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  1. - Top - End - #1
    Bugbear in the Playground
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    Default [3.5] Wanted: Tables!

    As an experiment I'm going to run a 3.5 game where everything that happens is rolled for randomly on a table. Where they are, what kinda of NPC they meet, what they want, what they want, where it is, what they fight, etc etc. The party will be around level 10 so that higher EL encounters on tables will be fine. The players aren't into the whole batman wizard thing, so party balance will be good.
    What I'm looking for is tables. Tables, tables, tables. Tables tables, tables tables. Tables. The more the better. Either homebrewed ones or references to books, since between us we have nearly all the 3.5 books.
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    Default Re: [3.5] Wanted: Tables!




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    Kurald Galain's Avatar

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    Default Re: [3.5] Wanted: Tables!

    Quote Originally Posted by Jimp View Post
    As an experiment I'm going to run a 3.5 game where everything that happens is rolled for randomly on a table.
    Supposing you're not actually kidding...

    This is one of the few places where FATAL might actually come in handy, because it contains tables for the most ludicrous things you could ever think of.

    Some older RPGs have also numerous weird tables for character generation (e.g. RuneQuest) that can even cause you to die during chargen.



    (edit) Also, just because it's fun to write,

    NPC quest generator
    An NPC spoken to has something useful, as decided by this table:

    (1-2) information about a location the party should travel to, possibly including a treasure map
    (3-5) information about another NPC that will cause that NPC to become more friendly (e.g. "ask X about Y!")
    (6) information about an upcoming event with relevance
    (7-8) information about history, lore, backgrounds, motivations, etc.
    (9-11) mundane item(s), goods or services
    (12) a magical item
    (13-15) gold
    (16-17) healing services
    (18) miscellaneous spellcasting services
    (19-20) roll again, but the information or item is flawed (false information, malfunctioning item, etc).

    However, in order to obtain this, the PCs must do the following:
    (1-3) bring the NPC something mundane and easily obtained, e.g. turnips
    (4-5) bring the NPC something magical with moderate difficulty, e.g. a griffin claw
    (6-7) bring the NPC something that belongs to another NPC (for which you should roll on this table again)
    (8) bring the NPC something unique or non-existent (e.g. a dodo egg, or the king's sceptre, or some major artifact)
    (9-10) bring the NPC information about, well, something (e.g. a long-lost brother)
    (11-13) deliver something mundane to another NPC
    (14) deliver something magical and/or highly expensive to another NPC
    (15) defeat this NPC in some contest (riddling, arm wrestling, etc)
    (16-18) kill a nearby monster (or small group thereof) of appropriate CR
    (19) kill a nearby important and well-guarded NPC, or very visible high-level monster
    (20) perform some tedious labor, like rerouting a river or cleaning out all the stables
    Last edited by Kurald Galain; 2008-10-09 at 09:32 AM.
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    Ettin in the Playground
     
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    Default Re: [3.5] Wanted: Tables!

    I believe you could Google Central Casting: Heroes of Legend if you need NPC help. It takes a while to make a character, but it can really help - it's got excellent personality tables to roll on.

    Oh, and good luck.

    EDIT: NOOOOO, newbDM! The horror of a review for that game scarred my mind for days. Stay. Away. From. FATAL.
    Last edited by Raz_Fox; 2008-10-09 at 10:23 AM.
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    Bugbear in the Playground
     
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    Default Re: [3.5] Wanted: Tables!

    Hackmaster has exactly what you're looking for. Tables, tables, tables.
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    Barbarian in the Playground
     
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    Default Re: [3.5] Wanted: Tables!

    Quote Originally Posted by Kurald Galain View Post
    Supposing you're not actually kidding...

    This is one of the few places where FATAL might actually come in handy, because it contains tables for the most ludicrous things you could ever think of.

    Some older RPGs have also numerous weird tables for character generation (e.g. RuneQuest) that can even cause you to die during chargen.



    (edit) Also, just because it's fun to write,

    NPC quest generator
    An NPC spoken to has something useful, as decided by this table:

    (1-2) information about a location the party should travel to, possibly including a treasure map
    (3-5) information about another NPC that will cause that NPC to become more friendly (e.g. "ask X about Y!")
    (6) information about an upcoming event with relevance
    (7-8) information about history, lore, backgrounds, motivations, etc.
    (9-11) mundane item(s), goods or services
    (12) a magical item
    (13-15) gold
    (16-17) healing services
    (18) miscellaneous spellcasting services
    (19-20) roll again, but the information or item is flawed (false information, malfunctioning item, etc).

