reid directs the fly outside of the circle to get close enough to Grazys and Dothen to heal them.


    >>>>>>>> Init 6 (Group 6)

    The hounds that had managed to dodge all the webbing finally fly up and over all the webbing, beginning to spread out to attack the group.

    <<<<<Round End>>>>>>>

    >>>>>>>>Init 25 (Group 1)
    The first group of hounds flies away from the webbed area, taking all of their movement to get in close to Reid, who is outside Anura's circle. They hover around the priest, hungry.

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    More than a single movement worth of speed, so Reid lucked out that his fly still has protection, otherwise it would have been attacked. I'm considering Reid to be on AH26 on the fly. Reid's protection is moot for any hound that currently has damage.


    >>>>>>>>Init 24 (Anura)
    Most excellent Rising Echo avatar created by GryffonDurime.
    Quote Originally Posted by Cardea View Post
    That is the scariest two lines I have read in a forum of any kind.
    Take two internets, a cookie and a vorpal sword, please.
    Youth ages, immaturity is outgrown, ignorance can be educated, drunkeness sobered, but stupid lasts forever.

    Don't be stupid.

  12. - Top - End - #252
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    Default Re: Auromar: Beginnings and Endings (IC4)

    Anu
    With Dothen's limp body looking considerably healthier, Anura casts a spell in an attempt to lift the curse's hold over his ethereal soul.

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    casting 'arcane turmoil', range 45ft. (just within range!), as targeted 'dispel magic':
    (1d20+9)[22]. The other effects of 'arcane turmoil' are presumably irrelevant unless Dothen is a secret spellcaster.


    As a move action she pulls out a flask of alchemist's fire from her haversack.

  13. - Top - End - #253
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    Default Re: Auromar: Beginnings and Endings (IC4)

    Anura feels a resistance to her magics, but she overcomes them. And with a start, Dothen is yanked from the realm of the spirits, and into the realm of those awake.

    Dothen:
    Spoiler
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    Status: Prone


    >>>>>>>>>Init 22
    The free hound of Group 3 howls and dives at Reid, coming up to him. (Double move)

    Spoiler
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    Strength check for movement: (1d20+10)[16]

    The hound in the webbing struggles and manages to move forward in the muck five feet.

    >>>>>>>>Init 20 (Dothen)
    Last edited by Lochar; 2008-08-20 at 10:09 AM.
    Most excellent Rising Echo avatar created by GryffonDurime.
    Quote Originally Posted by Cardea View Post
    That is the scariest two lines I have read in a forum of any kind.
    Take two internets, a cookie and a vorpal sword, please.
    Youth ages, immaturity is outgrown, ignorance can be educated, drunkeness sobered, but stupid lasts forever.

    Don't be stupid.

  14. - Top - End - #254
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    Default Re: Auromar: Beginnings and Endings (IC4)

    Dothen

    Dothen gasps a breath in and looks around Ahh, f***ing hells above! Dog ****es everywhere! Rolling to his feet, drawing his cleaver as he does so, and under the legs of the nearest Yeth Hound he strike out at it.

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    AC: 23/24 to hound G1, +4 while tumbling

    Moving via tumble to AH30, (1d20+15)[33]

    Attacking with cleaver same hound, flanking w/Reid
    hit (1d20+12)[13](25)
    CC (1d20+12)[3](15)
    Damage (1d6+2)[6]
    SA (4d6)[12]
    Excellent Avatar of Uri by Retun of Lanky (Aka Lanky Bugger)

  15. - Top - End - #255
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    Default Re: Auromar: Beginnings and Endings (IC4)

    Reid

    Shaking his head that Dothen has moved out of his range to help him further, Reid draws his mace and strikes once at a yeth hound.

    Grazys! Dothen! Don't be crazy - get back to Anu.

    Guiding the fly with his knees, Reid has it lift off over the head of the hound and settle behind Anura again.

    Spoiler
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    Preference is to attack the G1 hound south of him, unless Dothen has already taken care of it. Otherwise, striking the G1 hounds east of him. 5 points of power attack.

    Since MW is temporarily down, I'm going by memory on these numbers.

    (1d20+7)[12] Attack with mace.
    (1d8+8)[9] Damage

    And yes, both the fly and Reid are vulnerable to AoO's from the three hounds. AC 26, HP 85.
    Currently climbing out of a heckofa two weeks at work/RL. Now working to catch up. Thanks for your patience.

    Peridot avatar (complete with demon consorts) courtesy of the very talented Telasi.

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  16. - Top - End - #256
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    Default Re: Auromar: Beginnings and Endings (IC4)

    Dothen safely tumbles beneath the hound, and then slices into it. His blade doesn't sink as deeply as he'd hoped, but he does see true damage done to it. [8 damage done]

    >>>>>>>>Init 19 (Group 4)
    The hounds continue to push through the webbing and muck.

