Results 241 to 270 of 1399
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2008-08-19, 02:30 PM (ISO 8601)
- Join Date
- Sep 2007
Re: Auromar: Beginnings and Endings (IC4)
>>>>Init 25
The hounds closest to the exit of the web struggle heavily inside the webbing, attempting to break free.
Spoiler
Str check: (1d20+10)[27]
Str check: (1d20+10)[28]
Str check: (1d20+10)[18]
All three manage to break free, and fling themselves forward, higher into the sky above the buildings to keep away from the webbing.
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2008-08-19, 02:41 PM (ISO 8601)
- Join Date
- Sep 2007
Re: Auromar: Beginnings and Endings (IC4)
>>>>Init 24
Anura's second web spell goes off, not hitting the hounds that just hit themselves, but burying the ones still in the webbing even further, catching those at the 10' and 15' mark.
Spoiler
First 4 are at 10' mark, 5&6 at 15'
Reflex saves, 6 or better: (6d20)[7][17][16][14][15][11](80)
The hounds buried deeper in the webbing now respond and start to struggle.
Spoiler
DC 10+ if entangled, 20 for breakout. These are the ones at the 15' mark.
Str: (1d20+10)[27]
Str: (1d20+10)[17]
One of the two manages to rise completely out of the muck into the sky, while the other only manages five feet in the thick webbing.
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2008-08-19, 03:54 PM (ISO 8601)
- Join Date
- Sep 2007
Re: Auromar: Beginnings and Endings (IC4)
>>>>>>>>>Init 20
The spiritual Dothen dashes forward, trying to use his cleaver, only for it to have no effect, regardless of where he uses it.
>>>>>>>>>Init 19
The hounds buried deep in the center of the webbing attempt to force their way out of the mess.
Spoiler
Group 4
Str: (1d20+10)[14]
Str: (1d20+10)[26]
One of the hounds manages to force himself almost completely free of the webbing, while the other doesn't manage it at all.
>>>>>>>>>Init 18
The webbed hounds struggle, attempting to break free of the cocoon they find themselves in, howling.
Spoiler
Group 5
Str: (1d20+10)[23]
Str: (1d20+10)[13]
Str: (1d20+10)[19]
With a howl, one of the hounds tears free, while the other two struggle.
>>>>>>>>>Init 14 (Grazys go)
More hounds attempt to burst free, buried underneath the webbing that they are.
Spoiler
Group 2
Str: (1d20+10)[16]
Str: (1d20+10)[21]
Str: (1d20+10)[11]
Str: (1d20+10)[26]
With Anura's extra web, they are currently 20' under webbing
The hounds here struggle, most moving through the webbing, but none freeing themselves yet.
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2008-08-19, 04:21 PM (ISO 8601)
- Join Date
- Jun 2007
- Location
- Trogland.Texas.DFW-ish
- Gender
Re: Auromar: Beginnings and Endings (IC4)
Grazys Senneker
SpoilerHP: 31/63; AC: 22
Grazys shakes his head ruefully. "Right. Ya'll havta 'scuse me if I forget a few things. I was dead," he rolls his eyes as he carries Dothen over to Anura. "Think I can bind a vestige real quick-like there?"
OOC: I guess this'll apply now? Move to AG-26.I have returned!! Not that most of y'all know whom I am.
Mega-Awesome Avatar done by Dawn!
The Many Faces of GimliFett.
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2008-08-19, 04:24 PM (ISO 8601)
- Join Date
- Sep 2007
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2008-08-19, 04:53 PM (ISO 8601)
- Join Date
- Oct 2007
Re: Auromar: Beginnings and Endings (IC4)
Kjapp
Kjapp moves to Anura's right and then looses a single arrow at the free hound.
Spoiler
HP:88
AC: 20
Spells Active: Longstrider, Protection from Evil.
Move 40 feet to Anura.
Single attack, still using non-silvered arrows.
Attack: (1d20+14)[2](16) - at least it wasn't a one =/
CC: (1d20+14)[22]
Damage (1d8+6)[14] + (1d6)[6] cold
Last edited by Greymist; 2008-08-19 at 04:54 PM.
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2008-08-19, 08:38 PM (ISO 8601)
- Join Date
- Sep 2007
Re: Auromar: Beginnings and Endings (IC4)
Kjapp's arrow sails and strikes the stone building near the injured hound.
>>>>>>>>>Init 11 (Hist)
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2008-08-19, 09:12 PM (ISO 8601)
- Join Date
- Mar 2007
- Location
- Not where you're looking
Re: Auromar: Beginnings and Endings (IC4)
Hist
Hist, with a harsh, gutteral laugh raised his hands at the hound on the left, and a blast of Black Fire spurted up at the fiendish dog.
