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  1. - Top - End - #1
    Bugbear in the Playground
     
    ArenaManager's Avatar

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    Default Arena Tournament, Round 43: Dusker vs. Strit Acora

    Arena Tournament, Round 43: Dusker vs. Strit Acora

    Map:
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    XP Award: 300 XP
    GP Award: 300 GP

    Dusker - theTerran
    Strit Acora - Curtis

    All Combatants, please roll initiative.
    Have a question about the Arena Tournament? Ask one of our referees!
    Waiting Room | Recruitment thread | Archives
    Avatar: "Cubicle", by Bitzeralisis

  2. - Top - End - #2
    Orc in the Playground
     
    MindFlayer

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    Default Re: Arena Tournament, Round 43: Dusker vs. Strit Acora

    Strit Acora

    (1d201)[170]
    Quote Originally Posted by Thajocoth View Post
    I wonder if, when the comic eventually ends, people on the boards will continue for several years to say that it's not actually over yet...

  3. - Top - End - #3
    Firbolg in the Playground
     
    theterran's Avatar

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    Default Re: Arena Tournament, Round 43: Dusker vs. Strit Acora



    You might consider rerolling your initiative...

    Initiative - (1d20-2)[18]

  4. - Top - End - #4
    Bugbear in the Playground
     
    chilepepper's Avatar

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    Default Re: Arena Tournament, Round 43: Dusker vs. Strit Acora

    High Ref chilepepper

    Dusker is the winner.
    <--- Avatar made by bayar

  5. - Top - End - #5
    Firbolg in the Playground
     
    theterran's Avatar

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    Default Re: Arena Tournament, Round 43: Dusker vs. Strit Acora

    So I win the round on a DQ...what a bummer...

    (edit)

    Since he's said in his sig that he'll be gone, please reverse the DQ until he returns.

    Thanks
    Last edited by theterran; 2008-08-14 at 09:46 AM.

  6. - Top - End - #6
    Bugbear in the Playground
     
    chilepepper's Avatar

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    Default Re: Arena Tournament, Round 43: Dusker vs. Strit Acora

    Oops, my bad. That'll teach me to check round while having a hectic night.

    DQ is reversed, with my apologies.
    Last edited by chilepepper; 2008-08-14 at 10:23 AM.
    <--- Avatar made by bayar

  7. - Top - End - #7
    Orc in the Playground
     
    MindFlayer

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    Default Re: Arena Tournament, Round 43: Dusker vs. Strit Acora

    I'm not sure if I'll be able to post again on my holiday, but I might be able to (might).

    Initiative: (1d20+1)[15], although I quite like the roll of 170.
    Quote Originally Posted by Thajocoth View Post
    I wonder if, when the comic eventually ends, people on the boards will continue for several years to say that it's not actually over yet...

  8. - Top - End - #8
    Firbolg in the Playground
     
    theterran's Avatar

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    Default Re: Arena Tournament, Round 43: Dusker vs. Strit Acora

    @Everyone
    Spoiler
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    Purchases between last round and this.
    Potion of Faith Healing, Potion of SoF, Boots of Stomping


    Dusker - Round 1

    Starting in B14 with a Spiked Chain in one hand, and a Potion in the other, I will Chug the potion and move to H16. I will place both hands firmly on the spiked chain.

    End my Turn.

    Stats:
    Spoiler
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    Location: H16
    HP: 12/12
    AC: 20 Touch: 16 FF: 16
    Shield of Faith (1/10)
    In Hand: Spiked Chain
    Boots Usage (0/3)
    Spell Slots:
    Level 0 - 3/3
    Level 1 - 3/3
    Last edited by theterran; 2008-08-18 at 12:11 PM.

  9. - Top - End - #9
    Firbolg in the Playground
     
    theterran's Avatar

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    Default Re: Arena Tournament, Round 43: Dusker vs. Strit Acora

    Don't forget us Curtis!

  10. - Top - End - #10
    Orc in the Playground
     
    MindFlayer

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    Default Re: Arena Tournament, Round 43: Dusker vs. Strit Acora

    Sorry.

    Strit Acora - Round 1

    Start on horse with lance, double horse move to N-O6-7.

    Ent turn.

    Stats:
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    Hp:12/12
    Ac: 16 Touch: 11 FF: 15
    Quote Originally Posted by Thajocoth View Post
    I wonder if, when the comic eventually ends, people on the boards will continue for several years to say that it's not actually over yet...

  11. - Top - End - #11
    Firbolg in the Playground
     
    theterran's Avatar

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    Default Re: Arena Tournament, Round 43: Dusker vs. Strit Acora

    Dusker - Round 2

    Move to L12 and Ready an Action:

    Spoiler
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    If they come within 15ft of me, I will activate my Boots of Stomping (MiC Pg. 78) toward them. Since the horse is the only one standing on the ground, it will need to make a Reflex Save DC13 or be thrown to the ground and take (1d4)[4] non-lethal damage.


    End my Turn.

    Stats:
    Spoiler
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    Location: L12
    HP: 12/12
    AC: 20 Touch: 16 FF: 16
    Shield of Faith (1/10)
    In Hand: Spiked Chain
    Boots Usage (0/3)
    Spell Slots:
    Level 0 - 3/3
    Level 1 - 3/3
    Last edited by theterran; 2008-08-25 at 02:02 PM.

