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    Default Werewolf Classic VII - Game Thread

    WEREWOLF CLASSIC VII Ė THE VILLAGE

    Welcome to Werewolf Classic. Itís the original game brought to the playground by DM77. Narrator for this iteration is Zar Peter.

    For all who donít know the rules here there are:
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    Villager: You are a villager. Your job is to stay alive, and ferret out the werewolves. Counts, obviously, as a villager.

    Seer: Your job after night falls, is to PM the Narrator and co-Narrator to look into the heart of. You may or may not want to reveal who you are as you will be a target for the werewolves to kill, and may be accused of being the Devil, or even possibly the fool. When you select a player, the answer given to you will be villager, fool, or werewolf. Seers see the Devil as a Werewolf.

    Werewolf: Your job after night falls, is to lie, deceive, and cajole the villagers into not voting for you. PM the narrator with your vote on whom to kill. The Narrator will PM you with whomever is the other werewolf (or werewolves) is (or are), so you can coordinate a vote, and send the narrator your final vote. You, obviously, count as a werewolf. If there is a tie between the werewolves, that the lycanthropes cannot resolve (as to who will be killed), simply PM the Narrator and co-Narrator, and one of us will be the tie breaker. As we are all mature adults here, we hope that it will never come to this rare happenstance.

    Mason: Your job is to ferret out the werewolves, and to protect your fellow Mason(s). There will always be a minimum of 2 Masons in a group. Your votes count as villagers.

    Fool: Thinks he is a seer. Is told that he is a seer. When a fool gets his foresight; in the evening, he gets a random chance as to what he sees when he points somebody out. When he points to the Seer, he will always see the Fool, and visa versa. Counts as a villager

    Baner: This person is the carrier of the wolvesbane. His job is to protect someone he believes is a villager, from the nightly killings of the werewolves. Counts as a villager.

    Devil: Is basically the seer for the werewolves. Counts as a werewolf. The Devil does NOT know the other werewolves in the beginning.


    Additional rules:

    AUTOLYNCH: I talked with DM77 long ago and he said he donít like autolynches because the people shall play and vote. We all know that there can be some circumstances in Real Life which lead to the occasion that someone canít play anymore. If that happens I would be glad if you PM me and tell me you donít want to get autolynched. Iíll write a nice deadscene and thatís it. If I get no PM and a player is two game days inactive this player gets a PM with a warning. If the player is inactive the next day, too, he get a PM with a very insistently warning. If the player is inactive another day I will kill his character in a horrible way.
    So, summary: Autolynches after 4 days inactivity.


    A day will last a minimum of 48 hours, night will last a minimum of 24 hours. Wolves, Seer, Fool and Baner may PM me earlier about their scries, kills of banes so they donít forget about their action, but the night still will last 24 hours. After the 24 hours I end the night when I have time, if I didnít get all actions till then the actions are lost.

    The intro for the game follows in the next post, roleplay is not necessary for the game but I will try to write my narration posts in the style I begin now.

    And the last not last thing: If you want to read all role PMs here they are:

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    Quote Originally Posted by Zar Peter
    Hello [Insert Neat Villagername here]!

    Welcome to Werewolf Classic VII

    Youre role is:

    Villager: You are a villager. Your job is to stay alive, and ferret out the werewolves. Counts, obviously, as a villager.

    The game will start soon, if you have questions don't hesitate to PM me. Please don't post questions about your role in the thread.

    Have fun and good luck!
    Quote Originally Posted by Zar Peter
    Hello [Insert Neat Werewolfname here]!

    Welcome to Werewolf Classic VII

    You're role is:

    Werewolf: Your job after night falls, is to lie, deceive, and cajole the villagers into not voting for you. PM the narrator with your vote on whom to kill. The Narrator will PM you with whomever is the other werewolf (or werewolves) is (or are), so you can coordinate a vote, and send the narrator your final vote. You, obviously, count as a werewolf. If there is a tie between the werewolves, that the lycanthropes cannot resolve (as to who will be killed), simply PM the Narrator (me), and I will decide. As we are all mature adults here, we hope that it will never come to this rare happenstance.

    The wolves are:



    The game will start soon, if you have questions don't hesitate to PM me. Please don't post questions about your role in the thread.

