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  1. - Top - End - #61
    Barbarian in the Playground
     
    AetherFox's Avatar

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    Default Re: Liis Parre- Evil

    The city guards move to let you past as you walk twards the gate, and before you, you recognise the familiar streaching plains. Several travelers walk along the road, going to and from Izvor. Up ahead, the road parts in three other dirctions, each leading to a separate area, shown by a signpost up ahead. You recognise most of the names being towns.

    North: Felis; and Gyreng Port
    South East: To Mengde; Byrus, Rijecka River, Valjanost Mountains, Brittus Mines
    South West: Odow; Dsenga
    Natural 20's: 1
    Natural 1's: 0
    As of 9/30/09

  2. - Top - End - #62
    Bugbear in the Playground
     
    HempRope's Avatar

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    Default Re: Liis Parre- Evil

    Leigh

    Leigh turns toward the Mines, southeast.
    DON'T PANIC
    (Arthur Avatar by the Losar.)

    GO BLUE

    The biggest problem with the alignment system is that it encourages us to choose.

  3. - Top - End - #63
    Orc in the Playground
     
    Slamexo's Avatar

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    Default Re: Liis Parre- Evil

    Lorria

    Lorria continues with Leigh.

  4. - Top - End - #64
    Barbarian in the Playground
     
    AetherFox's Avatar

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    Default Re: Liis Parre- Evil

    The road before you is dirty, but seems to have been traveled a lot. Deep tire rut show lots of heavy loads traveled this way.
    Spoiler
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    TIME LAPSE!!

    After quite a bit of a walk, you see in the distance a large quarry field, part of the Brittus mines. You recognise this as the suggested spot on your map to turn off of the man road.
    Natural 20's: 1
    Natural 1's: 0
    As of 9/30/09

  5. - Top - End - #65
    Ogre in the Playground
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    Default Re: Liis Parre- Evil

    Andarius unshoulders his pike and turns of the road. "Here we are," he says.
    To know that just one life has breathed easier because you have lived, that is to have succeeded.

    My meager homebrew


    Quote Originally Posted by averagejoe View Post
    Chivalry (n): A willingness to find excuses to beat people up.

  6. - Top - End - #66
    Bugbear in the Playground
     
    HempRope's Avatar

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    Default Re: Liis Parre- Evil

    Leigh

    Leigh, too, turns off the road, taking out the map to direct the party to the secret entrance.
    DON'T PANIC
    (Arthur Avatar by the Losar.)

    GO BLUE

    The biggest problem with the alignment system is that it encourages us to choose.

  7. - Top - End - #67
    Barbarian in the Playground
     
    AetherFox's Avatar

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    Default Re: Liis Parre- Evil

    You follow the map twards your destination, which is at the bottom of a small cliff, about 15 feet down. At the bottom of whitch, you can see a rocky terrain. Were it a wetter season, water would be flowing very quickly down here, however, as it is, there is only a small trickle. You recognise one large, dull grey stone with a bowl carved out of the top, as your destination.

    Spoiler
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    Sorry guys, I'm having a really bad spelling day... Anyway, the cliff is rough unworked stone. There's a small, weak looking tree nearby that a rope could be tied too. Rocks at the bottom add 1d3 to any falling gamage.
    Natural 20's: 1
    Natural 1's: 0
    As of 9/30/09

  8. - Top - End - #68
    Ogre in the Playground
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    Default Re: Liis Parre- Evil

    Elthan will ask if anyone needs rope otherwise he will start his descent.

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    Climb:(1d20+12)[25]
    Last edited by SilentNight; 2008-09-13 at 01:39 PM.
    To know that just one life has breathed easier because you have lived, that is to have succeeded.

    My meager homebrew


    Quote Originally Posted by averagejoe View Post
    Chivalry (n): A willingness to find excuses to beat people up.

  9. - Top - End - #69
    Bugbear in the Playground
     
    HempRope's Avatar

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    Default Re: Liis Parre- Evil

    Leigh

    Leigh looks down towards the entrance and then quickly takes a step back from the edge.

    "Er, yes, a rope would be good," he says quickly. "Is anyone good with ropes?"

    If no one offers, Leigh will secure it himself. (Use Rope - (1d20+2)[13]) He strips off his armor, and then nervously starts down the rope.

    Climb - (1d20+1)[17]
    DON'T PANIC
    (Arthur Avatar by the Losar.)

    GO BLUE

    The biggest problem with the alignment system is that it encourages us to choose.

  10. - Top - End - #70
    Orc in the Playground
     
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    Default Re: Liis Parre- Evil

    Looking at the steep descent down, Lorria turned back to Angelo and tried to piece together the puzzle.

    "Erm, guys? Angelo here can't climb down a rope; how're we going to get him down?"

    She turned back to the others with a look of concern for her precious pet.

