Results 151 to 180 of 232
Thread: [TOWN] Town Characters.
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2009-05-24, 04:50 PM (ISO 8601)
- Join Date
- Nov 2008
Re: [TOWN] Town Characters.
Name: Scott Mansfield
Gender: Male
Race: Half Gnome
Age: 56
Vocatiion: Scientist
Description: He has black hair blown back and spikey like he just had an explosion in front of his face. He wears thick red gogless lined with leather and a leather lab coat. He likes cats. He sleeps on a cot in a science lab at the fort.
atributes: str; 10, dex; 12, con; 9, int; 24, wis;12, cha; 10Don't bother, I'm dead.
GENERATION 15: The first time you see this, copy it into your sig and add 1 to the generation. social experiment.
OBEY THE SIG!please
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2009-05-25, 11:02 AM (ISO 8601)
- Join Date
- Sep 2008
- Location
- Just around the riverbend
Re: [TOWN] Town Characters.
[Description]
Angelous has died. But he will (eventually) come back as different. See, there is method to my madness!
Black clothing: Phantom-of-the-Opera Style mask, Black hat w/black feather, black cape, black boots, black scabbard, black clothing.
Has a Mexican accent ('cause he's Mexican!)
[Abilities]
He can play with a sword.
He can also play music
and hide in the shadows.
[Equipment]
Sword and all his clothing
[Backstory]/[Personality]
His family was poor, etc. Feels sorry for poor children, is willing to help them.
Willing to do whatever he feels is necessary.
[Miscellaneous]
Mexican. Duh. Reminds me of Zorro.
SpoilerClose enough...
I have yet to decide what color he speaks with. But I am leaning towards this.Last edited by Je dit Viola; 2009-06-03 at 11:55 PM.
I'm gone for a couple of years!
I'm off doing service in developing countries in South America
(Very little chance of internet access) - I'll try to come back afterwards
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2009-05-29, 09:59 AM (ISO 8601)
- Join Date
- Nov 2008
- Location
- Millenium City
- Gender
Re: [TOWN] Town Characters.
Name: Daniel Akers
Race: Human/Genetic Experiment.
Age: 16 years old
Alignment: NG.
Abilities: Smarter than the average kid. Increased strength, stamina and agility. Can morph between hybrid and animal forms at will.
Equipment: A collar, a ball and a screwdriver. And a jacket made by someone special
Personality: Still affectionate, loyal and friendly. He's also still quite obedient.
Description:
Misc: Currently a half-man half-wolf hybrid.Last edited by Fredthefighter; 2009-07-24 at 03:58 PM.
This avatar pierces the heavens and is by Miss Nobody!SpoilerOriginally Posted by Anuan
"Whether it be impossible or laughable, Great men open up paths of battle! If there's a wall, we break it down! If there's no path, we'll make one with these hands! The heart's magma burns with flames!"
By Recaiden.
Inner Circle
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2009-05-29, 11:38 PM (ISO 8601)
- Join Date
- Apr 2008
- Location
- Fever dreams
- Gender
Re: [TOWN] Town Characters.
Joneleth Sitsow
Spoiler
Race: ~Human
Age:1924
Alignment: Neutral. It's all pointless anyway.
Abilities: Turning into a giant wasp, and talking to plants. Not hurt much except by silver or certain types of wood.
Equipment: A backpack, a potted tree, and an unreliable sword and crossbow. And some clothes and things. A bag of seeds, an invisibility machine.
Personality: Transparent, resigned. Since going back in time, sad and afraid. Rarely willing to interact with people who don't need help.
Backstoryscription: Joneleth, called Nel (or not), came here to deliver that tree. He used to work with plants, but most of them burned down, so now he builds things. He has almost found a spark of hope in that.
Cleosepha Danir
Spoiler
Race: ~Human
Age: 21
Alignment: CN
Abilities: Music-based abilities
Equipment: A backpack, flute, a sword, a blowgun, a cat
Personality: Flighty, open, overly cheerful. Likes being around people.
Backstoryscription: Cleosepha was pretty normal girl until she took up learning music. Then odd things tended to happen around her a bit too often, but nothing she worried about. Once she left home, she became a traveling musician. She feels attached to cities, and tries to stay in urban areas, but has gotten used to preparing for a quick departure.
Auranicocoshee'atel'Quessa
Spoiler
Race:Elf
Age: 117
Alignment: Good in purpose, evil in methods and general outlook.
Abilities: Turning into all sorts of things.
Equipment: Slippers that let her walk on walls. A coffin. A backpack.
Personality: Confrontational, emotional and quick to get angry.
Backstoryscription: Life's a game, enjoy it. Go ahead, eat a plum, get inexplicably nicknamed 'Riki', bring buildings to life. Maybe it's more fun not to. Except, these people are too important to treat like a game. Right?
