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2008-09-22, 12:39 AM (ISO 8601)
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- EXTERMINATE!
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Re: 123, The Battle for Gobwin Knob, Page 111
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2008-09-22, 12:59 AM (ISO 8601)
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- Nov 2007
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- California, USA
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Re: 123, The Battle for Gobwin Knob, Page 111
My theory:
1) Sizemore, golems, spidews, knights, and collapses kill most/all of the Jetstone and Marbit forces.
2) Wanda goes down into the tunnels and uncroaks dead Webinar and maybe dead Dora.
3) Ansom never expected that most/all of his forces in the tunnels could get wiped out, so the tunnel exit (tunnel entrance, as far as Ansom is concerned) is lightly defended or undefended.
4) Wanda plus uncroaked Webinar, Dora, unipegataurs and Archon sortie from the tunnels and blow up a ton of siege, OR they go for the leadership stack itself.
I can picture Parson telling Wanda, "Go kill Ansom. Not only will this save Stanley, but more importantly you can try to attune the Arkenpliers if you seize them. Most importantly, however, you can croak the guy who turned Jillian against you."
Think she's got enough incentive?Last edited by headhoncho; 2008-09-22 at 12:59 AM.
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2008-09-22, 01:27 AM (ISO 8601)
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- Jul 2007
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- Dunedin, New Zealand
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2008-09-22, 01:32 AM (ISO 8601)
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- Nov 2007
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- California, USA
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2008-09-22, 02:01 AM (ISO 8601)
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- Mar 2006
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- Greensboro, NC
Re: 123, The Battle for Gobwin Knob, Page 111
I don't think anyone has observed that we now know Stanley has exactly 31 dwagons? Combined with 5 humanoid units, that's 4 1/2 stacks. I wonder why he could only bring 3 knights with him. Maybe it's related to his personal gold capacity/ability to upkeep units without a treasury.
<Edit> Except I can't count. Looks like 30 dwagons now. </Edit>Last edited by fractal; 2008-09-22 at 02:05 AM. Reason: Counting Error
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2008-09-22, 02:17 AM (ISO 8601)
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- Jun 2008
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- Roma
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2008-09-22, 02:20 AM (ISO 8601)
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- Mar 2008
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- SoCal
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Re: 123, The Battle for Gobwin Knob, Page 111
I don't think it has anything at all to do with game mechanics:
Guitar, guitar, bass, drums = Stanley + 3 Knights.
(Edit: since so many people have missed the KISS references already: the band KISS had two guitar players, a bass player, and a drummer. I'm not enough of a fan to know if that's always been true, but it's true of the versions that I can remember.)Last edited by Ptorquemada; 2008-09-22 at 02:25 AM. Reason: Beating a dead horse
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2008-09-22, 05:46 AM (ISO 8601)
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- Dec 2007
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- Seattle
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Re: 123, The Battle for Gobwin Knob, Page 111
Stanley mentions that he can only take the top 3 plus the fool in his plan. Can indicates that there is some limitation involved. Maybe they just ran out of dragon saddles.
A few people keep commenting on how Parson needs to get out of the Archons' view. Actually, that might be a bad idea. The only reason he's still at Gobwin Knob is that Charlie is interested in a show. If everything is moved into secret hidey-ness, perhaps Charlie will be less accommodating when next Parson needs to delay him. As it is, he knows he's under observation and can take appropriate caution.
On the Sizemore issue, I have suspicions that he could survive and dig out of a cave in. Just seems appropriate for an earth mage."The nicest evil guy you'll ever meet."
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2008-09-22, 06:04 AM (ISO 8601)
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- Jul 2005
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- Northern Virginia
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2008-09-22, 07:02 AM (ISO 8601)
- Join Date
- Feb 2005
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- TEXAS and 49 Other States
Re: 123, The Battle for Gobwin Knob, Page 111
When you're a Jet,
You're a Jet all the way
From your first cigarette
To your last dyin' day.
oh wait....If God had wanted you to live he would not have created me!
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2008-09-22, 07:07 AM (ISO 8601)
- Join Date
- Aug 2008
Re: 123, The Battle for Gobwin Knob, Page 111
I wonder if Mounted warlords count as 2 units or just 1 more powerful unit. Can non-commanders even mount (casters count as commanders too).
With 25+ Dwagons that would mean he would need 3 warlords to join him, if he wanted max stack bonuses, while retaining full control. Essentially i think he assembled the knights in GK, then promoted the 3 highest leveled units to warlords before leaving.
