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  1. - Top - End - #211
    Halfling in the Playground
     
    opakedragon's Avatar

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    Default Re: 4E shape the game

    [Ironshod]

    As the Elf rushes back into the grasses Ironshod decides to keep up with him by running as quickly as possible. With his extreme weight, armor and shield Ironshod knows that speed is better in lieu of stealth. Unfortunately just as he gets some momentum he has to stop short of colliding with Soveliss. After the elf's dramatic hammer throw, followed by Lolita's oh so subtle eldritch blasting, Ironshod begins to walk quickly around the trap and continue down the path, khopesh and shield at the ready.

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    "Perception" - (d20+1)[1](2) as he walks, for any enemies.

    OOC: oh so glad there is no crit fail for skills
    Last edited by opakedragon; 2008-12-08 at 03:59 PM.

  2. - Top - End - #212
    Orc in the Playground
     
    slurpz's Avatar

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    Initiative - (1d20+4)[15]

    Adding the required minimum characters.
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    Lolita avatar by neoseph7!

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  3. - Top - End - #213
    Orc in the Playground
     
    Tanaar's Avatar

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    Default Re: 4E shape the game

    Soveliss

    "Wait! Lolita! They're near you now! Get back here! Ironshod, Flint, she may need your help soon enough."


    Edit: Fixed for action correction.

    * post roll count doesn't match database
    Last edited by Tanaar; 2008-12-08 at 04:59 PM.
    Ferret in the Playground!

  4. - Top - End - #214
    Bugbear in the Playground
     
    stupnick's Avatar

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    current map.. waiting on all initiatives.. none of the actions that have been posted since i asked for init are accepted...
    Last edited by stupnick; 2008-12-08 at 05:13 PM.
    Never come between a Dwarf and his Ale
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  5. - Top - End - #215
    Dwarf in the Playground
     
    DwarfClericGuy

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    Flint

    As the group has marched along the trail, Flint has silently walked with Ironshod, finding an odd comfort in the iron man's quiet demeanor. He is so free of the concerns that have plagued Flint for so long that he calms Flint down in much the same way Soveliss does, though the two are complete opposites.

    Flint readily goes along with Soveliss' plan and is not surprised at the elf's action. He has been around Soveliss for too long to have anything like that shock him.

    Suddenly tension fills the air, and Flint strains his senses to figure out just what or who is attacking them and where they are coming from.

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    Perception check: (1d20+5)[25](I added the +1 from Group Awareness, if that doesn't apply here, just subtract 1)

    Initiative: (1d20)[9]

    Also, who is which color?
    Last edited by Poru93; 2008-12-08 at 05:07 PM.

  6. - Top - End - #216
    Orc in the Playground
     
    frogman55's Avatar

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    Recognizing the nervousness of those around him, Dain finally falls silent, and considers what he is going to do...
    Avatar by Nevitan

  7. - Top - End - #217
    Bugbear in the Playground
     
    stupnick's Avatar

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    Default Re: 4E shape the game

    Initiative Order


    Dain 21
    Monsters
    Lolita 15
    Ironshod 15
    Flint 9
    Soveliss 6

    Map is still the same.



    Dains Turn
    Last edited by stupnick; 2008-12-08 at 06:28 PM.
    Never come between a Dwarf and his Ale
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  8. - Top - End - #218
    Orc in the Playground
     
    frogman55's Avatar

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    Dain takes a moves forward, into the grass, and prepares to strike the first thing he sees.

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    Moves to H16, readies an action to curse and witchfire the first thing to become visible to him.

    Pre-rolls:
    (1d20+4)[15] vs reflex
    (2d6+4)[7] damage, plus it takes a penalty of 5 to it's attacks
    [roll]1d6[/roll] curse damage
    Last edited by frogman55; 2008-12-08 at 06:44 PM.
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  9. - Top - End - #219
    Bugbear in the Playground
     
    stupnick's Avatar

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    Black = monsters

    if it's not a path square it costs 2 squares of movement.
    The grass/weed squares it not only costs 2 squares of movement, as it is difficult terrain, but also they provide cover... if 0-2 squares, it's -2 to attack, if 3+ squares -5 to attack....

    You can negate this by making a DC 15 perception check to negate this one level down, or DC 20 to negate this completely..

    Once you make that check it is set until next round and you can try to better it. If you roll worse, it won't get worse.


    Out of no where, these small creatures appear and begin to slash and poke at the tiefling and the warforged. Two small creatures appear next to Ironshod and both are able to strike true upon the metal man, 16 damage. Then two crossbow bolts come from out of no where and strike Ironshod as well 13 damage. Four little creatures appear next to Lolita, fortunately for her, they aren't as good as the ones that attacked the metal man. Only two of them hit her, 10 damage.