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2009-05-31, 08:27 PM (ISO 8601)
- Join Date
- May 2009
- Location
- Aussie, Aussie Aussie!
- Gender
Re: [TOWN] Town Characters.
Prepared to be amazed by my lack of good name making!
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Physical description:
Name: Blue M McStickigen
Age: 24
Sex: Male
Ethnicity: Imperial
Description of features and mannerisms: Prefers dark clothing that is easy to move and sneak in, but not to the point that it’s obvious that that is what he is going to do.
Skills: Blade, Light armour, Marksman, Sneak, Acrobatics, Athletics, Armourer
Personal/professional history:
Education: Armed/Unarmed combat training, self taught in stealth skills.
Occupation: Wanted Thief and Assassin
Description of parents: Both were loving and caring, but wanted him to become a great Legion officer or warrior, his Father especially, who was a high ranking member of the Legion, and whilst they got the warrior bit, they didn’t get it as the wanted.
Description of upbringing/childhood: Instead going to a normal school or working in the family business, he had to go a Legion training school, but ended for him at the age of 12, when he ran away to find his fortune his way
Main relationships: The Thieves Guild, in which he is quickly ascending the ranks.
Type/intensity of religion, if any: None, except that all treasure is fair game
Personality
Basic personality traits (thoughtful, angry, goofy, etc.): He is witty, but will be serious when the need calls for it.
Shortcomings/weaknesses: his uncontrollable love of gold and things shiny, the fact that he over-estimates his abilities, especially when he’s jumping, Bad with locks and traps
Strengths/special abilities: His ability to be able to steal anything that is not nailed down and on fire. His skillful acrobatic skills which he learn't whilst looting the tombs of the Persian Empire.
What makes this character tick?
Driving motivation(s) or goals: To become the richest and most (in)famous thief of all time, to De-throne the Gray Fox as Guildmaster of the Thieves Guild
Interrogate your character:
Dirty secret: Elite member of the Dark Brotherhood, Brother to a Bard
First love: A large, gold mace which was incrusted with many diamonds, rubies, sapphires and other rare stone’s, and he now keeps the mace as a token of his first heist.
Favourite music and/or art: Music: None, Art: the art of stealth,
Incident that created a scar, either physical or mental: (Mental) his first stay in the Imperial prisons, (Mental) stumbling onto a Necromancer lair as a child, and barely making it out alive, (Physical) His (now famous) fight with the corrupt town captain in Anvil, Which he won, but not without a nice long gash along his right arm.
Describe a turning point in character's life: When, at the age of 9, he realised he had a natural knack for getting his mitts on things that don’t belong to him, even if they have been nailed to the ground.
Sum up of character:
He is, at heart, a Thief, and he enjoys what he does and would not give it up for the world, but unlike most thieves, he will tried to save his friends if the need arises, or helping a town with a big problem, i.e. and corrupt guard captain, however, the way he deal’s with said problems isn’t always seen as acceptable or indeed very sane.
---Inventory---
On Hand
Weapons: Sabre, Knife, , Light Crossbow, Hidden Blade, 9, 9 Throwing knifes
Armour: Dark chainmail pants and top, dark leather boots and gloves, dark blue cloak and hood
Potions: Cure poison X 3, Cure Disease X 3, Restore health and fatigue 50 points X 3
Items: 3 Repair hammers
Miscellaneous: Black band, Grand ring of night eye, His dead girlfriends amulet
In Storage
Weapons: 10 bolts, 20 Throwing knifes
Armour: None
Potions: all the potions he has on him X 20
Items: 30 repair hammers
Miscellaneous: None
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Physical description
Name: Crimson K Traveleness AKA Crimson the Wanderer
Age: 27
Sex: Male
Ethnicity: Redguard
Description of features and mannerisms: Prefers clothing that is light and not very susceptible to wear and tear.
Skills: Blade, Light armour, Armourer, Hand to Hand, Mysticism, Block, Athletics
Favoured spells: Telekinesis burst
Personal/professional history
Education: Taught on how to live off the land, armed combat training
Occupation: Wanderer/Adventurer
Description of parents: Unknown.
Description of upbringing/childhood: He was abandoned as a child and raised by a group of gypsy’s, when he was 18, he left the camp in search if his parents, and will stop at nothing to find them and find out why he was abandoned
Main relationships: None
Type/intensity of religion, if any: None
Personality
Basic personality traits (thoughtful, angry, goofy, etc.): Cold, unfriendly, has trouble keeping a conversation afloat.
Shortcomings/weaknesses: Has a very hard time making friends or allies, finds it hard to trust most people
Strengths/special abilities: Can live off the land for as long as needed, master of most melee weapons
What makes this character tick?