As Wanda pointed out, he can't take the treasury with him, so he might as well spend it now.
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2008-09-22, 07:31 AM (ISO 8601)
- Join Date
- Mar 2008
Re: 123, The Battle for Gobwin Knob, Page 111
Its adorable how you've listed all these things with the assuption that noone but you has considered they may happen. Pretty much everyone who reads this comic and posts on the forum has spent time pulling apart every page and considering the possibilities. Despite what you may think, just because people settled on the idea that there was illusionary trickery going on doesnt mean they never considered any alternatives.
It seems fairly silly to point fingers and go 'har har you were wrong and i'm right (sing-song voice)'. FYI saying youre not going to do a bunch of gloating actually manages to be more irritating BECAUSE you are gloating whilst trying to pass off a vaneer of moral superiority.
And again you talk about there needing to be forshadowing before something can even be considered to have happened.. then pluck the predicamancer dying in Gobwin's Knob out of the air and bang on about a sentient hammer again (pun intended).
I still don't think its clear cut who is good and evil here unless you subscribe to the stereotypes of creature type. I find that both sides have likeable and dislikable qualities.
There is something else youve said though which i totally agree with: 'Either I got certain portions of this storyline figured out or I don't.' All of us are in this boat until the storyline is played out. I think people might take you more seriously if you didnt come across as so insufferably smug when ideas don't pan out for other people.GENERATION 19: The first time you see this, copy it into your sig and add 1 to the generation. This is a social experiment.
''Never argue with idiots, they'll just drag you down to their level and beat you with experience.''
''Common sense is very uncommon.''
''It ain't sin if you crack a few laws now and then, just so long as you don't break any.''
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2008-09-22, 08:44 AM (ISO 8601)
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- May 2008
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- Orlando, FL
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Re: 123, The Battle for Gobwin Knob, Page 111
I see Sizemore is getting in touch with his inner warlord. I hope all his training has prepared him for this last stand.
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2008-09-22, 08:45 AM (ISO 8601)
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- May 2005
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- Fith layer of Heck.
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Re: 123, The Battle for Gobwin Knob, Page 111
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2008-09-22, 08:49 AM (ISO 8601)
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- Nov 2005
Re: 123, The Battle for Gobwin Knob, Page 111
Please be so kind as to explain how this strip eliminates the possibility that Jack is Fooling Stanley?
Even if everything we see in this strip is real doesn't mean it is what Stanley is seeing. For that matter, we don't know if Stanley is going to punch through towards Faq or GK. He may think he is punching through to Faq but actually end up on the GK side of the pass, because of being Fooled by Jack.
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2008-09-22, 08:53 AM (ISO 8601)
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- Jul 2005
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- Northern Virginia
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2008-09-22, 09:15 AM (ISO 8601)
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- Jun 2007
Re: 123, The Battle for Gobwin Knob, Page 111
I don't know why there are short essays on what might or might not happen when this guy can sum it up in four blindingly obvious points.
I'd originally figured the uncroaked Jetstone units would be sent to the walls, but they could well be sallied forth to take on Ansom directly. It explains what Pason meant by 'you have no idea what I'm about to do to Ansom this turn'. Would anything unhinge the guy more then having to fight his own soldiers?
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2008-09-22, 09:18 AM (ISO 8601)
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- Jul 2005
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- Northern Virginia
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Re: 123, The Battle for Gobwin Knob, Page 111
Hmmm... I'm a bit skeptical of the idea that Parson is planning to send forces out on a raid (it would risk losses he really can't afford and forego the benefit of the fortified position that is one of his few remianing advantages), but on the other hand that comment suggests that he has some sort of surprise in mind.
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2008-09-22, 09:32 AM (ISO 8601)
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- Nov 2006
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Re: 123, The Battle for Gobwin Knob, Page 111
{Scrubbed}
Last edited by Roland St. Jude; 2008-09-22 at 03:45 PM.
Sebastian BuxDwarf in the PlaygroundPosting may provoke attacks of opportunity
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2008-09-22, 09:41 AM (ISO 8601)
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- Nov 2005
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- Denmark
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2008-09-22, 09:45 AM (ISO 8601)
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- May 2007
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Re: 123, The Battle for Gobwin Knob, Page 111
Sebastion: Nobody is forcing you to click on the link. Nobody is forcing you to read 5 pages of forum posts. Now, I do not understand why you feel it needful to bag on everyone else. Some of us actually enjoy this comic.