    Spoiler
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    20' to go: (1d20+10)[23]
    5' to go: (1d20+10)[18]

    The first hound breaks to the edge of the web, while the second clears it completely, howling at it's freedom.

    >>>>>>>Init 18 (Group 5)
    And even more hounds attempt to claw and fly their way out.
    Spoiler
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    Entangled 10': (1d20+10)[25]
    Webbed 10': (1d20+10)[25]
    Webbed 10': (1d20+10)[22]


    Two hounds break free of the cocoon and begin struggling towards freedom, while the hound that was only entangled does manage to break completely out of the web.
    >>>>>>>Init 14 (Grazys, Group 2)
    Spoiler
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    Entangled 15': (1d20+10)[24]
    Entangled 10': (1d20+10)[20]
    Entangled 20': (1d20+10)[26]
    Entangled 05': (1d20+10)[27]

    Two hounds burst free of the webbing here, while the other two make headway for their own freedom.
    Last edited by Lochar; 2008-08-20 at 12:36 PM.
    Most excellent Rising Echo avatar created by GryffonDurime.
    Quote Originally Posted by Cardea View Post
    That is the scariest two lines I have read in a forum of any kind.
    Take two internets, a cookie and a vorpal sword, please.
    Youth ages, immaturity is outgrown, ignorance can be educated, drunkeness sobered, but stupid lasts forever.

    Don't be stupid.

  17. - Top - End - #257
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    Default Re: Auromar: Beginnings and Endings (IC4)

    Grazys Senneker
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    HP: 59/63; AC: 22

    Grazys shakes his head again. "Right, mate. An' they'll tear me a new one while I go! I stand here til I can move freely!" he says as he jabs his rapier twice at the hound on his left.

    Spoiler
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    Attacking Hound at AH-AI:24-25.
    Attack#1 - (1d20+12)[23]
    Crit#1 - (1d20+12)[26]
    SilveredRapierDamage#1 - (1d6+1)[2]
    FiendslayerCrystalDamage#1 - (1d6)[4]

    Attack#2 - (1d20+7)[20]
    Crit#2 - (1d20+7)[11]
    SilveredRapierDamage#2 - (1d6+1)[4]
    FiendslayerCrystalDamage#2 - (1d6)[3]
    I have returned!! Not that most of y'all know whom I am.

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  18. - Top - End - #258
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    Default Re: Auromar: Beginnings and Endings (IC4)

    >>>>>>>>Init 14
    Grazys' two strikes hit home, splitting skin on the hound.
    OOC:
    Spoiler
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    A 5' step would allow you to attack the already hurt one on a full attack, without drawing an AoO. Would you like to apply the damage to that one instead?


    >>>>>>>>Init 13 and 8 (Kjapp, Reid)
    Reid pushes the fly to move, even as he swings wide at one of the hounds.

    One of the hounds attempt to drag his mount down, while the other two attempt to take Reid's life directly.

    Spoiler
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    The mount is still warded, since it has not attacked or been pushed against a hound. That attack fails automatically.

    Attack 1 on Reid:
    A:(1d20+19)[20]
    CC: (1d20+19)[35]
    D: (2d6+10)[15]
    CD: (2d6+10)[18]
    No trip

    Attack 2 on Reid:
    A:(1d20+19)[38]
    CC: (1d20+19)[24]
    D: (2d6+10)[13]
    CD: (2d6+10)[17]
    No trip

    The hounds can't pull you off the mount, because they can't get a good enough grip on you without trying to also use the mount as leverage. Which doesn't work, since they can't touch it.

    One of the hounds (G1, D:43) actually falls flat on it's face as it manages to only bite thin air. (Prone)

    >>>>>>>>Init 11
    Hist's blast decimates the hound, nearly dropping it to it's knees. It is heavily wounded and likely would not stand much more damage at all.

    OOC:
    Spoiler
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    Kjapp still needs to go on this init, before I move more hounds.
    Last edited by Lochar; 2008-08-20 at 04:09 PM.
    Most excellent Rising Echo avatar created by GryffonDurime.
    Quote Originally Posted by Cardea View Post
    That is the scariest two lines I have read in a forum of any kind.
    Take two internets, a cookie and a vorpal sword, please.
    Youth ages, immaturity is outgrown, ignorance can be educated, drunkeness sobered, but stupid lasts forever.

    Don't be stupid.

  19. - Top - End - #259
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    Default Re: Auromar: Beginnings and Endings (IC4)

    OOC:
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    Yessir. That'd be great!
    I have returned!! Not that most of y'all know whom I am.

    Mega-Awesome Avatar done by Dawn!

    The Many Faces of GimliFett.


