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Thread: Alagonder

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    Barbarian in the Playground
     
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    Default Alagonder

    You are gathered at the south gate of Ishibad. At midmorning the prince arrives on a light warhorse, closey followed by cloaked figure, bring a little over a half dozen light horses with him (or her, you can't tell).
    Mounting one, he rides over to the party."More than I expected, do you have enough Gold to pay them all?"

    "Yes, of course." States the prince, rather annoyed. "You all ready?
    Last edited by Kroy; 2008-10-02 at 05:26 PM.
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    Quote Originally Posted by Roland St. Jude View Post
    There is no mind control, citizen. Please go back to your fun.
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    Kroy speaks the truth.
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    I am so long as they are Jack says seting up from the ground, Standing at his full height of 7ft. He looks around and chuckles witch sound more of a growl, thinking 'This will be intresting.'

    His red eye stay on the undead a second longer then the rest of the group. He spits on the ground and walks over to his horse, removes a tiger necklace from below his shirt kiss it and try to get on the horse.
    Last edited by Demons_eye; 2008-10-02 at 06:33 PM.
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    Quote Originally Posted by Mike
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    "I need a latter! Quick, find a psion so he can make one with his mind!"

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    Dwarf in the Playground
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    Default Re: Alagonder

    Ankine

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    Since Icewind Dale is a frosty place, I assume Ankine casted Endure Elements before she went out.


    The woman clad in a long, blue coat watches her companions with a curious expression, secretly raising an eyebrow here and there. As the prince and his companion comes near, she crosses her arms and smiles.

    "Certainly I am. With that reward, how could you expect something else?"

    For a moment, she ponders to propose using magical travel to get the prince to his destination, but dismisses is quickly. He wouldn't trust her, and she may need her only copy of that spell for studies. Pointing to the horses, she adds:

    "As long as we're not going to ride without resting, I would prefer my own manners of travel"

    (Description of appearance)
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    The woman is of average height and normal figure, wearing a long blue coat over a black set of chain shirt which is cut to show off her alluring features. However, anybody who takes a glimpse at her cleavage also has to notice a strange, shrunken hand hanging on a leather cord. Besides the finely crafted and undisputably magical vestments she wears casual clothing including a sleeved shirt, a short skirt and boots. A thin cord sporting a small gem holds her raven black hair out of her face, but the rest of her nearly hip-long mane hangs loose and bounces when she walks. Aware onlookers may also find odd that she wears only one glove, on her right hand. A small yet fitting rucksack dangles from her shoulder.
    Although no weapon is visible on her person, no one could argue that she looks helpless, since her toxic green eyes just ooze with inner confidence, aided by a nearly permanent, saucy smile of her red-painted lips, sometimes altering to a pensive, distracted expression.
    Last edited by Flashlight; 2008-10-02 at 06:03 PM.
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    Default Re: Alagonder

    Throntha

    The vicious looking elf replies, "I'm ready when I get the spells you promised." Throntha points toward Malthar's chest.

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    I am in this game, right? Throntha was in the recruiting thread list, but not on the OOC thread list at top.
    Throntha
    In case you missed the link.
    Last edited by oliana0; 2008-10-02 at 06:01 PM.
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    "Why must the living always be so impatient? I'll repeat myself again - I can apply my gifts once all of you are close enough together to make the linking effect function properly."

    If one corner of his mouth didn't twitch every so often, it would be almost impossible to tell that Malthar was not one of the undead he commanded so skillfully. He is almost skeletally thin and pale, wrapped in the death shroud-like robes of Velsharoon over his dull black breastplate emblazoned with his god's skull symbol. One hand grasps the long staff he is currently leaning on, carved of black wood and topped with another small skull, and a bone-edged shield hovers silently at his back, its center again prominently displaying Velsharoon's Grinning Skull.

    If that wasn't enough, the silent automatons flanking him on three sides would be more than adequate evidence of his necromantic tendencies. At each shoulder stands a humanoid, but clearly inhuman, skeletal figure; slightly taller than a man, but with exaggeratedly long legs and four arms, each of them holding two oversized longbows and wearing unadorned metal breastplates. Behind Malthar looms a third skeleton, this one clearly the remains of a giant, its bones charred black where visible through the plate armor layered on its torso and limbs. Unlike the other two, it clutches a battered greatsword bigger than its master's body.

