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  1. - Top - End - #181
    Magnificent Boop in the Playground
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    Default Re: OOTS #602 - The Discussion Thread

    Quote Originally Posted by Jeivar View Post
    Say, why would the church be so upset at Nacle (nameless cleric), for going behind Bozzok's back? Isn't that exactly in the spirit of the trickster god?
    That depends on whether or not he gets away with it.

  2. - Top - End - #182
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    GreenSorcererElf

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    Default Re: OOTS #602 - The Discussion Thread

    Wow, this was unexpected (for me at least)
    The cutaway pannel made my day

  3. - Top - End - #183
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    Default Re: OOTS #602 - The Discussion Thread

    Nice one, Giant. I always had a feeling that Pete would betray them. . . and I thought that the cleric of Loki was a Dwarf?
    Avatar by neoseph7. Avatar hosted here.

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    Default Re: OOTS #602 - The Discussion Thread

    Quote Originally Posted by Taghor View Post
    Oh OH

    He has a goatee!!!!
    Your point being? I know in Darths n Droids they don't trust people with goatees, besides the fact that one of the main characters has one, but in OotS, I'm not aware of any similar law. . .
    Avatar by neoseph7. Avatar hosted here.

  5. - Top - End - #185
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    RogueGirl

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    Default Re: OOTS #602 - The Discussion Thread

    *cuts out several non-GITP-approved four letter words*

    This could get ugly, fast. Pete better have some sort of Xanatos Gambit going on here, otherwise...well, special level for traitors and all that.

    Other than the "oh crap" moment at the end there, damn good comic.
    In Pace Requiem.

  6. - Top - End - #186
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    BlackDragon

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    Default Re: OOTS #602 - The Discussion Thread

    Quote Originally Posted by Lycan 01 View Post
    *has an epiphany*

    Wait, give him a name! A named NPC can't die! It worked for Hinjo's guards, right? One minute they're about to die, the next moment they're up and running since they revealed their names.


    So please, give the Cleric a name!
    Unfortunately, not always true.
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  7. - Top - End - #187
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    Default Re: OOTS #602 - The Discussion Thread

    My bet is that the unnamed cleric will die because he's unnamed, but he'll realize this and try (unsuccessfully) to spit it out at the last moment. "My name is..." *croak*.

    There's no way Old Blind Pete is going to get out of this with his new eyes intact, but I don't think he's going to die, either. He'll end up more or less the same as when we first met him, just because I think it's somehow funnier that way. As far as *how* he loses his eyes, I'm kinda leaning towards an ironic accident of some sort rather than someone putting them out on purpose, and it will happen almost immediately after he gets them regenerated. Maybe he'll stumble upon some of V's explosive runes, and have to look at them really close to read them.

  8. - Top - End - #188
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    Default Re: OOTS #602 - The Discussion Thread

    aw...the cleric wasn't Hilgya
    (last ditch plan): maybe Hilgya's an apprentice of his...aw screw it. Nice comic, giant, can't believe Pete betrayed them in the end though
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  9. - Top - End - #189
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    Default Re: OOTS #602 - The Discussion Thread

    Quote Originally Posted by hamishspence View Post
    I'm Guessing Rich houserules that the effects are a Curse, the Mark itself is not. the cleric can end effects, but without knowledge of password, cannot end Mark.
    Pretty much open to plot whim here. We are dealing with the Greater Mark [whose details of course are not in core books]. So Remove Curse might either make Belkar completely healthy, or subject to the curse the next time he stabs someone, or.... depending on what is funny or plot useful.
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    & the idea of Belkar getting better, charging up to the enemy, and then barfing all over them instead of killing, has definite potential.


    Quote Originally Posted by Psychomancer
    Just hope he doesn't get too attached to his new eyes.
    Well if he's not attached to them, they aren't going to do him much good.

    Quote Originally Posted by eilandesq
    Things look pretty grim, unless. . .
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    along with the obvious tactic of removing Belkar's curse, they find that bone fragment that was rattling around in Roy's boot and use it for the Resurrection scroll--
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    Resurrection is 10 minutes to cast. The party has plenty of time to cast 1 round spells, but it's pretty likely the door would get busted down well before 10 minutes was up.


    Quote Originally Posted by Greg
    didn't the Giant say one of the OotS would die getting Roy raised?
    I believe the comment was that one of the members was going have a hard time in the process, implying survival, but at a cost.

    Quote Originally Posted by Thant
    And V-man departed just 24 hours ago...
    While the exact relationship between fleet time and Haley time is uncertain and possibly flexible, the presumption is that Haley fled to Blind Pete the same night Elan had the rendezvous with Therkla, and others. V left the next day, and it has now been a week since then.

