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  1. - Top - End - #271
    Bugbear in the Playground
     
    Mushroom Ninja's Avatar

    Join Date
    Mar 2008

    Default Re: To Chase the Unknown (Adventure)

    Minthorel
    Use Steel Monsoon against the Warrior that I'm adjacent to

    Use Inspiring word on Lim'\
    Spoiler
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    Attack: (1d20+9)[11]
    Damage: (2d8+4)[15]
    If i hit up all allies within 5 squares of me can shift 1.

    Due to inspiring word, lim can spend a healing surge and gain an additional 1d6 Hp.

  2. - Top - End - #272
    Bugbear in the Playground
     
    Mushroom Ninja's Avatar

    Join Date
    Mar 2008

    Default Re: To Chase the Unknown (Adventure)

    Oops, almost forgot:
    Saves

    Vs Dazed
    (1d20)[4]

    Vs AC. Minus
    (1d20)[9]

    EDIT: Epic Fail
    Last edited by Mushroom Ninja; 2008-11-30 at 01:04 PM.

  3. - Top - End - #273
    Orc in the Playground
     
    frogman55's Avatar

    Join Date
    Oct 2008
    Location
    Utah
    Gender
    Male

    Default Re: To Chase the Unknown (Adventure)

    Easily sidestepping the Minthoral's weaving, dizzy blow, the human makes an attack at the elven swordmage's back as he steps away.

    Spoiler
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    (1d20+7)[27] vs AC (17)
    (1d12+4)[16] damage (+12 on a crit)
    Avatar by Nevitan

  4. - Top - End - #274
    Barbarian in the Playground
     
    Chineselegolas's Avatar

    Join Date
    Mar 2006
    Location
    Auckland, New Zealand
    Gender
    Male

    Default Re: To Chase the Unknown (Adventure)

    Quirion

    Glancing over to the other side of the battlefield, Quirion began to move away from the prolonged tangle, merely to receive a mightly blow to the back of his head, causing him to sway and drop.
    Still here, just a little busy to social post

    You know what the chain of command is? It's the chain I go get and beat you with 'til you understand who's in ruttin' command here. ~ Jayne Cobb

    Spoiler
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    Avatars by: drKarling, The_Chilli_God and The_Chilli_God

  5. - Top - End - #275
    Orc in the Playground
     
    Silverkiss's Avatar

    Join Date
    Feb 2007
    Location
    Rio de Janeiro, RJ, Brasil
    Gender
    Male

    Default Re: To Chase the Unknown (Adventure)

    Anya Fatebringer

    Crap !

    Anya quickly turns her attention to Quirion, seeing him fall from a blow to the head. She quickly tryes to help him, channeling the divine energies of the Twilight Princess into healing him and stopping the warrior's attack.

    Spoiler
    Show

    Minor action to cast Healing Word on Quirion, he can spend a healing surge and regains an additional 1d6+9 hitpoints.

    Standart action to cast Sacred Flame on the warrior at G16. If sucessful hit, Mint chooses between 4 temporary hitpoints or making a saving throw.

    (1d20+7)[13] - vs Reflex
    (1d6+5)[9] - Damage
    Last edited by Silverkiss; 2008-11-30 at 06:20 PM.
    My own homebrewed world/setting: Yay!

  6. - Top - End - #276
    Bugbear in the Playground
     
    Mushroom Ninja's Avatar

    Join Date
    Mar 2008

    Default Re: To Chase the Unknown (Adventure)

    Naz'
    Take 5 onoing damage
    Draw Shortsword
    Attack Adjacent orc with Peircing strike
    Spoiler
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    (1d20+9)[14]
    Damage: (1d6+7)[11]

    Save: (1d20)[4]

  7. - Top - End - #277
    Bugbear in the Playground
     
    stupnick's Avatar

    Join Date
    Jan 2007

    Default Re: To Chase the Unknown (Adventure)

    Halia


    Halia moves 10 feet to the north to get out of the circle
    Never come between a Dwarf and his Ale
    Spoiler
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    Made by Arokh


    Character Sheets
    Spoiler
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    Arzeal
    Shylain
    Halia
    Krannin


    Arena Characters
    Cyn
    Fannir


    Awesome Runic Dwarf Avatar by Bayar

  8. - Top - End - #278
    Barbarian in the Playground
     
    Chineselegolas's Avatar

    Join Date
    Mar 2006
    Location
    Auckland, New Zealand
    Gender
    Male

    Default Re: To Chase the Unknown (Adventure)

    Lim
    Twin Strike the minions again
    left - (1d20+9)[22] vs AC 16
    right - (1d20+9)[12] vs AC 16


    AC save - (1d20)[1]
    Still here, just a little busy to social post

    You know what the chain of command is? It's the chain I go get and beat you with 'til you understand who's in ruttin' command here. ~ Jayne Cobb

    Spoiler
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    Avatars by: drKarling, The_Chilli_God and The_Chilli_God

  9. - Top - End - #279
    Orc in the Playground
     
    frogman55's Avatar

    Join Date
    Oct 2008
    Location
    Utah
    Gender
    Male

    Default Re: To Chase the Unknown (Adventure)