    DM Spoiler
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    Against Ironshod
    (1d20)[19]
    (1d6)[3]
    (1d6)[1]
    (1d20)[17]
    (1d6)[4]
    (1d6)[4]
    (1d20)[16]
    (1d6)[1]
    (1d6)[3]
    (1d20)[8]
    (1d6)[1]
    (1d6)[5]

    Against Lolita
    (1d20)[3]
    (1d6)[5]
    (1d6)[2]
    (1d20)[4]
    (1d6)[5]
    (1d6)[2]
    (1d20)[15]
    (1d6)[4]
    (1d6)[1]
    (1d20)[9]
    (1d6)[6]
    (1d6)[4]





    Lolita 15
    Ironshod 15
    Flint 9
    Soveliss 6
    Dain 21
    Monsters
    Last edited by stupnick; 2008-12-08 at 08:16 PM.
    Never come between a Dwarf and his Ale
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  10. - Top - End - #220
    Halfling in the Playground
     
    opakedragon's Avatar

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    [Ironshod]

    Surprised by the small creatures daring, and strength tries to cleave through them both.

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    [rollv="Cleave (vs. AC)"]d20+6[rollv] into K14(d8+6)[6](12)

    If the attack succeeds then K13 takes 4 damage as well.

    Shift to I14
    Last edited by opakedragon; 2008-12-09 at 02:48 AM.

  11. - Top - End - #221
    Orc in the Playground
     
    frogman55's Avatar

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    Dain moves slightly closer to the creatures, and summons a bright and terrible light above the creature he already cursed.

    Mechanics:
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    Moves 1 square east, which means the closest creature is only 2 squares away, with my successful check, that should mean no penalty, right? If there is a penalty I'm going to use eldritch blast, instead.

    (1d20+4)[20] vs Will
    (3d6+4)[15] damage, and it is immobilized.
    (1d6)[2] curse damage
    Effect: -2 for Will defense (Save ends)
    Last edited by frogman55; 2008-12-08 at 10:40 PM.
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  12. - Top - End - #222
    Dwarf in the Playground
     
    DwarfClericGuy

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    Flint

    Flint moves towards where the creatures are gathered, hoping to save Ironshod and the tiefling. As he moves he begins to whisper a healing prayer. That familiar light surrounds Ironshod, fixing the damage that had been done. Soon the light begins to fade and one hears the sound of Flint's voice saying, "Moradin, give me strength." As he finishes that sentence a burst of light shoots out from the holy medallion hung on his neck. The light sears his enemies, their screams filling his ears while his allies take strength and gain the energy to continue fighting.

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    Move Action: two spaces north then one space east (4 out of my 5 speed used.)

    Minor Action: Healing Word on Ironshod. He gains HP equal to his healing surge, (1d6)[4], and 4 from Flint's wisdom modifier for a total of: 17 (9+4+4)

    Standard Action: Divine Glow
    Encounter Divine, Implement, Radiant
    Standard Action Close blast 3
    Target: Each enemy in blast
    Attack: Wisdom vs. Reflex (1d20+4)[21] for K-13 creature
    (1d20+4)[19] for K-14 creature
    (1d20+4)[13] for M-14
    (1d20+4)[23] for N-14
    (1d20+4)[23] for N-15
    (1d20+4)[24] for N-16
    Hit: (1d8+4)[11]
    Effect: Allies in the blast gain a +2 power bonus to attack rolls
    until the end of your next turn. (everyone)
    Last edited by Poru93; 2008-12-08 at 11:09 PM.

  13. - Top - End - #223
    Bugbear in the Playground
     
    stupnick's Avatar

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    Default Re: 4E shape the game

    As Flints explosion of divine energy goes off 3 of the creatures around Lolita are destroyed by it, and the two creatures that are on Ironshod take the blast and just let out a smile, almost asking for more.


    OOC: Dain, if possible since your action isn't till round two.. try to wait to post it please.. so not to confuse everyone.
    Never come between a Dwarf and his Ale
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  14. - Top - End - #224
    Orc in the Playground
     
    slurpz's Avatar

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    Perception roll: perception - (d20+2)[20]
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    Lolita avatar by neoseph7!

