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  1. - Top - End - #91
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    Talic's Avatar

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    Default Re: Gestalt Arena Test Match - Lenny/Squiggy vs Moby

    Double move: Straight up, nearly. Move to elevation +65 (in the ceiling) O5.

    Edit: Done.
    Last edited by Talic; 2008-11-25 at 03:27 PM.

  2. - Top - End - #92
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    theterran's Avatar

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    Default Re: Gestalt Arena Test Match - Lenny/Squiggy vs Moby



    Fly to C5.

    Ready an Action:
    Spoiler
    Show
    Fire a Mind Arrow if he comes in LoS and within 110ft.

  3. - Top - End - #93
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    Talic's Avatar

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    Default Re: Gestalt Arena Test Match - Lenny/Squiggy vs Moby

    Move: 5 feet down, into arena, to W5 (100 feet distance)
    Free: Manifest (still invisible and incorporeal - and silent)
    Standard: Activate Supernatural ability: Telekinesis.

    Using combat maneuver: Grapple.

    Touch attack: (1d20+28)[42] vs Flat footed AC, unless you can see me.
    If successful, opposed grapple: (1d20+28)[39]
    If grapple, then damage: (1d3+13)[14]

  4. - Top - End - #94
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    Default Re: Gestalt Arena Test Match - Lenny/Squiggy vs Moby

    When you move into the arena...you trigger my readied action, which is an attack...

    Attack - (1d20+38)[50]
    Damage - (1d4+25)[26]

    And 1 Con Damage if it hits.

    And then you continue on.
    Last edited by theterran; 2008-11-25 at 04:30 PM.

  5. - Top - End - #95
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    Default Re: Gestalt Arena Test Match - Lenny/Squiggy vs Moby

    I have Uncanny Dodge, so I keep my Dex bonus...

    But still...that touch just does hit.

    And there's no way I can break that...

    You and your grapplers
    Last edited by theterran; 2008-11-25 at 04:33 PM.

  6. - Top - End - #96
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    Talic's Avatar

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    Default Re: Gestalt Arena Test Match - Lenny/Squiggy vs Moby

    Can you see invisible right now? If not, how could you fire an arrow at me, as I'm invisible?

    EDIT: Also, as a ghost, I don't deal with con damage.
    And -10 damage, unless your weapon is Cold Iron or otherwise bypasses DR.
    Last edited by Talic; 2008-11-25 at 04:36 PM.

  7. - Top - End - #97
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    Default Re: Gestalt Arena Test Match - Lenny/Squiggy vs Moby

    I thought you moved before you went invisible...according to that 5ft step...you came into the arena...and that triggered my readied action...

    And I was wrong...that touch didn't hit either...

    I forgot the +4 Deflection Bonus Holy Aura grants...
    Last edited by theterran; 2008-11-25 at 04:38 PM.

  8. - Top - End - #98
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    Default Re: Gestalt Arena Test Match - Lenny/Squiggy vs Moby

    Pixie. I am always invisible, unless I specifically state that I suppress it.
    I noted that I was still invisible when I manifested for your benefit.

  9. - Top - End - #99
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    Default Re: Gestalt Arena Test Match - Lenny/Squiggy vs Moby

    Quote Originally Posted by Talic View Post
    Pixie. I am always invisible, unless I specifically state that I suppress it.
    I noted that I was still invisible when I manifested for your benefit.
    Ah...got it...silly pixie...

    Alright...Touch missed...my turn...

  10. - Top - End - #100
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    Default Re: Gestalt Arena Test Match - Lenny/Squiggy vs Moby

    Swift Action: use two charges on my Scout's Headband to have See Invisibility for 10 minutes.

    Move to U5, which is 20ft I think.

    Standard Action: Attack w/ Greater ManyShot.

    Also, I forgot you were [undead]...which is a favored enemy of mine which means you take skirmish as well (I swear I'm not switching them )

    Arrow1
    Attack - (1d20+33)[44] (-6 Manyshot, +1 Point Blank Shot)
    Damage - (1d4+27)[29] + Skirmish - (6d6)[23]
    Arrow2
    Attack - (1d20+33)[40] (-6 Manyshot, +1 Point Blank Shot)
    Damage - (1d4+27)[31] + Skirmish - (6d6)[14]
    Arrow3
    Attack - (1d20+33)[50] (-6 Manyshot, +1 Point Blank Shot)
    Damage - (1d4+27)[31] + Skirmish - (6d6)[23]

  11. - Top - End - #101
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    Default Re: Gestalt Arena Test Match - Lenny/Squiggy vs Moby

    Damage - (1d4+27)[29] + Skirmish - (6d6)[23] -10 for DR
    Damage - (1d4+27)[31] + Skirmish - (6d6)[14] -10 for DR
    Damage - (1d4+27)[31] + Skirmish - (6d6)[23] -10 for DR

    That's match. Lucky on the touch attack missing. Otherwise I would have gotten touch attacks and grapples and stuff.