    Spoiler
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    00|A|B|C|D|E|F|G|H|I|J|K|L|M|N|O|P|Q|R|S|T|U|V|W|X |Y|Z
    01|F| |F|F| |F| | | | | | | | | | | | | | |F| | |F| | |
    02|F|F|F|F|F|F| | | | | | | | | | | | | |F|F| | | | | |
    03|F|F|F|F|F|F|F| | | | | |*| | | | | | |F|F| | | | | |
    04|F|F|F| |F| | | | | | | | | | | | | |F|F| |F| | | |/|
    05|F| |F| | | |F| | | | | | | | | | | |F|F|F|F| | | |/|
    06|F|F|F|F| |F|F| |F|F| | | | | | | | |F| | | | | |/|/|
    07|F|F|F|F|F|F| |F| | | | | | | | | | |F| | | | | |/| |
    08| |F| |F|F| |F| | | | | | | | | | | | | | | | | |/| |
    09|F| | | | | | | |C| | | | | | | |F| | | | | | | |/|/|
    10|F| |F| | |F| |F| | |F| | | |F|F| | | | | | | | | |/|
    11|F|F|F|F| |F| | | | |G|F| | |F| | | | | | | | | | |/|
    12| |F| |F|F|F| | | | | | | | | | |C| | | | | | | |/|/|
    13|F|F|F| |F| | |F| | | | | | | | | | | | | | | |/|/| |
    14| | |F|F| |F| | | | | | | | | | | | | | | | | |/| | |
    15| | | | | |F| |O|W| | | | | | | | | | | | | | |/| | |
    16| |F|F| | |M|W| | | | | | | | | | | | | | | | |/|/| |
    17|F| |F| | | | |Q| | | | | | | | | | | | | | | | |/| |
    18| |F| | | | | | | | | | | | | | | | | | | | | |/|/| |
    19| |F| | | | | | | | | | | | | | | | | | | | | |/| | |
    20| | | | | | | | | | | | | | | | | |O|F| | | | |/| | |
    21| | | | | | | |A| | |F| | | | | | | |N| | | | |/| | |
    22| | | | | | | | | | |F| | | | | | | | | | | | |/| | |
    23| | | | | | | |F|F|F| | |H| | | | | | | | | |/|/| | |
    24| | | | | | | | | | | | | | | | | | | | | | |/| | | |
    25|X|X| | | | | | | | | | | | | | | | | | | | |/| | | |
    26|X|X| | | | | | | | | | | | | | | | | | | | |/| | | |
    27|X|X| | | | | | | | | | | | | | | | | | | | |/| | | |
    28|X|=| | | | | | | | | | |#| |#| | | | | | | |/| | | |
    29|X|X| | | | | | | | |#| | | | | | |#| | | | |/| | | |
    30| | | | | | | | | | | | | | | | | | | | | | |/|/| | |
    31|X|X|X| | | | | |#| | | | | | | | | |#| | | | |/| | |
    32|X|X|=| | | | | | | | | | | | | | | | | | | | |/| | |
    33|X|X|X| | | | |#| | | | | | | | | | | |#| | | |/| | |
    34| | | | | | | | | | | | | |@| | | | | | | | | |/| | |
    35| | | | | | | |#| | | | | | | | | | | |#| | | |/| | |
    36| | | | | | | | | | | | | | | | | | | | | | | |/| | |
    37|F| | | | | | | |#| | | | | | | | | |#| | | |/|/| | |
    38| | | | | | | | | | | | | | | | | | | | | | |/| | | |
    39| | | | | | | | | |#| | | | | | |#| | | | | |/| | | |
    40|F| | | | | | | | | | | |#| |#| | | | | | |/|/| | | |
    41| |F|F| | | | | | | | | | | | | | | | | |/|/| | | | |
    42|F|F|F| | | | | | | | | | | | | | | | | |/| | | | | |
    43|F|F|F|F| | | | | | | | | | | | | | | | |/| | | | | |
    44|F|F|F|F| | | | | | | | | | | | | | | |/|/| | | | | |
    45|F| |F| | | | | | | | | | | | | | | | |/| | | | | | |
    46| |F| |F|F| | | | | | | | | | | | | |/|/| | | | | | |




    F-Forest. Difficult terrain (½ movement speed) 1-3 squares of forest. offers concealment. 4-5 squares offer superior concealment. Line of site cannot be traced through more than 5 squares of forest.
    X-Building. 15 feet high, requires climb check to get on top of. Roof is difficult terrain.
    = Entrance to building
    #-Stone Pillar. Impassible 20 feet high.
    @-Shrine. Takes one square of movement to get onto (Athletic check to disregard. No penalty to get off.
    /-Cliffs. Impassible, if pushed or forced off, take fall damage. (Approximately 40 feet).
    *-Campfire

    Special terrain: Within the stone circle (If you might possibly be considered inside the circle, you are): +1 to all defenses against ranged attacks from without the circle. -1 to all ranged attacks made within circle.
    When an arcane attack power is used:
    [roll]2d10:

    20 - Double damage, and target is dazed (Dazed even on a miss).
    15-19 – target is dazed (Even on a miss)
    9-14 - Normal
    6-9: No damage
    3-5: No damage, caster is dazed.
    2 : Attack self (Use your own defenses), caster is dazed.

