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  1. - Top - End - #31
    Orc in the Playground
     
    AssassinGuy

    Join Date
    Sep 2007

    Default Re: Unbound, FR (IC)

    Spoiler
    Show

    Reflex Save - (1d20+19)[20]

    Evasion too gize

    Disregard that I suck wang
    Last edited by Plasma Snake; 2008-11-19 at 03:00 AM.

  2. - Top - End - #32
    Barbarian in the Playground
     
    Whiplord's Avatar

    Join Date
    May 2007
    Location
    Land of Frostbite

    Default Re: Unbound, FR (IC)

    Necrosis
    HP 68/60 AC: 24 T: 13 FF: 21 SR 21 DR 5/MAGIC

    Necrosis laughs. "Foolish creature, as if I would ever obey one such as you. You shall be the first item of my new collection I believe."

    He throws back his hood and a wide smirk is visible. "And I would appreciate if you wouldn't touch my comrades either."

    He throws out his hand in the direction of Aust and Shai.

    Spoiler
    Show
    RESOURCES:
    SPELLS (Since last rest):
    Spoiler
    Show
    Orisons:
    Detect Magic
    Level 1:
    None
    Level 2:
    Persistent Cloud of Knives
    Darkbolt

    Level 3:
    Persistent Divine Power
    Magic Vestment

    Level 4:
    Persistent Consumptive Field
    Greater Magic Weapon

    SLAs (Since last rest):
    Spoiler
    Show
    3/day
    Command Undead (3/3)
    2/day
    Ray of Enfeeblement (2/2)
    Chill Touch (2/2)
    Create Undead (2/2)

    1/day
    Spectral Hand (1/1)
    Vampiric Touch (1/1)
    Fireball (1/1)
    Enervation (1/1)
    Animate Undead (1/1)
    Call Zelekhut (1/1)
    Teleport (1/1)
    Create Dread Warrior (1/1)
    Creeping Doom (1/1)
    Hold Monster (1/1)

    ITEMS:
    Spoiler
    Show
    Dimension Stride Boots (5/5 charges [renew at dawn])
    Strand of Lightning:
    • 4 Small Coils (3d6)
    • 2 Medium Coils (5d6)
    • 1 Large Coil (7d6)

    Circlet of Rapid Casting (3/3 charges [renew at dawn])

    NECROMONICON (Necromancer Stuffs):
    Spoiler
    Show
    Animation and Control
    Spoiler
    Show
    Animate Dead:
    Total HD Creatable:

    CL x 2 = 16
    16 x 2 = 32 ( Zone of Desecration)

    TOTAL: 32 HD

    Total HD Controllable:

    CL x 4 = 32
    32 x 2 = 64 (Rod of Undead Mastery)

    TOTAL: 64 HD

    Minions:
    None

    TURNING ATTEMPTS: 0

    ACTIONS:
    Move: n/a
    Standard: Resist Energy, Mass
    Free: Talk a little, knife attack

    All of us gain Cold resistance 20.

    Knife Attack - (1d20)[14]+15 (caster level+primary stat)
    Knife Damage - (1d6)[3]+2
    Last edited by Whiplord; 2008-11-19 at 03:44 PM.
    Avatar by rtg0922! <3

    Eclipse, Servant of the Dark God. Servants of the Fallen
    Necrosis
    , True Necromancer, Unbound
    Xxzyx
    , Impure Prince, Seas of Change, Winds of Fate
    Quintillius, Paladin of the Red Knight, Run to the North

  3. - Top - End - #33
    Halfling in the Playground
     
    Zassiliss's Avatar

    Join Date
    Jun 2007

    Default Re: Unbound, FR (IC)

    Spoiler
    Show
    Reflex Save - (1d20+15)[30]
    Improved Evasion? I think it at least applies here.

  4. - Top - End - #34
    Dwarf in the Playground
     
    PaladinGuy

    Join Date
    Aug 2007
    Location
    Eau Claire, WI
    Gender
    Male

    Default Re: Unbound, FR (IC)

    When the vortex clears, Wraith is heavily wounded, several ice shards lodged in his body; Red blood trickles out onto the white snow. Shai, on the other hand, remains fully clean, devoid of any scratch. Shai and Wraith continue walking toward the lady, rather close now. However, the lady ignores them and flies directly toward Necrosis. She lashes at him with her right arm, brushing his face. Instantly, the area touched cracks and shifts, chilling the skin across Necrosis's body. Immediately, Necrosis responds by casting out his hands and uttering a quip toward the Virago's face.

    "Foolish? Such a thing only draws out your true colors. Arrogance, the belief you will overcome. Good thing you have hope, as it will be the only thing left of you once you become one with the cold waste beneath your feet."

    Necrosis channels divine energy through his fingertips, imbuing himself and his allies with resistance to the very waste that the lady purports.

    Spoiler
    Show
    Wraith is hit for 30 damage, 16 untyped/14 cold. Necrosis is hit for 22 (11 untyped/11 cold). Wraith and Shai get another shot at the Will save. Everyone excepting the lady gets Res Cold 20.
    Last edited by Wertible; 2008-11-19 at 10:34 AM.
    Three over, two under, one stumbling.

  5. - Top - End - #35
    Halfling in the Playground
     
    Zassiliss's Avatar

    Join Date
    Jun 2007

    Default Re: Unbound, FR (IC)

    Spoiler
    Show
    Why does this not let me post without ten characters.
    Will Save - (1d20+13)[28]

  6. - Top - End - #36
    Barbarian in the Playground
     
    Whiplord's Avatar

    Join Date
    May 2007
    Location
    Land of Frostbite

    Default Re: Unbound, FR (IC)

    Necrosis
    HP 57/60 AC: 24 T: 13 FF: 21 SR 21 DR 5/MAGIC COLD RESISTANCE 20

    Necrosis winces slightly as the biting cold sets in seconds before he renders himself immune. The smile quickly returns though.

    "I shall greatly enjoy staring into your mindless eyes, my dear. You shall make a stunning addition to my collection. Perhaps if you're lucky I'll awaken you, so you are aware of your slavery. Yes, I like that idea. You shall suffer for eternity as I so nearly did."


    Necrosis walks backward, still facing the Virago. "Come get me, hag!" he calls out, right before a bolt of writhing negative energy leaves his palm, streaking towards her.

    Simultaneously, a horn of bright light sprouts from his forehead, and flies towards the Virago, as well as another knife, continuing the Cloud's barrage.

