Results 271 to 291 of 291
Thread: To Chase the Unknown (Adventure)
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2008-11-30, 01:03 PM (ISO 8601)
- Join Date
- Mar 2008
Re: To Chase the Unknown (Adventure)
Minthorel
Use Steel Monsoon against the Warrior that I'm adjacent to
Use Inspiring word on Lim'\
SpoilerAttack: (1d20+9)[11]
Damage: (2d8+4)[15]
If i hit up all allies within 5 squares of me can shift 1.
Due to inspiring word, lim can spend a healing surge and gain an additional 1d6 Hp.
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2008-11-30, 01:04 PM (ISO 8601)
- Join Date
- Mar 2008
Re: To Chase the Unknown (Adventure)
Oops, almost forgot:
Saves
Vs Dazed
(1d20)[4]
Vs AC. Minus
(1d20)[9]
EDIT: Epic FailLast edited by Mushroom Ninja; 2008-11-30 at 01:04 PM.
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2008-11-30, 04:52 PM (ISO 8601)
- Join Date
- Oct 2008
- Location
- Utah
- Gender
Re: To Chase the Unknown (Adventure)
Easily sidestepping the Minthoral's weaving, dizzy blow, the human makes an attack at the elven swordmage's back as he steps away.
Spoiler
(1d20+7)[27] vs AC (17)
(1d12+4)[16] damage (+12 on a crit)Avatar by Nevitan
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2008-11-30, 05:42 PM (ISO 8601)
- Join Date
- Mar 2006
- Location
- Auckland, New Zealand
- Gender
Re: To Chase the Unknown (Adventure)
Quirion
Glancing over to the other side of the battlefield, Quirion began to move away from the prolonged tangle, merely to receive a mightly blow to the back of his head, causing him to sway and drop.Still here, just a little busy to social post
You know what the chain of command is? It's the chain I go get and beat you with 'til you understand who's in ruttin' command here. ~ Jayne Cobb
Spoiler
Avatars by: drKarling, The_Chilli_God and The_Chilli_God
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2008-11-30, 06:20 PM (ISO 8601)
- Join Date
- Feb 2007
- Location
- Rio de Janeiro, RJ, Brasil
- Gender
Re: To Chase the Unknown (Adventure)
Anya Fatebringer
Crap !
Anya quickly turns her attention to Quirion, seeing him fall from a blow to the head. She quickly tryes to help him, channeling the divine energies of the Twilight Princess into healing him and stopping the warrior's attack.
Spoiler
Minor action to cast Healing Word on Quirion, he can spend a healing surge and regains an additional 1d6+9 hitpoints.
Standart action to cast Sacred Flame on the warrior at G16. If sucessful hit, Mint chooses between 4 temporary hitpoints or making a saving throw.
(1d20+7)[13] - vs Reflex
(1d6+5)[9] - Damage
Last edited by Silverkiss; 2008-11-30 at 06:20 PM.
My own homebrewed world/setting: Yay!