    Have fun and good luck!
    Quote Originally Posted by Zar Peter
    Hello [Insert Neat Seername here]!

    Welcome to Werewolf Classic VII

    Youre role is:

    Seer: Your job after night falls, is to PM the Narrator to look into the heart of a player. You may or may not want to reveal who you are as you will be a target for the werewolves to kill, and may be accused of being the Devil, or even possibly the fool. When you select a player, the answer given to you will be villager, fool, or werewolf. Seers see the Devil as a Werewolf, Fools see the Seer as Fool.

    The game will start soon, if you have questions don't hesitate to PM me. Please don't post questions about your role in the thread.

    Have fun and good luck!
    Quote Originally Posted by Zar Peter
    Hello [Insert Neat Masonname here]!

    Welcome to Werewolf Classic VII

    Youre role is:

    Mason: Your job is to ferret out the werewolves, and to protect your fellow Masons. Your votes count as villagers.

    The masons are:



    The game will start soon, if you have questions don't hesitate to PM me. Please don't post questions about your role in the thread.

    Have fun and good luck!
    Quote Originally Posted by Zar Peter
    Hello [Insert Neat Devilname here]!

    Welcome to Werewolf Classic VII

    Youre role is:

    Devil: Your job after night falls, is to PM the Narrator to look into the heart of one player.
    The Devil Is basically the seer for the werewolves. Counts as a werewolf. The Devil does NOT know the other werewolves in the beginning.

    The game will start soon, if you have questions don't hesitate to PM me. Please don't post questions about your role in the thread.

    Have fun and good luck!
    Quote Originally Posted by Zar Peter
    Hello [Insert Neat Banername here]!

    Welcome to Werewolf Classic VII

    Youre role is:

    Baner: This person is the carrier of the wolvesbane. His job is to protect someone he believes is a villager, from the nightly killings of the werewolves by sending a PM to the narrator. May protect itself. Counts as a villager.

    The game will start soon, if you have questions don't hesitate to PM me. Please don't post questions about your role in the thread.

    Have fun and good luck!


    The last thing is the player list, of course. I haven't forgotten, I just thought of it a little bit later...

    {table=head]Nr.|player
    4|Griever
    6|dallas-dakota
    12|Shishnarfne
    15|Eldritch Knight
    23|Mustiado
    29|Dr. Bath
    36|Blue Umbrella
    38|PirateMonk
    45|The Rogue Monk
    [/table]

    {table=head]player|dead because|role
    EmperorDemonking|lynched day 1|Villager
    Freshmeat_|killed night 1|Villager
    Whitehelm|lynched day 2|Villager
    evnafets|killed night 2|Fool
    detrevnisisiht|lynched day 3|Villager
    Raldor|killed night 3|Villager
    Banjo1985|lynched day 4|Villager
    xNadia|killed night 4|Mason
    Admiral Kelly|autolynched day 5|Villager
    Cult_of_the_Raven|lynched day 5|Villager
    Lex-kat|killed night 5|Mason
    Andre Fairchilde|lynched day 6|Villager
    Almighty Salmon|killed night 6|Mason
    EagleWiz|lynched day 7|Wolf
    Vampiric|killed night 7|Villager
    Mordokai|lynched day 8|Villager
    Frigs|killed night 8|Mason
    Tormskull|lynched day 9|Villager
    Istari|killed night 9|Villager
    Alarra|lynched day 10|Wolf
    Atreyu the masked Llama|killed night 10|Mason
    dragonprime|lynched day 11|Villager
    ThePhantom|killed night 11|Mason
    Uncle Festy|lynched day 12|Villager
    Jontom Xire|killed night 12|Villager
    Murska|lynched day 13|Wolf
    Kaboose|autolynched day 13|Villager
    Reinholdt|killed night 13|Villager
    Fin|lynched day 14|Wolf
    Phantom Fox|killed night 14|Villager
    Fleeing Coward|lynched day 15|Devil
    Helgraf|killed night 15|villager
    Aemoh|lynched day 16|Werewolf
    Shadow|killed night 16|Villager
    Ranna|lynched day 17|Villager
    Catseye2121|autolynched day 17|Villager
    Thes Hunter|killed night 17|Baner
    DarkCorax|lynched day 18|villager
    Vibrant|killed night 18|villager
    Slaanesh|lynched day 19|villager
    V.Z.|killed night 19|villager
    Haruki-kun|lynched day 20|wolf
    Recaiden|killed night 20|Mason
    [/table]
    Last edited by Zar Peter; 2008-11-01 at 04:21 PM.
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    Default Re: Werewolf Classic VII - Game Thread