    Spoiler
    Show
    RESOURCES:
    SPELLS (Since last rest):
    Spoiler
    Show
    Orisons:
    Detect Magic
    Level 1:
    None
    Level 2:
    Persistent Cloud of Knives
    Darkbolt
    Alicorn Lance

    Level 3:
    Persistent Divine Power
    Magic Vestment

    Level 4:
    Persistent Consumptive Field
    Greater Magic Weapon


    Active Buffs/Effects:
    Spoiler
    Show
    Cloud of Knives (22 hours)
    Divine Power (22 hours)
    Consumptive Field (22 hours)
    Greater Magic Weapon (6 hours)
    Magic Vestment (6 hours)
    Resist Energy - Cold (80 minutes)

    SLAs (Since last rest):
    Spoiler
    Show
    3/day
    Command Undead (3/3)
    2/day
    Ray of Enfeeblement (2/2)
    Chill Touch (2/2)
    Create Undead (2/2)

    1/day
    Spectral Hand (1/1)
    Vampiric Touch (1/1)
    Fireball (1/1)
    Enervation (0/1)
    Animate Undead (1/1)
    Call Zelekhut (1/1)
    Teleport (1/1)
    Create Dread Warrior (1/1)
    Creeping Doom (1/1)
    Hold Monster (1/1)

    ITEMS:
    Spoiler
    Show
    Dimension Stride Boots (5/5 charges [renew at dawn])
    Strand of Lightning:
    • 4 Small Coils (3d6)
    • 2 Medium Coils (5d6)
    • 1 Large Coil (7d6)

    Circlet of Rapid Casting (2/3 charges [renew at dawn])

    NECROMONICON (Necromancer Stuffs):
    Spoiler
    Show
    Animation and Control
    Spoiler
    Show
    Spoiler
    Show
    Spoilers you guys
    Animate Dead:
    Total HD Creatable:

    CL x 2 = 16
    16 x 2 = 32 ( Zone of Desecration)

    TOTAL: 32 HD

    Total HD Controllable:

    CL x 4 = 32
    32 x 2 = 64 (Rod of Undead Mastery)

    TOTAL: 64 HD

    Minions:
    None

    TURNING ATTEMPTS: 0

    ACTIONS:
    Move: Walk back 20ft
    Standard: Cast Enervation
    Swift: Burn 1 charge of my circlet, swift cast Alicorn Lance.
    Free: Talk a little, knife attack

    Enervation RTA - (1d20)[8]+13
    Enervation Drain[/roll - (1d4)[2]
    Enervation SP - (1d20)[8]+9 (+1 SF)

    Alicorn Lance RTA - (1d20)[6]+13
    Alicorn Lance damage - (3d6)[11]
    Alicorn SP - (1d20)[14]+8

    No save.

    Knife Attack - (1d20)[3]+15
    Knife Damage - (1d6)[5]+2
    Last edited by Whiplord; 2008-11-19 at 04:23 PM.
    Avatar by rtg0922! <3

    Eclipse, Servant of the Dark God. Servants of the Fallen
    Necrosis
    , True Necromancer, Unbound
    Xxzyx
    , Impure Prince, Seas of Change, Winds of Fate
    Quintillius, Paladin of the Red Knight, Run to the North

  7. - Top - End - #37
    Orc in the Playground
     
    AssassinGuy

    Join Date
    Sep 2007

    Default Re: Unbound, FR (IC)

    Spoiler
    Show

    Will Save - (1d20+2)[19]
    FOR THE LOVE OF GOD. TITS

  8. - Top - End - #38
    Halfling in the Playground
     
    Zassiliss's Avatar

    Join Date
    Jun 2007

    Default Re: Unbound, FR (IC)

    Spoiler
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    Assign dodge bonus to fur-clad woman.
    Move 40 ft. to her.
    Then punch her in the face as hard as possible. As fist connects to face, Ring of Shocking Blows activates.
    Attack Roll - (1d20+16)[34]
    Damage (physical) - (2d6+6)[9]+Damage (electrical) - (1d8+4)[11]
    Last edited by Zassiliss; 2008-11-20 at 12:30 AM.

  9. - Top - End - #39
    Dwarf in the Playground
     
    PaladinGuy

    Join Date
    Aug 2007
    Location
    Eau Claire, WI
    Gender
    Male

    Default Re: Unbound, FR (IC)

    Immediately snapping to, Shai's instinct kicks in as he dart swiftly to the lady's side, winding up and stepping in to deliver a right hook. It connects with a vicious power on the right side of the Lady's ear. The hit resonates with a deep impact as Shai pulls back his fist just as swiftly as it arrived at her cheek. Wraith walks, still bloodied, toward the scene, arriving within 10 ft.

    The Lady turns, lashing at Shai with her arms, her right misses, but her left connects with his upper right shoulder, chilling his spine and cracking his skin. Necrosis responds to the lady and throws a flurry of spells her way, the bolt and lance miss however as they deflect off of the aura surrounding the lady.

    Spoiler
    Show
    Shai is hit for 16 untyped damage (I'm applying resistance.) Necrosis is 5ft. back, Wraith is 10ft. in front, and Mike is immediately to the front-right.

    Init:
    Shai
    Lady
    Wraith
    Necrosis
    Three over, two under, one stumbling.

  10. - Top - End - #40
    Halfling in the Playground
     
    Zassiliss's Avatar

    Join Date
    Jun 2007

    Default Re: Unbound, FR (IC)

    Shai shudders as the blow connects. Seeing his skin turn a shade of bluish-white, he can feel the cold as it shivers throughout his entire body. "I've seen children get worse frostbite after a day out in the cold! What was this respect for snow you were going to teach us, hmm?"

    Spoiler
    Show

    HP:66/82 AC:25 (-4 from Karmic Strike) Touch:19 Flatfoot:20

    Free Actions: Use Karmic Strike with -4 to AC to preform an AoO on opponent who had a successful melee attack. With Double Hit, AoO also includes off-hand weapon attack.
    Attack Roll - (1d20+14)[20], (1d20+9)[21]
    Damage1 - (2d6+7)[13]Physical+(1d8+3)[10]Electrical
    Damage2 - (2d6+7)[18]Physical+(1d8+3)[10]Electrical

    Standard Action: Flurry of Bros on fur-clad woman.
    Attack Rolls - (1d20+16)[33], (1d20+16)[26], (1d20+16)[27], (1d20+11)[19]
    Damage1 - (2d6+7)[12]Physical+(1d8+3)[8]Electrical
    Damage2 - (2d6+7)[13]Physical+(1d8+3)[9]Electrical
    Damage3 - (2d6+7)[10]Physical+(1d8+3)[4]Electrical
    Damage4 - (2d6+7)[10]Physical+(1d8+3)[7]Electrical

    Move Action:...what.
    Last edited by Zassiliss; 2008-11-20 at 01:16 AM.

  11. - Top - End - #41
    Barbarian in the Playground
     
    Whiplord's Avatar

    Join Date
    May 2007
    Location
    Land of Frostbite

    Default Re: Unbound, FR (IC)

    Necrosis
    HP 60/60 AC: 24 T: 13 FF: 21 SR 21 DR 5/MAGIC COLD RESISTANCE 20

    Apparently dissatisfied with the results of his spells, Necrosis, grips the haft of his sickle tightly. Cursing under his breath, he utters a command word. The sickle, a black iron weapon with a simple silver skull embellishing it, is suddenly wreathed in a sheathe of crackling black energy.