    Quote Originally Posted by Dreamthiev
    You know, I don't really think the cleric is meant to replace Belkar, but the more I think about it the more he seems like a good choice.
    The party has a cleric, Durkon, and so this cleric is not going to replace Belkar. Possibly he could replace Durkon later, but just about nothing about him argues long term utility.

    Quote Originally Posted by Yendor
    What's really odd is that Haley would probably have given him the money for a Regeneration and helped him get to safety, if he'd just asked.
    Given? Not bloody likely our greedy girl would give a copper. Now she might have bargained for such a deal, but at the best she is only a maybe. She can't guarantee the eyes, and can even less guarantee he will keep them. The Guild is just about certain [if we ignore dramatic justice, which of course we can't]. So Pete was being reasonable.

    Quote Originally Posted by Bedinsis
    Good comic. I especially liked the exchange:

    C: No, Pete, we're both completely nude. But come on in.
    P: ...
    P: Now that's just mean to an old blind man.
    Perhaps he could have asked to use braille to verify that.

    Quote Originally Posted by Shatteredtower
    So, instead of a strip that accomplishes three useful things (resurrect Roy, remove Belkar's curse, contact Durkon), we get another strip that ensures none of them happen, with a title that suggests the avenue by which they might be achieved is about to be shut off.

    Before anything can happen. Again.

    I don't mind that the showdown with the Greysky thieves' guild comes at an inconvenient moment, but it would be nice if it turns out to not be quite so wholeheartedly disruptive to progress.
    We are here for the ride, not the destination. This looks to be a fun detour. So enjoy the distraction.

  10. - Top - End - #190
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    Default Re: OOTS #602 - The Discussion Thread

    Haha, this one got the plot going real good. I can't wait for the outcome. Guess Bozzok will have some difficulty in trying to capture Haley.

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  11. - Top - End - #191
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    BardGuy

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    Default Re: OOTS #602 - The Discussion Thread

    Wow that cleric reminds me of Rincewind...

  12. - Top - End - #192
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    Default Re: OOTS #602 - The Discussion Thread

    "it does seem likely given the setup dialogue"

    well whadoya know! Elan's teachings weren't completely lost on the group

  13. - Top - End - #193
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    Default Re: OOTS #602 - The Discussion Thread

    Perhaps that Resurrection will be soon! And hopefully the Order will be getting back together if they can manage a Sending.

    I find it slightly unusual that Haley chose Durkon of all people, given her connections to both V and Elan. However it is probably the best choice, given that Elan would probably screw up somehow and V (had he not already departed) would have been likely to try to go off and rescue them on his own rather than cooperating with the others.

  14. - Top - End - #194
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    Default Re: OOTS #602 - The Discussion Thread

    Good strip

    Haley pissed me off though, even Miko would have let him de-curse him... Ok, maybe that's saying a little too much, but any LEVEL HEADED person would understand that they need all the help they can get

    I hope Elan and Belkar go back to the way they where before, they where my favorite characters

  15. - Top - End - #195
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    SwashbucklerGuy

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    Default Re: OOTS #602 - The Discussion Thread

    That comic was all kinds of awesome.

    "No digestion without representation." Classic

    I will be so down if (when?) Belkar dies. But I understand why Haley didn't have the curse removed. Showing her slow evolution to be more like Elan. Of course, in case of emergency . . . .

  16. - Top - End - #196
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    Default Re: OOTS #602 - The Discussion Thread

    Nice comic!

    Great 4th wall break!
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  17. - Top - End - #197
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    Default Re: OOTS #602 - The Discussion Thread

    Is panel 7 a reference to the Miracle Max scene in the Princess Bride? Could be a coincidence, but when I hear "storm the castle" and "I'll take a look" it triggers that scene for me.

    "Belkar is only MOSTLY cursed. And MOSTLY cursed, is slightly blessed."

  18. - Top - End - #198
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    NecromancerGuy

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    Default Re: OOTS #602 - The Discussion Thread

    Quote Originally Posted by Itdano View Post
    Wow, Giant! You didn't just break the third wall with this one, you smashed it. With a hammer. Then you ran it over with a tank. Then you set it on fire. Well done, sir! Well done.
    Seconded. Your effectively ripped the fourth wall a few new ones.
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  19. - Top - End - #199
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    Default Re: OOTS #602 - The Discussion Thread

    Quote Originally Posted by mroozee View Post
    Is panel 7 a reference to the Miracle Max scene in the Princess Bride? Could be a coincidence, but when I hear "storm the castle" and "I'll take a look" it triggers that scene for me.
    Ha, I like it.