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2008-12-02, 10:57 AM (ISO 8601)
- Join Date
- Mar 2008
Re: To Chase the Unknown (Adventure)
Naz'
Take 5 onoing damage
Draw Shortsword
Attack Adjacent orc with Peircing strike
Spoiler(1d20+9)[14]
Damage: (1d6+7)[11]
Save: (1d20)[4]
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2008-12-02, 02:57 PM (ISO 8601)
- Join Date
- Jan 2007
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2008-12-03, 08:14 AM (ISO 8601)
- Join Date
- Mar 2006
- Location
- Auckland, New Zealand
- Gender
Re: To Chase the Unknown (Adventure)
Lim
Twin Strike the minions again
left - (1d20+9)[22] vs AC 16
right - (1d20+9)[12] vs AC 16
AC save - (1d20)[1]Still here, just a little busy to social post
You know what the chain of command is? It's the chain I go get and beat you with 'til you understand who's in ruttin' command here. ~ Jayne Cobb
Spoiler
Avatars by: drKarling, The_Chilli_God and The_Chilli_God
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2008-12-05, 06:36 PM (ISO 8601)
- Join Date
- Oct 2008
- Location
- Utah
- Gender
Re: To Chase the Unknown (Adventure)
Spoiler
00|A|B|C|D|E|F|G|H|I|J|K|L|M|N|O|P|Q|R|S|T|U|V|W|X |Y|Z
01|F| |F|F| |F| | | | | | | | | | | | | | |F| | |F| | |
02|F|F|F|F|F|F| | | | | | | | | | | | | |F|F| | | | | |
03|F|F|F|F|F|F|F| | | | | |*| | | | | | |F|F| | | | | |
04|F|F|F| |F| | | | | | | | | | | | | |F|F| |F| | | |/|
05|F| |F| | | |F| | | | | | | | | | | |F|F|F|F| | | |/|
06|F|F|F|F| |F|F| |F|F| | | | | | | | |F| | | | | |/|/|
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09|F| | | | | | | |C| | | | | | | |F| | | | | | | |/|/|
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46| |F| |F|F| | | | | | | | | | | | | |/|/| | | | | | |
F-Forest. Difficult terrain (½ movement speed) 1-3 squares of forest. offers concealment. 4-5 squares offer superior concealment. Line of site cannot be traced through more than 5 squares of forest.
X-Building. 15 feet high, requires climb check to get on top of. Roof is difficult terrain.
= Entrance to building
#-Stone Pillar. Impassible 20 feet high.
@-Shrine. Takes one square of movement to get onto (Athletic check to disregard. No penalty to get off.
/-Cliffs. Impassible, if pushed or forced off, take fall damage. (Approximately 40 feet).
*-Campfire
Special terrain: Within the stone circle (If you might possibly be considered inside the circle, you are): +1 to all defenses against ranged attacks from without the circle. -1 to all ranged attacks made within circle.
When an arcane attack power is used:
[roll]2d10:
20 - Double damage, and target is dazed (Dazed even on a miss).
15-19 – target is dazed (Even on a miss)
9-14 - Normal
6-9: No damage
3-5: No damage, caster is dazed.
2 : Attack self (Use your own defenses), caster is dazed.
C — Human Casters: HP 42, AC 17, Fort 13, Reflex 14, Will 15
(I,9) 32 (Bloodied 21). (Q,12) 32 (bloodied 21).
W – Human Warrior: HP 66, AC 15, Fort 15, Reflex 14, Will 14
(G,16) 33 (Bloodied 33)(Has concealment from all directions; marked by Quirion). (I,15) 66 (Bloodied 33)(Weakened)
O – Orc Minions: AC 16, Fort 15, Reflex 12, Will 12. (The two on the left are weakened)
G - Orcish Leader, HP 64, AC 19, Fort 17, Reflex 14, Will 15
(J,12) 64 (Bloodied 32)(Has Concealment from every direction)
L-Lim
H-Halia (in circle)
N-Naz' (Has concealment from every direction)
M-Minthoriel
A-Anya (Has concealment from every direction)
Q-Quirion
Black – Terrain
Red – Monsters
Blue - PCs
All of the monsters roaring with delight as they see the eladrin falter and momentarily collapse, they instead focus their efforts on the only enemy to fell one of their own, the falling minion making one last attack as he dies, as well.
SpoilerLeader: Bloodied warrior gets a free melee attack, gains 15 hp on a hit, 5 on a miss--this activates aegis of assault for Quirion.
(1d20+7)[14] vs AC (15)
(1d12+4)[11] damge (+12 additional if crits)
Casters:
(1d20+7)[17] vs Reflex (17)
(1d6+4)[8] Damage
(1d20+7)[15] vs Reflex (17)
(1d6+4)[8] Damage
Minions:
(1d20+9)[21] vs AC (15)
5 damage
(1d20+9)[27] vs AC (15)
5 damage
Warriors:
(1d20+7)[8] vs AC (15)
(1d12+4)[14] damge (+12 additional if crits)
Marked warrior (Assuming he survives Quirions response to his earlier attack):
(1d20+7)[19] vs AC (15)
(1d12+4)[8] damge (+12 additional if crits)
SpoilerAlso:
This means Lim took 26 damage this round
Warrior save vs. being weakened: [roll]1d20[/roll]
Minion attack vs. Naz:
[roll]1d20+9[/roll] vs AC (19)
5 damage if hits.