  11. - Top - End - #71
    Ettin in the Playground
     
    Gorgondantess's Avatar

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    Default Re: Liis Parre- Evil

    "Simple. We can lower him down using a rope. The 2 of us should be able to handle his weight." Brand smiles. "Now, if you don't have any rope of your own, we'll have to use the rope that's already been tied here."
    Marceline Abadeer by Gnomish Wanderer
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    Classic Cthulhu by RTGoodman


    Critical Failures by Strawberries & Captain Happy, respectively.




    Scizor by Mr. Saturn.


  12. - Top - End - #72
    Orc in the Playground
     
    Slamexo's Avatar

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    Default Re: Liis Parre- Evil

    Lorria

    Smiling at Brand, she followed his suggestion by pulling up the rope and tieing it as a harness around Angelo.

    "Right then, let's you and I lower him."

    Assuming Brand has no objections or other plans, she does so.

    Spoiler
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    Use Rope Check (1d20+4)[17]

  13. - Top - End - #73
    Barbarian in the Playground
     
    AetherFox's Avatar

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    Default Re: Liis Parre- Evil

    The wolf is safely lowered to the ground, but the rope you are using begins to fray, however, not beyond use. Once at the bottom, Angelo begins barking wildly up at Lorria.

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    Everyone but Lorria and Brand safely decends, only because they havn't made chacks yet.
    Last edited by AetherFox; 2008-09-17 at 01:58 PM.
    Natural 20's: 1
    Natural 1's: 0
    As of 9/30/09

  14. - Top - End - #74
    Bugbear in the Playground
     
    HempRope's Avatar

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    Default Re: Liis Parre- Evil

    Leigh

    When he reaches the bottom of the cliff, Leigh heaves a huge sigh of relief. As they lower Angelo, he re-dons his armor.

    "Shhhhh! Shhhhhh! Quiet down, boy!" Leigh commands the wolf in an authoritative stage whisper. "Angelo! Be quiet!"

    He looks around, wondering where they might be discovered from.

    Spoiler
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    For the record, Angelo definitely weighs less that Leigh (and his equipment) does. Wolves don't grow to weigh more than 150 pounds.
    Last edited by HempRope; 2008-09-16 at 08:06 PM.
    DON'T PANIC
    (Arthur Avatar by the Losar.)

    GO BLUE

    The biggest problem with the alignment system is that it encourages us to choose.

  15. - Top - End - #75
    Barbarian in the Playground
     
    AetherFox's Avatar

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    Default Re: Liis Parre- Evil

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    True, but she was secured with much more weight on one portion, and was not as contolled going down as a human. There's no actual modifier yet, but when strenuous stuff happens to ropes, their is more of a use rope penalty.
    Natural 20's: 1
    Natural 1's: 0
    As of 9/30/09

  16. - Top - End - #76
    Ettin in the Playground
     
    Gorgondantess's Avatar

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    Default Re: Liis Parre- Evil

    Brand sighs exasperatedly at the wolf's noise. He casts ghost sound, making soothing nature noises. He then ties the rope back onto the branch and rappels down the cliff face.
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    Really, can't I take 10 on this? I mean, cmon, this is a DC 5. But if you insist, (1d20+1)[2]
    Wow. Natural 1. What sheer irony.
    Last edited by Gorgondantess; 2008-09-16 at 10:46 PM.
    Marceline Abadeer by Gnomish Wanderer
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    Classic Cthulhu by RTGoodman


    Critical Failures by Strawberries & Captain Happy, respectively.




    Scizor by Mr. Saturn.


  17. - Top - End - #77
    Ogre in the Playground
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    Default Re: Liis Parre- Evil

    Andarius too keeps an eye out and keeps a firm grip on his pike.
    To know that just one life has breathed easier because you have lived, that is to have succeeded.

    My meager homebrew


    Quote Originally Posted by averagejoe View Post
    Chivalry (n): A willingness to find excuses to beat people up.

  18. - Top - End - #78
    Orc in the Playground
     
    Slamexo's Avatar

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    Default Re: Liis Parre- Evil

    Lorria

    Lowering herself down the rope, when she reaches the bottom (Unharmed or not) Lorria moves to Angelo and quietly rubs his muzzle, attempting to quiet him.

    "Shush Angelo, we need you to be quiet for now or else it'll be worse than necessary."

    Once that's done, Lorria draws her equipment and keeps an eye and ear out for anything of interest or danger.

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    Use Rope Check (1d20+4)[9]
    Spot check (1d20+5)[9]
    Listen check (1d20+5)[7]
    Handle animal check just in case (1d20+5)[14]

    but she was secured
    Future reference: Angelo's a guy wolf
    Last edited by Slamexo; 2008-09-17 at 11:18 AM.

  19. - Top - End - #79
    Barbarian in the Playground
     
    AetherFox's Avatar

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    Default Re: Liis Parre- Evil

    You make it to the bottom, with the exception of Brand, who was swinging rather helplessly against the cliff for a moment before decending, and Angelo quiets down. Lorria notices a small family of snakes maving between some of the rocks. The amulets given to you by Segith begin to warm, the closer you draw to the bowled boulder.
    Natural 20's: 1
    Natural 1's: 0
    As of 9/30/09

  20. - Top - End - #80
    Ogre in the Playground
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    Default Re: Liis Parre- Evil

    Andarius warily steps toward the boulder.
    To know that just one life has breathed easier because you have lived, that is to have succeeded.