Spoiler(1d20+9)[17] attack
(5d6)[22] damage; untyped
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2008-08-19, 09:23 PM (ISO 8601)
- Join Date
- Sep 2007
Re: Auromar: Beginnings and Endings (IC4)
Hist's blast scorches the hound's flesh, and it howls in pain.
>>>>>>>> Init 8 (Reid)
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2008-08-20, 12:17 AM (ISO 8601)
- Join Date
- Sep 2005
- Location
- Edmonton, Canada
Re: Auromar: Beginnings and Endings (IC4)
Reid
Reid does his best to bring Dothen back on the path to consciousness, and bolsters the clearly-still-hurt Grazys as well.
The finishing touches will have to wait till later, but here's what I can do for now.
He touches both Grazys and Dothen, feeling the flares of Pelor's blessing flow through to both men.
SpoilerBurning Restoration to cast a DMM-quickened Cure Serious Wounds on Dothen. (4d8)[16] x 1.5 + 10 = 34 hit points cured, and an equal amount of non-lethal damage removed.
Burning Hold Person to cast Cure Moderate Wounds on Grazys. (2d8)[12] x 1.5 +10 = 28 hit points cured.
HP 85, AC 26Last edited by Toliudar; 2008-08-20 at 12:18 AM.
"We are what we pretend to be, so we must be careful about what we pretend to be." Kurt Vonnegut
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2008-08-20, 08:20 AM (ISO 8601)
- Join Date
- Sep 2007
Re: Auromar: Beginnings and Endings (IC4)
Reid directs the fly outside of the circle to get close enough to Grazys and Dothen to heal them.
>>>>>>>> Init 6 (Group 6)
The hounds that had managed to dodge all the webbing finally fly up and over all the webbing, beginning to spread out to attack the group.
<<<<<Round End>>>>>>>
>>>>>>>>Init 25 (Group 1)
The first group of hounds flies away from the webbed area, taking all of their movement to get in close to Reid, who is outside Anura's circle. They hover around the priest, hungry.
SpoilerMore than a single movement worth of speed, so Reid lucked out that his fly still has protection, otherwise it would have been attacked. I'm considering Reid to be on AH26 on the fly. Reid's protection is moot for any hound that currently has damage.
>>>>>>>>Init 24 (Anura)
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2008-08-20, 09:59 AM (ISO 8601)
- Join Date
- Jul 2006
- Location
- Los Angeles, CA
- Gender
Re: Auromar: Beginnings and Endings (IC4)
Anu
With Dothen's limp body looking considerably healthier, Anura casts a spell in an attempt to lift the curse's hold over his ethereal soul.
Spoilercasting 'arcane turmoil', range 45ft. (just within range!), as targeted 'dispel magic':
(1d20+9)[22]. The other effects of 'arcane turmoil' are presumably irrelevant unless Dothen is a secret spellcaster.
As a move action she pulls out a flask of alchemist's fire from her haversack.
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2008-08-20, 10:09 AM (ISO 8601)
- Join Date
- Sep 2007
Re: Auromar: Beginnings and Endings (IC4)
Anura feels a resistance to her magics, but she overcomes them. And with a start, Dothen is yanked from the realm of the spirits, and into the realm of those awake.
Dothen:SpoilerStatus: Prone
>>>>>>>>>Init 22
The free hound of Group 3 howls and dives at Reid, coming up to him. (Double move)
SpoilerStrength check for movement: (1d20+10)[16]
The hound in the webbing struggles and manages to move forward in the muck five feet.
>>>>>>>>Init 20 (Dothen)
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2008-08-20, 11:09 AM (ISO 8601)
- Join Date
- Feb 2006
- Location
- Missouri
- Gender
Re: Auromar: Beginnings and Endings (IC4)
Dothen
Dothen gasps a breath in and looks around Ahh, f***ing hells above! Dog ****es everywhere! Rolling to his feet, drawing his cleaver as he does so, and under the legs of the nearest Yeth Hound he strike out at it.
Spoiler
AC: 23/24 to hound G1, +4 while tumbling
Moving via tumble to AH30, (1d20+15)[33]
Attacking with cleaver same hound, flanking w/Reid
hit (1d20+12)[13](25)
CC (1d20+12)[3](15)
Damage (1d6+2)[6]
SA (4d6)[12]Excellent Avatar of Uri by Retun of Lanky (Aka Lanky Bugger)
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2008-08-20, 11:58 AM (ISO 8601)
- Join Date
- Sep 2005
- Location
- Edmonton, Canada
Re: Auromar: Beginnings and Endings (IC4)
Reid
Shaking his head that Dothen has moved out of his range to help him further, Reid draws his mace and strikes once at a yeth hound.