With hardly a groan, Lim takes multiple blows and collapses in a bloody heap in front of the recovering swordmage.
Updated Conditions:
SpoilerLim:
-4 to AC (Save ends)
62 damage (Putting him at -18 hp, which makes him dead!)
Minthoral
Dazed (save ends)
-4 to AC (save ends)
19 damage
Quirion
Dazed (Save ends)
-4 to AC (save ends)
20 damage
Naz
30 damage
(Ongoing fire damage)
Halia
Dazed (Until end of her next turn)
Anya
1 damage
Last edited by frogman55; 2008-12-05 at 08:12 PM.
Avatar by Nevitan
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2008-12-05, 07:52 PM (ISO 8601)
- Join Date
- Mar 2006
- Location
- Auckland, New Zealand
- Gender
Re: To Chase the Unknown (Adventure)
Quirion
Laying on the ground Quirion saw Lim fall infront of him and rolling to the side he disappeared, re-appearing hidden in the bushes a E12
(Using Fey Step even though I don't get the kicker benefits)
AC - (1d20)[17]
Daze - (1d20)[20]
(Sorry Minthoriel, hopefully I'll be able to pull some of them over here before they do too much to you. And I don't really want to provoke more nasty attacks as I stand. Though on the bright side if the warrior attacks you I get to get him.)Last edited by Chineselegolas; 2008-12-05 at 07:55 PM.
Still here, just a little busy to social post
You know what the chain of command is? It's the chain I go get and beat you with 'til you understand who's in ruttin' command here. ~ Jayne Cobb
Spoiler
Avatars by: drKarling, The_Chilli_God and The_Chilli_God
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2008-12-06, 09:42 AM (ISO 8601)
- Join Date
- Jan 2007
Re: To Chase the Unknown (Adventure)
Halia
Moving north she finally get's a view of the group of orcs. Halia turns and moves towards them, once she get's there she lets out a large blast of heat and flames.
Spoiler
move to I17
standard to use Errupting Flames
Close blast 3
g16 (1d20+7)[25]
h15 (1d20+7)[8]
i15 (1d20+7)[24]
(2d6+6)[13]
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2008-12-07, 07:35 PM (ISO 8601)
- Join Date
- Oct 2008
- Location
- Utah
- Gender
Re: To Chase the Unknown (Adventure)
[QUOTE=frogman55;5420886]
Spoiler
00|A|B|C|D|E|F|G|H|I|J|K|L|M|N|O|P|Q|R|S|T|U|V|W|X |Y|Z
01|F| |F|F| |F| | | | | | | | | | | | | | |F| | |F| | |
02|F|F|F|F|F|F| | | | | | | | | | | | | |F|F| | | | | |
03|F|F|F|F|F|F|F| | | | | |*| | | | | | |F|F| | | | | |
04|F|F|F| |F| | | | | | | | | | | | | |F|F| |F| | | |/|
05|F| |F| | | |F| | | | | | | | | | | |F|F|F|F| | | |/|
06|F|F|F|F| |F|F| |F|F| | | | | | | | |F| | | | | |/|/|
07|F|F|F|F|F|F| |F| | | | | | | | | | |F| | | | | |/| |
08| |F| |F|F| |F| | | | | | | | | | | | | | | | | |/| |
09|F| | | | | | | |C| | | | | | | |F| | | | | | | |/|/|
10|F| |F| | |F| |F| | |F| | | |F|F| | | | | | | | | |/|
11|F|F|F|F| |F| | | | |G|F| | |F| | | | | | | | | | |/|
12| |F| |F|Q|F| | | | | | | | | | |C| | | | | | | |/|/|
13|F|F|F| |F| | |F| | | | | | | | | | | | | | | |/|/| |
14| | |F|F| |F| | | | | | | | | | | | | | | | | |/| | |
15| | | | | |F| |O|W| | | | | | | | | | | | | | |/| | |
16| |F|F| | |M|W| | | | | | | | | | | | | | | | |/|/| |
17|F| |F| | | | | |H| | | | | | | | | | | | | | | |/| |
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31|X|X|X| | | | | |#| | | | | | | | | |#| | | | |/| | |
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37|F| | | | | | | |#| | | | | | | | | |#| | | |/|/| | |
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39| | | | | | | | | |#| | | | | | |#| | | | | |/| | | |
40|F| | | | | | | | | | | |#| |#| | | | | | |/|/| | | |
41| |F|F| | | | | | | | | | | | | | | | | |/|/| | | | |
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45|F| |F| | | | | | | | | | | | | | | | |/| | | | | | |
46| |F| |F|F| | | | | | | | | | | | | |/|/| | | | | | |
F-Forest. Difficult terrain (½ movement speed) 1-3 squares of forest. offers concealment. 4-5 squares offer superior concealment. Line of site cannot be traced through more than 5 squares of forest.