    Spoiler
    Show
    RESOURCES:
    SPELLS (Since last rest):
    Spoiler
    Show
    Orisons:
    Detect Magic
    Level 1:
    None
    Level 2:
    Persistent Cloud of Knives
    Darkbolt
    Alicorn Lance

    Level 3:
    Persistent Divine Power
    Magic Vestment

    Level 4:
    Persistent Consumptive Field
    Greater Magic Weapon


    Active Buffs/Effects:
    Spoiler
    Show
    Cloud of Knives (22 hours)
    Divine Power (22 hours)
    Consumptive Field (22 hours)
    Greater Magic Weapon (6 hours)
    Magic Vestment (6 hours)
    Resist Energy - Cold (80 minutes)

    SLAs (Since last rest):
    Spoiler
    Show
    3/day
    Command Undead (3/3)
    2/day
    Ray of Enfeeblement (2/2)
    Chill Touch (2/2)
    Create Undead (2/2)

    1/day
    Spectral Hand (1/1)
    Vampiric Touch (1/1)
    Fireball (1/1)
    Enervation (0/1)
    Animate Undead (1/1)
    Call Zelekhut (1/1)
    Teleport (1/1)
    Create Dread Warrior (1/1)
    Creeping Doom (1/1)
    Hold Monster (1/1)

    ITEMS:
    Spoiler
    Show
    Dimension Stride Boots (5/5 charges [renew at dawn])
    Strand of Lightning:
    • 4 Small Coils (3d6)
    • 2 Medium Coils (5d6)
    • 1 Large Coil (7d6)

    Circlet of Rapid Casting (2/3 charges [renew at dawn])

    NECROMONICON (Necromancer Stuffs):
    Spoiler
    Show
    Animation and Control
    Spoiler
    Show
    Spoiler
    Show
    Spoilers you guys
    Animate Dead:
    Total HD Creatable:

    CL x 2 = 16
    16 x 2 = 32 ( Zone of Desecration)

    TOTAL: 32 HD

    Total HD Controllable:

    CL x 4 = 32
    32 x 2 = 64 (Rod of Undead Mastery)

    TOTAL: 64 HD

    Minions:
    None

    TURNING ATTEMPTS: 0

    ACTIONS:
    Full Round: Full attack sequence
    Move: 5ft step
    Standard: N/A
    Swift: N/A
    Free: Talk a little, knife attack

    Attack - (1d20)[11]+17
    Damage - (2d6)[4][3](7)+5

    Attack - (1d20)[19]+17
    Damage - (2d6)[2][6](8)+5

    1d6 of that is negative energy. Counts as evil for sake of DR, etc.

    Knife Attack - (1d20)[6]+15
    Knife Damage - (1d6)[4]+2
    Last edited by Whiplord; 2008-11-20 at 01:15 AM.
    Avatar by rtg0922! <3

    Eclipse, Servant of the Dark God. Servants of the Fallen
    Necrosis
    , True Necromancer, Unbound
    Xxzyx
    , Impure Prince, Seas of Change, Winds of Fate
    Quintillius, Paladin of the Red Knight, Run to the North

  12. - Top - End - #42
    Dwarf in the Playground
     
    PaladinGuy

    Join Date
    Aug 2007
    Location
    Eau Claire, WI
    Gender
    Male

    Default Re: Unbound, FR (IC)

    As he is contacted, Shai unleashes a hasted combination, a left jab meets her chin hard and is quickly followed by a right straight, smacking her straight in the neck. Shai feels his blow resonate into her windpipe as he pulls back with a sharp crack. Her skin feels as if it is strangely hard, and most of Shai's blows feel as if they're being pushed off course. She retaliates by attempting to lash at Shai, but both her blows are dodged expertly as Shai pushes in closer to her body. Wraith continues his march, reaching her now, and standing right next to the scene, his arms fall limp.

    The whispers dissipate after the combination is delivered, and are replaced with an eerie silence. Necrosis strikes with a sharp step in and delivers a sickle to the lower back and it slices away clean, the wound emanating a dark essence. The lady howls in pain as this blow strikes.

    Spoiler
    Show
    Shai hits clean for 34 damage: 22 Physical/12 Electric, Necrosis also strikes clean for 13 damage: 11 Physical/2 Negative.
    Three over, two under, one stumbling.

  13. - Top - End - #43
    Barbarian in the Playground
     
    Whiplord's Avatar

    Join Date
    May 2007
    Location
    Land of Frostbite

    Default Re: Unbound, FR (IC)

    Necrosis
    HP 60/60 AC: 24 T: 13 FF: 21 SR 21 DR 5/MAGIC COLD RESISTANCE 20

    Seeing that weapons have had the largest effect so far, Necrosis continues his onslaught.

    Spoiler
    Show
    RESOURCES:
    SPELLS (Since last rest):
    Spoiler
    Show
    Orisons:
    Detect Magic
    Level 1:
    None
    Level 2:
    Persistent Cloud of Knives
    Darkbolt
    Alicorn Lance

    Level 3:
    Persistent Divine Power
    Magic Vestment

    Level 4:
    Persistent Consumptive Field
    Greater Magic Weapon


    Active Buffs/Effects:
    Spoiler
    Show
    Cloud of Knives (22 hours)
    Divine Power (22 hours)
    Consumptive Field (22 hours)
    Greater Magic Weapon (6 hours)
    Magic Vestment (6 hours)
    Resist Energy - Cold (80 minutes)

    SLAs (Since last rest):
    Spoiler
    Show
    3/day
    Command Undead (3/3)
    2/day
    Ray of Enfeeblement (2/2)
    Chill Touch (2/2)
    Create Undead (2/2)

    1/day
    Spectral Hand (1/1)
    Vampiric Touch (1/1)
    Fireball (1/1)
    Enervation (0/1)
    Animate Undead (1/1)
    Call Zelekhut (1/1)
    Teleport (1/1)
    Create Dread Warrior (1/1)
    Creeping Doom (1/1)
    Hold Monster (1/1)

    ITEMS:
    Spoiler
    Show
    Dimension Stride Boots (5/5 charges [renew at dawn])
    Strand of Lightning:
    • 4 Small Coils (3d6)
    • 2 Medium Coils (5d6)
    • 1 Large Coil (7d6)

    Circlet of Rapid Casting (2/3 charges [renew at dawn])

    NECROMONICON (Necromancer Stuffs):
    Spoiler
    Show
    Animation and Control
    Spoiler
    Show
    Spoiler
    Show
    Spoilers you guys
    Animate Dead:
    Total HD Creatable:

    CL x 2 = 16
    16 x 2 = 32 ( Zone of Desecration)

    TOTAL: 32 HD

    Total HD Controllable:

    CL x 4 = 32
    32 x 2 = 64 (Rod of Undead Mastery)

    TOTAL: 64 HD

    Minions:
    None

    TURNING ATTEMPTS: 0

    ACTIONS:
    Full Round: Full attack sequence
    Move: N/A
    Standard: N/A
    Swift: N/A
    Free: knife attack

    Attack - (1d20)[10]+17
    Damage - (2d6)[5][2](7)+5

    Attack - (1d20)[6]+17
    Damage - (2d6)[3][3](6)+5

    1d6 of that is negative energy. Counts as evil for sake of DR, etc.