  20. - Top - End - #260
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    Default Re: Auromar: Beginnings and Endings (IC4)

    Kjapp

    Kjapp sees the hounds trying to pull Reid from his mount and retaliates with with three swiftly fired arrows

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    HP: 88
    Ac: 20
    Spells Active: Long Strider, Protection from evil.

    If I get any 1's seriously, I'm DoSing the board in retaliation.

    Rapid shot + PBS on hound at AJ25, if it dies swapping target to AH28
    Mundane arrows, still.

    Attack1: (1d20+13)[29]
    CC1: (1d20+13)[22]
    Damage: (1d8+7)[14] + (1d6)[5] cold

    Attack 2: (1d20+13)[28]
    CC 2: (1d20+13)[15]
    Damage: (1d8+7)[8] + (1d6)[3] cold

    Attack 3: (1d20+8)[14]
    CC: 3 (1d20+8)[20]
    Damage: (1d8+7)[14] + (1d6)[4] cold


  21. - Top - End - #261
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    Default Re: Auromar: Beginnings and Endings (IC4)

    Grazys Senneker
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    HP: 59/63; AC: 22

    The binder notices Kjapps arrows having little effect. "Ya usin' silvered arrows, mate?" he asks.
    I have returned!! Not that most of y'all know whom I am.

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  22. - Top - End - #262
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    Default Re: Auromar: Beginnings and Endings (IC4)

    Kjapp's first two arrows strike true, and although the second mundane arrow does not pierce it's skin, the cold magics bound to them to strike true. [4 mundane, 8 cold damage total]

    And Kjapp's ranged attacks draw an attack of opportunity from the hound nearest him, but Anura's circle protects the archer from it's deadly maw.

    >>>>>>>>>Init 6 (G6)
    Hounds begin to fly around, surrounding Dothen completely and beginning to box in Grazys.

    <<<<Round 2 End>>>>>>

    >>>>>>>>>Init 25 (G1)
    One of the hounds lands and moves forward a bit, biting at Grazys, while the one that Dothen attacked attacks back.

    Spoiler
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    Attack on Grazys:
    A:(1d20+19)[25]
    CC: (1d20+19)[39]
    Damage: (2d6+10)[14]
    CD: (2d6+10)[21]
    Trip: (1d20+14)[23]

    Attack on Dothen:
    A:(1d20+19)[35]
    CC: (1d20+19)[21]
    Damage: (2d6+10)[15]
    CD: (2d6+10)[18]
    Trip: (1d20+14)[34]


    The third hound of the group flies above Anura's circle to the other side of it, and strikes out at Reid's fly, while Reid scoots just a little, to make sure his whole body is inside the circle. The hound's claws slide off the fly with no effect.

    >>>>>>Init 24 (Anura)
    Most excellent Rising Echo avatar created by GryffonDurime.
    Quote Originally Posted by Cardea View Post
    That is the scariest two lines I have read in a forum of any kind.
    Take two internets, a cookie and a vorpal sword, please.
    Youth ages, immaturity is outgrown, ignorance can be educated, drunkeness sobered, but stupid lasts forever.

    Don't be stupid.

  23. - Top - End - #263
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    Default Re: Auromar: Beginnings and Endings (IC4)

    Hist

    Hist quickly blasted at the same hound that Dothen had attempted to cut, in an attempt to clear a path

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    (1d20+9)[12]Attack (5d6)[22] Damage
    Rathe avatar by Recaiden

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  24. - Top - End - #264
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    Default Re: Auromar: Beginnings and Endings (IC4)

    Anu
    Anura swiftly invokes another spell, hoping to blind some of the hounds swarming Grazys and Dothen. She then shifts to AO-26 (5ft. step).

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    casting 'glitterdust', 10ft. radius burst, all within make a Will DC18 save or be blinded for 9 rounds. I think that she can get three hounds without getting Grazys if she centers it at the upper right corner of AG-25.


    "We can't come to you without breaking the ward!" she shouts to Grazys and Dothen. "Come to us!"

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    Her 5-ft step should still leave Kjapp, Reid, and Hist within the magic circle.

  25. - Top - End - #265
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    Default Re: Auromar: Beginnings and Endings (IC4)

    Anura's glitterdust spell splatters all over three of the hounds, and one of them does not manage to dodge enough of the dust to not be blinded. The hound whimpers at scrubs at it's eyes, completely blinded.

    >>>>>>Init 22 (G3)
    One more hound struggles with the webbing, while the second flies to the nearly exposed Hist and Reid, snapping at them but failing because the ward still protects them.