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  15. - Top - End - #225
    Orc in the Playground
     
    slurpz's Avatar

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    Lolita
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    Init +4 HP 15/25 Bloodied 12 Healing Surge 6 (0 used /7)
    AC 15 Fort 11 Reflex 14 Will 15 Speed 6
    Str 8 (-1) Con 13 (+1) Dex 10 (+0) Int 16 (+3) Wis 13 (+1) Cha 19 (+4)
    Notes 5 Fire Resistance
    +1 attack against bloodied enemies
    +1 ranged attack if closest to enemy
    Darkspiral counter = 1


    Completely ignoring her wounds, Lolita throws her hand into the monster's face in front of her. Nothing happens at first...then a reddish mist seems to crawl over it. Lowering her hand, she glares at the monster. The monster cringes at the sight of Lolita.

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    Minor: curse m14
    Standard: Spiteful Glamor
    (d20+7)[19] vs. Will
    (1d12+4)[10] + (1d6)[4] psychic damage

    Move to P12 (3 squares)
    Shadow walk gives me concealment until end of my next turn.


    After the monster clutches its head in pain, it drops to the ground. A swirling black substance seeps from all the doomed creature's orifices. As the spiraling mass gathers on top of the monster, Lolita spits on it.

    Moments later, the black mass swirls around Lolita, forming an aura composed of spiraling dark patches.

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    1 Darkspiral charge
    Last edited by slurpz; 2008-12-09 at 12:37 AM.
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  16. - Top - End - #226
    Orc in the Playground
     
    Tanaar's Avatar

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    Soveliss

    Snarling an Elven curse, Soveliss fires, his hands blurring as a pair of arrows fly in nearly identical paths at the two crossbow-wielding creatures in the back. Slipping into the grass, he moves up behind Lolita, covering the injured tiefling's back, though she immediately moves away. Foregoing the reloading of his bow, Soveliss draws a dagger to prod at the back of one of the bandits menacing Ironshod.

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    Standard-Two-Fanged Strike
    --Attack (d20+6)[22] Damage (d10+5)[14]
    --Attack (d20+6)[24] Damage (d10+5)[10]
    Both hit, so each deals an extra 3 damage. (Totaling now 17 and 13) Neither missed, so this Elven Accuracy is wholly unnecessary: Attack (d20+6)[8]
    Move-2 NE, ending in L15
    Minor-Draw dagger to provide a flank if Ironshod shifts north.

    Nature Knowledge check to recognize the creatures-(d20+10)[13]
    Whatever Perception check needed-(d20+10)[23]
    Last edited by Tanaar; 2008-12-09 at 01:12 AM.
    Ferret in the Playground!

  17. - Top - End - #227
    Bugbear in the Playground
     
    stupnick's Avatar

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    Taking lots of losses the small creatures get a look of worry on there face. They don't seem used to fighting such aggressive individuals. All focusing on the large metal man, as the believe if they take down the largest the rest will give up. Only one of them is as lucky this time, the Crossbow bolt strikes his dead on is his leg, 13 damage, Although he looks like he is about to give way and crumple over, he pulls through and is able to maintain himself.


    DM Rolls..
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    Against Ironshod
    (1d20)[11]
    (1d6)[5]
    (1d20)[4]
    (1d6)[6]
    (1d6)[2]
    (1d20)[9]
    (1d6)[3]
    (1d6)[6]



    Monster Status
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    K13 - 11 hp
    N10 - 17 hp Bloodied
    N11 - 13 hp


    Lolita 15
    Ironshod 15
    Flint 9
    Soveliss 6
    Dain 21
    Monsters
    Last edited by stupnick; 2008-12-09 at 11:10 AM.
    Never come between a Dwarf and his Ale
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  18. - Top - End - #228
    Orc in the Playground
     
    slurpz's Avatar

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    Lolita
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    Init +4 HP 15/25 Bloodied 12 Healing Surge 6 (0 used /7)
    AC 15 Fort 11 Reflex 14 Will 15 Speed 6
    Str 8 (-1) Con 13 (+1) Dex 10 (+0) Int 16 (+3) Wis 13 (+1) Cha 19 (+4)
    Notes 5 Fire Resistance
    +1 attack against bloodied enemies
    +1 ranged attack if closest to enemy
    Darkspiral counter = 2

    Enveloping the crossbow wielder that is farther away with reddish mists, Lolita blasts him with eldritch power.

    Unable to hold itself together from the eldritch stress, it drops to the ground. A swirling black substance seeps from all the doomed creature's orifices. As the spiraling mass gathers on top of the monster, Lolita smirks.

    Moments later, the black mass swirls towards Lolita, further darkening the aura of spiraling dark patches that already surrounds her.

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    minor: curse n10
    standard: eldritch blast
    (d20+6)[26]
    (1d10+4)[13] + (1d6)[6]
    move: m12 (3 squares, shadow walk gives me concealment until end of next turn)

    Bah, what a wasted critical hit. I basically got a full damage roll...I got 1 extra damage from the crit.