    C — Human Casters: HP 42, AC 17, Fort 13, Reflex 14, Will 15
    (I,9) 32 (Bloodied 21). (Q,12) 32 (bloodied 21).
    W – Human Warrior: HP 66, AC 15, Fort 15, Reflex 14, Will 14
    (G,16) 33 (Bloodied 33)(Has concealment from all directions; marked by Quirion). (I,15) 66 (Bloodied 33)(Weakened)
    O – Orc Minions: AC 16, Fort 15, Reflex 12, Will 12. (The two on the left are weakened)
    G - Orcish Leader, HP 64, AC 19, Fort 17, Reflex 14, Will 15
    (J,12) 64 (Bloodied 32)(Has Concealment from every direction)

    L-Lim
    H-Halia (in circle)
    N-Naz' (Has concealment from every direction)
    M-Minthoriel
    A-Anya (Has concealment from every direction)
    Q-Quirion

    Black – Terrain
    Red – Monsters
    Blue - PCs


    All of the monsters roaring with delight as they see the eladrin falter and momentarily collapse, they instead focus their efforts on the only enemy to fell one of their own, the falling minion making one last attack as he dies, as well.

    Spoiler
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    Leader: Bloodied warrior gets a free melee attack, gains 15 hp on a hit, 5 on a miss--this activates aegis of assault for Quirion.

    (1d20+7)[14] vs AC (15)
    (1d12+4)[11] damge (+12 additional if crits)


    Casters:
    (1d20+7)[17] vs Reflex (17)
    (1d6+4)[8] Damage


    (1d20+7)[15] vs Reflex (17)
    (1d6+4)[8] Damage

    Minions:
    (1d20+9)[21] vs AC (15)
    5 damage

    (1d20+9)[27] vs AC (15)
    5 damage

    Warriors:
    (1d20+7)[8] vs AC (15)
    (1d12+4)[14] damge (+12 additional if crits)

    Marked warrior (Assuming he survives Quirions response to his earlier attack):
    (1d20+7)[19] vs AC (15)
    (1d12+4)[8] damge (+12 additional if crits)


    Spoiler
    Show
    Also:
    This means Lim took 26 damage this round

    Warrior save vs. being weakened: [roll]1d20[/roll]

    Minion attack vs. Naz:
    [roll]1d20+9[/roll] vs AC (19)
    5 damage if hits.


    With hardly a groan, Lim takes multiple blows and collapses in a bloody heap in front of the recovering swordmage.

    Updated Conditions:
    Spoiler
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    Lim:
    -4 to AC (Save ends)
    62 damage (Putting him at -18 hp, which makes him dead!)

    Minthoral
    Dazed (save ends)
    -4 to AC (save ends)
    19 damage


    Quirion
    Dazed (Save ends)
    -4 to AC (save ends)
    20 damage

    Naz
    30 damage
    (Ongoing fire damage)

    Halia
    Dazed (Until end of her next turn)

    Anya
    1 damage
    Last edited by frogman55; 2008-12-05 at 08:12 PM.
    Avatar by Nevitan

  10. - Top - End - #280
    Barbarian in the Playground
     
    Chineselegolas's Avatar

    Join Date
    Mar 2006
    Location
    Auckland, New Zealand
    Gender
    Male

    Default Re: To Chase the Unknown (Adventure)

    Quirion

    Laying on the ground Quirion saw Lim fall infront of him and rolling to the side he disappeared, re-appearing hidden in the bushes a E12
    (Using Fey Step even though I don't get the kicker benefits)

    AC - (1d20)[17]
    Daze - (1d20)[20]

    (Sorry Minthoriel, hopefully I'll be able to pull some of them over here before they do too much to you. And I don't really want to provoke more nasty attacks as I stand. Though on the bright side if the warrior attacks you I get to get him.)
    Last edited by Chineselegolas; 2008-12-05 at 07:55 PM.
    Still here, just a little busy to social post

    You know what the chain of command is? It's the chain I go get and beat you with 'til you understand who's in ruttin' command here. ~ Jayne Cobb

    Spoiler
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    Avatars by: drKarling, The_Chilli_God and The_Chilli_God

  11. - Top - End - #281
    Bugbear in the Playground
     
    stupnick's Avatar

    Join Date
    Jan 2007

    Default Re: To Chase the Unknown (Adventure)

    Halia

    Moving north she finally get's a view of the group of orcs. Halia turns and moves towards them, once she get's there she lets out a large blast of heat and flames.