    However, in order to obtain this, the PCs must do the following:
    (1-3) bring the NPC something mundane and easily obtained, e.g. turnips
    (4-5) bring the NPC something magical with moderate difficulty, e.g. a griffin claw
    (6-7) bring the NPC something that belongs to another NPC (for which you should roll on this table again)
    (8) bring the NPC something unique or non-existent (e.g. a dodo egg, or the king's sceptre, or some major artifact)
    (9-10) bring the NPC information about, well, something (e.g. a long-lost brother)
    (11-13) deliver something mundane to another NPC
    (14) deliver something magical and/or highly expensive to another NPC
    (15) defeat this NPC in some contest (riddling, arm wrestling, etc)
    (16-18) kill a nearby monster (or small group thereof) of appropriate CR
    (19) kill a nearby important and well-guarded NPC, or very visible high-level monster
    (20) perform some tedious labor, like rerouting a river or cleaning out all the stables
    What is FATAL?

    Although I do not plan on going as far as the OP, my players have said that my homebrewed Material World/Plane is "highly Chaotically Aligned", so I could probably use such thing. Plus, a book/game/magazine/whatever which "contains tables for the most ludicrous things you could ever think of" sounds EXTREMELY up my alley. I could have a lot of fun with it.


    Also, here is something I made up for my group, since they have a habbit of wanting to "Get lucky" while in cities.

    The "Getting Lucky" Table:
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    "Getting Lucky"
    (This table is meant to be used when players are in a town and want to "Get Lucky")


    01: Attracts a Succubus
    Attracts a MM1 Succubus in disguise. Attempts to seduce player and take player to Inn Bedroom (or similar isolated place) to get naughty, and midway through start sucking life out of him.


    02-40: No luck tonight
    Nothing happens. Player goes to bed alone.


    41-60: Player "Gets Lucky"

    Roll #1:
    01-60: Mate is of race player desired
    61-65: Mate is an Elf
    66-70: Mate is a Dwarf
    71-75: Mate is a Gnome
    76-80: Mate is a Halfling
    81-85: Mate is a Half-Elf
    86-90: Mate is a Half-Orc
    91: Mate is a Orc
    92: Mate is a Gnoll
    93: Mate is a Kobold
    94: Mate is a Goblin
    95: Mate is a Drow
    96: Mate is a Ettin
    97: Mate is a Troglodyte
    98: Mate is a Pixie
    99: Mate is a Nymph
    100: Mate is a Cow

    Roll #2:
    01-10: Mate is Hideous looking
    11-20: Mate is Very Unattractive looking
    21-30: Mate is Unattractive looking
    31-70: Mate is Mediocre looking
    71-80: Mate is Attractive looking
    81-90: Mate is Very Attractive looking
    91-100: Mate is Breathtaking

    Roll #3:
    01-10: You ran out in Terror
    11-20: Mate was Terrible in bed
    21-30: Mate was Bad in bed
    31-70: Mate was Mediocre in bed
    71-80: Mate was OK in bed
    81-90: Mate was Incredible in bed
    91-100: Mate was The Best Sex you ever had



    61-70: Player "Gets Lucky", but gets exposed to an STD
    See table in Book of Erotic Fantasy for STDs


    71-75: Player "Gets Lucky", but it turns out that "It's a trap!"

    Roll #1:
    01-60: Mate is of race player desired
    61-65: Mate is an Elf, but it turned out to be A Trap
    66-70: Mate is a Dwarf, but it turned out to be A Trap
    71-75: Mate is a Gnome, but it turned out to be A Trap
    76-80: Mate is a Halfling, but it turned out to be A Trap
    81-85: Mate is a Half-Elf, but it turned out to be A Trap
    86-90: Mate is a Half-Orc , but it turned out to be A Trap
    91: Mate is a Orc, but it turned out to be A Trap
    92: Mate is a Gnoll, but it turned out to be A Trap
    93: Mate is a Kobold, but it turned out to be A Trap
    94: Mate is a Goblin, but it turned out to be A Trap
    95: Mate is a Drow, but it turned out to be A Trap
    96: Mate is a Ettin, but it turned out to be A Trap
    97: Mate is a Troglodyte, but it turned out to be A Trap
    98: Mate is a Pixie, but it turned out to be A Trap
    99: Mate is a Human, but it turned out to be A Trap
    100: Mate is a Cow, but it turned out to be A Trap

    Roll #2:
    01-10: Mate is Hideous looking, but it turned out to be A Trap
    11-20: Mate is Very Unattractive looking, but it turned out to be A Trap
    21-30: Mate is Unattractive looking, but it turned out to be A Trap
    31-70: Mate is Mediocre looking, but it turned out to be A Trap
    71-80: Mate is Attractive looking, but it turned out to be A Trap
    81-90: Mate is Very Attractive looking, but it turned out to be A Trap
    91-100: Mate is Breathtaking, but it turned out to be A Trap