X-Building. 15 feet high, requires climb check to get on top of. Roof is difficult terrain.
= Entrance to building
#-Stone Pillar. Impassible 20 feet high.
@-Shrine. Takes one square of movement to get onto (Athletic check to disregard. No penalty to get off.
/-Cliffs. Impassible, if pushed or forced off, take fall damage. (Approximately 40 feet).
*-Campfire
Special terrain: Within the stone circle (If you might possibly be considered inside the circle, you are): +1 to all defenses against ranged attacks from without the circle. -1 to all ranged attacks made within circle.
When an arcane attack power is used:
[roll]2d10:
20 - Double damage, and target is dazed (Dazed even on a miss).
15-19 – target is dazed (Even on a miss)
9-14 - Normal
6-9: No damage
3-5: No damage, caster is dazed.
2 : Attack self (Use your own defenses), caster is dazed.
C — Human Casters: HP 42, AC 17, Fort 13, Reflex 14, Will 15
(I,9) 32 (Bloodied 21). (Q,12) 32 (bloodied 21).
W – Human Warrior: HP 66, AC 15, Fort 15, Reflex 14, Will 14
(G,16) 33 (Bloodied 33)(Has concealment from all directions; marked by Quirion). (I,15) 66 (Bloodied 33)(Weakened)
O – Orc Minions: AC 16, Fort 15, Reflex 12, Will 12. (The two on the left are weakened)
G - Orcish Leader, HP 64, AC 19, Fort 17, Reflex 14, Will 15
(J,12) 64 (Bloodied 32)(Has Concealment from every direction)
L-Lim
H-Halia (in circle)
N-Naz' (Has concealment from every direction)
M-Minthoriel
A-Anya (Has concealment from every direction)
Q-Quirion (Has concealment)
Black – Terrain
Red – Monsters
Blue - PCs
Both the human warriors cringe slightly as flames roar around them.
ooc: Waiting on Anya, Minthorel, and Naz'Avatar by Nevitan
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2008-12-07, 08:29 PM (ISO 8601)
- Join Date
- Feb 2007
- Location
- Rio de Janeiro, RJ, Brasil
- Gender
Re: To Chase the Unknown (Adventure)
Anya Fatebringer
Rushing towards the enemy leader, Anya summons her goddess' energy as she aims to end the combat while there is still time...
Spoiler
Move to K16
Standart to cast Daunting Light
(1d20+7)[17] - vs Reflex
(2d10+5)[16] - Radiant Damage
If a hit, Halia gets combat advantage against the orc leader until the end of my next turn. Finish him *.*
My own homebrewed world/setting: Yay!