    Knife Attack - (1d20)[9]+15
    Knife Damage - (1d6)[2]+2
    Last edited by Whiplord; 2008-11-20 at 02:26 AM.
    Avatar by rtg0922! <3

    Eclipse, Servant of the Dark God. Servants of the Fallen
    Necrosis
    , True Necromancer, Unbound
    Xxzyx
    , Impure Prince, Seas of Change, Winds of Fate
    Quintillius, Paladin of the Red Knight, Run to the North

  14. - Top - End - #44
    Halfling in the Playground
     
    Zassiliss's Avatar

    Join Date
    Jun 2007

    Default Re: Unbound, FR (IC)

    Shai tries to hit the woman again, paying special attention to why his blows seem to slide right off her. Shrugging, he puts it out of his mind for now. I wouldn't want to mutilate this beautiful body beyond what's necessary anyway. It would be a waste.

    Spoiler
    Show
    HP:66/82 AC:25 Touch:19 Flatfoot:20 Cold Resistance 20

    Free Action: -

    Standard Action: Flurry of Bros on fur-clad woman.
    Attack Rolls - (1d20+16)[29], (1d20+16)[22], (1d20+16)[30], (1d20+11)[25]
    Damage1 - (2d6+7)[15] physical + (1d8+3)[11] electrical
    Damage2 - (2d6+7)[14] physical + (1d8+3)[9] electrical
    Damage3 - (2d6+7)[11] physical + (1d8+3)[4] electrical
    Damage4 - (2d6+7)[15] physical + (1d8+3)[9] electrical

    Move Action: -
    Last edited by Zassiliss; 2008-11-20 at 02:45 AM.

  15. - Top - End - #45
    Dwarf in the Playground
     
    PaladinGuy

    Join Date
    Aug 2007
    Location
    Eau Claire, WI
    Gender
    Male

    Default Re: Unbound, FR (IC)

    Shai follows up on his combination with a vicious left uppercut to the lady and attempts to turn it into another flurry by driving his right down in a hook aimed at her face. However, this does not connect and once again seems to be pushed off course. Shai attempts to follow up with a pair of body blows, but both meet the same fate, driven aside by some unseen force.

    The lady smirks as she begins to spin, striking at Shai first with a horizontal lash, contacting his chest. Then Necrosis, swiping across his belly, and then Wraith, hitting him square in the shoulder.

    Necrosis retaliates with two quick slashes and a knife from his cloud. However, all of them seem to be deflected as no contact is obtained.

    Spoiler
    Show
    20 damage to Shai, 19 to Necrosis, 12 to Wraith (All physical.) Shai hits clean for 15 damage: 11 physical/4 electrical.
    Three over, two under, one stumbling.

  16. - Top - End - #46
    Barbarian in the Playground
     
    Whiplord's Avatar

    Join Date
    May 2007
    Location
    Land of Frostbite

    Default Re: Unbound, FR (IC)

    Necrosis
    HP 52/60 AC: 24 T: 13 FF: 21 SR 21 DR 5/MAGIC COLD RESISTANCE 20

    Necrosis scowls once more as the Virago connects, but he still seems fairly uninjured. Once again deciding to attempt a different tact, he moves back once more and holds out his hand.

    A blast of dark energy, crackling with dark lightning fires out of his hand, directly towards the Virago.

    Spoiler
    Show
    RESOURCES:
    SPELLS (Since last rest):
    Spoiler
    Show
    Orisons:
    Detect Magic
    Level 1:
    None
    Level 2:
    Persistent Cloud of Knives
    Darkbolt
    Alicorn Lance

    Level 3:
    Persistent Divine Power
    Magic Vestment

    Level 4:
    Persistent Consumptive Field
    Greater Magic Weapon


    Active Buffs/Effects:
    Spoiler
    Show
    Cloud of Knives (22 hours)
    Divine Power (22 hours)
    Consumptive Field (22 hours)
    Greater Magic Weapon (6 hours)
    Magic Vestment (6 hours)
    Resist Energy - Cold (80 minutes)

    SLAs (Since last rest):
    Spoiler
    Show
    3/day
    Command Undead (3/3)
    2/day
    Ray of Enfeeblement (2/2)
    Chill Touch (2/2)
    Create Undead (2/2)

    1/day
    Spectral Hand (1/1)
    Vampiric Touch (1/1)
    Fireball (1/1)
    Enervation (0/1)
    Animate Undead (1/1)
    Call Zelekhut (1/1)
    Teleport (1/1)
    Create Dread Warrior (1/1)
    Creeping Doom (1/1)
    Hold Monster (1/1)

    ITEMS:
    Spoiler
    Show
    Dimension Stride Boots (5/5 charges [renew at dawn])
    Strand of Lightning:
    • 4 Small Coils (3d6)
    • 2 Medium Coils (5d6)
    • 1 Large Coil (7d6)

    Circlet of Rapid Casting (2/3 charges [renew at dawn])

    NECROMONICON (Necromancer Stuffs):
    Spoiler
    Show
    Animation and Control
    Spoiler
    Show
    Spoiler
    Show
    Spoilers you guys
    Animate Dead:
    Total HD Creatable:

    CL x 2 = 16
    16 x 2 = 32 ( Zone of Desecration)

    TOTAL: 32 HD

    Total HD Controllable:

    CL x 4 = 32
    32 x 2 = 64 (Rod of Undead Mastery)

    TOTAL: 64 HD

    Minions:
    None

    TURNING ATTEMPTS: 0

    ACTIONS:
    Full Round: N/A
    Move: Move back 20 more feet
    Standard: Eldritch Blast
    Swift: N/A
    Free: knife attack

    Eldritch Blast RTA - (1d20)[16]+13
    Damage - (3d6)[13]


    Knife Atk - (1d20)[1]+15
    Knfe Dmg - (1d6)[3]+2
    Last edited by Whiplord; 2008-11-20 at 12:23 PM.
    Avatar by rtg0922! <3

    Eclipse, Servant of the Dark God. Servants of the Fallen
    Necrosis
    , True Necromancer, Unbound
    Xxzyx
    , Impure Prince, Seas of Change, Winds of Fate
    Quintillius, Paladin of the Red Knight, Run to the North

  17. - Top - End - #47
    Halfling in the Playground
     
    Zassiliss's Avatar

    Join Date
    Jun 2007

    Default Re: Unbound, FR (IC)

    "Dammit woman, hold still!" he shouts, attempting to mix in kicks and elbows to vary his flurry. After the blow to the chest connects, Shai feels a rush of air push out of his chest, as if he was under an immense avalanche of snow and ice. However, after she swipes Shai attempts to once again cut an underarm jab as she moves away to attack the others.