    INTRODUCTION


    Somewhere in a dense forest in the middle of Europe. Well, a little right of the middle of Europe, if you look at the earth in a way where the big continent full of ice is on the bottom.
    Two historians sneaking through the woods. Well, not really sneaking, more walking and stumbling over roots but well, they would say they are sneaking. In search for a sunken city. More a village, than a city, but in search. Somehow they got in posses of a note which said that a trek of about 50 people left the nearest city to live a better life in the woods. Somewhere here they must have settled. And really, finally they find a sign of former liveÖ an abandoned village.

    Gustav! Look here. Some ruins. And there even is a sign. Letís wipe the moss away so we can read what it saysÖ CÖLÖAÖSÖSÖIÖCÖVÖIÖLÖLÖAÖGÖEÖ thatís all

    Classic Village? What a strange name for a settlement. What do you think, Rene?

    Well, Iím sure they had a reason for this. Letís inspect the houses, maybe we find somethingÖ


    But, after a long search in some of the ruins they find nothing. Well, the nature overtook most parts of it, but it didnít seem as if the former inhabitants left anything worthy or durable. In the end there is only one building left. It stood in the middle of the village and looks like a church. Not a big church but it has a bell tower and a portal. But the signs on the portal donít look familiar, nothing any religion today would useÖ at last no legal religion.

    The two scientists enter the portal and walk through the church. The inside of the building shows a complete mess, wood splinters all around the place, the pulpit stairs where destroyed and on the high altar there was lying only one book.

    A book?

    A book? At last we found something which could explain all this messÖ letís see the title

    The Diary of Father Peter, Cleric of the Church of Absolute Superiosness, beginning with the events in the town ďClassic VillageĒ after the settlers and I traveled through the woods.

    Well, a very explaining title I would say.

    Yes, someone wanted to be sure that everyone knows whatís in the book when reading the title.

    Ok, but now come on! Iím curious whatís happened! Open the book, Gustav.

    Well, page 1 says...

    DAY 1:
    So I decided to make a diary. After the king banned the Church of Absolute Superiosness (from now on short CAOS), because he said there is no such word like superiosness, and tried to kill all itís clerics Iím the last survivour. Fortunately I found a bunch of settlers who just traveled through the same woods I fled and took me with them. They said they wanted to found new village, based on their ideas of social life. Everything should be democratic, every single decision should be talked about and after that voted on. I didnít bother much with this idea but offered my help as religious and astrological adviser (a hobby of me).
    So we came to this abandoned village in the middle of nowhere. It was perfect. Nobody knows why the former inhabitants left the village but that doesnít matter, the houses are in a decent state and could get inhabited at once.
    But, as we all decided, the ONE AND ONLY WAY and the stars demand a sacrifice at first. Some blood must be spilled to tell the place who is owning it now. Thereís no question that this action has to be done but the who will take time. As I said, everything democratic and such and so the people are standing outside and quarreling and voting about who will have the pleasure to give his blood to sacrifice the placeÖ





    DAY 1 HAS STARTED. PLEASE VOTE ONE OF YOU TO DEAD. THANK YOU.
    Last edited by Zar Peter; 2008-08-30 at 07:37 AM.
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    Default Re: Werewolf Classic VII - Game Thread

    Everybody: Ask a question about the wolf role.

    Can wolves kill at night?

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    Default Re: Werewolf Classic VII - Game Thread

    Hope this post isn't too early.

    Also, in the role PMs, you missed out the wolf/mason names...
    formerly known as xNadia
    apologies for the confusion and inconvenience

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    Default Re: Werewolf Classic VII - Game Thread

    xnadia, for not following my flawless plan.

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    Default Re: Werewolf Classic VII - Game Thread

    Quote Originally Posted by Emperor Demonking View Post
    Everybody: Ask a question about the wolf role.

    Can wolves kill at night?
    Is Emperor Demonking a wolf?

