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  1. - Top - End - #121

    Default Re: The Masque of Dreams

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    Kriv: (1d20+1)[6]
    Bashir: (1d20+4)[23]
    Gob2: (1d20+2)[6]
    Gob3: (1d20+2)[14]

    That makes the initiative order:
    Bashir
    Gob3
    Rhadrok
    Chainge
    Kriv
    Gob2
    Hieronymous

    Bashir and Kriv will follow whatever plan Rhad and Hieronymous think up for the moment, while the goblins can be heard charging down the corridor. So what actions will you take?
    Last edited by Tequila Sunrise; 2008-11-27 at 05:04 PM.

  2. - Top - End - #122
    Pixie in the Playground
     
    Griffon

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    Default Re: The Masque of Dreams

    (1d20+0)[10]


    (lets see if i can get this to work)

  3. - Top - End - #123
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    Default Re: The Masque of Dreams

    Hearing the goblins run down the hallway beyond the locked door, Rhadrok prepares a surprise for the first one to get inside.

    Spoiler
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    Move to the locked door and ready Priest's Shield for the goblin that opens it. Rolling my attack now.
    Attack-(1d20+5)[7]
    Damage- (1d10+3)[5]
    Dang. That sucked.
    Last edited by Reverent-One; 2008-11-27 at 02:17 PM.

  4. - Top - End - #124

    Default Re: The Masque of Dreams

    Four heroes arrange themselves within the small office. When the first goblin comes barreling in, he ducks two swings from Kriv and Rhadrok but Bashir catches him in the shoulder with a dagger and blood begins streaming down his arm. Enraged, the goblin utters a curse and raises his battle axe to strike. Behind him, his companion can't wait to join the fray.

    Map

    OOC
    Spoiler
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    If Chainge wants to try his idea to startle the camel, roll a nature check.
    Last edited by Tequila Sunrise; 2008-11-27 at 05:33 PM.

  5. - Top - End - #125
    Pixie in the Playground
     
    Griffon

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    Default Re: The Masque of Dreams

    (1d20+4)[5]

    (nature skill)

    the gryphon mage. having set down the fiddlecase behind another bust takes the leap

  6. - Top - End - #126
    Pixie in the Playground
     
    Griffon

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    Default occ

    Quote Originally Posted by corax View Post
    [roll0]

    (nature skill)

    the gryphon mage. having set down the fiddlecase behind another bust takes the leap
    yep. its a natural 1

  7. - Top - End - #127

    Default Re: The Masque of Dreams

    As Chainge lands behind the camel, which merely turns its irate gaze toward him, he belatedly considers the possibility that it was trained for battle. The goblin rider is quick to react, and just as irate as the camel; it strikes down with a khopesh that looks too large for its small hands to wield. The weapon flashes with freezing energy which Chainge barely dodges aside from. (Take 8 damage, and Chainge is slowed until the end of the goblin's next turn.) Lady Ashinana is startled by Chainge's stunt, and flees into the courtyard.

    At this point you all smell the distinct scent of smoke as Chainge sees several more goblins burst through the great hall's rear entrance and help herd more guests into the courtyard.

  8. - Top - End - #128
    Pixie in the Playground
     
    Griffon

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    Default Re: The Masque of Dreams

    a quick roll. dodging the blast. well not really but almost..

    of course. luck would have it. Change ended right at the feet of one of the grounded goblins. wings and arms splayed. trying to work off the effects. looking up at the goblin it grinned wide. holding its own sword to my feathered throat. the gold eyes of the gryphonmage mee definatly ting the dark of the goblin.
    most definatly caught now

  9. - Top - End - #129
    Bugbear in the Playground
     
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    Default Re: The Masque of Dreams

    Hieronymus thrusts upward with his orb, creating a spray of acid behind the two goblins at the doorway.
    Spoiler
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    Standard: Caustic Burst, starting from the hex to the left of Gob2.
    Attack: (1d20+4)[10] vs. Reflex, Gob2; (1d20+4)[21] vs. Reflex, Gob3
    Damage: (1d6+5)[11] acid damage.
    If you need D20 optimization advice or real-life advice, my PM box is always open.
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    Hail unto thee Jalor, First Favoured of the Carbonation Gods!
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    I now confess my undying admiration of Jalor. You are a god amongst men for that surprisingly subtle use of Firefly.

  10. - Top - End - #130

    Default Re: The Masque of Dreams

    Map

    Hieronymous' spell hits the rear goblin with a fine mist of acid, and it yelps in pain. Bashir slips a dagger into the foremost goblin's chest, and it topples forward. Its companion suddenly doesn't appear so eager to fight.

    Bashir
    Rhadrok
    Chainge
    Gob1
    Gob4
    Gob5
    Kriv
    Gob2
    Hieronymous
    Last edited by Tequila Sunrise; 2008-11-28 at 12:45 PM.