    Roll #3:
    01-10: You ran out in Terror, but it turned out to be A Trap
    11-20: Mate was Terrible in bed, but it turned out to be A Trap
    21-30: Mate was Bad in bed, but it turned out to be A Trap
    31-70: Mate was Mediocre in bed, but it turned out to be A Trap
    71-80: Mate was OK in bed, but it turned out to be A Trap
    81-90: Mate was Incredible in bed, but it turned out to be A Trap
    91-100: Mate was The Best Sex you ever had, but it turned out to be A Trap


    76-80: Player "Gets Lucky", but chance of pregnancy

    Roll #1:
    01-60: Mate is of race player desired
    61-65: Mate is an Elf
    66-70: Mate is a Dwarf
    71-75: Mate is a Gnome
    76-80: Mate is a Halfling
    81-85: Mate is a Half-Elf
    86-90: Mate is a Half-Orc
    91: Mate is a Orc
    92: Mate is a Gnoll
    93: Mate is a Kobold
    94: Mate is a Goblin
    95: Mate is a Drow
    96: Mate is a Ettin
    97: Mate is a Troglodyte
    98: Mate is a Pixie
    99: Mate is a Nymph
    100: Mate is a Cow

    See the Book of Erotic Fantasy for the appropriate race's chances of pregnancy without some kind of birth-control.


    81-85: Player "Gets Lucky", but does so with someone he shouldn't

    Roll #1:
    01-10: Turns out she was the Mayor's (or an equivalent) daughter
    11-20: Turns out she was the Mayor's (or an equivalent) underaged daughter. "She lied buddy!"
    21-30: Turn's out it was the Sheriff's (or an equivalent) wife
    33-40: Turn's out it was the daughter of the local Thieves' Guild's Boss
    41-50: Turns out it was the girlfriend/bf of the leader of an until now unknown secret evil cult
    51-60: Turn's out it was the fiancee of your current employer (reroll if no current employer)
    61-70: Turns out it was the wife of a current/future important NPC (keep track of this if needed)
    71-80: Make it up on the fly DM, so it relates to the current game.
    81-100: Roll again, but this time she might be pregnant! (See Book of Erotic Fantasy for chances)


    86-90: Player "Gets Lucky", but it turns out to have been a prostitute.
    Player missread the signs. Afterwards she demands 25gp.

    *Note: This will not cause a problem for classes like Paladin, because they did not really know.


    91-95: Player "Gets Lucky", but wakes up without some of his CP/SP/GP/PP.
    Haha! Turns out she/he was a thief.
    01-20: Missing 25% of all coins
    21-40: Missing 50% of all coins
    41-60: Missing 75% of all coins
    61-80: Missing 100% of all coins.
    81-95: Missing 100% of coins + all clothes.
    96-99: Missing 1 minor magic/psionc item of DM's choosing.
    100: Missing 1 item of DM's choosing period!


    96: Player "Gets Lucky", and wakes up married. (Roll to see if girl is pregnant)

    97: Player "Gets Lucky", and wakes up married to Mayor's (or an equivalent) daughter.

    98: Player "Gets Lucky" twice in Threesome! (Roll twice, but ignore rolls which lead to nothing.)

    99: Player gets real lucky!!! (Roll 1d12. Reroll this many times. Ignore roll which lead to nothing.)


    100: Player ends up pregnant! (Even if male, magically gives birth naturally)



    Told you it was my kind of thing.

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    Ogre in the Playground
     
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    Default Re: [3.5] Wanted: Tables!

    Quote Originally Posted by newbDM View Post
    What is FATAL?
    The game with tables for anal circumference. That pretty much sums it up.

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    Default Re: [3.5] Wanted: Tables!

    InspirationPad has tons of tables with it, and lets you make more. It also autoruns the generating, so you don't need to do anything more than open the program and it will preroll for you. It also nests tables.

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    Barbarian in the Playground
     
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    Default Re: [3.5] Wanted: Tables!

    Quote Originally Posted by Attilargh View Post
    The game with tables for anal circumference. That pretty much sums it up.
    Is it a rare/old/hard to find book(s)?

    Can it be easily converted to 3.5 by an amateur?


    Quote Originally Posted by afroakuma View Post
    InspirationPad has tons of tables with it, and lets you make more. It also autoruns the generating, so you don't need to do anything more than open the program and it will preroll for you. It also nests tables.
    What is "nesting tables"?