Grazys! Dothen! Don't be crazy - get back to Anu.
Guiding the fly with his knees, Reid has it lift off over the head of the hound and settle behind Anura again.
SpoilerPreference is to attack the G1 hound south of him, unless Dothen has already taken care of it. Otherwise, striking the G1 hounds east of him. 5 points of power attack.
Since MW is temporarily down, I'm going by memory on these numbers.
(1d20+7)[12] Attack with mace.
(1d8+8)[9] Damage
And yes, both the fly and Reid are vulnerable to AoO's from the three hounds. AC 26, HP 85."We are what we pretend to be, so we must be careful about what we pretend to be." Kurt Vonnegut
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2008-08-20, 12:32 PM (ISO 8601)
- Join Date
- Sep 2007
Re: Auromar: Beginnings and Endings (IC4)
Dothen safely tumbles beneath the hound, and then slices into it. His blade doesn't sink as deeply as he'd hoped, but he does see true damage done to it. [8 damage done]
>>>>>>>>Init 19 (Group 4)
The hounds continue to push through the webbing and muck.
Spoiler
20' to go: (1d20+10)[23]
5' to go: (1d20+10)[18]
The first hound breaks to the edge of the web, while the second clears it completely, howling at it's freedom.
>>>>>>>Init 18 (Group 5)
And even more hounds attempt to claw and fly their way out.
Spoiler
Entangled 10': (1d20+10)[25]
Webbed 10': (1d20+10)[25]
Webbed 10': (1d20+10)[22]
Two hounds break free of the cocoon and begin struggling towards freedom, while the hound that was only entangled does manage to break completely out of the web.
>>>>>>>Init 14 (Grazys, Group 2)
Spoiler
Entangled 15': (1d20+10)[24]
Entangled 10': (1d20+10)[20]
Entangled 20': (1d20+10)[26]
Entangled 05': (1d20+10)[27]
Two hounds burst free of the webbing here, while the other two make headway for their own freedom.
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2008-08-20, 01:04 PM (ISO 8601)
- Join Date
- Jun 2007
- Location
- Trogland.Texas.DFW-ish
- Gender
Re: Auromar: Beginnings and Endings (IC4)
Grazys Senneker
SpoilerHP: 59/63; AC: 22
Grazys shakes his head again. "Right, mate. An' they'll tear me a new one while I go! I stand here til I can move freely!" he says as he jabs his rapier twice at the hound on his left.
SpoilerAttacking Hound at AH-AI:24-25.
Attack#1 - (1d20+12)[23]
Crit#1 - (1d20+12)[26]
SilveredRapierDamage#1 - (1d6+1)[2]
FiendslayerCrystalDamage#1 - (1d6)[4]
Attack#2 - (1d20+7)[20]
Crit#2 - (1d20+7)[11]
SilveredRapierDamage#2 - (1d6+1)[4]
FiendslayerCrystalDamage#2 - (1d6)[3]I have returned!! Not that most of y'all know whom I am.
Mega-Awesome Avatar done by Dawn!
The Many Faces of GimliFett.
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2008-08-20, 01:27 PM (ISO 8601)
- Join Date
- Sep 2007
Re: Auromar: Beginnings and Endings (IC4)
>>>>>>>>Init 14
Grazys' two strikes hit home, splitting skin on the hound.
OOC:SpoilerA 5' step would allow you to attack the already hurt one on a full attack, without drawing an AoO. Would you like to apply the damage to that one instead?
>>>>>>>>Init 13 and 8 (Kjapp, Reid)
Reid pushes the fly to move, even as he swings wide at one of the hounds.
One of the hounds attempt to drag his mount down, while the other two attempt to take Reid's life directly.
SpoilerThe mount is still warded, since it has not attacked or been pushed against a hound. That attack fails automatically.
Attack 1 on Reid:
A:(1d20+19)[20]
CC: (1d20+19)[35]
D: (2d6+10)[15]
CD: (2d6+10)[18]
No trip
Attack 2 on Reid:
A:(1d20+19)[38]
CC: (1d20+19)[24]
D: (2d6+10)[13]
CD: (2d6+10)[17]
No trip
The hounds can't pull you off the mount, because they can't get a good enough grip on you without trying to also use the mount as leverage. Which doesn't work, since they can't touch it.
