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Thread: Post-Apocalyptic Eberron
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2008-09-19, 07:49 AM (ISO 8601)
- Join Date
- Jul 2006
- Location
- Texas! *Texas! *Yee Haw!
- Gender
Re: Post-Apocalyptic Eberron
Spoiler
Yeah, there wasn't much room for Oliver after the rest had taken their spots. He's mounted on White so he takes up to spots.
N-O15 makes sense
I'm not dead. I am also not a walrus.
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2008-09-19, 08:05 AM (ISO 8601)
- Join Date
- Apr 2006
- Gender
Re: Post-Apocalyptic Eberron
Azira
SpoilerWhy is Azira suddenly at P 14?
Totally don't want to be on the edge there.
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2008-09-19, 10:21 AM (ISO 8601)
- Join Date
- Oct 2007
Re: Post-Apocalyptic Eberron
SpoilerMap fixed, sorry for the misplace Vael.
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2008-09-19, 09:41 PM (ISO 8601)
- Join Date
- Jul 2008
- Location
- Between Here and There
- Gender
Re: Post-Apocalyptic Eberron
Nolan takes a step back (N14) and using Oliver as cover Nolan prepares to strike at these beasts.
Spoiler5' step and total defenseSpoiler
CaelThe Fall,The Found,The DepartedNew Guard
Mr. EThe Guard
Ozzy the OtterSCIENCE!
ZzhefanTallymen
MooageddonL.O.S.E.
Sara MartinsThe Found
*Avatar by kpenguin
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2008-09-21, 09:16 AM (ISO 8601)
- Join Date
- Oct 2007
Re: Post-Apocalyptic Eberron
(Glint's turn in case nobody noticed)
Last edited by Oslecamo; 2008-09-21 at 09:20 AM.
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2008-09-21, 05:28 PM (ISO 8601)
- Join Date
- Aug 2007
- Gender
Re: Post-Apocalyptic Eberron
Black
The Filcher takes several long bounds before leaping into the air and catapulting over the swarm, sending out a fist to land a deceptively weak blow in the center of it, sending a number of (whatever the swarm is made of) flying.
SpoilerAttacking R4-U4 swarm, landing S9.
Attack:(1d20+17)[32]
Damage:(2d8+3)[11]
Thunderstorm Flurry maneuver: (5d8)[27] added a turn later.
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2008-09-22, 05:24 PM (ISO 8601)
- Join Date
- Oct 2007
Re: Post-Apocalyptic Eberron
Spoiler
(1d100)[57]
(1d20+17)[27](2d8+3)[9](1d100)[53]
(1d20+19)[24][roll]1d8+7+1d6[/roll](1d100)[62]
(1d20+21)[31](1d8+2)[3](1d100)[74]
(1d20+22)[23](2d6+13)[25](1d100)[99]
(1d20+13)[19](2d4+5)[10]
(1d20+13)[24](2d4+5)[11]
(1d20+13)[24](2d4+5)[11]
(1d20+21)[37](1d8+2)[10](1d100)[94]
(1d20+21)[36](1d8+2)[5](1d100)[36]
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2008-09-22, 05:33 PM (ISO 8601)
- Join Date
- Oct 2007
Re: Post-Apocalyptic Eberron
Spoiler
(1d6)[2]
(1d6)[4]
(1d6)[4]
(1d6)[2]
(1d6)[3]
(1d6)[3]
(1d6)[2]
(1d6)[4]
(1d6)[3]
(1d20+10)[23](6d6)[24]
(1d20+10)[27](6d6)[26]
(1d20+10)[29](6d6)[21]
(1d20+10)[14](6d6)[26]
(1d20+10)[13](6d6)[23]
(1d20+10)[22](6d6)[27]
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2008-09-22, 06:21 PM (ISO 8601)
- Join Date
- Oct 2007
Re: Post-Apocalyptic Eberron
Black is suprised when his punch passes trough the swarm and instead of roting flesh he feels a cold haze. The small creatures he sends flying dissipate into smoke, slightly reducing the swarm. If it wasn't for the ki energy focused on his fists, he probably wouldn't be able to hurt them at all.
Part of the swarms on the other side of the field open their mouths in unisson, and from it comes forth several tiny mist threads that quickly fly towards Oliver and Nolan. This mist chills Oliver to the bones, deep burning cold, but Nolan manages to dodge them all thanks to his defensive stance.