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    Default Re: Alagonder

    The prince, after taking one look at the undead, states "What are those...those...those...things?!" He reaches for his hilt (he has longsword on his hip), getting ready to draw it, eyeing the big one.
    Last edited by Kroy; 2008-10-02 at 08:27 PM.
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    Quote Originally Posted by Roland St. Jude View Post
    There is no mind control, citizen. Please go back to your fun.
    Quote Originally Posted by Baron Corm View Post
    Kroy speaks the truth.
    Avatar courtesy of Shades of Grey.

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    As they are not eating us maybe his pets? Jack says and spits again.
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    Quote Originally Posted by Mike
    You killed it, its dead, it exploded, Good Job.
    Quote Originally Posted by Logalmier View Post
    "I need a latter! Quick, find a psion so he can make one with his mind!"

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    Default Re: Alagonder

    Densharr Flying Eagle

    It was mere fate that his blade missed the giant when first he met Malthar and his guards, and it had taken several heated moments to keep him from enacting a glorious crusade against just one man. Now he stands hissing and spitting under his breath in a strange language, "Feline<If not for this temporary alliance in service of the next king of the legendary city of Neverwinter I would tear his skull from his body with my own hands.>" When the prince moves to draw his blade he does not move to stop him but he switches to the common tongue, "They are clam, for now, Prince. If they or their master steps out of line I will end them myself."

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    Maneuvers Readied for the Day:
    1. Ancient Mountain Hammer
    2. Rallying Strike
    3. Divine Strike
    4. Bone Splitting Strike
    5. White Raven Tactics
    6. Battle Leader's Charge

    Numbers for later use in the random nature of the Maneuvers Granted mechanic.
    Last edited by Tacitus; 2008-10-02 at 08:48 PM.
    Never can find my towel...

    So it goes.

    Healing is like accounting, but with life and death.
    -Self


    Married a year already? 0.0

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    Default Re: Alagonder

    A small man covered in gears, tools and about everything else you could imagine looks over the oversized hunan type folks. "Nothing that I'd care to touch." He was ready however to support the group in any way necessary. He figured perhaps a bit of bardic music could help best.

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    Default Re: Alagonder

    The prince releases his weapon, and looks down on the odd looking man says:"I don't think we have a mount your size."
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    Quote Originally Posted by Roland St. Jude View Post
    There is no mind control, citizen. Please go back to your fun.
    Quote Originally Posted by Baron Corm View Post
    Kroy speaks the truth.
    Avatar courtesy of Shades of Grey.

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    Barbarian in the Playground
     
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    Default Re: Alagonder

    Unfolding his carept of flying. "Not an issue."
    Repeating the command word, the carpet rises in the air with the gnome on it.

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    "Relax, prince. They answer only to me and me alone, and I answer only to you. Be assured, the revenant dead do not lie easy, and should I command them to, they will stand down an army in your defense.

    That is what they are. As for what they were - that was once a fire giant, who took my presence on his mountain...personally. the other two were arrow demons, fiends of the Abyss that I lured forth to slaughter and reanimate as my slaves."


    Seeing the various other members of the group arranged to his liking, he pulls a short string of prayer beads from one pocket and rubs the largest of them between two fingers before stowing it away again. From another pocket he draws a fistful of thin black rods, each some two feet long but only an inch or so in diameter, and etched with eldritch symbols. With the rods in one hand, he begins chanting spells in his dry, whispery tone, gesturing every so often to send a beam of dull light from the staff head that strikes himself or one of his skeletons, then bounces rapidly between those assembled. Weapons and armor all around glow with an aura of powerful magic, while the living members of the group feel themselves invigorated and supernally agile.

    Replacing the black sticks in his robes, he grumbles, "Now, might we proceed? I may command eternity, but I do not yet benefit from it."

    (As mentioned, 12 +4 armor boosts and 12 +4 weapon boosts to hand out, along with +10 Dexterity and +4 Constitution, all for 24 hours. Claim what you want in your post, but try not to take more than 2 of the weapon boosts each until everyone has their share.)
    Last edited by The Glyphstone; 2008-10-02 at 11:24 PM.

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    Default Re: Alagonder

    Yarv

    The swordsman named Yarv stands waiting the spells, he has displayed only hostility at this point but looks reliable. The heavy dark blue enamaled plate and the shield that floats at his side mark him as a warrior. A black bladed greatsword hangs at his back. The only other remarkable decorations he wears are the tarnished silver skull that hangs from a small chain on his belt and a string of fingerbones that hang around his neck. Long brown hair flutters in the wind.

    He nods to Malthar and the prince in turn. He mounts up and waits for the others.
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    Default Re: Alagonder

    The prince looked at the assembled group, but it was the cloaked figure who spoke "We're waiting for the last member of the escort, here he comes now" A knight on a warhorse rode through the empty streets of Ishibad toward the assembled party.

