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Thread: Dragon Disciple

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    Default Dragon Disciple

    Feats:
    1) Power Attack
    3) Wingover
    6) Improved Natural Attack (claw)
    9) Hover
    12) Multiattack
    15) Blind Fight
    18) Improved Sunder
    21) Great Constitution
    24) Permanent Emanation: Repulsion
    27) Great Constitution
    30) Fast Healing
    33) Fast Healing
    36) Fast Healing
    39) Fast Healing

    Stats: Str (39), Dex (10), Con (29), Int (22), Wis (23), Cha (22)
    BAB/Grapple: +39/+65

    Spec Attacks: Breath Weapon (Su): 120 ft line of lightning, 24d8 damage, Reflex DC 37 for half. Delay 1d4 rounds.
    Frightful Presence (Ex): 360', When Dragon attacks, Charges, or Flies overhead. Will Save, DC 35 or Shaken (-2 attack rolls, saving throws, skill checks, and ability checks)

    SLA: Create/Destroy Water: 3/day (Will DC 35 for magic liquids.liquids in creature's possession)
    Ventriloquism: 3/day
    Hallucinatory Terrain: 1/day
    Veil: 1/day,
    Mirage Arcana: 1/day

    Skills: Bluff +48, Hide +30, Spellcraft +48, Move Silently +21, Spot +48, Listen +48, Search +48, Concentration +51, Knowledge (History) +48, Knowledge (Arcana) +48, Sense Motive +48, Use Magic Device +48

    Saving Throws: Fort +30, Reflex +21, Will +27
    Movement: 40, Burrow 20, Fly 200 (clumsy)
    Init: 0
    AC: 44 (-4 Size, +28 Natural)

    Spell Resistance: 31
    Damage Reduction: 20/magic
    Fast Healing 12
    HD: 39d12 + 351 (604 hp)

    Attacks: +49
    Bite +49 (4d6+14)
    2 Claws +47 (4d6+7)
    2 Wings +47 (2d8+7)
    Tail Slap +47 (2d8+21)

    Senses: Blindsense (60 feet)
    4x vision in shadows, 2x vision normal.
    Darkvision (120 feet)

    Spells: 6/6/6/6/6/6/6/6/4
    Spells Known: 9/5/5/4/4/4/3/3/2

    Spell List:
    Spoiler
    Show

    0: Resistance, Open/Close, Light, Message, Detect Magic, Cure Minor Wounds, Guidance, Virtue, Mending

    1: Protection from Law, Protection from Chaos, Entropic Shield, True Strike, Expeditious Retreat

    2: Resist Energy, Fog Cloud, See Invisibility, Bear's Endurance, Silence

    3: Arcane Sight, Blink, Clairaudience/Clairvoyance, Wind Wall

    4: Death Ward, Freedom of Movement, Dimension Door, Invisibility (Greater)

    5: Mage's Private Sanctum, Wall of Force, Mark of Justice, Righteous Might

    6: Repulsion, True Seeing, Antimagic Field

    7: Waves of Exhaustion, Ethereal Jaunt, Dictum

    8: Mind Blank, Cloak of Chaos


    Hoard For Disciple.
    Spoiler
    Show

    3,000 platinum
    20,000 gold pieces

    48 Gems
    24 Art Pieces

    Medium Items:

    Armor: Full Plate +2 - Slick, Improved
    Weapon: Scimitar +2
    Ring: Spell Storing, Minor
    Ring: Wizardry 1
    Wand: Contagion

    Major Items:

    Armor: Heavy Steel Shield +3
    Weapon: Greataxe +3 - Spell Storing, Mighty Cleaving
    Weapon: (7-9) Dwarven Waraxe +4
    Weapon: Bastard Sword +3
    Ring: Elemental Command (Fire)
    Ring: Shooting Stars
    Ring: Protection +5
    Ring: Wizardry 2
    Ring: Elemental Command (Fire)
    Ring: Telekinesis
    Potion: Greater Magic Fang +3
    Potion: Greater Magic Fang +2
    Potion: Cure Serious Wounds
    Scrolls Type: Arcane, 4 spells
    Magic Jar
    Mordenkainen's Private Sanctuary
    Baleful Polymorph
    Shadow Walk
    Scrolls Type: Arcane, 6 Spells
    Seeming
    Hold Monster
    Feeblemind
    Teleport
    Cat's Grace, Mass
    Prying eyes
    Wands: Neutralize Poison
    Staff: Passage
    Staff: Defense
    Staff: Divination
    Staff: Necromancy
    Staff: Healing
    Rod: Metamagic, Quicken, Lesser
    Wondrous Item: Daern's Instant Fortress
    Wondrous Item: Amulet of the Planes
    Wondrous Item: Orb of Storms
    Wondrous Item: Amulet of Mighty Fists +3
    Wondrous Item: Manual of Quickness in action +3
    Wondrous Item: Carpet of Flying 5x10'
    Wondrous Item: Amulet of Proof against Detection and Location
    Wondrous Item: Helm of Brilliance
    Wondrous Item: Helm of Teleportation


    Treasure Tables for this hoard are below.
    Last edited by Talic; 2008-08-14 at 05:49 PM.

  2. - Top - End - #2
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    Default Re: Dragon Disciple

    Treasure Listing:

    Triple Standard.

    pp. 53, DMG
    Coin Roll 1: (1d100)[17] Nothing
    Coin Roll 2: (1d100)[83] 4d10x100 pp
    Coin Roll 3: (1d100)[50] 4d8x1000 gp

    Goods Roll 1: (1d100)[69] 7d6 Art
    Goods Roll 2: (1d100)[37] 4d10 gems
    Goods Roll 3: (1d100)[31] 4d10 gems

    Items Roll 1: (1d100)[89] 1d3 major
    Items Roll 2: (1d100)[64] 1d4 medium
    Items Roll 3: (1d100)[29] 1d4 medium

    +27 Major magic Items.

    Rolls on DMG Table 7-1.
    Item 1: (1d100)[18]
    Item 2: (1d100)[70]
    Item 3: (1d100)[31]
    Item 4: (1d100)[20]
    Item 5: (1d100)[34]
    Item 6: (1d100)[71]
    Item 7: (1d100)[100]
    Item 8: (1d100)[81]
    Item 9: (1d100)[24]
    Item 10: (1d100)[30]
    Item 11: (1d100)[51]
    Item 12: (1d100)[91]
    Item 13: (1d100)[75]
    Item 14: (1d100)[42]
    Item 15: (1d100)[28]
    Item 16: (1d100)[59]
    Item 17: (1d100)[73]
    Item 18: (1d100)[77]
    Item 19: (1d100)[88]
    Item 20: (1d100)[5]
    Item 21: (1d100)[12]
    Item 22: (1d100)[97]
    Item 23: (1d100)[22]
    Item 24: (1d100)[95]
    Item 25: (1d100)[46]
    Item 26: (1d100)[91]
    Item 27: (1d100)[31]

    27 Extra major items =
    1 Roll on Armor and Shields (7-2)
    3 Rolls on Weapon (7-9)
    5 rolls on Ring (7-18)
    2 rolls on Potions (7-17)
    2 Rolls on Scrolls (7-20)
    1 Roll on Wands (7-26)
    5 Rolls on Staff (7-25)
    1 Roll on Rod (7-19)
    7 Rolls on Wondrous Item (7-27,28,29)
    Last edited by Talic; 2008-08-14 at 08:31 AM.

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    Default Re: Dragon Disciple

    Coins:
    (4d10)[30] x 100 pp = 3000 pp
    (4d8)[20] x 1000 gp = 20,000 gp

    Goods:
    (7d6)[24] Art Objects
    (8d10)[48] Gems

    Magic Items:
    (2d4)[5] Medium Items
    (1d3)[3] Major Items
    Last edited by Talic; 2008-08-14 at 08:34 AM.