    Spoiler
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    move to I17
    standard to use Errupting Flames
    Close blast 3
    g16 (1d20+7)[25]
    h15 (1d20+7)[8]
    i15 (1d20+7)[24]
    (2d6+6)[13]
    Never come between a Dwarf and his Ale
    Spoiler
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    Made by Arokh


    Character Sheets
    Spoiler
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    Arzeal
    Shylain
    Halia
    Krannin


    Arena Characters
    Cyn
    Fannir


    Awesome Runic Dwarf Avatar by Bayar

  12. - Top - End - #282
    Orc in the Playground
     
    frogman55's Avatar

    Join Date
    Oct 2008
    Location
    Utah
    Gender
    Male

    Default Re: To Chase the Unknown (Adventure)

    [QUOTE=frogman55;5420886]
    Spoiler
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    00|A|B|C|D|E|F|G|H|I|J|K|L|M|N|O|P|Q|R|S|T|U|V|W|X |Y|Z
    01|F| |F|F| |F| | | | | | | | | | | | | | |F| | |F| | |
    02|F|F|F|F|F|F| | | | | | | | | | | | | |F|F| | | | | |
    03|F|F|F|F|F|F|F| | | | | |*| | | | | | |F|F| | | | | |
    04|F|F|F| |F| | | | | | | | | | | | | |F|F| |F| | | |/|
    05|F| |F| | | |F| | | | | | | | | | | |F|F|F|F| | | |/|
    06|F|F|F|F| |F|F| |F|F| | | | | | | | |F| | | | | |/|/|
    07|F|F|F|F|F|F| |F| | | | | | | | | | |F| | | | | |/| |
    08| |F| |F|F| |F| | | | | | | | | | | | | | | | | |/| |
    09|F| | | | | | | |C| | | | | | | |F| | | | | | | |/|/|
    10|F| |F| | |F| |F| | |F| | | |F|F| | | | | | | | | |/|
    11|F|F|F|F| |F| | | | |G|F| | |F| | | | | | | | | | |/|
    12| |F| |F|Q|F| | | | | | | | | | |C| | | | | | | |/|/|
    13|F|F|F| |F| | |F| | | | | | | | | | | | | | | |/|/| |
    14| | |F|F| |F| | | | | | | | | | | | | | | | | |/| | |
    15| | | | | |F| |O|W| | | | | | | | | | | | | | |/| | |
    16| |F|F| | |M|W| | | | | | | | | | | | | | | | |/|/| |
    17|F| |F| | | | | |H| | | | | | | | | | | | | | | |/| |
    18| |F| | | | | | | | | | | | | | | | | | | | | |/|/| |
    19| |F| | | | | | | | | | | | | | | | | | | | | |/| | |
    20| | | | | | | | | | | | | | | | | |O|F| | | | |/| | |
    21| | | | | | | |A| | |F| | | | | | | |N| | | | |/| | |
    22| | | | | | | | | | |F| | | | | | | | | | | | |/| | |
    23| | | | | | | |F|F|F| | | | | | | | | | | | |/|/| | |
    24| | | | | | | | | | | | | | | | | | | | | | |/| | | |
    25|X|X| | | | | | | | | | | | | | | | | | | | |/| | | |
    26|X|X| | | | | | | | | | | | | | | | | | | | |/| | | |
    27|X|X| | | | | | | | | | | | | | | | | | | | |/| | | |
    28|X|=| | | | | | | | | | |#| |#| | | | | | | |/| | | |
    29|X|X| | | | | | | | |#| | | | | | |#| | | | |/| | | |
    30| | | | | | | | | | | | | | | | | | | | | | |/|/| | |
    31|X|X|X| | | | | |#| | | | | | | | | |#| | | | |/| | |
    32|X|X|=| | | | | | | | | | | | | | | | | | | | |/| | |
    33|X|X|X| | | | |#| | | | | | | | | | | |#| | | |/| | |
    34| | | | | | | | | | | | | |@| | | | | | | | | |/| | |
    35| | | | | | | |#| | | | | | | | | | | |#| | | |/| | |
    36| | | | | | | | | | | | | | | | | | | | | | | |/| | |
    37|F| | | | | | | |#| | | | | | | | | |#| | | |/|/| | |
    38| | | | | | | | | | | | | | | | | | | | | | |/| | | |
    39| | | | | | | | | |#| | | | | | |#| | | | | |/| | | |
    40|F| | | | | | | | | | | |#| |#| | | | | | |/|/| | | |
    41| |F|F| | | | | | | | | | | | | | | | | |/|/| | | | |
    42|F|F|F| | | | | | | | | | | | | | | | | |/| | | | | |
    43|F|F|F|F| | | | | | | | | | | | | | | | |/| | | | | |
    44|F|F|F|F| | | | | | | | | | | | | | | |/|/| | | | | |
    45|F| |F| | | | | | | | | | | | | | | | |/| | | | | | |
    46| |F| |F|F| | | | | | | | | | | | | |/|/| | | | | | |




    F-Forest. Difficult terrain (½ movement speed) 1-3 squares of forest. offers concealment. 4-5 squares offer superior concealment. Line of site cannot be traced through more than 5 squares of forest.
    X-Building. 15 feet high, requires climb check to get on top of. Roof is difficult terrain.
    = Entrance to building
    #-Stone Pillar. Impassible 20 feet high.
    @-Shrine. Takes one square of movement to get onto (Athletic check to disregard. No penalty to get off.
    /-Cliffs. Impassible, if pushed or forced off, take fall damage. (Approximately 40 feet).
    *-Campfire

    Special terrain: Within the stone circle (If you might possibly be considered inside the circle, you are): +1 to all defenses against ranged attacks from without the circle. -1 to all ranged attacks made within circle.
    When an arcane attack power is used:
    [roll]2d10:

    20 - Double damage, and target is dazed (Dazed even on a miss).
    15-19 – target is dazed (Even on a miss)
    9-14 - Normal
    6-9: No damage
    3-5: No damage, caster is dazed.
    2 : Attack self (Use your own defenses), caster is dazed.