    Spoiler
    Show
    HP:46/82 AC:21 (-4 from Karmic Strike) Touch:19 Flatfoot:20 Cold Resistance 20
    Move Action: None
    Free Action: Karmic Strike
    Attack Rolls - (1d20+16)[35], (1d20+11)[26]
    Damage Roll 1 - (2d6+7)[15](physical) + (1d8+3)[10](electrical)
    Damage Roll 2 - (2d6+7)[11](physical) + (1d8+3)[4](electrical)
    Standard Action: Fury of my Bros
    Attack Rolls - (1d20+16)[36], (1d20+16)[35], (1d20+16)[31], (1d20+11)[18]
    Damage Roll 1 - (2d6+7)[13](physical) + (1d8+3)[4](electrical)
    Damage Roll 2 - (2d6+7)[12](physical) + (1d8+3)[9](electrical)
    Damage Roll 3 - (2d6+7)[13](physical) + (1d8+3)[9](electrical)
    Damage Roll 4 - (2d6+7)[15](physical) + (1d8+3)[10](electrical)
    Last edited by Zassiliss; 2008-11-21 at 01:33 AM.

  18. - Top - End - #48
    Dwarf in the Playground
     
    PaladinGuy

    Join Date
    Aug 2007
    Location
    Eau Claire, WI
    Gender
    Male

    Default Re: Unbound, FR (IC)

    Shai's jab barrels across the lady's guard toward her face, but she expertly dodges the blow, sliding it barely past her cheek. Shai's face cracks into a smile as he contracts his arm, turning the blow into a savage elbow to the ear. The lady bends forward and begins to bleed slowly from the hit, her blood staining the snow beneath her feet. The follow up misses primarily because it was sent off course be her sudden change position.

    Capitalizing, Shai swiftly delivers a kick to the other side of her face, following it up with a sharp pointed hook downward, attempting to knock her down. Somehow she stays rooted, however, and takes an astonishing third kick, this time to the midsection. As Shai goes to deliver another left, she stands back up, once again throwing his blow off course.

    Blood leaking from both ears and standing with a busted lip, the lady screams,

    "SUCH INCREDIBLE INSOLENCE! ALLOW ME TO SHOW YOU WHAT YOU'RE DEALING WITH!"

    In a replay of 5 seconds ago, the lady unleashes another whirlwind striking almost the same exact locations on each person. However, this time, it's accompanied by a severely oppressive aura that sames to shake one to the very bone.

    Necrosis, watching the affair, attempts once more to utilize magic to defeat this enemy, calling forth his incantations, he unleashes a massive burst of negative energy at the lady. However, to his disdain, it is absorbed. In anger, he loses concentration. He attempts to send a knife her way, but it falls flat straight in front of him.

    Following the cold touch reaching his body, Wraith snaps up as if awaking from a dream. It appears as though he is no longer entranced by this lady's sick spell. He adjusts his mask calmly and assumes a fighting stance.

    Spoiler
    Show
    Everyone except Necrosis make a will save. Shai hits clean for a total of 75 damage: 43 physical/32 electric. Necrosis is hit for 18 physical, Shai for 18 physical, Wraith for 11 physical.
    Last edited by Wertible; 2008-11-21 at 02:14 AM.
    Three over, two under, one stumbling.

  19. - Top - End - #49
    Barbarian in the Playground
     
    Whiplord's Avatar

    Join Date
    May 2007
    Location
    Land of Frostbite

    Default Re: Unbound, FR (IC)

    Necrosis
    HP 45/60 AC: 24 T: 13 FF: 21 SR 21 DR 5/MAGIC COLD RESISTANCE 20

    Necrosis grimaces. It seems he will have to help his companions more directly. He concentrates, and simultaneously extinguishes the light in the area, while reaching out to Shai.

    "This will hurt. Significantly."


    Spoiler
    Show
    RESOURCES:
    SPELLS (Since last rest):
    Spoiler
    Show
    Orisons:
    Detect Magic
    Level 1:
    None
    Level 2:
    Persistent Cloud of Knives
    Darkbolt (x2)
    Inflict Moderate Wounds
    Alicorn Lance

    Level 3:
    Persistent Divine Power
    Magic Vestment

    Level 4:
    Persistent Consumptive Field
    Greater Magic Weapon


    Active Buffs/Effects:
    Spoiler
    Show
    Cloud of Knives (22 hours)
    Divine Power (22 hours)
    Consumptive Field (22 hours)
    Greater Magic Weapon (6 hours)
    Magic Vestment (6 hours)
    Resist Energy - Cold (80 minutes)

    SLAs (Since last rest):
    Spoiler
    Show
    3/day
    Command Undead (3/3)
    2/day
    Ray of Enfeeblement (2/2)
    Chill Touch (2/2)
    Create Undead (2/2)

    1/day
    Spectral Hand (1/1)
    Vampiric Touch (1/1)
    Fireball (1/1)
    Enervation (0/1)
    Animate Undead (1/1)
    Call Zelekhut (1/1)
    Teleport (1/1)
    Create Dread Warrior (1/1)
    Creeping Doom (1/1)
    Hold Monster (1/1)

    ITEMS:
    Spoiler
    Show
    Dimension Stride Boots (5/5 charges [renew at dawn])
    Strand of Lightning:
    • 4 Small Coils (3d6)
    • 2 Medium Coils (5d6)
    • 1 Large Coil (7d6)

    Circlet of Rapid Casting (2/3 charges [renew at dawn])

    NECROMONICON (Necromancer Stuffs):
    Spoiler
    Show
    Animation and Control
    Spoiler
    Show
    Spoiler
    Show
    Spoilers you guys
    Animate Dead:
    Total HD Creatable:

    CL x 2 = 16
    16 x 2 = 32 ( Zone of Desecration)

    TOTAL: 32 HD

    Total HD Controllable:

    CL x 4 = 32
    32 x 2 = 64 (Rod of Undead Mastery)

    TOTAL: 64 HD

    Minions:
    None

    TURNING ATTEMPTS: 0

    ACTIONS:
    Full Round: N/A
    Move: Move however I need to to reach Shai.
    Standard: Cast No Light
    Swift: Burn another charge on circlet, drop Darkbolt, spontaneously cast Inflict Moderate.
    Free: knife attack

    Inflict - (2d8)[8]+8


    Knife Atk - (1d20)[19]+15
    Knife Dmg - (1d6)[4]+2
    Last edited by Whiplord; 2008-11-21 at 02:41 AM.
    Avatar by rtg0922! <3

    Eclipse, Servant of the Dark God. Servants of the Fallen
    Necrosis
    , True Necromancer, Unbound
    Xxzyx
    , Impure Prince, Seas of Change, Winds of Fate
    Quintillius, Paladin of the Red Knight, Run to the North

  20. - Top - End - #50
    Orc in the Playground
     
    AssassinGuy

    Join Date
    Sep 2007

    Default Re: Unbound, FR (IC)

    Wraith
    HP: 1 AC: 23 T:16 FF:23 Cold Resistance: 20 Shadow Blur: 20% Miss Chance

    Wraith snaps out of his delirium to a world of hurt. Looking down he sees that he is covered in blood. Looking back up he sees his comrades fighting the Ice Woman.