    "This is Sir Geoffrey Fucis, a loyal knight of my deceased father, he is the strongest warrior in Icewind Dale" He carried a lance, a large metal shield, and had a look of power about him. After Sir Fucis nodding to everyone in turn, the prince spoke "Everyone mount your horses, and move out!"
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    Quote Originally Posted by Roland St. Jude View Post
    There is no mind control, citizen. Please go back to your fun.
    Quote Originally Posted by Baron Corm View Post
    Kroy speaks the truth.
    Avatar courtesy of Shades of Grey.

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    Densharr

    When the feline politely refuses the horse a glint of blood shines from between his lips from one of his teeth that seems slightly out of place. The light blue strip across his eyes gleams in the light as the magical power rolls over him, enhancing the power of his armor, shield, sheathed longsword, and the large blade across his back. A crimson crystal hangs at the end of his blade while a clear crystal on a silver plate adorns his shield and a bright green gem extends from the front of his cuirass at the chest of the phoenix emblazoned upon it. Hidden under the plates of his armor are a pair of green and mithral sandals that match his bracers and the vest hidden within his armor.

    His circlet glitters as he speaks, "I can make better time on my feet than riding upon a horse, given the weight of my gear. My race is naturally swift and I am even moreso than most. Furthermore I have an enhancement to my speed that will help me keep pace, if not speed along even faster than most." His cloak flutters in the wind as he turned to head out, without the horse.
    Never can find my towel...

    So it goes.

    Healing is like accounting, but with life and death.
    -Self


    Married a year already? 0.0

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    Default Re: Alagonder

    Ankine

    Ankine accepts the benevolent energies the cleric conjured, but her gear remains unaffected.

    With some gestures and a few words of power, she taps into her own surplus of magic. Her feet leave the ground, and she is hanging mid-air now. Floating closer to the steed of the prince, she tells him with a soft voice:

    "Icewind Dale is a harsh land, Alagonder, but be easy. I and the gnome will be watching from above. If there is trouble ahead, watch for the owls scream"

    She then soars up higher than the common trees in the Dale, nearly invisible due to the blue mantle.

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    casting Overland Flight, which lasts for 12 hours
    Last edited by Flashlight; 2008-10-03 at 05:02 AM.
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    Default Re: Alagonder

    Throntha

    Throntha smirked at the comment of "strongest warrior." He squints at the horse and grumbles something and mounts the horse quickly.

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    This assumes they are heavy warhorse and not light. He's go 50' move.

    Alrighty then, he takes the horse.
    Last edited by oliana0; 2008-10-03 at 06:00 PM. Reason: light horse.
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    Default Re: Alagonder

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    They are light light horses, as they move 8 more miles per day than a heavy warhorse when carrying a light load, or 4 more when carrying a medium or heavy load (PHB, page 165)
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    Quote Originally Posted by Roland St. Jude View Post
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    So I forgot how long are we traveling for and what dangers lie ahead of us? Jack ask's glancing at his horse every other word scared to be thrown off.
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    Quote Originally Posted by Mike
    You killed it, its dead, it exploded, Good Job.
    Quote Originally Posted by Logalmier View Post
    "I need a latter! Quick, find a psion so he can make one with his mind!"

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    Default Re: Alagonder

    Ankine

    The frosty wind of Icewind Dale only teases Ankines legs because of her protective magic as she floats high above the group, oblivious of the conversation happening below. While not as fast as the horses, she hasn't to avoid trees and other obstacles, easily keeping pace with the others. To avoid being bored, she focuses to recall all the facts she knows about prince Alagonder and the city of Neverwinter.

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    Knowledge: Nobility/Royalty: (d20+13)[29]
    Knowledge: Local (Neverwinter): (d20+19)[22]
    Have fun writing some stuff
    Ankine will be watchful and make spot checks from time to time. Tell me if I should roll them.
    Last edited by Flashlight; 2008-10-03 at 05:30 PM.
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    Default Re: Alagonder

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    Quote Originally Posted by Flashlight View Post
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    Knowledge: Nobility/Royalty: [roll0]
    Knowledge: Local (Neverwinter): [roll1]
    Have fun writing some stuff
    Ankine will be watchful and make spot checks from time to time. Tell me if I should roll them.
    In the future please remember the bell curve variant

    You recall that the city of Neverwinter is about 400 miles to the south, a little over a week by horse. You also remember that Nasher Alagonder ruled Neverwinter until he died three weeks ago. Darvis Alagondar is next in line, and his father (Nasher's brother, also dead) ruled Icewind Dale, and employed quite a few knights to protect the capitol, Ishibad.
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    everyone make 6 spot checks
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    Quote Originally Posted by Roland St. Jude View Post
    There is no mind control, citizen. Please go back to your fun.
    Quote Originally Posted by Baron Corm View Post
    Kroy speaks the truth.
    Avatar courtesy of Shades of Grey.