  11. - Top - End - #131
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    Default Re: The Masque of Dreams

    Quote Originally Posted by Tequila Sunrise View Post
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    Doesn't look like the map is updated, gob3 is still on it. On the assumption his is gone, however...


    Rhadrok steps over the body of the first goblin, bringing back his hammer and slamming it into the one behind him, channeling holy power to protect himself and his allies.

    Spoiler
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    Attacking Gob2, using priest's shield, stepping into the space where gob3 was.
    (1d20+5)[15]
    (1d10+3)[8]

  12. - Top - End - #132

    Default Re: The Masque of Dreams

    Map
    Spoiler
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    I suspect that there's some kind of 'upload delay' for any site, which is causing the maps to stay the same. Frustrating, and I'm not sure what to do about it.


    Rhadrok's hammer smashes into the goblin's battle axe, jarring its arms.
    Last edited by Tequila Sunrise; 2008-11-28 at 07:11 PM.

  13. - Top - End - #133
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    Default Re: The Masque of Dreams

    Quote Originally Posted by Tequila Sunrise View Post
    Map
    Spoiler
    Show
    I suspect that there's some kind of 'upload delay' for any site, which is causing the maps to stay the same. Frustrating, and I'm not sure what to do about it.
    Spoiler
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    Upload the new map with a different name, and remove the old one?

  14. - Top - End - #134

    Default Re: The Masque of Dreams

    I think I figured this out, so try this: Map. Also I finally subscribed to the OOC thread so if you post there I'll actually read it for sure.

  15. - Top - End - #135
    Pixie in the Playground
     
    Griffon

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    Default goblins and Gryphon

    Change looks up at the grinning goblin. the Kopesh sword at his throat.
    his long talon tipped hands spread and rose. still a bit stunned from the foll. as if to say "i surrender".

    seconds pass. the goblin bubbling and barking an order in its unknown (at least to me) Language. that was just enough time.



    the long scaly fingers of one hand changing orientation. pointing a moment.

    then a reddish little ball swishing out . right at the goblin's face.
    the magic missile spinning towards in in a flash.

    (1d20+4)[5]

  16. - Top - End - #136

    Default Re: The Masque of Dreams

    Map

    Chainge's spell goes wide, causing the mounted goblin to smirk. It then shouts orders to its companions, who cease pestering the guests and rush for the courtyard. Kriv, unable to reach the goblin, shoves past Rhadrok in an attempt to bull rush the goblin. Unfortunately his shoulder catches on the door frame and he succeeds only in jostling Rhadrok. The smell of smoke intensifies as the second group of goblins knock over candles and torches, lighting tables clothes and lingering guests on fire.
    Last edited by Tequila Sunrise; 2008-12-01 at 11:38 AM.

  17. - Top - End - #137
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    Default Re: The Masque of Dreams

    Hieronymus moves to the doorway, firing an icy ray at a goblin.
    Spoiler
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    Move to the open doorway, Ray of Frost on Gob5.
    Attack: (1d20+4)[10] vs. Fortitude
    Damage: (1d6+5)[11], slowed until my next turn on hit.
    Last edited by Jalor; 2008-12-01 at 05:15 PM.
    If you need D20 optimization advice or real-life advice, my PM box is always open.
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  18. - Top - End - #138

    Default Re: The Masque of Dreams

    The east door is the one that's locked.

  19. - Top - End - #139
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    Default Re: The Masque of Dreams

    Hieronymus readies a spell for any goblin to come into view through the door.
    Spoiler
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    Ready a Ray of Frost for the next goblin to enter line of sight.
    Attack: (1d20+4)[18] vs. Fortitude.
    Damage:(1d6+5)[10], slowed on hit.
    If you need D20 optimization advice or real-life advice, my PM box is always open.
    Quote Originally Posted by bosssmiley View Post
    Hail unto thee Jalor, First Favoured of the Carbonation Gods!
    Quote Originally Posted by Syka View Post
    I now confess my undying admiration of Jalor. You are a god amongst men for that surprisingly subtle use of Firefly.

  20. - Top - End - #140
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    Default Re: The Masque of Dreams

    Rhadrok sees the mounted goblin and another attempt to leave through the main door down the hall and finds this escape unacceptable. He runs full speed down the hall, preparing himself for more combat.

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    Use my move and my standard action to run, allowing me to move 14 hexes (7+7). I'll end up right behind the normal goblin.

  21. - Top - End - #141

    Default Re: The Masque of Dreams

    Map
    Okay we're now on Chainge's initiative:
    Bashir
    Rhadrok
    Chainge
    Gob1
    Gob4
    Gob5
    Kriv
    Gob2
    Hieronymous

  22. - Top - End - #142
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    Griffon

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    Default Re: The Masque of Dreams

    Fire.


    Fire and feathers were not a good mix. And with the apparent leader taking his camel back out. the door Change took the opportunity. It might not be one anyone else in the Great Hall could deal with but he could. Rolling and hoping up the gryphonmage scrabbled for a convenient chair. Grabbing that he strode twords a window. Flinging the chair at that

    (1d20+0)[6]

    As the window broke he stepped up on the sill. Chirring loudly at his companion to join. It was even conceivable that the fiddle, hidden in a niche behind a bust would survive the fires. But first the feathered one had to get out intact.