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2008-12-07, 08:49 PM (ISO 8601)
- Join Date
- Oct 2008
- Location
- Utah
- Gender
Re: To Chase the Unknown (Adventure)
Spoiler
00|A|B|C|D|E|F|G|H|I|J|K|L|M|N|O|P|Q|R|S|T|U|V|W|X |Y|Z
01|F| |F|F| |F| | | | | | | | | | | | | | |F| | |F| | |
02|F|F|F|F|F|F| | | | | | | | | | | | | |F|F| | | | | |
03|F|F|F|F|F|F|F| | | | | |*| | | | | | |F|F| | | | | |
04|F|F|F| |F| | | | | | | | | | | | | |F|F| |F| | | |/|
05|F| |F| | | |F| | | | | | | | | | | |F|F|F|F| | | |/|
06|F|F|F|F| |F|F| |F|F| | | | | | | | |F| | | | | |/|/|
07|F|F|F|F|F|F| |F| | | | | | | | | | |F| | | | | |/| |
08| |F| |F|F| |F| | | | | | | | | | | | | | | | | |/| |
09|F| | | | | | | |C| | | | | | | |F| | | | | | | |/|/|
10|F| |F| | |F| |F| | |F| | | |F|F| | | | | | | | | |/|
11|F|F|F|F| |F| | | | |G|F| | |F| | | | | | | | | | |/|
12| |F| |F|Q|F| | | | | | | | | | |C| | | | | | | |/|/|
13|F|F|F| |F| | |F| | | | | | | | | | | | | | | |/|/| |
14| | |F|F| |F| | | | | | | | | | | | | | | | | |/| | |
15| | | | | |F| |O|W| | | | | | | | | | | | | | |/| | |
16| |F|F| | |M|W| | | |A| | | | | | | | | | | | |/|/| |
17|F| |F| | | | | |H| | | | | | | | | | | | | | | |/| |
18| |F| | | | | | | | | | | | | | | | | | | | | |/|/| |
19| |F| | | | | | | | | | | | | | | | | | | | | |/| | |
20| | | | | | | | | | | | | | | | | |O|F| | | | |/| | |
21| | | | | | | | | | |F| | | | | | | |N| | | | |/| | |
22| | | | | | | | | | |F| | | | | | | | | | | | |/| | |
23| | | | | | | |F|F|F| | | | | | | | | | | | |/|/| | |
24| | | | | | | | | | | | | | | | | | | | | | |/| | | |
25|X|X| | | | | | | | | | | | | | | | | | | | |/| | | |
26|X|X| | | | | | | | | | | | | | | | | | | | |/| | | |
27|X|X| | | | | | | | | | | | | | | | | | | | |/| | | |
28|X|=| | | | | | | | | | |#| |#| | | | | | | |/| | | |
29|X|X| | | | | | | | |#| | | | | | |#| | | | |/| | | |
30| | | | | | | | | | | | | | | | | | | | | | |/|/| | |
31|X|X|X| | | | | |#| | | | | | | | | |#| | | | |/| | |
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33|X|X|X| | | | |#| | | | | | | | | | | |#| | | |/| | |
34| | | | | | | | | | | | | |@| | | | | | | | | |/| | |
35| | | | | | | |#| | | | | | | | | | | |#| | | |/| | |
36| | | | | | | | | | | | | | | | | | | | | | | |/| | |
37|F| | | | | | | |#| | | | | | | | | |#| | | |/|/| | |
38| | | | | | | | | | | | | | | | | | | | | | |/| | | |
39| | | | | | | | | |#| | | | | | |#| | | | | |/| | | |
40|F| | | | | | | | | | | |#| |#| | | | | | |/|/| | | |
41| |F|F| | | | | | | | | | | | | | | | | |/|/| | | | |
42|F|F|F| | | | | | | | | | | | | | | | | |/| | | | | |
43|F|F|F|F| | | | | | | | | | | | | | | | |/| | | | | |
44|F|F|F|F| | | | | | | | | | | | | | | |/|/| | | | | |
45|F| |F| | | | | | | | | | | | | | | | |/| | | | | | |
46| |F| |F|F| | | | | | | | | | | | | |/|/| | | | | | |
F-Forest. Difficult terrain (½ movement speed) 1-3 squares of forest. offers concealment. 4-5 squares offer superior concealment. Line of site cannot be traced through more than 5 squares of forest.
X-Building. 15 feet high, requires climb check to get on top of. Roof is difficult terrain.
= Entrance to building
#-Stone Pillar. Impassible 20 feet high.
@-Shrine. Takes one square of movement to get onto (Athletic check to disregard. No penalty to get off.
/-Cliffs. Impassible, if pushed or forced off, take fall damage. (Approximately 40 feet).