    This was no time for worrying about his wounds. He had revenge to take. Against the Ice Witch and all those before her. He takes a step back to cast a quick spell. Drawing his rapier he springs forward to deliver a stab into her unprotected flank. He jumps back as quickly as he jumped forward.

    Spoiler
    Show

    Finally
    Free Action: 5 foot step back
    Swift Action: Cast Critical Strike
    Move Action: Move 5 feet forward, 10 feet backward after attack (Spring Attack)
    Standard Action: Sneak Attack the Ice Bitch
    Attack - (1d20+13)[31]
    Physical Damage - (1d6+3)[8] + Acid Damage - (1d6)[4] + Sneak Attack - (6d6)[20]


  21. - Top - End - #51
    Orc in the Playground
     
    AssassinGuy

    Join Date
    Sep 2007

    Default Re: Unbound, FR (IC)

    Spoiler
    Show

    Hell yeah critical hit

    Crit. Confirmation - (1d20+17)[32]
    The +4 for confirm is from Critical Strike.

    Also forgot my will save.
    Will Save - (1d20+3)[16]

  22. - Top - End - #52
    Halfling in the Playground
     
    Zassiliss's Avatar

    Join Date
    Jun 2007

    Default Re: Unbound, FR (IC)

    Shai
    HP:44/82 AC:21 (-4 from Karmic Strike) Touch:19 Flatfoot:20 Cold Resistance 20

    Shai attempts to use his training from the monastery to empty his mind of all pretenses and ideas, to purge all inner and external effects from himself.

    Seeing the shadows lengthen as the light grows dim and eventually disappears, he takes the time to shift his Night Goggles from his head to his face. Unfortunately, as he does so he is immediately struck by Necrosis's ray of negative energy, pain slicing through his entire left side. However, he feels the cold on his shoulders and chest start to dissipate, but he honestly can't tell which feels worse.

    Spoiler
    Show

    Goddamn these rolls better work.
    Will Save - (1d20+15)[24]

    Free Action: Karmic Strike
    Attack Rolls - (1D20+16)[28], (1D20+11)[16]
    Damage 1 - (2D6+7)[13](physical)+(1d8+3)[5](electric)
    Damage 2 - (2D6+7)[15](physical)+(1d8+3)[10](electric)

    Standard Action: Attack with fists once.
    Attack Rolls - (1D20+16)[27]
    Damage 1 - (2D6+7)[13](physical)+(1d8+3)[7](electric)

    Move Action: Retreat 5ft. after attacking.
    Last edited by Zassiliss; 2008-11-21 at 06:55 PM.

  23. - Top - End - #53
    Dwarf in the Playground
     
    PaladinGuy

    Join Date
    Aug 2007
    Location
    Eau Claire, WI
    Gender
    Male

    Default Re: Unbound, FR (IC)

    Shai's quick attempts to counter the lady's touch fall short as he misjudges the distance between him and her. The lady proceeds to capitalize and hit Shai twice with her long, lashing arms, the cold spreads through his veins, almost paralyzing. Wraith, seeing his comrade in danger, jumps forward, pushing his blade directly into the spot where one would believe a kidney would be. His blade enters hard, and corrodes the flesh surrounding its entry wound. Necrosis, meanwhile, heals Shai, and darkens the area utilizing No Light.

    Spoiler
    Show
    Shai is hit for 35 physical damage. Wraith stabs and crits for 48 damage: 12 acid/36 physical.
    Last edited by Wertible; 2008-11-24 at 05:46 AM.
    Three over, two under, one stumbling.

  24. - Top - End - #54
    Barbarian in the Playground
     
    Whiplord's Avatar

    Join Date
    May 2007
    Location
    Land of Frostbite

    Default Re: Unbound, FR (IC)

    Necrosis
    HP 51/60 AC: 24 T: 13 FF: 21 SR 21 DR 5/MAGIC COLD RESISTANCE 20

    Necrosis seizes on the opening created by Wraith, and swings his sickle twice more, channeling his power through the blackened blade.

    Spoiler
    Show
    RESOURCES:
    SPELLS (Since last rest):
    Spoiler
    Show
    Orisons:
    Detect Magic
    Level 1:
    None
    Level 2:
    Persistent Cloud of Knives
    Darkbolt (x2)
    Inflict Moderate Wounds
    Alicorn Lance

    Level 3:
    Persistent Divine Power
    Magic Vestment

    Level 4:
    Persistent Consumptive Field
    Greater Magic Weapon


    Active Buffs/Effects:
    Spoiler
    Show
    Cloud of Knives (22 hours)
    Divine Power (22 hours)
    Consumptive Field (22 hours)
    Greater Magic Weapon (6 hours)
    Magic Vestment (6 hours)
    Resist Energy - Cold (80 minutes)

    SLAs (Since last rest):
    Spoiler
    Show
    3/day
    Command Undead (3/3)
    2/day
    Ray of Enfeeblement (2/2)
    Chill Touch (2/2)
    Create Undead (2/2)

    1/day
    Spectral Hand (1/1)
    Vampiric Touch (1/1)
    Fireball (1/1)
    Enervation (0/1)
    Animate Undead (1/1)
    Call Zelekhut (1/1)
    Teleport (1/1)
    Create Dread Warrior (1/1)
    Creeping Doom (1/1)
    Hold Monster (1/1)

    ITEMS:
    Spoiler
    Show
    Dimension Stride Boots (5/5 charges [renew at dawn])
    Strand of Lightning:
    • 4 Small Coils (3d6)
    • 2 Medium Coils (5d6)
    • 1 Large Coil (7d6)

    Circlet of Rapid Casting (3/3 charges [renew at dawn])

    NECROMONICON (Necromancer Stuffs):
    Spoiler
    Show
    Animation and Control
    Spoiler
    Show
    Spoiler
    Show
    Spoilers you guys
    Animate Dead:
    Total HD Creatable:

    CL x 2 = 16
    16 x 2 = 32 ( Zone of Desecration)