    I'm sad, though. I feel like a sucker for having trusted Old Blind Pete. Apparently I wouldn't make it far as an adventurer.

    ... Then again, Haley has a great Sense Motive and even she didn't see it coming.
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  20. - Top - End - #200
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    Default Re: OOTS #602 - The Discussion Thread

    Quote Originally Posted by Ron Miel View Post
    Quote Originally Posted by Jeivar View Post
    Best comic in a while!

    Prediction: Belkar gets de-cursed to help with the fighting, and ends up putting both of Pete's eyes out again.
    Too obvious. I bet that Celia will be the one that stabs his eyes.
    I'd prefer:
    : "Point-blank range multi-shot sneak attack to the eyes!"

  21. - Top - End - #201
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    Default Re: OOTS #602 - The Discussion Thread

    Quote Originally Posted by Ktulu View Post
    Wow that cleric reminds me of Rincewind...
    Apart from Rincewind's sequined pointy hat with wizzard spelled out on it- which would in this case be replaced clerric for the purposes of humour.
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  22. - Top - End - #202
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    Default Re: OOTS #602 - The Discussion Thread

    I like this guy's design. He better not die. Though, he hasn't given a name, so he's probably doomed.
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  23. - Top - End - #203
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    Default Re: OOTS #602 - The Discussion Thread

    No digestion without representation!

    Intestines of the world, rise up against the oppressive stomachs! Too long have we been forced to silently endure the crap they give us! Fight the (digestive) system!
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    Default Re: OOTS #602 - The Discussion Thread

    it seems obvious the cleric won't replace Belkar but I think he may tag along acting as Team Hayley's cleric for a bit. He already has some pretty good character development. He's nervous, timid, paranoid, easily startled, and a bit selfish.
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    Proud Activist of The Goblinoid Sub-Type
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    Quote Originally Posted by Sir Dar
    Now that you are a god o mighty Lerky,we must strat building a temple to honor and worship your name.[and art]


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    Default Re: OOTS #602 - The Discussion Thread

    I gotta say, best part about this was that the smiley the Giant used looks like it has blind glasses

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    Default Re: OOTS #602 - The Discussion Thread

    Apparently this guy's good at using (and more importantly, getting) scrolls that are above his caster level, as Regenerate is the same level as Resurrection. I wonder what other kinds of scrolls he has on him. Also, he completely dodged Belkar's puke; I'll go with this probably being irrelevant, but it would be neat if the cleric actually had rogue multied and somehow got his hands on the Evasion ability.
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    Default Re: OOTS #602 - The Discussion Thread

    I have this suspicion that they'll have to take the curse off Belkar, only to have him die in the fighting heroically 'and somewhat uncharacteristically' defending Mr. Scruffy to the death.
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  28. - Top - End - #208
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    Default Re: OOTS #602 - The Discussion Thread

    Quote Originally Posted by Manoftyr View Post
    I have this suspicion that they'll have to take the curse off Belkar, only to have him die in the fighting heroically 'and somewhat uncharacteristically' defending Mr. Scruffy to the death.
    Or, perhaps they "Kill" Bozzok and his crew, only to be ressurected by a higher level cleric of Loki.

    I also hope that the cleric doesn't die, he'd make a fine addition to the team.
    Here's something you may not have considered: being torn asunder HURTS.
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  29. - Top - End - #209
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    Default Re: OOTS #602 - The Discussion Thread

    Quote Originally Posted by Edea View Post
    Also, he completely dodged Belkar's puke; I'll go with this probably being irrelevant, but it would be neat if the cleric actually had rogue multied and somehow got his hands on the Evasion ability.
    I wouldn't be surprised at all if he had multiclassed into Rogue. I get the feeling that most of the population of Greysky City have some Rogue levels. I do find the idea of a Rogue/Cleric amusing, but he is a cleric of Loki...

    Or it could've just been a reflex save. Hmm... wonder what the DC is for projectile vomit.
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  30. - Top - End - #210
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    Default Re: OOTS #602 - The Discussion Thread

    Quote Originally Posted by hamishspence View Post
    I'm Guessing Rich houserules that the effects are a Curse, the Mark itself is not. the cleric can end effects, but without knowledge of password, cannot end Mark.
    No houserule, standard D&D rules. A MoJ and it's effect can be removed with t a Remove Curse spell by a caster of a level equal or higher than the level of the one who cast the MoJ.

    If he knew the password he could just remove the MoJ without needing a Remove Curse, but with the RM he can remove it without needing the password

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