*-Campfire
Special terrain: Within the stone circle (If you might possibly be considered inside the circle, you are): +1 to all defenses against ranged attacks from without the circle. -1 to all ranged attacks made within circle.
When an arcane attack power is used:
[roll]2d10:
20 - Double damage, and target is dazed (Dazed even on a miss).
15-19 – target is dazed (Even on a miss)
9-14 - Normal
6-9: No damage
3-5: No damage, caster is dazed.
2 : Attack self (Use your own defenses), caster is dazed.
C — Human Casters: HP 42, AC 17, Fort 13, Reflex 14, Will 15
(I,9) 32 (Bloodied 21). (Q,12) 32 (bloodied 21).
W – Human Warrior: HP 66, AC 15, Fort 15, Reflex 14, Will 14
(G,16) 33 (Bloodied 33)(Has concealment from all directions; marked by Quirion). (I,15) 66 (Bloodied 33)(Weakened)
O – Orc Minions: AC 16, Fort 15, Reflex 12, Will 12. (The two on the left are weakened)
G - Orcish Leader, HP 64, AC 19, Fort 17, Reflex 14, Will 15
(J,12) 48 (Bloodied 32)(Has Concealment from every direction)
L-Lim
H-Halia (in circle)
N-Naz' (Has concealment from every direction)
M-Minthoriel
A-Anya (Has concealment from every direction)
Q-Quirion (Has concealment)
Black – Terrain
Red – Monsters
Blue - PCs
The bright, holy energy sears across the orc.
ooc: Waiting on Minthorel, and Naz'[/QUOTE]Avatar by Nevitan
-
2008-12-08, 07:56 PM (ISO 8601)
- Join Date
- Mar 2008
Re: To Chase the Unknown (Adventure)
Minthorel
Move to G11 (probably provokes an OA from the adjacent warrior)
Spend an action point
Charge to J11 attacking the leader.
SpoilerBasic Attack:(1d20+10)[25]
Damage: (1d8+4)[9]
Saves:
Dazed: (1d20)[7]
Ac Debuff: (1d20)[17]
-
2008-12-09, 01:12 PM (ISO 8601)
- Join Date
- Oct 2008
- Location
- Utah
- Gender
Re: To Chase the Unknown (Adventure)
Someone please proxy Naz, and don't forget the fire damage.
Avatar by Nevitan
-
2008-12-09, 08:28 PM (ISO 8601)
- Join Date
- Mar 2008
Re: To Chase the Unknown (Adventure)
Naz'
Takes 5 fire damage
Attempts to stab the adjacent orc
SpoilerPiercing Strike (vs. Reflex)
(1d20+7)[18]
Damage:
(1d6+7)[11]
-
2008-12-10, 10:58 AM (ISO 8601)
- Join Date
- Mar 2008
Re: To Chase the Unknown (Adventure)
oh yeah, and Naz's save:
(1d20)[19]
-
2008-12-10, 11:50 AM (ISO 8601)
- Join Date
- Oct 2008
- Location
- Utah
- Gender
Re: To Chase the Unknown (Adventure)
Spoiler
00|A|B|C|D|E|F|G|H|I|J|K|L|M|N|O|P|Q|R|S|T|U|V|W|X |Y|Z
01|F| |F|F| |F| | | | | | | | | | | | | | |F| | |F| | |
02|F|F|F|F|F|F| | | | | | | | | | | | | |F|F| | | | | |
03|F|F|F|F|F|F|F| | | | | |*| | | | | | |F|F| | | | | |
04|F|F|F| |F| | | | | | | | | | | | | |F|F| |F| | | |/|
05|F| |F| | | |F| | | | | | | | | | | |F|F|F|F| | | |/|
06|F|F|F|F| |F|F| |F|F| | | | | | | | |F| | | | | |/|/|
07|F|F|F|F|F|F| |F| | | | | | | | | | |F| | | | | |/| |
08| |F| |F|F| |F| | | | | | | | | | | | | | | | | |/| |
09|F| | | | | | | |C| | | | | | | |F| | | | | | | |/|/|
10|F| |F| | |F| |F| | |F| | | |F|F| | | | | | | | | |/|
11|F|F|F|F| |F| | |M|G|F| | |F| | | | | | | | | | |/|