    I have seen that program, but I do not understand how to use it.

  10. - Top - End - #10
    Barbarian in the Playground
     
    Lizardfolk

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    Default Re: [3.5] Wanted: Tables!

    Quote Originally Posted by newbDM View Post
    Is it a rare/old/hard to find book(s)?

    Can it be easily converted to 3.5 by an amateur?
    tthhh... ffff... ghhh.... Look, people are serious about staying away from FATAL. It should ONLY be read in case of morbid curiosity, and even then you're better off reading the reviews for it. It's entirely NSFW and overall not worth the paper it's printed on.


    As for the OP, there's something called "Toolbox" or the like out there that's literally filled with nothing BUT random tables for everything. At least I think it is- I only read it at someone else's house once.

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    Kurald Galain's Avatar

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    Default Re: [3.5] Wanted: Tables!

    Quote Originally Posted by Mojotech View Post
    It should ONLY be read in case of morbid curiosity, and even then you're better off reading the reviews for it. It's entirely NSFW and overall not worth the paper it's printed on.
    I concur. Even if you view it on-screen, it's still not worth the paper it's printed on. You really don't want to read it.
    Guide to the Magus, the Pathfinder Gish class.

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    Default Re: [3.5] Wanted: Tables!

    Quote Originally Posted by newbDM View Post
    What is FATAL?
    If you must know, then go here. But be warned: this game is not for the faint of heart, weak of mind, or frail of soul. It is an abomination, & is justly reviled by those who walk in daylight.

    Back on-topic, my favorite way to create gameplay tables is this:
    1. Create a campaign setting (or use someone else's).
    2. Introduce it to my assembled players.
    3. Have them create their PCs.
    4. Review the PCs for motivations, hooks, interests, fears, etc.
    5. Craft a 40-row table with various starting scenarios, each of which lead to some interesting event or place in the game world.
    6. For each place that the first table leads, I create another 40-row table, each of which also leads to some interesting event or place in the game world.
    7. Start the game by rolling 2d20.

    Now, there are 2 issues with this approach. First, a 40-row table (or T40, for short) should have as many different options as possible. I always put the most fortunate scenarios at the top, the most unfortunate scenarios at the bottom, & the most likely scenarios in the middle. The 2d20 approach makes it more likely to get some outcome near the middle. One can actually ignore outcome #1, because the minimum roll is 2 (this actually results in 39 possible scenarios).

    Secondly, this approach requires a lot of work & preptime before a campaign begins. Each T40 can lead to another T40, in a continually branching tree of scenarios. Think of it like writing your own Choose Your Own Adventure. It can be daunting, so I often find shortcuts. The worst scenario on each T40 usually results in death for players, either automatically or through unwinnable battles. Some T40s can lead to previous T40s (be careful with this, because it can lead to recursive loops, which look bad when played).

    Overall, the T40 approach worked for me in the only Random Table campaign that I ran. In the future, if I do another one, I'll probably be lazy, & only make 20-row tables & roll 2d10s.

  13. - Top - End - #13
    Bugbear in the Playground
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    Default Re: [3.5] Wanted: Tables!

    Is it a rare/old/hard to find book(s)?

    Can it be easily converted to 3.5 by an amateur?
    There are no books (as far as I know). Rather the pdf is pretty much freely available online - you could probably do a google search (or, heck, just look around here - I think Matthew posted a link to a copy of the rules somewhere recently).

    And don't listen to these naysayers - reading it can be amusing. The first spell on the spell list lets you steal people's kidneys (and other organs)!

    And it would be fairly difficult to convert to 3.5, because it isn't related to d20 in any way.
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    Default Re: [3.5] Wanted: Tables!

    Reading the review gets you the humorous highlights without having to suffer as much of the rest.
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    Default Re: [3.5] Wanted: Tables!

    I think we should put out the bat-signal for some of the Grognards. Older editions had quite a few more tables than 3.5.

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    Default Re: [3.5] Wanted: Tables!

    You know if you made random enough, you should probably just make it all programmed.
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    Default Re: [3.5] Wanted: Tables!

    Quote Originally Posted by afroakuma View Post
    InspirationPad has tons of tables with it, and lets you make more. It also autoruns the generating, so you don't need to do anything more than open the program and it will preroll for you. It also nests tables.
    Dude, that program is awful. You need to be a pro programmer to be able to use it. I have spent most of last night, and all of this morning trying to figure out how to make a simple table. What a waste of time.

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    Default Re: [3.5] Wanted: Tables!

    Quote Originally Posted by Kurald Galain View Post
    I concur. Even if you view it on-screen, it's still not worth the paper it's printed on. You really don't want to read it.
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