    @V Okay, has the wolf role been given to Emperor Demonking?
    Last edited by Murska; 2008-08-30 at 08:08 AM.
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    Default Re: Werewolf Classic VII - Game Thread

    I don't think that counts as a question about the role.

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    Default Re: Werewolf Classic VII - Game Thread

    Does Emperor Demonking know who has the Wolf Role?

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    Default Re: Werewolf Classic VII - Game Thread

    Perhaps it is Emperor Demonking?
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    Default Re: Werewolf Classic VII - Game Thread

    I'm going to go hide in Switzerland.

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    Default Re: Werewolf Classic VII - Game Thread

    Emperor Demonking, do you know the wolves?


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    Default Re: Werewolf Classic VII - Game Thread

    Atreyu, where are you?
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    Default Re: Werewolf Classic VII - Game Thread

    xnadia through first day logic.

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    Default Re: Werewolf Classic VII - Game Thread

    Okay guys....I know it's become something of a fad to kill ED on the first day, but I really think we should let the poor boy play for once. *hugs ED protectively*

    *points at EK instead*

    I was outzombied by the baby!
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    Default Re: Werewolf Classic VII - Game Thread

    A man suddenly talks up from the chair he is sitting in, oh that was Dallas.
    Everybody found him a little bit odd, but he knew much, he believed in their ideals and was very friendly.

    Hmmm... I thought we agreed on no Emperors, demons or kings(Emperordemonking) when we left our previous lives...

    (I know, but his question just doesn't sit well with me....
    A strange question but O.K.... :
    Are the wolves really werewolves, or are they just bad guys?)
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    Default Re: Werewolf Classic VII - Game Thread

    It's a classic game so the wolves are wolves. I just didn't want to die before the game starts so you will notice the wolves after night 1
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    Default Re: Werewolf Classic VII - Game Thread

    Is Emperor Demonking a wolf?
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    Default Re: Werewolf Classic VII - Game Thread

    If a wolf wears wellies whilst walking west in washington, does that wolf wish to work weekends at Wendy's?

    I'll let you decide, Emperor Demonking.
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    Default Re: Werewolf Classic VII - Game Thread

    Well, this is shaping up to be the most uninformative day ever.

    *random first day point at Slaanesh*
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    Default Re: Werewolf Classic VII - Game Thread

    (hey!)

    Xnadia, how did you know about the werewolf names?
    BACK IN
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    Default Re: Werewolf Classic VII - Game Thread

    Can the devil scry?

    I am now a confirmed innocent. I have shown the town how to win this game. I can die a happy man.

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    Default Re: Werewolf Classic VII - Game Thread

    ((Loved the flashback/diary idea. Great job Zar.

    You know just cause EDK throws out his ideas, doesn't mean we have to listen to him. Or lynch him. Just saying.

    First day random point: Cult of the Raven. RP later.))
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    Reinholdt had already told the truth once in that post, and therefore was over his annual quota.

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    Almighty's alliteration allows awareness of its awesomeness.
    "Eins, zwei, drei... Ugh, I do not think we brought enough body bags."
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    Default Re: Werewolf Classic VII - Game Thread

    Phantom Fox for no reason whatsoever.
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    "Belkar the Gourmet Chef" avatar by Sampi.



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    Default Re: Werewolf Classic VII - Game Thread

    Quote Originally Posted by Emperor Demonking View Post
    Everybody: Ask a question about the wolf role.

    Can wolves kill at night?
    Quote Originally Posted by Emperor Demonking View Post
    Can the devil scry?

    I am now a confirmed innocent. I have shown the town how to win this game. I can die a happy man.

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    He is... the most interesting Angel in the world.
    "I don't always keep spreadsheets over crazy voting patterns on the first day. But when I do, I'm the one running the game."


    ~Credit to Skippy for second line.

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    Default Re: Werewolf Classic VII - Game Thread

    People can not ask (in thread) questions about their role.

    Therefore if you post a question about a role, you cannot be that role.

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    Default Re: Werewolf Classic VII - Game Thread

    Can a narrator facepalm?
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    Can the narrator be lynched?
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    Default Re: Werewolf Classic VII - Game Thread

    Emperor Demonking, you sound very wolfish.

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    Default Re: Werewolf Classic VII - Game Thread

    Quote Originally Posted by Zar Peter View Post
    Can a narrator facepalm?
    Its flawless and we both know it.

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