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Thread: Pokethulhu!!!

  1. - Top - End - #61
    Firbolg in the Playground
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    Default Re: Pokethulhu!!!

    <ooc>may I, uh, act ungentlemanly and twotime the last thulhu or thulhu duels are straightly one on one? Cause from the book, it seems that the fights are always one on one</ooc>
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  2. - Top - End - #62
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    I can't see why we wouldn't be able to gang up on a wild thulhu. I mean, it'd make the fight a little bit more complicated, but it's exactly the sort of thing that a bunch of unprincipled kids with great cosmic power might do.

    In unrelated news, I'm adding the pentacruel to my list of thulhu in the first post.
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  3. - Top - End - #63
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    OOC: You can gang up. In fact, there's some houserules that address certain overlooked things about it. In fact, it already came up in my game. If you double trap a thulhu, it's out of the fight. Usually that requires 1) a successful trap, 2) a failed escape, and 3) another successful trap. But with two players, you can each trap it and get it out of the fight before it can even try to escape. But with the houserule, the second trap simply makes it lose it's escape attempt this turn, so each trainer gets the second chance to trap it like usual as though the thulhu had failed it's attempt.
    But yeah, it doesn't actually make it any more complicated really, it just makes the opposing thulhu have to pick which one it attacks.
    Last edited by Elrosth; 2008-10-22 at 07:40 PM.
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  4. - Top - End - #64
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    Go for it, ye hellions.

  5. - Top - End - #65
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    Parish White

    "Alright, newly acquired pentacruel. Let's do thi--Sy'Thurydos! No!"

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    (1d12)[12],(1d12)[7],(1d12)[3] vs. power 11 and lore 9 for another soul-shredding blast.
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  6. - Top - End - #66
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    With a determined stab in the air, Hazi shouts "Alright, Pentacruel! No more fooling around! Slap the ichor out of that piece of fish!"
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    (1d12)[1], (1d12)[12], (1d12)[3] against power 7 and lore 3.
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  7. - Top - End - #67
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    Sy'Thurydos reduces the wild pentacruel to a more jelly-like state and ichor is indeed slapped out the wild thulhu by its more 'tame' counterpart. It looks like the room is rather clear now. The runes on the wall have all disappeared by now.

  8. - Top - End - #68
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    Default Re: Pokethulhu!!!

    Howard

    "At last!"

    Holding his dodecahedron of doom and calling back Mobeot, Howard enters the room. He scratches his chin and scans the room. Now with the pentacruel gone, he can study the room in leisure.

    "Aww! The cool runes are gone. Too bad, they're the coolest part of the room. Where do you think they came from? And what are those things doing here anyway?"
    Last edited by Fri; 2008-10-23 at 10:50 AM.
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  9. - Top - End - #69
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    Parish White

    Parish glares. "Okay, Sy. Back in the dodecahedron. And see if I ever give you another barrel of fish heads."

    "Syyyy..."

    "Oh, don't you dare take that tone with me. You're done. I'm cutting you off. Back in the dodecahedron."

    There's a flash of ethereal lightening, then a puff of brimstone and regret. The massive serpent is gone.

    "Well, that's done with. Let's get outta here, before somebody finds out we just shut down their experimental pentacruel farm...or whatever this was."

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    As for those two knocked out pentacruels, take 'em if you want 'em. Otherwise Parish would be happy to collect a few more.
    Last edited by Kuma Da; 2008-10-23 at 04:06 PM.
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  10. - Top - End - #70
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    Something gurgles from beyond the hole in the wall. Now that you're all a bit closer, you can hear water running somewhere down below. There's also a rectangular piece of plastic sticking up from the rubble (something broke the wall inward).

  11. - Top - End - #71
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    Howard

    Howard pokes the fallen thulhu with his shoes for a bit

    "Strange stuff. I wonder what are those. It's.... tentacly... and fishy... I don't like fish too much. Where did they came from anyway. You catch one, Parish? You can have mine if you like. I 'm here for the scenery, not for the fish "

    He's more interested on the hole. And it seems that howard never heard the advice "never stick your head into suspicious-looking holes" because first thing he do is to stick his head toward the hole.