  23. - Top - End - #143

    Default Re: The Masque of Dreams

    Map

    As Chainge runs for the other end of the great hall, he sees that there are about two dozen guests still lingering in the hall and captivated by their fantasies, about six of which are actually on fire. The fire might be containable if an organized effort were made to put it out.

    Half the goblins and the three albinos make it to the courtyard, where Lady Ashinana begins leading them away. Bashir manages to nick two of them on the way past, while Kriv can only watch in rage.

  24. - Top - End - #144
    Pixie in the Playground
     
    Griffon

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    Default Re: The Masque of Dreams

    Change growled.

    While his companion glided in. ready to land on his shoulders the mage looks over the still effected patrons of the party. the goblins and those from the dais in full retreat.

    a tap on the stone of the windowsill. indicating that the psudodragon settle there. still growling like an annoyed lion the gryphonmage headed to a table. one of the ones piled with food and drink for the partygoers. a huge bows of small-beer at at one end. this he grabbed. something like that was dilute enough in alcohol as to be able to .put out fire. with a grunt he lifted it up. stumbling a bit as he headed for the nearest one on fire.

    knowing that he would not be able to override the mind effect he simply dumped the beer on the fire. letting it hiss and splash over the person. then turing to the next. basicly ignoring that one as he stumbled toward the next

    (1d20+0)[17]

    (1d20+0)[20]

    (attacks with small-beer)

    (other rolls as needed to get the fires out )

  25. - Top - End - #145
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    Default Re: The Masque of Dreams

    Hieronymus sprints down the corridor, to get in range for his spells.
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    Double-run until I'm on the left-rear side of Kriv.
    If you need D20 optimization advice or real-life advice, my PM box is always open.
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    Hail unto thee Jalor, First Favoured of the Carbonation Gods!
    Quote Originally Posted by Syka View Post
    I now confess my undying admiration of Jalor. You are a god amongst men for that surprisingly subtle use of Firefly.

  26. - Top - End - #146
    Troll in the Playground
     
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    Default Re: The Masque of Dreams

    OOC:
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    The map in your last post is out of date, with all of us still in the room where our weapons were. And the link to the map in the post before that (the inititiative list) doesn't go anywhere.

  27. - Top - End - #147

    Default Re: The Masque of Dreams

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    Is everyone seeing the wrong map, or Just Reverent-One?


    As Hieronymous sprints toward his companions, Bashir races back into the great hall to help put out the fires and another goblin races out to join the entourage in the courtyard. (We’re now on Rhad’s initiative.)

    Map

    Initiative:
    Spoiler
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    Bashir
    Gob7
    Rhadrok
    Gob6
    Chainge
    Gob1
    Gob4
    Gob5
    Gob8
    Gob9
    Gob10
    Kriv
    Gob2
    Hieronymous

  28. - Top - End - #148
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    Default Re: The Masque of Dreams

    OOC:
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    Ok, that map looks up to date, except for not including the courtyard. Don't know if that's intentional or not though. Though I don't plan on going there, so it doesn't really matter.


    Rhadrok's attention is divided between the escaping goblins and the spreading fire. While he wants to stop the goblins, he cannot simply allow the helpless guests to burn. With a roar of frustration, he runs inside, helping bashir put out the fires.
    Last edited by Reverent-One; 2008-12-10 at 05:54 PM.

  29. - Top - End - #149

    Default Re: The Masque of Dreams

    Map
    Spoiler
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    Yeah, the map itself not changing is intentional. I’m hoping nobody decides to engage the goblins in the courtyard so I don’t have to make this map even bigger.


    Goblins continue to stream into the courtyard, completely ignoring you all. Kriv follows your lead to help put out the fire. It appears that the blaze is controllable but it will take time to put it out completely; approximately an hour with everyone helping.

    Nearing his original position in the great hall, Chainge once again hears a muffled voice coming from the north-eastmost door. He hears the voice shout “Fire!” repeatedly.

    It is now Hieronymous’ turn.

  30. - Top - End - #150
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    Default Re: The Masque of Dreams

    Hieronymus steps forward and conjures a cloying wave of inky green mist. It radiates out, towards the goblins.
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    Three hexes to the right, Hideous Resonance.
    Attacks: (1d20+4)[13], (1d20+4)[19] vs. Fort.
    Damage: (1d6+5)[8], pushed back 2 squares.
    If you need D20 optimization advice or real-life advice, my PM box is always open.
    Quote Originally Posted by bosssmiley View Post
    Hail unto thee Jalor, First Favoured of the Carbonation Gods!
    Quote Originally Posted by Syka View Post
    I now confess my undying admiration of Jalor. You are a god amongst men for that surprisingly subtle use of Firefly.

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