Then, several of the small creatures rush in. The party does it best to kill them as they advance but they are too many and the heroes find themselves covered by the small dead creatures. Specially, the mounts lack of magic weapons makes them unable to hurt the swarms at all. The small undead creatures don't bite or scratch however, their bodies being nothing more than a ghostly mist, but pass trough your bodies, leaving behind a cold very uncorfomtable sensation, as if draining your strenght.
Damage:
Spoiler
Oliver takes 77 cold damage and 2 str penalty.
Oliver's mount takes 6 cold damage and 4 str penalty.
Nolan takes 6 cold damage and 4 str penalty.
Glint takes 6 cold damage and 2 str penalty.
Gunilla takes 6 cold damage and 3 str penalty.
Albert takes 6 cold damage and 3 str penalty.
Hrothgar takes 6 cold damage and 2 str penalty.
Azira takes 6 cold damage and 4 str penalty
Black takes 6 cold damage and 3 str penalty.
I'm not counting player's resistances, so reduce damage is apropriate.
Black's attack hited.
Attacks of oportunity made as you were swarmed:
The swarm over Gunilla took 11 damage.
The swarm over Akane+Hrothgar+Glint took 51 damage.
The swarm over Oliver+Nolan took 23 damage.
Situation:
Spoiler
At the beggining of each player's turn, if they are over an active swarm, they must make a fort save DC 20 or have only a partial action for their turn. Spellcasting over a swarm demands concentration check DC 20+spell level. Skill checks demand DC 20 concentration checks. Yes, that's how it works here.
Azira's turn.Last edited by Oslecamo; 2008-09-23 at 01:16 AM.
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2008-09-22, 06:47 PM (ISO 8601)
- Join Date
- Jul 2006
- Location
- Texas! *Texas! *Yee Haw!
- Gender
Re: Post-Apocalyptic Eberron
Spoiler
No AoO when the swarm moved?
I'm not dead. I am also not a walrus.
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2008-09-22, 06:49 PM (ISO 8601)
- Join Date
- Aug 2007
- Gender
Re: Post-Apocalyptic Eberron
SpoilerThree things:
1. I don't bother to make any attacks of opportunity, thus gaining the benefits from Sturmundrang:Focused Retribution(+5 to attack and damage next turn{I'm going to need it with that str penalty}).
2. If it makes a difference, I get +2 on saves in stances from Oncoming Storm due to Defensive Stance(the 8th level swordsage thingy).
3. The bonus from Thunderstorm Flurry should still affect it, since it's not sneak attack damage.
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2008-09-22, 10:46 PM (ISO 8601)
- Join Date
- Jul 2008
- Location
- Between Here and There
- Gender
Re: Post-Apocalyptic Eberron
When next action comes around.
SpoilerNolan did have a +2 to his saves as he was in a shadow stance (Defensive stance) Swordsage 8
When my turn comes around again.
Nolan Ghosts from one opponent to the other striking out with the darkness wtihin himself.
Nolan moves to P14 & uses the Obscuring Shadow Veil against R13-18
Attack = 1d20+13 = (1d20+13)[25]
Damage = 2d4+10+5d6 = [roll]2d4+10+5d6[/roll] = 31 from roll on next post
DC 18 fort or 50% miss chance on all melee & ranged attacks on next turn.
My current saves with the stance are
Fort 6
Ref 15
Will 14
AC 29 & Invisible & 50% miss chanceLast edited by Unkabear; 2008-09-22 at 10:49 PM.
Spoiler
CaelThe Fall,The Found,The DepartedNew Guard
Mr. EThe Guard
Ozzy the OtterSCIENCE!
ZzhefanTallymen
MooageddonL.O.S.E.
Sara MartinsThe Found
*Avatar by kpenguin
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2008-09-22, 10:48 PM (ISO 8601)
- Join Date
- Jul 2008
- Location
- Between Here and There
- Gender
Re: Post-Apocalyptic Eberron
For the roll that didn't happen
Spoiler(2d4)[2][3](5) +10 + (5d6)[3][2][6][1][4](16)Spoiler
CaelThe Fall,The Found,The DepartedNew Guard
Mr. EThe Guard
Ozzy the OtterSCIENCE!