    "Where do this hole lead?
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  12. - Top - End - #72
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    Parish White

    Parish grins from ear to ear. It's a rare expression on him. "Don't mind if I do." A streak of blue lightening shocks from another of his dodecahedrons, enveloping the remains of Howard's pentacruel.

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    (1d12)[7],(1d12)[12],(1d12)[11],(1d12)[2],
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  13. - Top - End - #73
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    "I like mine. I don't need another one. Pentacruel, return!" Hazi holds aloft her dodecahedron, drawing in her thulhu.
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  14. - Top - End - #74
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    Parish White

    "Rock on! Even more for me."

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  15. - Top - End - #75
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    A blast of slimy water hits Howard in the fast as he sees that there is a large pool of water down below. The shot comes from under the surface of the water.

    There must have been some kind of door where this hole is now because a catwalk suspended level to the room's floor leads very close to the hole but was damaged as well. (Could reach it but it'll be a 2d check.)

  16. - Top - End - #76
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    Howard

    "Guh! What... what was that?

    Guys... I think that there is something down there. And it spitted on me. Or it did something else entirely but I don't want to consider the alternative"
    Last edited by Fri; 2008-10-29 at 10:25 AM.
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  17. - Top - End - #77
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    "Oh, it may very well be the alternative. This type of thulhu is sort of my specialty, and... well, they're known for that..." Hazi sort of trails off, approaching the hole herself.
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  18. - Top - End - #78
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    Outside the door: "WHERE ARE THEY?"

  19. - Top - End - #79
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    "I... think that's our cue." Hazi says.

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    I'm gonna go ahead and give that 2d check a try.
    (1d12)[1]
    (1d12)[7]
    (1d12)[10]
    vs 5, lucky for me.
    Last edited by Elrosth; 2008-10-30 at 06:15 PM.
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  20. - Top - End - #80
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    Parish White

    "Into the hole! Go, go, go!"

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    (1d12)[8],(1d12)[5]
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  21. - Top - End - #81
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    Parish and Hazi make arguably graceful dives onto the catwalk, which swings a little bit but holds fast high over what seems to be a deep pool of water. Far below, by the surface of the water on the wall opposite the wall with the hole, is a large mirror. It's rather dark in here.

  22. - Top - End - #82
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    Parish White

    "Come on. I'll catch you."

    Parish wraps one hand around the catwalk railing and leans over the edge towards the hole in the wall.
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  23. - Top - End - #83
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    Howard

    Howard wavers for a bit in front of the chasm.

    "Maybe I need to tell you guys... that phys-ed isn't exactly my favourite subject. But here goes nothing!"


    Howard jumps toward the catwalk.

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    (1d12)[9](1d12)[3] against 4
    Last edited by Fri; 2008-10-30 at 10:37 PM.
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  24. - Top - End - #84
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    Howard jumps and lands very solidly on the walkway.

  25. - Top - End - #85
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    Hazi tries to get closer to the mirror to inspect it.
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  26. - Top - End - #86
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    Howard

    Howard simply move toward the other end of the catwalk, trying to distance himself from the pursuer.

    (ooc:anyway, where's everyone?)
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  27. - Top - End - #87
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    (OOC: Good question, I'm still trying to see that mirror...)
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  28. - Top - End - #88
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    (waitin' on the DM)
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  29. - Top - End - #89
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    The mirror seems normal at first, but with the catwalk slowly moving back and forth the glare off the mirror doesn't seem right. It appears to be a two-way mirror, though it's not easy to see through it from this side. There is a group of people walking by, a few point at various places in the room but do not seem to notice any of you. The kid from before goes running by the window.

  30. - Top - End - #90
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    "Alright... Looks like the only way is down. Pentacruel!" Hazi summons her thulhu, and gestures to the water. "Check it out for us."
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