12| |F| |F|Q|F| | |O| | | | | | | |C| | | | | | | |/|/|
13|F|F|F| |F| | |F| | | | | | | | | | | | | | | |/|/| |
14| | |F|F| |F| | | | | | | | | | | | | | | | | |/| | |
15| | | | | |F| | | | | | | | | | | | | | | | | |/| | |
16| |F|F| | | | | | |W|A| | | | | | | | | | | | |/|/| |
17|F| |F| | | | |W|H| | | | | | | | | | | | | | | |/| |
18| |F| | | | | | | | | | | | | | | | | | | | | |/|/| |
19| |F| | | | | | | | | | | | | | | | | | | | | |/| | |
20| | | | | | | | | | | | | | | | | | |F| | | | |/| | |
21| | | | | | | | | | |F| | | | | | | |N| | | | |/| | |
22| | | | | | | | | | |F| | | | | | | | | | | | |/| | |
23| | | | | | | |F|F|F| | | | | | | | | | | | |/|/| | |
24| | | | | | | | | | | | | | | | | | | | | | |/| | | |
25|X|X| | | | | | | | | | | | | | | | | | | | |/| | | |
26|X|X| | | | | | | | | | | | | | | | | | | | |/| | | |
27|X|X| | | | | | | | | | | | | | | | | | | | |/| | | |
28|X|=| | | | | | | | | | |#| |#| | | | | | | |/| | | |
29|X|X| | | | | | | | |#| | | | | | |#| | | | |/| | | |
30| | | | | | | | | | | | | | | | | | | | | | |/|/| | |
31|X|X|X| | | | | |#| | | | | | | | | |#| | | | |/| | |
32|X|X|=| | | | | | | | | | | | | | | | | | | | |/| | |
33|X|X|X| | | | |#| | | | | | | | | | | |#| | | |/| | |
34| | | | | | | | | | | | | |@| | | | | | | | | |/| | |
35| | | | | | | |#| | | | | | | | | | | |#| | | |/| | |
36| | | | | | | | | | | | | | | | | | | | | | | |/| | |
37|F| | | | | | | |#| | | | | | | | | |#| | | |/|/| | |
38| | | | | | | | | | | | | | | | | | | | | | |/| | | |
39| | | | | | | | | |#| | | | | | |#| | | | | |/| | | |
40|F| | | | | | | | | | | |#| |#| | | | | | |/|/| | | |
41| |F|F| | | | | | | | | | | | | | | | | |/|/| | | | |
42|F|F|F| | | | | | | | | | | | | | | | | |/| | | | | |
43|F|F|F|F| | | | | | | | | | | | | | | | |/| | | | | |
44|F|F|F|F| | | | | | | | | | | | | | | |/|/| | | | | |
45|F| |F| | | | | | | | | | | | | | | | |/| | | | | | |
46| |F| |F|F| | | | | | | | | | | | | |/|/| | | | | | |
F-Forest. Difficult terrain (½ movement speed) 1-3 squares of forest. offers concealment. 4-5 squares offer superior concealment. Line of site cannot be traced through more than 5 squares of forest.
X-Building. 15 feet high, requires climb check to get on top of. Roof is difficult terrain.
= Entrance to building
#-Stone Pillar. Impassible 20 feet high.
@-Shrine. Takes one square of movement to get onto (Athletic check to disregard. No penalty to get off.
/-Cliffs. Impassible, if pushed or forced off, take fall damage. (Approximately 40 feet).
*-Campfire
Special terrain: Within the stone circle (If you might possibly be considered inside the circle, you are): +1 to all defenses against ranged attacks from without the circle. -1 to all ranged attacks made within circle.
When an arcane attack power is used:
[roll]2d10:
20 - Double damage, and target is dazed (Dazed even on a miss).
15-19 – target is dazed (Even on a miss)
9-14 - Normal
6-9: No damage
3-5: No damage, caster is dazed.