ZzhefanTallymen
MooageddonL.O.S.E.
Sara MartinsThe Found
*Avatar by kpenguin
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2008-09-23, 01:09 AM (ISO 8601)
- Join Date
- Oct 2007
Re: Post-Apocalyptic Eberron
SpoilerI already made the AoOs in case you didn't notice. Check out the damage spoiler to see how much each swarm took out of AoOs.
If Black refuses to make AoOs, then the swarm over him still wasn't damaged(edited the damage post).
And no, nobody still had to made a save. You need to make the fort save at the beggining of your turn.Last edited by Oslecamo; 2008-09-23 at 01:16 AM.
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2008-09-23, 07:45 AM (ISO 8601)
- Join Date
- Jul 2006
- Location
- Texas! *Texas! *Yee Haw!
- Gender
Re: Post-Apocalyptic Eberron
Oliver
Oliver slumps over in his saddle, and tumbles to the ground. White, the great horse lightly steps over Oliver and tries to provide cover for the fallen Paladin.
Spoiler
Is that what that was? Also Holy Radiance does 1d4 damage to any undead within 10' of Oliver, as well.
White is unhurt by the Cold. Full Defense and providing cover for Oliver, if possible.
Oliver is at -2 HP. (-1 from attacks and -1 from not becoming stable.)
OliverFort - (1d20+13)[20]
WhiteFort - (1d20+11)[26]
OliverStableOver90 - (1d100)[29]
StayinSaddleOver25 - (1d100)[14]
Last edited by oliana0; 2008-09-23 at 08:35 AM.
I'm not dead. I am also not a walrus.
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2008-09-23, 08:18 AM (ISO 8601)
- Join Date
- Apr 2006
- Gender
Re: Post-Apocalyptic Eberron
((Sorry, but this isn't the Magical Girl you're looking for. Please try again. ))
Azira
Azira's cold, rigid mask hides any expressions, but the urgency of Azira's movement may demonstrate just what the sorcerer thinks of the situation. Azira flies up into the air and looks down on everything, trying to get a feel for the situation.
SpoilerFortitude Save: (1d20+9)[18]
Fly straight up 15ft. If I make my save, I'll post another action...
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2008-09-23, 11:18 AM (ISO 8601)
- Join Date
- Oct 2007
Re: Post-Apocalyptic Eberron
Hrothgar's turn
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2008-09-23, 05:07 PM (ISO 8601)
- Join Date
- Jun 2008
- Location
- In Between Some Mountains
- Gender
Re: Post-Apocalyptic Eberron
Hrothgar Stonehelm
Hrothgar looks around at the havoc, takes a 5 ft (to p14) step to his left, and then precedes to casts summon monster V and summons a hound archon to help aid them in battle.
Spoiler
fortitude - (1d20+11)[22]
* post roll count doesn't match databaseLast edited by drum-n-bass; 2008-09-24 at 05:06 PM.
Avatar done by Kwarkpudding
Rudo Silverpockets in Virgins of the Night.
Llyweyln Davies in The Newe Adventures of Robyn Hode
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2008-09-25, 09:59 AM (ISO 8601)
- Join Date
- Oct 2007
Re: Post-Apocalyptic Eberron
Azira flies up, managing to get out of the pshycal reach of the swarms. But they hiss angrily, and then shoot more of the tiny mist threads towards the mysterious woman.
Spoiler
(1d20)[11](6d6)[22]
(1d20)[18](6d6)[18]
(1d20)[18](6d6)[20]
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2008-09-25, 10:07 AM (ISO 8601)
- Join Date
- Oct 2007
Re: Post-Apocalyptic Eberron
Azira feels her body chill to the bone, but holds trough.
Hrothgar manages to get out of the swarm and starts summoning help.
Oliver is still down, but his aura of purity burns some of the swarm elements away. His horse tries his best to protect his master, but the tiny creatures easily crawl trough.
The swarms tighten their grasp around the party.
Situation:
Spoiler
Damage:Spoiler
Azira takes 60 cold damage.
Each swarm in a 10 foot radius from Oliver takes:
(1d4)[2] Holy damage.
Gunilla's turn.Last edited by Oslecamo; 2008-09-25 at 10:07 AM.