    C — Human Casters: HP 42, AC 17, Fort 13, Reflex 14, Will 15
    (I,9) 32 (Bloodied 21). (Q,12) 32 (bloodied 21).
    W – Human Warrior: HP 66, AC 15, Fort 15, Reflex 14, Will 14
    (G,16) 33 (Bloodied 33)(Has concealment from all directions; marked by Quirion). (I,15) 66 (Bloodied 33)(Weakened)
    O – Orc Minions: AC 16, Fort 15, Reflex 12, Will 12. (The two on the left are weakened)
    G - Orcish Leader, HP 64, AC 19, Fort 17, Reflex 14, Will 15
    (J,12) 64 (Bloodied 32)(Has Concealment from every direction)

    L-Lim
    H-Halia (in circle)
    N-Naz' (Has concealment from every direction)
    M-Minthoriel
    A-Anya (Has concealment from every direction)
    Q-Quirion (Has concealment)

    Black – Terrain
    Red – Monsters
    Blue - PCs


    Both the human warriors cringe slightly as flames roar around them.

    ooc: Waiting on Anya, Minthorel, and Naz'
    Avatar by Nevitan

  13. - Top - End - #283
    Orc in the Playground
     
    Silverkiss's Avatar

    Join Date
    Feb 2007
    Location
    Rio de Janeiro, RJ, Brasil
    Gender
    Male

    Default Re: To Chase the Unknown (Adventure)

    Anya Fatebringer

    Rushing towards the enemy leader, Anya summons her goddess' energy as she aims to end the combat while there is still time...

    Spoiler
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    Move to K16
    Standart to cast Daunting Light
    (1d20+7)[17] - vs Reflex
    (2d10+5)[16] - Radiant Damage

    If a hit, Halia gets combat advantage against the orc leader until the end of my next turn. Finish him *.*
    My own homebrewed world/setting: Yay!

  14. - Top - End - #284
    Orc in the Playground
     
    frogman55's Avatar

    Join Date
    Oct 2008
    Location
    Utah
    Gender
    Male

    Default Re: To Chase the Unknown (Adventure)

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    00|A|B|C|D|E|F|G|H|I|J|K|L|M|N|O|P|Q|R|S|T|U|V|W|X |Y|Z
    01|F| |F|F| |F| | | | | | | | | | | | | | |F| | |F| | |
    02|F|F|F|F|F|F| | | | | | | | | | | | | |F|F| | | | | |
    03|F|F|F|F|F|F|F| | | | | |*| | | | | | |F|F| | | | | |
    04|F|F|F| |F| | | | | | | | | | | | | |F|F| |F| | | |/|
    05|F| |F| | | |F| | | | | | | | | | | |F|F|F|F| | | |/|
    06|F|F|F|F| |F|F| |F|F| | | | | | | | |F| | | | | |/|/|
    07|F|F|F|F|F|F| |F| | | | | | | | | | |F| | | | | |/| |
    08| |F| |F|F| |F| | | | | | | | | | | | | | | | | |/| |
    09|F| | | | | | | |C| | | | | | | |F| | | | | | | |/|/|
    10|F| |F| | |F| |F| | |F| | | |F|F| | | | | | | | | |/|
    11|F|F|F|F| |F| | | | |G|F| | |F| | | | | | | | | | |/|
    12| |F| |F|Q|F| | | | | | | | | | |C| | | | | | | |/|/|
    13|F|F|F| |F| | |F| | | | | | | | | | | | | | | |/|/| |
    14| | |F|F| |F| | | | | | | | | | | | | | | | | |/| | |
    15| | | | | |F| |O|W| | | | | | | | | | | | | | |/| | |
    16| |F|F| | |M|W| | | |A| | | | | | | | | | | | |/|/| |
    17|F| |F| | | | | |H| | | | | | | | | | | | | | | |/| |
    18| |F| | | | | | | | | | | | | | | | | | | | | |/|/| |
    19| |F| | | | | | | | | | | | | | | | | | | | | |/| | |
    20| | | | | | | | | | | | | | | | | |O|F| | | | |/| | |
    21| | | | | | | | | | |F| | | | | | | |N| | | | |/| | |
    22| | | | | | | | | | |F| | | | | | | | | | | | |/| | |
    23| | | | | | | |F|F|F| | | | | | | | | | | | |/|/| | |
    24| | | | | | | | | | | | | | | | | | | | | | |/| | | |
    25|X|X| | | | | | | | | | | | | | | | | | | | |/| | | |
    26|X|X| | | | | | | | | | | | | | | | | | | | |/| | | |
    27|X|X| | | | | | | | | | | | | | | | | | | | |/| | | |
    28|X|=| | | | | | | | | | |#| |#| | | | | | | |/| | | |
    29|X|X| | | | | | | | |#| | | | | | |#| | | | |/| | | |
    30| | | | | | | | | | | | | | | | | | | | | | |/|/| | |
    31|X|X|X| | | | | |#| | | | | | | | | |#| | | | |/| | |
    32|X|X|=| | | | | | | | | | | | | | | | | | | | |/| | |
    33|X|X|X| | | | |#| | | | | | | | | | | |#| | | |/| | |
    34| | | | | | | | | | | | | |@| | | | | | | | | |/| | |
    35| | | | | | | |#| | | | | | | | | | | |#| | | |/| | |
    36| | | | | | | | | | | | | | | | | | | | | | | |/| | |
    37|F| | | | | | | |#| | | | | | | | | |#| | | |/|/| | |
    38| | | | | | | | | | | | | | | | | | | | | | |/| | | |
    39| | | | | | | | | |#| | | | | | |#| | | | | |/| | | |
    40|F| | | | | | | | | | | |#| |#| | | | | | |/|/| | | |
    41| |F|F| | | | | | | | | | | | | | | | | |/|/| | | | |
    42|F|F|F| | | | | | | | | | | | | | | | | |/| | | | | |
    43|F|F|F|F| | | | | | | | | | | | | | | | |/| | | | | |
    44|F|F|F|F| | | | | | | | | | | | | | | |/|/| | | | | |
    45|F| |F| | | | | | | | | | | | | | | | |/| | | | | | |
    46| |F| |F|F| | | | | | | | | | | | | |/|/| | | | | | |