    >>>>>>Init 20 (Dothen)
    Last edited by Lochar; 2008-08-20 at 04:36 PM.
    Most excellent Rising Echo avatar created by GryffonDurime.
    Quote Originally Posted by Cardea View Post
    That is the scariest two lines I have read in a forum of any kind.
    Take two internets, a cookie and a vorpal sword, please.
    Youth ages, immaturity is outgrown, ignorance can be educated, drunkeness sobered, but stupid lasts forever.

    Don't be stupid.

  26. - Top - End - #266
    Ogre in the Playground
     
    GimliFett's Avatar

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    Default Re: Auromar: Beginnings and Endings (IC4)

    Grazys Senneker
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    HP: 45/63; AC: 22

    "Be right there!" Grazys calls out as he focuses his thoughts on his attackers, using Dantalion's regal bearing to stall those that wished to attack him.

    He looks at Dothen. "C'mon, mate! Quit playin' with tha doggies!" And with that he disappears only to reappear in the midst of his friends. "'Allo!" he says with a grin.

    Spoiler
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    Move: Awe of Dantalion; Can't do it again for 5 rounds.
    Standard: Thought Travel to AP:26. 8 uses left. Can't do it again for 5 rounds.
    Last edited by GimliFett; 2008-08-20 at 05:07 PM.
    I have returned!! Not that most of y'all know whom I am.

    Mega-Awesome Avatar done by Dawn!

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  27. - Top - End - #267
    Dwarf in the Playground
     
    HalflingRangerGuy

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    Oct 2007

    Default Re: Auromar: Beginnings and Endings (IC4)

    Kjapp

    Silvered, ach, lucky I've tangled with lycans before, I have some with me.

    The next arrows Kjapp pulls from his quiver have a shiny silvered head.
    Last edited by Greymist; 2008-08-20 at 09:43 PM. Reason: lycan's/lycans

  28. - Top - End - #268
    Bugbear in the Playground
     
    Greyen's Avatar

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    Default Re: Auromar: Beginnings and Endings (IC4)

    Dothen

    Being ripped to the ground Ach ya bleeding poodle! Leave off! Dothen shouts as he spins on his legs, tumbling under the hound he's been fighting and into the protective ward of Anura's spell.

    Spoiler
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    AC 28/29 +4 while tumbling - Full Combat Expertise + Dodge
    HP: Dunno-Reid healed me a bunch but from what original number I do not know minnus damage from this dog.

    Tumble (1d20+15)[34]

    Double move at 1/2 speed should get him to AN26
    Excellent Avatar of Uri by Retun of Lanky (Aka Lanky Bugger)

  29. - Top - End - #269
    Titan in the Playground
     
    Toliudar's Avatar

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    Default Re: Auromar: Beginnings and Endings (IC4)

    Reid

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    Assuming that Dothen gets back to the circle by Reid's turn - otherwise, I'll fire off a ray instead.

    Converting Healing Lorecall to Cure Moderate Wounds (2d8)[13] x 1.5 + 10 = 29 hit points, plus an equal amount of non-lethal damage.


    Reid replaces his mace at his belt, then takes a moment to further Dothen's recuperation, reaching from the fly to touch the man on the shoulder.
    Last edited by Toliudar; 2008-08-21 at 02:18 AM.
    Currently climbing out of a heckofa two weeks at work/RL. Now working to catch up. Thanks for your patience.

    Peridot avatar (complete with demon consorts) courtesy of the very talented Telasi.

    Despair favours the status quo. It is a luxury we cannot afford. ~ Andrew Nikiforuk

  30. - Top - End - #270
    Troll in the Playground
     
    Lochar's Avatar

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    Default Re: Auromar: Beginnings and Endings (IC4)

    Dothen ducks, dodges, and tumbles his way through the hounds around him, finally landing with a roll in Anura's circle, protected from the hounds.

    >>>>>Init 19 (G4)
    One hound struggle with the webbing, attempting to break free while the other circles the group.

    Spoiler
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    STr: (1d20+10)[12]


    >>>>>Init 18 (G5)

    More hounds movement.
    Spoiler
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    Str:(1d20+10)[17]
    Str: (1d20+10)[14]


    >>>>>Init 14 (Grazys, G2)
    Grazys invokes Dantalion's Awe, before disappearing from view, reappearing next to Anura, while again, more hounds fly around.
    Spoiler
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    Str: (1d20+10)[26]
    Str: (1d20+10)[22]


    >>>>>Init 13,11,8 (Kjapp, Hist, Reid)
    Reid heals the recovered Dothen of the rest of his pains.
    Most excellent Rising Echo avatar created by GryffonDurime.
    Quote Originally Posted by Cardea View Post
    That is the scariest two lines I have read in a forum of any kind.
    Take two internets, a cookie and a vorpal sword, please.
    Youth ages, immaturity is outgrown, ignorance can be educated, drunkeness sobered, but stupid lasts forever.

    Don't be stupid.

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