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2008-09-25, 12:24 PM (ISO 8601)
- Join Date
- Apr 2006
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Re: Post-Apocalyptic Eberron
((Yikes. Just because I want to make absolutely sure I didn't take that much damage if I could have avoided a little, did you add in my +5 untyped AC bonus against ranged attacks from my Crystal of Arrow deflection?))
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2008-09-25, 01:19 PM (ISO 8601)
- Join Date
- Oct 2007
Re: Post-Apocalyptic Eberron
(Yep, those were touch attacks, so even with the crystal your AC is still just 20, and all the attacks hited. But here's a little secret to calm you down: those ice shots were one shot tricks. That's why they deal so much damage and are touch attacks.)
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2008-09-25, 03:54 PM (ISO 8601)
- Join Date
- May 2006
- Location
- MX
- Gender
Re: Post-Apocalyptic Eberron
Gunilla
(Fort saves in the OoC thread, Gunilla passes but Albert is limited to a partial action)
"Arg! Damned insects! Albert, come on!" Gunilla pushes the hippogriff forward, forcing it to focus and move through the swarms. The pair struggle through the insects before finally reaching a clearing beyond their barricade. Gunilla spins his glaive as he moves and after the first few rotations it seems to accelerate, as if it had a life of its own. "The Dead should stay Dead!"
With a wide swing, the polearm flies from his hands and into the insects. The first swarm it strikes results in its red glow fading after a small burst of crimson. It ignores its allies and continues until it reaches the other side of their barricade. No sooner does the weapon return to Gunilla and its in the air again, after a second motion from the dwarf. It repeats its cuts before it returns to its owner´s hands. The dwarf is panting, sweat starting to run down the sides of his face.
SpoilerAlbert will use its action to move through the swarm until it reaches N6-7 and O6-7. Once there Gunilla casts Whilring Blade, followed by quick cast Whirling Blade. His Int is used in place of his Strength in its attacks. the first Attack also recieves an Empowered Vampiric Touch from the weapons Bllodstone property. The attacks come from O7 and strike the swarms 60ft east. if possible, he´ll give the temporary HP to Albert
Order of the attacks would be Green, Red, Black, Black, Blue
+3 Bloodstone Glaive with Int instead of Str
Attack (1d20+23)[32]
Damage (1d10+15)[19] + (7d6)[25]
Attack (1d20+23)[26]
Damage (1d10+15)[17]
Attack (1d20+23)[37]
Damage (1d10+15)[24]
Attack (1d20+23)[40]
Damage (1d10+15)[21]
Attack (1d20+23)[30]
Damage (1d10+15)[23]
Second Whilring Blade
Attack (1d20+23)[38]
Damage (1d10+15)[18]
Attack (1d20+23)[29]
Damage (1d10+15)[22]
Attack (1d20+23)[29]
Damage (1d10+15)[17]
Attack (1d20+23)[43]
Damage (1d10+15)[23]
Attack (1d20+23)[43]
Damage (1d10+15)[20]Will be edited by Ryuuk : Sometime in the future.
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2008-09-25, 04:36 PM (ISO 8601)
- Join Date
- Oct 2007
Re: Post-Apocalyptic Eberron
Spoiler
Now we're talking business!
50% chance of each strike failing due to swarm's etherealness.
(1d100)[5]
(1d100)[50]
(1d100)[99]
(1d100)[18]
(1d100)[63]
(1d100)[94]
(1d100)[12]
(1d100)[97]
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2008-09-25, 04:38 PM (ISO 8601)
- Join Date
- Oct 2007
Re: Post-Apocalyptic Eberron
SpoilerTwo more still.
(1d100)[41]
(1d100)[42]
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2008-09-25, 05:02 PM (ISO 8601)
- Join Date
- Oct 2007
Re: Post-Apocalyptic Eberron
For some of the swarms, Gunilla's magic guisarme simply passes trough them whitout affecting them in any way, as if they were made of air.
For the others, the spinning guisarme literally rips open a hole trough them. One of the swarms is actually completely dispersed, the small undeads vanishing like puffs of smoke.
Then Nolan decides to take advantage of the momentum, and advances forward, quickly spining his chain while entering and exiting the ethereal plane in a deadly dance, that culminates with his weapon cuting a swath trough one of the swarms, covering them in dark shaddows.