  12. - Top - End - #102
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    Default Re: Gestalt Arena Test Match - Lenny/Squiggy vs Moby

    pretty much...

    the way this guy is set up...if the touch would have hit...I would have been screwed...because I wouldn't have been able to break the grapple.

  13. - Top - End - #103
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    Default Re: Gestalt Arena Test Match - Lenny/Squiggy vs Moby

    What was up with the grappling anyway though...I was expecting more Javelin craziness!

  14. - Top - End - #104
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    Default Re: Gestalt Arena Test Match - Lenny/Squiggy vs Moby

    Your AC was crazy. I was gonna lock you up, then burn my belt of battle to get attacks against you flatfooted.

  15. - Top - End - #105
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    Default Re: Gestalt Arena Test Match - Lenny/Squiggy vs Moby

    that's the one thing I love about this build...1 Stat boots Attack, Damage, and AC

  16. - Top - End - #106
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    Default Re: Gestalt Arena Test Match - Lenny/Squiggy vs Moby

    Yeah, I see I'm going to have to actually sit down with my books for a bit.

  17. - Top - End - #107
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    Default Re: Gestalt Arena Test Match - Lenny/Squiggy vs Moby

    I like your Bloodstorm Blade idea...I might attempt a build of that guy as well...if you don't care...

  18. - Top - End - #108
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    Default Re: Gestalt Arena Test Match - Lenny/Squiggy vs Moby

    I don't mind. Gonna try something new though. Hey, what book's Marshall in?

  19. - Top - End - #109
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    Default Re: Gestalt Arena Test Match - Lenny/Squiggy vs Moby

    It's in Mini's Handbook...isn't it?

  20. - Top - End - #110
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    Default Re: Gestalt Arena Test Match - Lenny/Squiggy vs Moby

    I'll rematch you, same characters, if you like. I have a new strategy that I wasn't gonna use right off, but I'd like to try out.

  21. - Top - End - #111
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    Default Re: Gestalt Arena Test Match - Lenny/Squiggy vs Moby

    That's fine...

  22. - Top - End - #112
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    Default Re: Gestalt Arena Test Match - Lenny/Squiggy vs Moby

    Yeah, I re-read Ghost touch, and it gave me an idea for deviousness.

  23. - Top - End - #113
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    Default Re: Gestalt Arena Test Match - Lenny/Squiggy vs Moby

    Lovely....

    I'm going to make another character like this, but I'm going to go bard instead of scout so I can abuse belt of battle.
    Last edited by theterran; 2008-11-26 at 07:30 AM.

  24. - Top - End - #114
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    Default Re: Gestalt Arena Test Match - Lenny/Squiggy vs Moby

    My next shooty incarnation's gonna be a ghost halfling crusader BSB.

  25. - Top - End - #115
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    Default Re: Gestalt Arena Test Match - Lenny/Squiggy vs Moby

    BSB? What might that be?

  26. - Top - End - #116
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    Default Re: Gestalt Arena Test Match - Lenny/Squiggy vs Moby

    Bloodstorm Blade. Believe me, the sniping will be icky.

  27. - Top - End - #117
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    Default Re: Gestalt Arena Test Match - Lenny/Squiggy vs Moby

    ...Interesting...

  28. - Top - End - #118
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    Default Re: Gestalt Arena Test Match - Lenny/Squiggy vs Moby

    Yeah, it'd be a:

    Ghost 5 / Rogue 10 (halfling racial Substitutions at 1,3,10)
    Warblade 5 / Bloodstorm Blade 10

    Figure a 20 base dex, +3 for levels, +1 for book, +6 for item = 30 dex.

    Small +4, Dex +10, Ranks +18, Skill focus +3, Shadow Armor +15 = +50 hide.

    With Able Sniper and Woodland Archer, it'd be able to make a full attack snipe, and get a move, then a hide at +44. Or it could take a single attack snipe, a double move, and a hide at +44.

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