    TOTAL: 32 HD

    Total HD Controllable:

    CL x 4 = 32
    32 x 2 = 64 (Rod of Undead Mastery)

    TOTAL: 64 HD

    Minions:
    None

    TURNING ATTEMPTS: 0

    ACTIONS:
    Full Round: Full Round Attack,utilizing Hideous Blow invocation to add Eldritch blast to my attacks.
    Move: Move however I need to to reach Shai.
    Standard: N/A
    Swift: Burn last charge, exchange Boccobs Rolling Cloud for Inflict Critical Wounds
    Free: knife attack

    Attack - (1d20)[11]+17
    Damage - (5d6)[3][2][5][5][6](21)+5 (1 die normal, 1 die negative, 3 dice eldritch blast)

    Attack - (1d20)[18]+17
    Damage - (5d6)[6][6][5][5][1](23)+5 (1 die normal, 1 die negative, 3 dice eldritch blast)


    Knife atk - (1d20)[7]+15
    Knife dmg - (1d6)[4]+2
    Last edited by Whiplord; 2008-11-24 at 02:33 AM.
    Avatar by rtg0922! <3

    Eclipse, Servant of the Dark God. Servants of the Fallen
    Necrosis
    , True Necromancer, Unbound
    Xxzyx
    , Impure Prince, Seas of Change, Winds of Fate
    Quintillius, Paladin of the Red Knight, Run to the North

  25. - Top - End - #55
    Orc in the Playground
     
    AssassinGuy

    Join Date
    Sep 2007

    Default Re: Unbound, FR (IC)

    Wraith
    HP: 1 AC: 24 T:17 FF:24 Cold Resistance: 20 Shadow Blur: 20% Miss Chance

    At a safe distance again, an important revelation dawns upon Wraith that he had forgotten. He had some negative energy spells in his scroll case. Smacking himself in the head as he moves farther back, he digs out one of his scrolls and casts it on himself.

    Spoiler
    Show

    Free Action: Smack self on the head. Declare +1 dodge bonus against her.
    Move action: Move 10 feet back while digging out a scroll of Inflict Serious Wounds
    Use Magic Device - (1d20+18)[26]
    Inflict - (3d8+5)[27]

    Wraith is about 20ft away from the Ice Witch.

    P.S.Seriously, I can't believe I didn't remember this sooner. That smack on the head happened to me too.

    P.P.S Damn I can't believe I also forgot the Dodge feat as well.
    Last edited by Plasma Snake; 2008-11-24 at 05:05 PM.

  26. - Top - End - #56
    Halfling in the Playground
     
    Zassiliss's Avatar

    Join Date
    Jun 2007

    Default Re: Unbound, FR (IC)

    Shai
    HP:9/82 AC:21 (-4 from Karmic Strike) Touch:19 Flatfoot:20 Cold Resistance 20

    Grimacing from the blow, Shai tries once more to get inside her reach in order to hit more effectively. "Something tells me that the healing from all this isn't going to feel too much better." he mumbles.

    Spoiler
    Show

    Move Action: 5 ft. step toward ice queen.

    Free Action: Karmic Strike
    Attack Rolls - (1d20+16)[26], (1d20+11)[27]
    Damage Roll 1 - (2d6+7)[12](physical)+(1d8+3)[7](electric)
    Damage Roll 2 - (2d6+7)[13](physical)+(1d8+3)[10](electric)

    Standard Action: Flurry of Blows
    Attack Rolls - (1d20+16)[18], (1d20+16)[30], (1d20+16)[34](1d20+11)[17]
    Damage Roll 1 - (2d6+7)[14](physical)+(1d8+3)[11](electric)
    Damage Roll 2 - (2d6+7)[14](physical)+(1d8+3)[6](electric)
    Damage Roll 3 - (2d6+7)[11](physical)+(1d8+3)[8](electric)
    Damage Roll 4 - (2d6+7)[11](physical)+(1d8+3)[7](electric)

  27. - Top - End - #57
    Dwarf in the Playground
     
    PaladinGuy

    Join Date
    Aug 2007
    Location
    Eau Claire, WI
    Gender
    Male

    Default Re: Unbound, FR (IC)

    Shai pushes in again, striking the lady with two quick uppercuts in succession, but his attempts to elbow and kick his way into her body fall short as she needs only the slightest movement to throw whole blows off course, due to deflection that seems to persist around her.

    She quickly turns to deliver two sharp lashes to Necrosis, having possibly pinned him as the support pillar of the group.

    Wraith gets back, pulling a scroll from his scroll case with the swiftness of a master, he places it against his skin. Quickly, as Wraith commands from under his mask, the scroll disintegrates, leaving only a dark energy which forces its way into Wraith's veins.

    Necrosis strikes sharply, his sickle digging harshly into the lady's side, releasing a burst of powerful energy as it deeply connects. The lady howls in pain, she seems to be tired, her body almost moving with the cold wind.

    Spoiler
    Show
    Shai hits twice for 39 damage: 25 physical/14 electric. The lady hits Necrosis twice for 21 physical damage (pre-DR). Wraith heals, taking a safe distance of 20 ft. Necrosis strikes, hitting once with an Eldritch Blast attached (Whoo) dealing 23 damage: 6 physical/6 negative/11 Eldritch Blast. I need some reflex saves.
    Three over, two under, one stumbling.

  28. - Top - End - #58
    Barbarian in the Playground
     
    Whiplord's Avatar

    Join Date
    May 2007
    Location
    Land of Frostbite

    Default Re: Unbound, FR (IC)

    Necrosis grins again, showing few signs of pain with the exception of being more winded than when he first started.

    "You'll have to keep the clothes of course. I want to make sure I remember the exact circumstances of my dominance over you. The monk over there is fascinated with the mechanics of death. I just want to have the satisfaction of watching you die. And then of course bring you back as my mindless slave."


    He punctuates the last bit with a smile that might have looked loving and sweet on anyone else.

    Once again he launches into a flurry of attacks with his sickle.