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2008-09-22, 09:49 AM (ISO 8601)
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- Jul 2005
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- Northern Virginia
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Re: 123, The Battle for Gobwin Knob, Page 111
The fight with the spidews implies that they fight as separate units. Note frame 8 -- Dora attacks one target while her mount attacks a different one.
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2008-09-22, 09:51 AM (ISO 8601)
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- Sep 2008
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- Uppsala, Sweden, Europe
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Re: 123, The Battle for Gobwin Knob, Page 111
I just read all of Erfworld yesterday and I have to say I'm impressed. I'm looking forward to Stanley's rock down with the bats.
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2008-09-22, 10:10 AM (ISO 8601)
- Join Date
- Jan 2007
The Lazy GM series. Lovingly crafted pre-gen monsters for Pathfinder and OGL d20 fantasy.
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2008-09-22, 10:11 AM (ISO 8601)
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- Jun 2007
Re: 123, The Battle for Gobwin Knob, Page 111
Perhaps you're right. There's nothing to suggest he was planing anything quite so bold, but after honcho posted it just seemed to fit with what we've seen of his character. He's not a defensive player, he likes to take the initiative. He said as much to Charlie.
Risky plans are perhaps mitigated by the fact he'd certainly loose a conventional fight, defensive or otherwise. Perhaps its best to describe him as a guy who takes calculated risks. Literally.
On the other hand, perhaps he intends to display the uncroaked units on the wall to help break up the alliance. We still don't know how the sword/ruthlessness/luckmancy is going to come into play.
{Scrubbed}Last edited by Roland St. Jude; 2008-09-22 at 03:50 PM.
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2008-09-22, 10:15 AM (ISO 8601)
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- Mar 2008
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- Montreal Canada
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Re: 123, The Battle for Gobwin Knob, Page 111
It is clear that you do not unsderstand, and are thusd requesting an explanation. I believe that first of all, we should address your mathematical skills - your count of 'five people' is obviously off, gauging by just the response on these forums. So to begin, your counting skills are somewhat lax.
This 'drivel' is strictly IYNSHO (In Your Not-So-Humble Opinion), as many non-forum posters thoroughly enjoy this comic. It is filled with whimsy, gamer references (video, war and fantasy RPG) as well as pop cultuire references, all woven together with an eye to detail and set to a wonderful cadence.
What you perceive as 'ginormous holes in the plot', we fortunate and pleased readers perceive as intriguing possibilities and potential springboards for our fertile imaginations. There are few things as enjoyable to me as watching a movie and trying to 'out-think' the writers and directors the first time I watch it. To perceive the foreshadowing, to glimpse the future, to understand as an oracle does the tale before it.
Unlike yourself, I should hope that the 'tracks' could be as 'long' as possible, perhaps stretching over multipole volumes.
As for your wish, it leaves me rather indifferent and puzzled. You do not 'have to read it ever again' if you do not click on the link. "Oh look, a linky. Must... not... click... on it.... must not... BLAST! "
Your futile rant seems comical and unfirtunate. I happen to like both. I am no fan of 'the Longshot Clan', nor of 'The Duke's Wolf', but I recognize that there may be fans of those, and simply do not indulge my 'clicky' instincts.
I would recommend you do the same.
{Scrubbed}Last edited by Roland St. Jude; 2008-09-22 at 03:51 PM.
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2008-09-22, 10:19 AM (ISO 8601)
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Re: 123, The Battle for Gobwin Knob, Page 111
Last edited by Roland St. Jude; 2008-09-22 at 03:54 PM.
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2008-09-22, 10:20 AM (ISO 8601)
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2008-09-22, 10:21 AM (ISO 8601)
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Re: 123, The Battle for Gobwin Knob, Page 111
{Scrubbed}
Last edited by Roland St. Jude; 2008-09-22 at 03:56 PM.
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2008-09-22, 10:43 AM (ISO 8601)
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- Aug 2008
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- Central Massachusetts
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Re: 123, The Battle for Gobwin Knob, Page 111
Wow. The combat posters are out in force.
Contrary to at least one person's belief, speculating about how the strip is going to go, is not a "keeping score" e-peen contest. At least, it doesn't have to be. This strip vindicates several of the theories I have advanced, and puts others at risk. So what?
Contrary to another person's belief, there is intrinsic value in Erfworld. If you don't see it, move along. Quietly, please.
(Pardon me, I have to go send a threatening email to FORCE another hapless innocent bystander to read this post.)Dibs on his dice.