One of the hounds (G1, D:43) actually falls flat on it's face as it manages to only bite thin air. (Prone)
>>>>>>>>Init 11
Hist's blast decimates the hound, nearly dropping it to it's knees. It is heavily wounded and likely would not stand much more damage at all.
OOC:SpoilerKjapp still needs to go on this init, before I move more hounds.
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2008-08-20, 01:38 PM (ISO 8601)
- Join Date
- Jun 2007
- Location
- Trogland.Texas.DFW-ish
- Gender
Re: Auromar: Beginnings and Endings (IC4)
OOC:
SpoilerYessir. That'd be great!I have returned!! Not that most of y'all know whom I am.
Mega-Awesome Avatar done by Dawn!
The Many Faces of GimliFett.
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2008-08-20, 03:39 PM (ISO 8601)
- Join Date
- Oct 2007
Re: Auromar: Beginnings and Endings (IC4)
Kjapp
Kjapp sees the hounds trying to pull Reid from his mount and retaliates with with three swiftly fired arrows
Spoiler
HP: 88
Ac: 20
Spells Active: Long Strider, Protection from evil.
If I get any 1's seriously, I'm DoSing the board in retaliation.
Rapid shot + PBS on hound at AJ25, if it dies swapping target to AH28
Mundane arrows, still.
Attack1: (1d20+13)[29]
CC1: (1d20+13)[22]
Damage: (1d8+7)[14] + (1d6)[5] cold
Attack 2: (1d20+13)[28]
CC 2: (1d20+13)[15]
Damage: (1d8+7)[8] + (1d6)[3] cold
Attack 3: (1d20+8)[14]
CC: 3 (1d20+8)[20]
Damage: (1d8+7)[14] + (1d6)[4] cold
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2008-08-20, 03:53 PM (ISO 8601)
- Join Date
- Jun 2007
- Location
- Trogland.Texas.DFW-ish
- Gender
Re: Auromar: Beginnings and Endings (IC4)
Grazys Senneker
SpoilerHP: 59/63; AC: 22
The binder notices Kjapps arrows having little effect. "Ya usin' silvered arrows, mate?" he asks.I have returned!! Not that most of y'all know whom I am.
Mega-Awesome Avatar done by Dawn!
The Many Faces of GimliFett.
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2008-08-20, 03:57 PM (ISO 8601)
- Join Date
- Sep 2007
Re: Auromar: Beginnings and Endings (IC4)
Kjapp's first two arrows strike true, and although the second mundane arrow does not pierce it's skin, the cold magics bound to them to strike true. [4 mundane, 8 cold damage total]
And Kjapp's ranged attacks draw an attack of opportunity from the hound nearest him, but Anura's circle protects the archer from it's deadly maw.
>>>>>>>>>Init 6 (G6)
Hounds begin to fly around, surrounding Dothen completely and beginning to box in Grazys.
<<<<Round 2 End>>>>>>
>>>>>>>>>Init 25 (G1)
One of the hounds lands and moves forward a bit, biting at Grazys, while the one that Dothen attacked attacks back.
Spoiler
Attack on Grazys:
A:(1d20+19)[25]
CC: (1d20+19)[39]
Damage: (2d6+10)[14]
CD: (2d6+10)[21]
Trip: (1d20+14)[23]
Attack on Dothen:
A:(1d20+19)[35]
CC: (1d20+19)[21]
Damage: (2d6+10)[15]
CD: (2d6+10)[18]
Trip: (1d20+14)[34]
The third hound of the group flies above Anura's circle to the other side of it, and strikes out at Reid's fly, while Reid scoots just a little, to make sure his whole body is inside the circle. The hound's claws slide off the fly with no effect.
>>>>>>Init 24 (Anura)
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2008-08-20, 04:07 PM (ISO 8601)
- Join Date
- Mar 2007
- Location
- Not where you're looking
Re: Auromar: Beginnings and Endings (IC4)
Hist
Hist quickly blasted at the same hound that Dothen had attempted to cut, in an attempt to clear a path
Spoiler(1d20+9)[12]Attack (5d6)[22] Damage
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2008-08-20, 04:18 PM (ISO 8601)
- Join Date
- Jul 2006
- Location
- Los Angeles, CA
- Gender
Re: Auromar: Beginnings and Endings (IC4)
Anu
Anura swiftly invokes another spell, hoping to blind some of the hounds swarming Grazys and Dothen. She then shifts to AO-26 (5ft. step).
Spoilercasting 'glitterdust', 10ft. radius burst, all within make a Will DC18 save or be blinded for 9 rounds. I think that she can get three hounds without getting Grazys if she centers it at the upper right corner of AG-25.