    My meager homebrew


    Quote Originally Posted by averagejoe View Post
    Chivalry (n): A willingness to find excuses to beat people up.

  21. - Top - End - #81
    Barbarian in the Playground
     
    AetherFox's Avatar

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    Default Re: Liis Parre- Evil

    The rock begins to glow more and more, until it is a solid, deep red color. You can feel a strange heat coming from it.
    Natural 20's: 1
    Natural 1's: 0
    As of 9/30/09

  22. - Top - End - #82
    Ogre in the Playground
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    Default Re: Liis Parre- Evil

    Andarius attempts to move the stone by either lifting it or sliding it off of the entrance.
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    (1d20+3)[14]
    To know that just one life has breathed easier because you have lived, that is to have succeeded.

    My meager homebrew


    Quote Originally Posted by averagejoe View Post
    Chivalry (n): A willingness to find excuses to beat people up.

  23. - Top - End - #83
    Barbarian in the Playground
     
    AetherFox's Avatar

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    Default Re: Liis Parre- Evil

    At your touch, the stone seemingly falls apart, into sand. Andarius begins to feel the same thing happen to him, but the amulet around his neck keeps him in tact. Below where the rock was, lies a gaping hole in the earth, the sides smooth and carefully crafted.
    Natural 20's: 1
    Natural 1's: 0
    As of 9/30/09

  24. - Top - End - #84
    Ogre in the Playground
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    Default Re: Liis Parre- Evil

    Alarmed at the feeling, Andarius starts and then realizes he is safe. For the moment. "Blast, looks like I'm stuck with this then," he says with a grimace, "Shall we proceed?"
    Last edited by SilentNight; 2008-09-20 at 10:02 AM.
    To know that just one life has breathed easier because you have lived, that is to have succeeded.

    My meager homebrew


    Quote Originally Posted by averagejoe View Post
    Chivalry (n): A willingness to find excuses to beat people up.

  25. - Top - End - #85
    Ettin in the Playground
     
    Gorgondantess's Avatar

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    Default Re: Liis Parre- Evil

    Brand sighs, and then walks forward. "We shall."
    Marceline Abadeer by Gnomish Wanderer
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    Classic Cthulhu by RTGoodman


    Critical Failures by Strawberries & Captain Happy, respectively.




    Scizor by Mr. Saturn.


  26. - Top - End - #86
    Bugbear in the Playground
     
    HempRope's Avatar

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    Default Re: Liis Parre- Evil

    Leigh

    When the boulder dissolves, Leigh raises his eyebrows, clearly impressed. He dons his amulet and steps after Brand. His hands move to his whip, a reinforced pocket in his cloak, and finally his bow, but in the end he lets them hang at his sides, empty.
    DON'T PANIC
    (Arthur Avatar by the Losar.)

    GO BLUE

    The biggest problem with the alignment system is that it encourages us to choose.

  27. - Top - End - #87
    Orc in the Playground
     
    Slamexo's Avatar

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    Default Re: Liis Parre- Evil

    Lorria

    Lorria follows through the others: her necklace donned and checking for any trouble in the area.

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    Listen check (1d20+5)[22]
    Spot check (1d20+5)[22]

  28. - Top - End - #88
    Barbarian in the Playground
     
    AetherFox's Avatar

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    Default Re: Liis Parre- Evil

    Lorria spots a small iron ladder, worked into the wall. It is heavily rusted, but appears to be stable. The shaft, as you can see, goes down about 50 feet, then stops, leading into a large room.
    Natural 20's: 1
    Natural 1's: 0
    As of 9/30/09

  29. - Top - End - #89
    Ogre in the Playground
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    Default Re: Liis Parre- Evil

    Andarius will head down first, keeping an eye out for anything strange.
    To know that just one life has breathed easier because you have lived, that is to have succeeded.

    My meager homebrew


    Quote Originally Posted by averagejoe View Post
    Chivalry (n): A willingness to find excuses to beat people up.

  30. - Top - End - #90
    Barbarian in the Playground
     
    AetherFox's Avatar

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    Default Re: Liis Parre- Evil

    As Andarius decends the ladder, sand falls from the sides. Some light from above shines into the room at the bottom. The floor is made of uneven stones with large gaps between. Six doors made of firm wood are located around the room, and one pathway leads into the distance. The room is very large, but is too dark to make out any details.

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    Okay! Anyone have pointers on how to do dungeons? I have it all mapped out, but I'm not sure how to get it on the boards. Also, it seems as if the good group has lost interest. so do you guys want to continue as the only surviving group?
    Last edited by AetherFox; 2008-09-22 at 08:20 PM.
    Natural 20's: 1
    Natural 1's: 0
    As of 9/30/09

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