No sooner than ending his blow, the swarm over Black loses several of their components, as if they had been struck by an invisible attacker. Or maybe it's just the fist warrior's secret techniques finnally showing their power...
Situation:
SpoilerAs usual, Azira is floating 15 feets up in the air.
Damage:
Spoiler
Swarm at O9 took 18 damage.
Swarm at O12 took 34 damage.
Swarm at 013 took 24 damage and was destroyed.
Swarm at O15 took 23 damage.
Swarm at R18 took 31 damage and fails save.
(1d20)[12]
Black's turn(ZekeArgo seems to have vanished from the forums, so we'll keep going whitout him untill he shows signs of life again.)Last edited by Oslecamo; 2008-09-25 at 05:12 PM.
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2008-09-26, 03:30 PM (ISO 8601)
- Join Date
- Aug 2007
- Gender
Re: Post-Apocalyptic Eberron
Black
The filcher's hands seem to stream golden light as first his fingers, then his hands, then the rest of him begin to move in a way that seems decidedly wrong, as though he was doing something against the very basic filaments of the universe, but is being ignored for the moment, causing friction between his body and the rest of the world.
His huge, shark-like mouth makes a smile as the golden light makes his hands blur, seeming as though each of his fists strikes once, twice, thrice, an infinite number that defies all sight and sense.
SpoilerInitiate Razorstorm.
Attacks 1-8 and rerolls.Spoiler1.(1d20+19)[38]/(1d20+19)[28]
2.(1d20+19)[22]/(1d20+19)[22]
3.(1d20+19)[32]/(1d20+19)[23]
4.(1d20+19)[36]/(1d20+19)[25]
5.(1d20+19)[39]/(1d20+19)[25]
6.(1d20+19)[21]/(1d20+19)[23]
7.(1d20+19)[20]/(1d20+19)[22]
8.(1d20+19)[33]/(1d20+19)[20]
Attacks 9-12 and rerolls, going to the swarm in R9Spoiler9.(1d20+9)[22]/(1d20+9)[11]
10.(1d20+9)[17]/(1d20+9)[22]
11.(1d20+9)[26]/(1d20+9)[27]
12.(1d20+9)[17]/(1d20+9)[20]
Damage 1-8Spoiler1.(2d8+6)[10]
2.(2d8+6)[20]
3.(2d8+6)[16]
4.(2d8+6)[18]
5.(2d8+6)[17]
6.(2d8+6)[10]
7.(2d8+6)[20]
8.(2d8+6)[17]
Damage 9-12Spoiler9.(2d8+1)[9]
10.(2d8+1)[11]
11.(2d8+1)[12]
12.(2d8+6)[13]-5
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2008-09-26, 05:32 PM (ISO 8601)
- Join Date
- Jul 2006
- Location
- Texas! *Texas! *Yee Haw!
- Gender
Re: Post-Apocalyptic Eberron
Oliver
White tries to stomp on the creatures that get too close to Oliver, to no avail.
Spoiler
Gonna post out of order because I don't want anyone waiting on Oliver, and nothing he does right now will affect others' moves.
Over75Stable - (1d100)[50] Oliver's at -3 HP and still bleeding.
White's actions are a description of full defense that's more colorful than saying he stands defensively. But I intend for him to take a full defense action.
UndeadDamage - (1d4)[3] For Holy Radiance. Just in case that's all they need to put them over the edge.
Last edited by oliana0; 2008-09-26 at 05:33 PM.
I'm not dead. I am also not a walrus.
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2008-09-26, 05:51 PM (ISO 8601)
- Join Date
- Oct 2007
Re: Post-Apocalyptic Eberron
SpoilerMiss chance against ethereal
(1d100)[85] (1d100)[82]
(1d100)[37] (1d100)[57]
(1d100)[40] (1d100)[72]
(1d100)[96] (1d100)[53]
(1d100)[28] (1d100)[83]
(1d100)[4] (1d100)[16]
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2008-09-26, 06:07 PM (ISO 8601)
- Join Date
- Oct 2007
Re: Post-Apocalyptic Eberron
SpoilerAoos from Nolan.
(1d20+13)[16](2d4+10)[12]
(1d20+13)[25](2d4+10)[16]