    Darkspiral counter = 2
    Last edited by slurpz; 2008-12-09 at 11:46 AM.
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  19. - Top - End - #229
    Orc in the Playground
     
    slurpz's Avatar

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    If n11 uses an attack of opportunity on Lolita, then use darkspiral aura: (2d6)[10]
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  20. - Top - End - #230
    Bugbear in the Playground
     
    stupnick's Avatar

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    Default Re: 4E shape the game

    Unfortuantely with a crossbow in his hand, he is not armed to take an opportunity attack against the warlock who moves past him.
    Never come between a Dwarf and his Ale
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  21. - Top - End - #231
    Halfling in the Playground
     
    opakedragon's Avatar

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    [Ironshod]
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    [Ironshod]
    Init +0 HP 21/38 Bloodied 19 Healing Surge 9 (1 used /13)
    AC 18 Fort 16 Reflex 12 Will 11 Speed 5
    Str 18 (+4) Con 18 (+4) Dex 10 (+0) Int 10 (+0) Wis 13 (+1) Cha 8 (-1)
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    Crushing Surge
    At-Will ✦ Invigorating, Martial, Weapon
    Standard Action * Melee weapon
    Target: One creature
    Attack: Strength vs. AC
    Hit: 1[W] + Strength modifier damage.
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    Cleave
    At-Will ✦ Martial, Weapon
    Standard Action * Melee weapon
    Target: One creature
    Attack: Strength vs. AC
    Hit: 1[W] + Strength modifier damage, and an enemy adjacent to you takes damage equal to your Strength modifier.
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    Warforged Resolve
    Encounter
    Minor Action * Personal
    Special: You must be bloodied to use this power.
    Effect: You gain a number of temporary hit points equal to 3 + one-half your level.
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    Bell Ringer
    Encounter ✦ Invigorating, Martial, Weapon
    Standard Action * Melee weapon
    Target: One creature
    Attack: Strength vs. Fortitude
    Hit: The target is dazed until the end of your next turn.
    Weapon: If you’re wielding an axe, a hammer, or a mace, the attack deals damage equal to your Constitution modifier.
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    Knee Breaker
    Daily ✦ Invigorating, Martial, Weapon
    Standard Action * Melee weapon
    Target: One creature
    Attack: Strength vs. AC
    Hit: 2[W] + Strength modifier damage, and the target is slowed (save ends). If the target is already slowed, it is instead immobilized (save ends).
    Weapon: If you’re wielding an axe, a hammer, or a mace, the attack deals extra damage equal to your Constitution modifier.
    Miss: Half damage, and the target is not slowed or immobilized.


    Ironshod takes the hit, but stands his ground. Side stepping into a better position, he decides to deal with the closest aggressor, Ironshod swings his axe trying to crush the small creature with all his might.

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    "Crushing Blow" - (d20+6)[1](7), and since I have "no temp hp" - (d8+4)[2](6).

    OMG I hate these dice!!!!
    Last edited by opakedragon; 2008-12-09 at 01:24 PM.

  22. - Top - End - #232
    Orc in the Playground
     
    Tanaar's Avatar

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    Soveliss

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    Soveliss Greenheart, Elf Ranger
    Init +4 HP 26/26 Bloodied 13 Healing Surge 6 (0 used /8)
    AC 16 Fort 13 Reflex 15 Will 13 Speed 7
    Str 12 (+1) Con 14 (+2) Dex 18 (+4) Int 8 (-1) Wis 16 (+3) Cha 11 (+0)

    Perception-(d20+10)[27]


    Whipping the dagger point-down between his feet, Soveliss follows Lolita, admiring her efficiency in dispatching the attackers. Drawing up next to her, he pulls two arrows. Drawing all the way back to the fletchings, he unloads into the face of the crossbow-wielder as it frantically tries to reload its weapon. Turning, he launches the other at the last creature near Ironshod.

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    Free-Drop dagger
    Move-3 NE (Cost 6), End to Lolita's right at N12
    Minor-Hunter's Quarry N11
    Standard-Twin Strike at N11 and K13

    Attack-[roll]d20+6[/roll] Damage-[roll]d10+1[/roll] plus [roll]1d6[/roll]
    Attack-[roll]d20+6[/roll] Damage-[roll]d10+1[/roll]
    Elven Accuracy-[roll]d20+6[/roll] if needed.

    Also, forums appear to be acting up again. -->Back up, rolls in OOC
    Results: Attack on N11: 24 for 15 damage, 11 on K13, Elven Accuracy on K13 was a fumble, but I'm forced to take it anyway. Saving throw was a 7.
    Last edited by Tanaar; 2008-12-10 at 12:42 AM.
    Ferret in the Playground!