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    Dwarf in the Playground
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    Default Re: Alagonder

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    Whoops, sorry


    Spot:
    (3d6+17)[27]
    (3d6+17)[28]
    (3d6+17)[26]
    (3d6+17)[29]
    (3d6+17)[28]
    (3d6+17)[30]
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    GnomePirate

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    Default Re: Alagonder

    (3d6)[11]
    (3d6)[5]
    (3d6)[10]
    (3d6)[10]
    (3d6)[13]
    (3d6)[11]

    (BTW, I forgot to mention earlier, I don't want the weapon boost......if I'm actually using weapons, we're in trouble. I will, however, take the others)
    Last edited by TerrickTerran; 2008-10-03 at 10:18 PM.

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    Eldritch Horror in the Playground Moderator
     
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    Default Re: Alagonder

    http://invisiblecastle.com/roller/view/1755179/

    3d6+7 → [4,5,6,7] = (22)
    3d6+7 → [1,5,2,7] = (15)
    3d6+7 → [3,3,6,7] = (19)
    3d6+7 → [6,5,2,7] = (20)
    3d6+7 → [2,1,2,7] = (12)
    3d6+7 → [4,4,6,7] = (21)

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    Default Re: Alagonder

    (3d6-1)[12]
    (3d6-1)[5]
    (3d6-1)[12]
    (3d6-1)[15]
    (3d6-1)[14]
    (3d6-1)[12]
    ~Sweet avatar by Miss Nobody~

    Quote Originally Posted by Mike
    You killed it, its dead, it exploded, Good Job.
    Quote Originally Posted by Logalmier View Post
    "I need a latter! Quick, find a psion so he can make one with his mind!"

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    Default Re: Alagonder

    Densharr

    He strides on in his heavy armor, making better time than some of the horses, laden down with riders. It feels good to stretch his legs and fly across stones every so often despite his gleaming platemail.

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    (3d6+1)[8]
    (3d6+1)[15]
    (3d6+1)[10]
    (3d6+1)[14]
    (3d6+1)[13]
    (3d6+1)[12]
    Never can find my towel...

    So it goes.

    Healing is like accounting, but with life and death.
    -Self


    Married a year already? 0.0

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    Default Re: Alagonder

    Ankine, you notice that Sir Fucis has a golden eyes, and you try to remember were you saw that before(make checks for knowledge (arcana) and Knowledge (local)). After loading up the unoccupied horses with suplies, the cloaked figure says "We have a good 8 hours of riding, even so we're going to need to move as quickly as possible, is everyone carrying a light load?"
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    Quote Originally Posted by Roland St. Jude View Post
    There is no mind control, citizen. Please go back to your fun.
    Quote Originally Posted by Baron Corm View Post
    Kroy speaks the truth.
    Avatar courtesy of Shades of Grey.

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    Default Re: Alagonder

    Ya so can we go now? Jack asks looking around a lot getin nervese.
    ~Sweet avatar by Miss Nobody~

    Quote Originally Posted by Mike
    You killed it, its dead, it exploded, Good Job.
    Quote Originally Posted by Logalmier View Post
    "I need a latter! Quick, find a psion so he can make one with his mind!"

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    Dwarf in the Playground
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    Default Re: Alagonder

    Ankine

    Ankine starts to be annoyed that the others take so much time to get ready to travel, as her eyes, trained from being in a ship's crow nest, notice a golden reflection in the eyes of the knight whose name she didn't care to memorize.
    Browsing her memories, she tries to find clues to this interesting feature.

    Knowledge: Arcana: (3d6+13)[26]
    Knowledge: Local: (3d6+19)[32]

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    So I'm the only one with maxed spot here... which aren't high
    Last edited by Flashlight; 2008-10-04 at 12:04 AM.
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    Default Re: Alagonder

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    All spot checks are +19
    (3d6)[12]
    (3d6)[8]
    (3d6)[10]
    (3d6)[6]
    (3d6)[9]
    (3d6)[6]
    Excellent Avatar of Uri by Retun of Lanky (Aka Lanky Bugger)

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