    F-Forest. Difficult terrain (½ movement speed) 1-3 squares of forest. offers concealment. 4-5 squares offer superior concealment. Line of site cannot be traced through more than 5 squares of forest.
    X-Building. 15 feet high, requires climb check to get on top of. Roof is difficult terrain.
    = Entrance to building
    #-Stone Pillar. Impassible 20 feet high.
    @-Shrine. Takes one square of movement to get onto (Athletic check to disregard. No penalty to get off.
    /-Cliffs. Impassible, if pushed or forced off, take fall damage. (Approximately 40 feet).
    *-Campfire

    Special terrain: Within the stone circle (If you might possibly be considered inside the circle, you are): +1 to all defenses against ranged attacks from without the circle. -1 to all ranged attacks made within circle.
    When an arcane attack power is used:
    [roll]2d10:

    20 - Double damage, and target is dazed (Dazed even on a miss).
    15-19 – target is dazed (Even on a miss)
    9-14 - Normal
    6-9: No damage
    3-5: No damage, caster is dazed.
    2 : Attack self (Use your own defenses), caster is dazed.

    C — Human Casters: HP 42, AC 17, Fort 13, Reflex 14, Will 15
    (I,9) 32 (Bloodied 21). (Q,12) 32 (bloodied 21).
    W – Human Warrior: HP 66, AC 15, Fort 15, Reflex 14, Will 14
    (G,16) 33 (Bloodied 33)(Has concealment from all directions; marked by Quirion). (I,15) 66 (Bloodied 33)(Weakened)
    O – Orc Minions: AC 16, Fort 15, Reflex 12, Will 12. (The two on the left are weakened)
    G - Orcish Leader, HP 64, AC 19, Fort 17, Reflex 14, Will 15
    (J,12) 48 (Bloodied 32)(Has Concealment from every direction)

    L-Lim
    H-Halia (in circle)
    N-Naz' (Has concealment from every direction)
    M-Minthoriel
    A-Anya (Has concealment from every direction)
    Q-Quirion (Has concealment)

    Black – Terrain
    Red – Monsters
    Blue - PCs


    The bright, holy energy sears across the orc.

    ooc: Waiting on Minthorel, and Naz'
    [/QUOTE]
    Avatar by Nevitan

  15. - Top - End - #285
    Bugbear in the Playground
     
    Mushroom Ninja's Avatar

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    Mar 2008

    Default Re: To Chase the Unknown (Adventure)

    Minthorel
    Move to G11 (probably provokes an OA from the adjacent warrior)

    Spend an action point

    Charge to J11 attacking the leader.

    Spoiler
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    Basic Attack:(1d20+10)[25]
    Damage: (1d8+4)[9]
    Saves:
    Dazed: (1d20)[7]
    Ac Debuff: (1d20)[17]

  16. - Top - End - #286
    Orc in the Playground
     
    frogman55's Avatar

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    Default Re: To Chase the Unknown (Adventure)

    Someone please proxy Naz, and don't forget the fire damage.
    Avatar by Nevitan

  17. - Top - End - #287
    Bugbear in the Playground
     
    Mushroom Ninja's Avatar

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    Default Re: To Chase the Unknown (Adventure)

    Naz'
    Takes 5 fire damage

    Attempts to stab the adjacent orc

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    Piercing Strike (vs. Reflex)
    (1d20+7)[18]
    Damage:
    (1d6+7)[11]