  23. - Top - End - #233
    Bugbear in the Playground
     
    stupnick's Avatar

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    Default Re: 4E shape the game

    OOC: Slurpz please delete those posts.. they are not IC posts, and should not be here in the IC thread...

    Soveliss w/o the proper header as i listed in the OCC thread, your post is not valid and will not be considered a legal post. Solveliss will stand there and twiddle his thumbs
    Never come between a Dwarf and his Ale
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  24. - Top - End - #234
    Orc in the Playground
     
    frogman55's Avatar

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    Dain
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    AC 15, Fort 12, Reflex 14, Will 15. 26 HP


    Dain moves as close towards the goblins as he can through the tall grass, and then bores his gaze into the will of the closest one.
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    Mechanics: using 5 squares of movement, I should be able to reach L 14.

    I believe that is the one I've already cursed, if it is not cursed, or if Lolita has not already cursed it, I'm cursing it now.

    (1d20+4)[10] vs Will
    (1d6+4)[6] damage
    [roll]1d6[/rol] curse damage

    Also, If I've figured things wrong and that particular target is still alive, I will instead:
    Movement is the same.
    Attack roll is the same, though I believe it will have a -2 modifier to it. Curse roll also the same (I'm either cursing it first or riding off of Lolita's curse damage)

    New damage roll, as Eldritch blast is used instead of eyebite:
    (1d8+4)[9]
    Avatar by Nevitan

  25. - Top - End - #235
    Dwarf in the Playground
     
    DwarfClericGuy

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    Flint
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    Flint Soulforge, Dwarf Cleric
    Init +0 HP 24/24 Bloodied 12 Healing Surge 6 (0 used /8)
    AC 16 Fort 11 Reflex 10 Will 16 Speed 5
    Str 12 (+1) Con 12 (+1) Dex 10 (+0) Int 10 (+0) Wis 18 (+4) Cha 16 (+3)


    Flint sees that there is finally only one goblin still standing. He moves over towards it, yelling, "Surrender now, creature and the might of Moradin will not burn your wretched soul from your body!" He hopes that it will make the goblin give up so this violence can end.

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    Move Action: Move two north
    Minor Action: None
    Standard Action: Intimidate (1d20+3)[10]

  26. - Top - End - #236
    Bugbear in the Playground
     
    stupnick's Avatar

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    Default Re: 4E shape the game

    The goblin looks up towards Flint, and everyone else surrounding him, and drops his crossbow.

    sare, i prisnr or fre
    Never come between a Dwarf and his Ale
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    Made by Arokh


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  27. - Top - End - #237
    Orc in the Playground
     
    slurpz's Avatar

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    Default Re: 4E shape the game

    Lolita

    Summoning eldritch flames to her hands, Lolita walks up to the goblin that surrendered. Taking him by the chin and forcing him to look up at her, she glares down at him, her eyes flashing red.

    "Sssssssssss...do you want your brain well-cooked, or just slowly drawn out of you while you are still alive?"

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    For intimidation: (d20+9)[21]
    Last edited by slurpz; 2008-12-10 at 11:40 AM.
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  28. - Top - End - #238
    Orc in the Playground
     
    slurpz's Avatar

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    Lolita

    The goblin quivers, completely shaken by Lolita's threat. Lolita continues, "Tell us who sent you, and we might let you crawl back to your master only half-skinned."

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    For insight: (d20+7)[21]
    Last edited by slurpz; 2008-12-10 at 11:50 AM.
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  29. - Top - End - #239
    Bugbear in the Playground
     
    stupnick's Avatar

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    don't assume a roll passes... technically the 21 failed.. just as the 10 did... but the goblin was going to give up anyways so the offering of surrender allowed him to do it w/o anymore harm coming to him.


    The goblin looks up towards the flames in Lolita's hand and looks at the tiefling, with a puzzled look on his face, not even wincing from the flames, he quizically responds. sen me? no. wes livn swamp. u n ar swamp, wes tack u, tak ur stufs.
    Last edited by stupnick; 2008-12-10 at 12:27 PM.
    Never come between a Dwarf and his Ale
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    Made by Arokh


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    Arzeal
    Shylain
    Halia
    Krannin


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    Cyn
    Fannir


    Awesome Runic Dwarf Avatar by Bayar

  30. - Top - End - #240
    Orc in the Playground
     
    slurpz's Avatar

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    Sorry about that. Won't do that again.


    Lolita

    Their swamp...hm?

    Lolita continues to question the goblin, "How many goblins in this swamp?"
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