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    Default Re: Dragon Disciple

    5 Medium Magic Items:

    1:(1d100)[40]
    2:(1d100)[9]
    3:(1d100)[78]
    4:(1d100)[33]
    5:(1d100)[20]


    3 Major magic items:

    1:(1d100)[23]
    2:(1d100)[100]
    3:(1d100)[33]

    Total Items:

    Medium Items: (5)
    2 rolls on rings
    1 roll on Armor and Shields
    1 roll on Weapons
    1 roll on Wands

    Major Items: (30)
    1 Roll on Armor and Shields
    3 Rolls on Weapons
    6 Rolls on Rings
    3 Rolls on Potions
    2 Rolls on Scrolls
    1 Roll on Wands
    5 Rolls on Staffs
    1 Roll on Rods
    8 Rolls on Wondrous Items
    Last edited by Talic; 2008-08-14 at 08:42 AM.

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    Default Re: Dragon Disciple

    Medium Items:

    Armor: (7-2) (1d100)[98]
    Type: (7-3 or 7-4) (1d100)[64]

    Weapon: (7-9) (1d100)[25]
    Type: (7-10) (1d100)[61]
    Weapon: (7-11, 12, or 13) (1d100)[62]

    Ring (7-18): (1d100)[74]

    Ring: (1d100)[83]

    Wand: (1d100)[70]


    Major items:

    Armor: (7-2) (1d100)[7]
    Type: (7-3 or 7-4) (1d100)[49]

    Weapon: (7-9) (1d100)[97]
    Type: (7-10) (1d100)[22]
    Weapon: (7-11, 12, or 13) (1d100)[8]

    Weapon: (7-9) (1d100)[28]
    Type: (7-10) (1d100)[39]
    Weapon: (7-11, 12, or 13) (1d100)[91]

    Weapon: (7-9) (1d100)[4]
    Type: (7-10) (1d100)[69]
    Weapon: (7-11, 12, or 13) (1d100)[82]

    Ring: (1d100)[98]

    Ring: (1d100)[74]

    Ring: (1d100)[69]

    Ring: (1d100)[54]

    Ring: (1d100)[98]

    Ring: (1d100)[80]

    Potion: (7-17) (1d100)[84]

    Potion: (1d100)[73]

    Potion: (1d100)[22]

    Scrolls Type: (1d100)[47]
    No. of Spells: (1d6)[4]
    Spell 1: (1d100)[32]
    Spell 2: (1d100)[45]
    Spell 3: (1d100)[17]
    Spell 4: (1d100)[56]
    Spell 5: (1d100)[5]
    Spell 6: (1d100)[78]

    Scrolls Type: (1d100)[30]
    No. of Spells: (1d6)[6]
    Spell 1: (1d100)[48]
    Spell 2: (1d100)[36]
    Spell 3: (1d100)[36]
    Spell 4: (1d100)[44]
    Spell 5: (1d100)[58]
    Spell 6: (1d100)[44]

    Wands: (1d100)[72]

    Staff: (1d100)[96]

    Staff: (1d100)[35]

    Staff: (1d100)[75]

    Staff: (1d100)[65]

    Staff: (1d100)[17]

    Rod: (1d100)[73]

    Wondrous Item: (1d100)[39]

    Wondrous Item: (1d100)[85]

    Wondrous Item: (1d100)[26]

    Wondrous Item: (1d100)[36]

    Wondrous Item: (1d100)[65]

    Wondrous Item: (1d100)[10]

    Wondrous Item: (1d100)[9]

    Wondrous Item: (1d100)[87]

    Wondrous Item: (1d100)[56]

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    Default Re: Dragon Disciple

    Medium Items:

    Armor: Spec Ability, Roll again (1d100)[89] - Another Spec Ability and Roll again.
    Spec Ability: (1d100)[20] - Slick, Improved
    Full Plate

    Weapon: Scimitar +2

    Ring: Spell Storing, Minor

    Ring: Wizardry 1

    Wand: Contagion


    Major Items:

    Armor: Heavy Steel Shield +3

    Weapon: Spec Ability, Roll Again (1d100)[80] - Another Spec Ability and Roll Again
    Spec Ability: (1d100)[23] - Spell Storing
    Greataxe

    Weapon: (7-9) Dwarven Waraxe +4

    Weapon: Bastard Sword +3

    Ring: Elemental Command (Fire)

    Ring: Shooting Stars

    Ring: Protection +5

    Ring: Wizardry 2

    Ring: Elemental Command (Fire)

    Ring: Telekinesis

    Potion: Greater Magic Fang +3

    Potion: Greater Magic Fang +2

    Potion: Cure Serious Wounds

    Scrolls Type: Arcane, 4 spells
    Spell 1: 5th Level (1d100)[41] - Magic Jar
    Spell 2: 5th Level (1d100)[51] - Mordenkainen's Private Sanctuary
    Spell 3: 5th Level (1d100)[4] - Baleful Polymorph
    Spell 4: 6th Level (1d100)[78] - Shadow Walk

    Scrolls Type: Arcane, 6 Spells
    Spell 1: 5th level (1d100)[71] - Seeming
    Spell 2: 5th level (1d100)[37] - Hold Monster
    Spell 3: 5th level (1d100)[35] - Feeblemind
    Spell 4: 5th level (1d100)[86] - Teleport
    Spell 5: 6th level (1d100)[20] - Cat's Grace, Mass
    Spell 6: 5th level (1d100)[67] - Prying eyes

    Wands: Neutralize Poison

    Staff: Passage

    Staff: Defense

    Staff: Divination

    Staff: Necromancy

    Staff: Healing

    Rod: Metamagic, Quicken, Lesser

    Wondrous Item: Daern's Instant Fortress

    Wondrous Item: Amulet of the Planes

    Wondrous Item: Orb of Storms

    Wondrous Item: Amulet of Mighty Fists +3

    Wondrous Item: Manual of Quickness in action +3

    Wondrous Item: Carpet of Flying 5x10'

    Wondrous Item: Amulet of Proof against Detection and Location

    Wondrous Item: Helm of Brilliance

    Wondrous Item: Helm of Teleportation
    Last edited by Talic; 2008-08-14 at 09:29 AM.

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    Default Re: Dragon Disciple

    Armor, Spec Ability, Roll again: (1d100)[29]
    Spec Ability: (1d100)[24]
    Full Plate - Slick, Improved

    Weapon Spec Ability, Roll again: (1d100)[16]
    Spec Ability: (1d100)[53]
    Greataxe - Spell Storing

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    Default Re: Dragon Disciple

    Armor:
    Full Plate +2 - Slick, Improved

    Weapon:
    Greataxe +3 - Spell Storing, Mighty Cleaving

    Chance to have a spell stored: (1d100)[31]
    51-100 has spell stored.

  9. - Top - End - #9
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    Default Re: Dragon Disciple

    Hoard For Disciple.
    Spoiler
    Show

    3,000 platinum
    20,000 gold pieces

    48 Gems
    24 Art Pieces

    Medium Items:

    Armor: Full Plate +2 - Slick, Improved
    Weapon: Scimitar +2
    Ring: Spell Storing, Minor
    Ring: Wizardry 1
    Wand: Contagion

    Major Items:

    Armor: Heavy Steel Shield +3
    Weapon: Greataxe +3 - Spell Storing, Mighty Cleaving
    Weapon: (7-9) Dwarven Waraxe +4
    Weapon: Bastard Sword +3
    Ring: Elemental Command (Fire)
    Ring: Shooting Stars
    Ring: Protection +5
    Ring: Wizardry 2
    Ring: Elemental Command (Fire)
    Ring: Telekinesis
    Potion: Greater Magic Fang +3
    Potion: Greater Magic Fang +2
    Potion: Cure Serious Wounds
    Scrolls Type: Arcane, 4 spells
    Magic Jar
    Mordenkainen's Private Sanctuary
    Baleful Polymorph
    Shadow Walk
    Scrolls Type: Arcane, 6 Spells
    Seeming
    Hold Monster
    Feeblemind
    Teleport
    Cat's Grace, Mass
    Prying eyes
    Wands: Neutralize Poison
    Staff: Passage
    Staff: Defense
    Staff: Divination
    Staff: Necromancy
    Staff: Healing
    Rod: Metamagic, Quicken, Lesser
    Wondrous Item: Daern's Instant Fortress
    Wondrous Item: Amulet of the Planes
    Wondrous Item: Orb of Storms
    Wondrous Item: Amulet of Mighty Fists +3
    Wondrous Item: Manual of Quickness in action +3
    Wondrous Item: Carpet of Flying 5x10'
    Wondrous Item: Amulet of Proof against Detection and Location
    Wondrous Item: Helm of Brilliance
    Wondrous Item: Helm of Teleportation
    Last edited by Talic; 2008-08-14 at 05:48 PM.

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    Default Re: Dragon Disciple

    Feats:
    1) Power Attack
    3) Wingover
    6) Improved Natural Attack (claw)
    9) Hover
    12) Multiattack
    15) Blind Fight
    18) Improved Sunder
    21) Great Constitution
    24) Permanent Emanation: Repulsion
    27) Great Constitution
    30) Fast Healing
    33) Fast Healing
    36) Fast Healing
    39) Fast Healing

    Stats: Str (39), Dex (10), Con (29), Int (22), Wis (23), Cha (22)
    BAB/Grapple: +39/+65

    Spec Attacks: Breath Weapon (Su): 120 ft line of lightning, 24d8 damage, Reflex DC 37 for half. Delay 1d4 rounds.
    Frightful Presence (Ex): 360', When Dragon attacks, Charges, or Flies overhead. Will Save, DC 35 or Shaken (-2 attack rolls, saving throws, skill checks, and ability checks)

    SLA: Create/Destroy Water: 3/day (Will DC 35 for magic liquids.liquids in creature's possession)
    Ventriloquism: 3/day
    Hallucinatory Terrain: 1/day
    Veil: 1/day,
    Mirage Arcana: 1/day

    Skills: Bluff +48, Hide +30, Spellcraft +48, Move Silently +21, Spot +48, Listen +48, Search +48, Concentration +51, Knowledge (History) +48, Knowledge (Arcana) +48, Sense Motive +48, Use Magic Device +48

    Saving Throws: Fort +30, Reflex +21, Will +27
    Movement: 40, Burrow 20, Fly 200 (clumsy)
    Init: 0
    AC: 44 (-4 Size, +28 Natural)

    Spell Resistance: 31
    Damage Reduction: 20/magic
    Fast Healing 12
    HD: 39d12 + 351 (604 hp)

    Attacks: +49
    Bite +49 (4d6+14)
    2 Claws +47 (4d6+7)
    2 Wings +47 (2d8+7)
    Tail Slap +47 (2d8+21)

    Senses: Blindsense (60 feet)
    4x vision in shadows, 2x vision normal.
    Darkvision (120 feet)

    Spells: 6/6/6/6/6/6/6/6/4
    Spells Known: 9/5/5/4/4/4/3/3/2

    Spell List:
    Spoiler
    Show

    0: Resistance, Open/Close, Light, Message, Detect Magic, Cure Minor Wounds, Guidance, Virtue, Mending

    1: Protection from Law, Protection from Chaos, Entropic Shield, True Strike, Expeditious Retreat

    2: Resist Energy, Fog Cloud, See Invisibility, Bear's Endurance, Silence

    3: Arcane Sight, Blink, Clairaudience/Clairvoyance, Wind Wall

    4: Death Ward, Freedom of Movement, Dimension Door, Invisibility (Greater)

    5: Mage's Private Sanctum, Wall of Force, Mark of Justice, Righteous Might

    6: Repulsion, True Seeing, Antimagic Field

    7: Waves of Exhaustion, Ethereal Jaunt, Dictum

    8: Mind Blank, Cloak of Chaos

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