  18. - Top - End - #288
    Bugbear in the Playground
     
    Mushroom Ninja's Avatar

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    Default Re: To Chase the Unknown (Adventure)

    oh yeah, and Naz's save:

    (1d20)[19]

  19. - Top - End - #289
    Orc in the Playground
     
    frogman55's Avatar

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    00|A|B|C|D|E|F|G|H|I|J|K|L|M|N|O|P|Q|R|S|T|U|V|W|X |Y|Z
    01|F| |F|F| |F| | | | | | | | | | | | | | |F| | |F| | |
    02|F|F|F|F|F|F| | | | | | | | | | | | | |F|F| | | | | |
    03|F|F|F|F|F|F|F| | | | | |*| | | | | | |F|F| | | | | |
    04|F|F|F| |F| | | | | | | | | | | | | |F|F| |F| | | |/|
    05|F| |F| | | |F| | | | | | | | | | | |F|F|F|F| | | |/|
    06|F|F|F|F| |F|F| |F|F| | | | | | | | |F| | | | | |/|/|
    07|F|F|F|F|F|F| |F| | | | | | | | | | |F| | | | | |/| |
    08| |F| |F|F| |F| | | | | | | | | | | | | | | | | |/| |
    09|F| | | | | | | |C| | | | | | | |F| | | | | | | |/|/|
    10|F| |F| | |F| |F| | |F| | | |F|F| | | | | | | | | |/|
    11|F|F|F|F| |F| | |M|G|F| | |F| | | | | | | | | | |/|
    12| |F| |F|Q|F| | |O| | | | | | | |C| | | | | | | |/|/|
    13|F|F|F| |F| | |F| | | | | | | | | | | | | | | |/|/| |
    14| | |F|F| |F| | | | | | | | | | | | | | | | | |/| | |
    15| | | | | |F| | | | | | | | | | | | | | | | | |/| | |
    16| |F|F| | | | | | |W|A| | | | | | | | | | | | |/|/| |
    17|F| |F| | | | |W|H| | | | | | | | | | | | | | | |/| |
    18| |F| | | | | | | | | | | | | | | | | | | | | |/|/| |
    19| |F| | | | | | | | | | | | | | | | | | | | | |/| | |
    20| | | | | | | | | | | | | | | | | | |F| | | | |/| | |
    21| | | | | | | | | | |F| | | | | | | |N| | | | |/| | |
    22| | | | | | | | | | |F| | | | | | | | | | | | |/| | |
    23| | | | | | | |F|F|F| | | | | | | | | | | | |/|/| | |
    24| | | | | | | | | | | | | | | | | | | | | | |/| | | |
    25|X|X| | | | | | | | | | | | | | | | | | | | |/| | | |
    26|X|X| | | | | | | | | | | | | | | | | | | | |/| | | |
    27|X|X| | | | | | | | | | | | | | | | | | | | |/| | | |
    28|X|=| | | | | | | | | | |#| |#| | | | | | | |/| | | |
    29|X|X| | | | | | | | |#| | | | | | |#| | | | |/| | | |
    30| | | | | | | | | | | | | | | | | | | | | | |/|/| | |
    31|X|X|X| | | | | |#| | | | | | | | | |#| | | | |/| | |
    32|X|X|=| | | | | | | | | | | | | | | | | | | | |/| | |
    33|X|X|X| | | | |#| | | | | | | | | | | |#| | | |/| | |
    34| | | | | | | | | | | | | |@| | | | | | | | | |/| | |
    35| | | | | | | |#| | | | | | | | | | | |#| | | |/| | |
    36| | | | | | | | | | | | | | | | | | | | | | | |/| | |
    37|F| | | | | | | |#| | | | | | | | | |#| | | |/|/| | |
    38| | | | | | | | | | | | | | | | | | | | | | |/| | | |
    39| | | | | | | | | |#| | | | | | |#| | | | | |/| | | |
    40|F| | | | | | | | | | | |#| |#| | | | | | |/|/| | | |
    41| |F|F| | | | | | | | | | | | | | | | | |/|/| | | | |
    42|F|F|F| | | | | | | | | | | | | | | | | |/| | | | | |
    43|F|F|F|F| | | | | | | | | | | | | | | | |/| | | | | |
    44|F|F|F|F| | | | | | | | | | | | | | | |/|/| | | | | |
    45|F| |F| | | | | | | | | | | | | | | | |/| | | | | | |
    46| |F| |F|F| | | | | | | | | | | | | |/|/| | | | | | |




    F-Forest. Difficult terrain (½ movement speed) 1-3 squares of forest. offers concealment. 4-5 squares offer superior concealment. Line of site cannot be traced through more than 5 squares of forest.
    X-Building. 15 feet high, requires climb check to get on top of. Roof is difficult terrain.
    = Entrance to building
    #-Stone Pillar. Impassible 20 feet high.
    @-Shrine. Takes one square of movement to get onto (Athletic check to disregard. No penalty to get off.
    /-Cliffs. Impassible, if pushed or forced off, take fall damage. (Approximately 40 feet).
    *-Campfire

    Special terrain: Within the stone circle (If you might possibly be considered inside the circle, you are): +1 to all defenses against ranged attacks from without the circle. -1 to all ranged attacks made within circle.
    When an arcane attack power is used:
    [roll]2d10:

    20 - Double damage, and target is dazed (Dazed even on a miss).
    15-19 – target is dazed (Even on a miss)
    9-14 - Normal
    6-9: No damage
    3-5: No damage, caster is dazed.
    2 : Attack self (Use your own defenses), caster is dazed.