"We can't come to you without breaking the ward!" she shouts to Grazys and Dothen. "Come to us!"
SpoilerHer 5-ft step should still leave Kjapp, Reid, and Hist within the magic circle.
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2008-08-20, 04:34 PM (ISO 8601)
- Join Date
- Sep 2007
Re: Auromar: Beginnings and Endings (IC4)
Anura's glitterdust spell splatters all over three of the hounds, and one of them does not manage to dodge enough of the dust to not be blinded. The hound whimpers at scrubs at it's eyes, completely blinded.
>>>>>>Init 22 (G3)
One more hound struggles with the webbing, while the second flies to the nearly exposed Hist and Reid, snapping at them but failing because the ward still protects them.
>>>>>>Init 20 (Dothen)
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2008-08-20, 05:06 PM (ISO 8601)
- Join Date
- Jun 2007
- Location
- Trogland.Texas.DFW-ish
- Gender
Re: Auromar: Beginnings and Endings (IC4)
Grazys Senneker
SpoilerHP: 45/63; AC: 22
"Be right there!" Grazys calls out as he focuses his thoughts on his attackers, using Dantalion's regal bearing to stall those that wished to attack him.
He looks at Dothen. "C'mon, mate! Quit playin' with tha doggies!" And with that he disappears only to reappear in the midst of his friends. "'Allo!" he says with a grin.
SpoilerMove: Awe of Dantalion; Can't do it again for 5 rounds.
Standard: Thought Travel to AP:26. 8 uses left. Can't do it again for 5 rounds.Last edited by GimliFett; 2008-08-20 at 05:07 PM.
I have returned!! Not that most of y'all know whom I am.
Mega-Awesome Avatar done by Dawn!
The Many Faces of GimliFett.
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2008-08-20, 08:18 PM (ISO 8601)
- Join Date
- Oct 2007
Re: Auromar: Beginnings and Endings (IC4)
Kjapp
Silvered, ach, lucky I've tangled with lycans before, I have some with me.
The next arrows Kjapp pulls from his quiver have a shiny silvered head.Last edited by Greymist; 2008-08-20 at 09:43 PM. Reason: lycan's/lycans
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2008-08-20, 11:12 PM (ISO 8601)
- Join Date
- Feb 2006
- Location
- Missouri
- Gender
Re: Auromar: Beginnings and Endings (IC4)
Dothen
Being ripped to the ground Ach ya bleeding poodle! Leave off! Dothen shouts as he spins on his legs, tumbling under the hound he's been fighting and into the protective ward of Anura's spell.
Spoiler
AC 28/29 +4 while tumbling - Full Combat Expertise + Dodge
HP: Dunno-Reid healed me a bunch but from what original number I do not know minnus damage from this dog.
Tumble (1d20+15)[34]
Double move at 1/2 speed should get him to AN26Excellent Avatar of Uri by Retun of Lanky (Aka Lanky Bugger)
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2008-08-21, 02:17 AM (ISO 8601)
- Join Date
- Sep 2005
- Location
- Edmonton, Canada
Re: Auromar: Beginnings and Endings (IC4)
Reid
SpoilerAssuming that Dothen gets back to the circle by Reid's turn - otherwise, I'll fire off a ray instead.
Converting Healing Lorecall to Cure Moderate Wounds (2d8)[13] x 1.5 + 10 = 29 hit points, plus an equal amount of non-lethal damage.
Reid replaces his mace at his belt, then takes a moment to further Dothen's recuperation, reaching from the fly to touch the man on the shoulder.Last edited by Toliudar; 2008-08-21 at 02:18 AM.
"We are what we pretend to be, so we must be careful about what we pretend to be." Kurt Vonnegut
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2008-08-21, 07:39 AM (ISO 8601)
- Join Date
- Sep 2007
Re: Auromar: Beginnings and Endings (IC4)
Dothen ducks, dodges, and tumbles his way through the hounds around him, finally landing with a roll in Anura's circle, protected from the hounds.
>>>>>Init 19 (G4)
One hound struggle with the webbing, attempting to break free while the other circles the group.
SpoilerSTr: (1d20+10)[12]
>>>>>Init 18 (G5)
More hounds movement.
SpoilerStr:(1d20+10)[17]
Str: (1d20+10)[14]
>>>>>Init 14 (Grazys, G2)
Grazys invokes Dantalion's Awe, before disappearing from view, reappearing next to Anura, while again, more hounds fly around.
Spoiler
Str: (1d20+10)[26]
Str: (1d20+10)[22]
>>>>>Init 13,11,8 (Kjapp, Hist, Reid)
Reid heals the recovered Dothen of the rest of his pains.