    Spoiler
    Show
    RESOURCES:
    SPELLS (Since last rest):
    Spoiler
    Show
    Orisons:
    Detect Magic
    Level 1:
    None
    Level 2:
    Persistent Cloud of Knives
    Darkbolt (x2)
    Inflict Moderate Wounds
    Alicorn Lance

    Level 3:
    Persistent Divine Power
    Magic Vestment

    Level 4:
    Persistent Consumptive Field
    Greater Magic Weapon


    Active Buffs/Effects:
    Spoiler
    Show
    Cloud of Knives (22 hours)
    Divine Power (22 hours)
    Consumptive Field (22 hours)
    Greater Magic Weapon (6 hours)
    Magic Vestment (6 hours)
    Resist Energy - Cold (80 minutes)

    SLAs (Since last rest):
    Spoiler
    Show
    3/day
    Command Undead (3/3)
    2/day
    Ray of Enfeeblement (2/2)
    Chill Touch (2/2)
    Create Undead (2/2)

    1/day
    Spectral Hand (1/1)
    Vampiric Touch (1/1)
    Fireball (1/1)
    Enervation (0/1)
    Animate Undead (1/1)
    Call Zelekhut (1/1)
    Teleport (1/1)
    Create Dread Warrior (1/1)
    Creeping Doom (1/1)
    Hold Monster (1/1)

    ITEMS:
    Spoiler
    Show
    Dimension Stride Boots (5/5 charges [renew at dawn])
    Strand of Lightning:
    • 4 Small Coils (3d6)
    • 2 Medium Coils (5d6)
    • 1 Large Coil (7d6)

    Circlet of Rapid Casting (3/3 charges [renew at dawn])

    NECROMONICON (Necromancer Stuffs):
    Spoiler
    Show
    Animation and Control
    Spoiler
    Show
    Spoiler
    Show
    Spoilers you guys
    Animate Dead:
    Total HD Creatable:

    CL x 2 = 16
    16 x 2 = 32 ( Zone of Desecration)

    TOTAL: 32 HD

    Total HD Controllable:

    CL x 4 = 32
    32 x 2 = 64 (Rod of Undead Mastery)

    TOTAL: 64 HD

    Minions:
    None

    TURNING ATTEMPTS: 0

    ACTIONS:
    Full Round: Full Round Attack,utilizing Hideous Blow invocation to add Eldritch blast to my attacks.
    Move: Move however I need to to reach Shai.
    Standard: N/A
    Swift: Burn last charge, exchange Boccobs Rolling Cloud for Inflict Critical Wounds
    Free: knife attack

    Reflex - (1d20)[16]+7

    Attack - (1d20)[1]+17
    Damage - (5d6)[18]+5 (1 die normal, 1 die negative, 3 dice eldritch blast)

    Attack - (1d20)[18]+17
    Damage - (5d6)[18]+5 (1 die normal, 1 die negative, 3 dice eldritch blast)


    Knife Atk - (1d20)[20]+15
    [roll=Knife Dmg]1d6[/roll]+2
    Last edited by Whiplord; 2008-11-26 at 03:21 PM.
    Avatar by rtg0922! <3

    Eclipse, Servant of the Dark God. Servants of the Fallen
    Necrosis
    , True Necromancer, Unbound
    Xxzyx
    , Impure Prince, Seas of Change, Winds of Fate
    Quintillius, Paladin of the Red Knight, Run to the North

  29. - Top - End - #59
    Orc in the Playground
     
    AssassinGuy

    Join Date
    Sep 2007

    Default Re: Unbound, FR (IC)

    Wraith
    HP: 28 AC: 24 T:17 FF:24 Cold Resistance: 20 Shadow Blur: 20% Miss Chance

    Feeling his strength return as the negative energy flows through his body, Wraith flourishes his blade as he melts into shadow. He leaps out of the Ice Maiden's own shadow to deliver several quick thrust of his rapier into where he supposes would be vital organs. As quickly as he attacks he melts back into shadow to appear ten feet away.

    Spoiler
    Show

    Move Action: Shadow Jump to flanking position and jump 10 feet back after.
    Standard Action: Full Attack with Shadow Pounce.
    Attack 1 - (1d20+13)[25]
    Normal Damage 1 - (1d6+3)[8]+Acid Damage - (1d6)[6]+Sneak Attack - (5d6)[17]
    Attack 2 - (1d20+8)[16]
    Normal Damage 2 - (1d6+3)[8]+Acid Damage - (1d6)[5]+Sneak Attack - (5d6)[20]

  30. - Top - End - #60
    Barbarian in the Playground
     
    Whiplord's Avatar

    Join Date
    May 2007
    Location
    Land of Frostbite

    Default Re: Unbound, FR (IC)

    The Journey in Absence
    The battled raged on, with the same heated give and take it had before hand. The Virago exclaimed it’s anger at Necrosis’ mocking words, beginning to focus her attacks on the arrogant necromancer. Wraith began using the shadows to his extreme advantage, teleporting up next to the maiden and unleashing an onslaught of precisely aimed attacks. Unfortunately, many of these blows proved ineffective.

    Necrosis attempted to fend off the Virago’s brutal, concentrated bout of attacks with his own assailment, but eventually this proved too much, and he was forced to step back and heal multiple times, having an extremely close brush with extinction one time.

    Shai also continued his unceasing flurry of blows, his extensive training showing as he connected with blow after blow, the shocking force of his fists smashing into the woman’s weakening body. This not enough, he retreated temporarily to quaff a potion, his already potent fists bursting into magical flame. Rejoining the fray, his attacks proved too much for the creature, and she fell to his overwhelming show of force, leaving a bloodied but satisfied group.

    After the battle, the three rested, with Wraith practically collapsing within his tent after Necrosis healed him with spell after spell of negative energy. Shai slept for a short period, before making a fire and sitting with the sleepless Necrosis, who, true to his promise had brought the Virago back as a mindless skeleton.

    Rested, the group prepared to enter the Ice Cavern, with Necrosis casting several spells to protect himself and his two partners.

    Within the cavern lay a slumbering Silver Dragon, curled around a massive hoard of treasure. After a brief time of planning, Wraith leapt through the shadows and attempted to strike the dragon but proved unsuccessful.

    Necrosis cast a spell to discern the weaknesses of their foe, while conjuring a ball of dark flame into his palm. Additionally, Lady, the skeletal Virago joined the fight, rushing the dragon. Her attacks proving largely ineffective against the lizard’s thick hide.

    Shai downed another potion, and rushed to attack the dragon, his attacks once again proving very effective.

    The dragon, having awoken as soon as Wraith attempted to stab him, unleashed a breath attack, hitting Necrosis and Lady, who both seemed to shake off the effects with ease, due to their resilient undead nature.

    Wraith continued attacking, taking up a flanking position together with the brother, unleashing several stabbing blows to their foe.

    Necrosis, fearing another breath attack kept his distance, hurling his dark flames from a distance.
    After about 30 seconds of heated combat, the dragon called a halt, offering to give the group all his treasure if they let him go free. They all agreed, on the condition that the dragon tell them the location of the book they sought. The dragon acquiesced, telling them that the book, in addition to all the other treasure had belonged to the Virago that now accompanied them. The book had once resided within the cavern, but had since been moved.

    The deal complete, the dragon exited the cave and flew off, leaving Necrosis, Shai, and Wraith to collect their new wealth.

    Avatar by rtg0922! <3

    Eclipse, Servant of the Dark God. Servants of the Fallen
    Necrosis
    , True Necromancer, Unbound
    Xxzyx
    , Impure Prince, Seas of Change, Winds of Fate
    Quintillius, Paladin of the Red Knight, Run to the North

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