2 : Attack self (Use your own defenses), caster is dazed.
C — Human Casters: HP 42, AC 17, Fort 13, Reflex 14, Will 15
(I,9) 32 (Bloodied 21). (Q,12) 32 (bloodied 21).
W – Human Warrior: HP 66, AC 15, Fort 15, Reflex 14, Will 14
(G,16) 33 (Bloodied 33)(Has concealment from all directions; marked by Quirion). (I,15) 66 (Bloodied 33)(Weakened)
O – Orc Minions: AC 16, Fort 15, Reflex 12, Will 12. (The two on the left are weakened)
G - Orcish Leader, HP 64, AC 19, Fort 17, Reflex 14, Will 15
(J,12) 39 (Bloodied 32)(Has Concealment from every direction)
L-Lim
H-Halia (in circle)
N-Naz' (Has concealment from every direction)
M-Minthoriel
A-Anya (Has concealment from every direction)
Q-Quirion (Has concealment)
Black – Terrain
Red – Monsters
Blue - PCs
The dying orc minion makes his last ditch attempt at Naz, even while one of the human warriors attack Halia and Anya each. The last Orc minion chases after Minthorel. THe orc leader also attacks Minthorel, while one of the cultists attacks Quirion and the other attacks Naz.
Spoiler
Attacks vs. Naz vs. Naz (18 AC, 18 Reflex)
[roll]1d20+5[/roll] vs. reflex
[roll]1d6+4[/roll] damage
[roll]1d20+9[/roll] vs AC
5 damage
Attacks vs. Minthorel (AC 21, reflex 17)
[roll]1d20+10[/roll] vs AC
[roll]1d8+3[/roll] Damage
[roll]1d20+9[/roll] vs AC
5 damage
Attacks vs. Quirion (Reflex 19)
[roll]1d20+5[/roll] vs Reflex
[roll]1d6+4[/roll]
Attacks vs. Anya (AC 20)
[roll]1d20+7[/roll] vs AC
[roll]1d12+4[/roll] add 12 to roll on a crit
Attacks vs. Halia (AC 15)
[roll]1d20+7[/roll] vs AC
[roll]1d12+4[/roll] add 12 to roll on a crit.
The falling orcish minion manages to knock Naz down, even while it dies himself. Minthorel takes a minor wound to the back from the other charging orc, while all of the other attacks miss.Last edited by frogman55; 2008-12-10 at 12:59 PM.
Avatar by Nevitan
-
2008-12-12, 10:52 AM (ISO 8601)
- Join Date
- Jan 2007
Re: To Chase the Unknown (Adventure)
Halia
((sorry, didn't see you edited the post, i watch for new posts :( ))
Moving to the north to catch as many enemies in her blast as possibly, Halia risks the attacks from the two warriors on her. Once in position, she sends an exploding blast of fire at the leader of the orcs, then she explodes in fire, which seem to target and continue to burn on the enemies.
Spoiler
Minor Action to use Robe - Any creature that hits me takes (1d8+6)[7] fire damage
Move Action - move to I 14 (if i get hit, i use Fire shield to get +4 to AC and Ref till end of my next turn, so hopefully it will make that attack miss)
Stadard Action - Fires of Hell
Attack: (1d20+8)[11] vs. Reflex
Hit: (1d6+5)[10] fire damage. If I take damage before the end of my next turn, the target takes an extra (1d6+5)[10] fire damage.
Action Point - Use Nova Burst
Close burst 3
Target: Each enemy in burst
Leader (1d20+12)[27] vs. Fortitude
Minion (1d20+10)[26] vs. Fortitude
Warrior H17 (1d20+10)[24] vs. Fortitude
Warrior J16 (1d20+10)[20] vs. Fortitude
Hit: (1d8+6)[12] fire damage, and ongoing 5 fire damage (save ends).
-
2008-12-14, 01:29 PM (ISO 8601)
- Join Date
- Oct 2008
- Location
- Utah
- Gender
Re: To Chase the Unknown (Adventure)
Just a reminder - as it isn't uncommon to follow only the IC adventure thread - game thread is now moved to a new site.
Avatar by Nevitan