  12. - Top - End - #12
    Orc in the Playground
     
    MindFlayer

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    Default Re: Arena Tournament, Round 43: Dusker vs. Strit Acora

    Sorry.

    Strit Acora - Round 2

    Horse move to L-M10-11. Attack!
    To Hit: (1d20+3)[12]
    Damage: (1d8+3)[10]

    End turn.

    Stats:
    Spoiler
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    Hp:12/12
    Ac: 16 Touch: 11 FF: 15
    Last edited by curtis; 2008-08-26 at 02:59 AM.
    Quote Originally Posted by Thajocoth View Post
    I wonder if, when the comic eventually ends, people on the boards will continue for several years to say that it's not actually over yet...

  13. - Top - End - #13
    Firbolg in the Playground
     
    theterran's Avatar

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    Default Re: Arena Tournament, Round 43: Dusker vs. Strit Acora

    As your horse enters LM-9/10, it triggers my readied action, which is to activate my Boots of Stomping.

    Your horse needs to make a Reflex Save DC13 or take 4 points of non-lethal damage (the roll was in my Round 2 spoiler, you may look in that spoiler if you like) and it falls prone.

  14. - Top - End - #14
    Orc in the Playground
     
    MindFlayer

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    Default Re: Arena Tournament, Round 43: Dusker vs. Strit Acora

    Bessie's Reflex Save: (1d20+5)[10]
    Quote Originally Posted by Thajocoth View Post
    I wonder if, when the comic eventually ends, people on the boards will continue for several years to say that it's not actually over yet...

  15. - Top - End - #15
    Firbolg in the Playground
     
    theterran's Avatar

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    Default Re: Arena Tournament, Round 43: Dusker vs. Strit Acora

    Alright...Bessie falls and takes 4 damage...

    Now you need a Ride check DC15 to fall "gracefully" and not take any falling damage...and if you fail that check you take 1d6 falling damage.
    Last edited by theterran; 2008-08-27 at 07:13 AM.

  16. - Top - End - #16
    Bugbear in the Playground
     
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    Default Re: Arena Tournament, Round 43: Dusker vs. Strit Acora

    High Ref chilepepper

    Everything is correct.

    Quote Originally Posted by SRD - Ride skill
    Soft Fall

    You can react instantly to try to take no damage when you fall off a mount—when it is killed or when it falls, for example. If you fail your Ride check, you take 1d6 points of falling damage. This usage does not take an action.
    The DC is 15.
    Last edited by chilepepper; 2008-08-27 at 08:18 AM.
    <--- Avatar made by bayar

  17. - Top - End - #17
    Orc in the Playground
     
    MindFlayer

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    Default Re: Arena Tournament, Round 43: Dusker vs. Strit Acora

    Ride check: (1d20+6)[11]
    Fall damage: (1d6)[1]
    Quote Originally Posted by Thajocoth View Post
    I wonder if, when the comic eventually ends, people on the boards will continue for several years to say that it's not actually over yet...

  18. - Top - End - #18
    Firbolg in the Playground
     
    theterran's Avatar

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    Default Re: Arena Tournament, Round 43: Dusker vs. Strit Acora

    Dusker - Round 3

    Swift Action: Cast a Spell
    Spoiler
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    blade of Blood (1d6)


    Standard Action: Attack w/ spike chain

    Attack - (1d20+5)[18] (Opponent has -4AC for being prone)
    Damage - (2d4+1)[4] + (1d6)[4]

    End my Turn.

    Stats:
    Spoiler
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    Location: L12
    HP: 12/12
    AC: 20 Touch: 16 FF: 16
    Shield of Faith (1/10)
    In Hand: Spiked Chain
    Boots Usage (0/3)
    Spell Slots:
    Level 0 - 3/3
    Level 1 - 2/3
    Last edited by theterran; 2008-08-28 at 08:04 AM.

  19. - Top - End - #19
    Orc in the Playground
     
    MindFlayer

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    Default Re: Arena Tournament, Round 43: Dusker vs. Strit Acora

    Strit Acora - Round 3

    Stand up (go ahead, AoO). Attack!
    To Hit: (1d20+3)[19]
    Damage: (1d8+3)[9]

    End turn.

    Stats:
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    Hp:3/12
    Ac: 16 Touch: 11 FF: 15
    Quote Originally Posted by Thajocoth View Post
    I wonder if, when the comic eventually ends, people on the boards will continue for several years to say that it's not actually over yet...

  20. - Top - End - #20
    Firbolg in the Playground
     
    theterran's Avatar

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    Default Re: Arena Tournament, Round 43: Dusker vs. Strit Acora

    AoO
    Attack - (1d20+5)[20]
    Damage - (2d4+1)[7]

    Turn coming shortly.

    (edit)

    Or not...I believe that's game.
    Last edited by theterran; 2008-08-29 at 07:39 AM.

  21. - Top - End - #21
    Ettin in the Playground
     
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    Default Re: Arena Tournament, Round 43: Dusker vs. Strit Acora

    GM Kyeudo

    Dusker is the Winner!

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