    C — Human Casters: HP 42, AC 17, Fort 13, Reflex 14, Will 15
    (I,9) 32 (Bloodied 21). (Q,12) 32 (bloodied 21).
    W – Human Warrior: HP 66, AC 15, Fort 15, Reflex 14, Will 14
    (G,16) 33 (Bloodied 33)(Has concealment from all directions; marked by Quirion). (I,15) 66 (Bloodied 33)(Weakened)
    O – Orc Minions: AC 16, Fort 15, Reflex 12, Will 12. (The two on the left are weakened)
    G - Orcish Leader, HP 64, AC 19, Fort 17, Reflex 14, Will 15
    (J,12) 39 (Bloodied 32)(Has Concealment from every direction)

    L-Lim
    H-Halia (in circle)
    N-Naz' (Has concealment from every direction)
    M-Minthoriel
    A-Anya (Has concealment from every direction)
    Q-Quirion (Has concealment)

    Black – Terrain
    Red – Monsters
    Blue - PCs


    The dying orc minion makes his last ditch attempt at Naz, even while one of the human warriors attack Halia and Anya each. The last Orc minion chases after Minthorel. THe orc leader also attacks Minthorel, while one of the cultists attacks Quirion and the other attacks Naz.

    Spoiler
    Show

    Attacks vs. Naz vs. Naz (18 AC, 18 Reflex)
    [roll]1d20+5[/roll] vs. reflex
    [roll]1d6+4[/roll] damage

    [roll]1d20+9[/roll] vs AC
    5 damage


    Attacks vs. Minthorel (AC 21, reflex 17)
    [roll]1d20+10[/roll] vs AC
    [roll]1d8+3[/roll] Damage

    [roll]1d20+9[/roll] vs AC
    5 damage

    Attacks vs. Quirion (Reflex 19)
    [roll]1d20+5[/roll] vs Reflex
    [roll]1d6+4[/roll]

    Attacks vs. Anya (AC 20)
    [roll]1d20+7[/roll] vs AC
    [roll]1d12+4[/roll] add 12 to roll on a crit

    Attacks vs. Halia (AC 15)
    [roll]1d20+7[/roll] vs AC
    [roll]1d12+4[/roll] add 12 to roll on a crit.


    The falling orcish minion manages to knock Naz down, even while it dies himself. Minthorel takes a minor wound to the back from the other charging orc, while all of the other attacks miss.
    Last edited by frogman55; 2008-12-10 at 12:59 PM.
    Avatar by Nevitan

  20. - Top - End - #290
    Bugbear in the Playground
     
    stupnick's Avatar

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    Default Re: To Chase the Unknown (Adventure)

    Halia

    ((sorry, didn't see you edited the post, i watch for new posts :( ))

    Moving to the north to catch as many enemies in her blast as possibly, Halia risks the attacks from the two warriors on her. Once in position, she sends an exploding blast of fire at the leader of the orcs, then she explodes in fire, which seem to target and continue to burn on the enemies.

    Spoiler
    Show

    Minor Action to use Robe - Any creature that hits me takes (1d8+6)[7] fire damage
    Move Action - move to I 14 (if i get hit, i use Fire shield to get +4 to AC and Ref till end of my next turn, so hopefully it will make that attack miss)
    Stadard Action - Fires of Hell
    Attack: (1d20+8)[11] vs. Reflex
    Hit: (1d6+5)[10] fire damage. If I take damage before the end of my next turn, the target takes an extra (1d6+5)[10] fire damage.

    Action Point - Use Nova Burst
    Close burst 3
    Target: Each enemy in burst
    Leader (1d20+12)[27] vs. Fortitude
    Minion (1d20+10)[26] vs. Fortitude
    Warrior H17 (1d20+10)[24] vs. Fortitude
    Warrior J16 (1d20+10)[20] vs. Fortitude
    Hit: (1d8+6)[12] fire damage, and ongoing 5 fire damage (save ends).
    Last edited by stupnick; 2008-12-12 at 10:53 AM.
    Never come between a Dwarf and his Ale
    Spoiler
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    Made by Arokh


    Character Sheets
    Spoiler
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    Arzeal
    Shylain
    Halia
    Krannin


    Arena Characters
    Cyn
    Fannir


    Awesome Runic Dwarf Avatar by Bayar

  21. - Top - End - #291
    Orc in the Playground
     
    frogman55's Avatar

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    Default Re: To Chase the Unknown (Adventure)

    Just a reminder - as it isn't uncommon to follow only the IC adventure thread - game thread is now moved to a new site.
    Avatar by Nevitan

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