Driving motivation(s) or goals: To find his parents, and find out why they abandoned him.
Interrogate your character
Dirty secret: He has loved once before.
First love: One of the girls he grew up with at the camp he grew up in
Favourite music and/or art: None
Incident that created a scar, either physical or mental: (Mental) Being abandoned as a child. (Physical/mental) fighting in the arena to get money for his equipment. (Mental) getting lost in an Ayled ruin for a week
Describe a turning point in character's life: Finally leaving the camp he grew up in, and beginning his quest.
Sum up of character
The harsh reality of his world has hardened him against fear, anger, sadness and most other emotions, and his skill in fighting and ability to live off the land are the only reasons he is still alive, and the only reason he can still continue his search for his parents
---Inventory---
On Hand
Weapons: 1 Fine Steel Large Saber with Sliver edge
Armour: Hard Leather Boots, 1 Chainmail left Guantlet, Chainmail under leggings and shirt, Black cloak.
Potions: Cure poison X 3, Cure Disease X 3, Restore health and fatigue 50 points X 3
Items: 5 repair hammers
Miscellaneous: None
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Physical description
Name: Red S Battletra AKA Red The Warrior
Age: 25
Sex: Male
Ethnicity: Nord
Description of features and mannerisms: Likes to wear heavy armour, and likes to always have his weapons with him.
Skills: Blade, Blunt, Hand to Hand, Heavy armour, Armourer, Marksman
Personal/professional history
Education: The Knights code, Barbarian skills and abilities
Occupation: Noble Knight
Description of parents: Were killed when he was young, and he was taken in by his tribes Mystics to become their champion.
Description of upbringing/childhood: Spent most of his time in his tribe, until the Mystics sent him to the Imperial city to “Reach his full potential”, were he ended up learning to become a Knight. It is unknown if this is what the Mystics had planed.
Main relationships: The Empire, The Nine Divines
Type/intensity of religion, if any: The Nine Divines
Personality
Basic personality traits (thoughtful, angry, goofy, etc.): While being a Knight, he is rather goofy and a little dumb, and has yet to realise that the worlds greatest evil is right next to him.
Shortcomings/weaknesses: A bit dumb, easily confused and manipulated by his “Friend”, Black
Strengths/special abilities: He is a great fighter with all types of weapons and armours
What makes this character tick?
Driving motivation(s) or goals: To rid the world of all evil, and to become one of the greatest Knights of all time.
Interrogate your character
Dirty secret: Was once a Barbarian
First love: Battle, weapons, and a young lady who helped him out all the time when he was still a Barbarian
Favourite music and/or art: The Art of War
Incident that created a scar, either physical or mental: (Physical) The many scars gained from his many battles (Mental) The battles and wars he has gone into have not left his mind unscathed.
Describe a turning point in character's life: Giving up his Barbarian ways, and becoming a Knight.
Sum up of character
He is, and always shall be, a Knight, However, when in battle, his more Barbaric side can surface which, while great for scaring his foes and letting him fight at his full potential, also can scare and alienate his allies
---Inventory---
On Hand
Weapons: 1 Steel two handed longsword, 3 steel throwing axes, 1 steel war axe, Sliver rapier, Small Steel Mace, Sliver dagger
Armour: Full suit of Steel armour, Chain under leggings and shirt
Potions: 5 restore health, 3 restore fatigue, 5 cure disease
Items: 8 repair hammers
Miscellaneous: Necklace of swords, Ring of war.
In Storage
Weapons: A complete armoury of almost every weapon in existence
Armour: A complete armoury of almost every armour in existence
Potions: 15 restore health, 13 restore fatigue, 15 cure disease
Items: 22 repair hammers
Miscellaneous: none
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Physical description
Name: Black E Evilmagnus AKA Black the Black Mage
Age: 26
Sex: Male
Ethnicity: Dark Elf
Description of features and mannerisms: Likes his Dark, light robes, which provide the movement he needs to cast all his spells.
Skills: Blade, Destruction, Alteration, Mysticism, Illusion, Conjuration, Alchemy
Favoured spells: Dark lightning, Fire, Time Stop, Finger of Death, Disintegrate, Telekinesis, Telekinesis burst, Levitate, Summon Lich, Drain/Damage health
Personal/professional history
Education: Has been trained in all the arts of Magic, Necromancy, and has trained himself to be able to use his knifes in a unique and clever way.
Occupation: Black Mage and Necromancer
Description of parents: No one really knows, other then that he was taken in by the Mages Guild at a young age. Believed to be dead.
Description of upbringing/childhood: Spent most of his childhood in the Mages Guild
Main relationships: The Mages guild, The Necromancers
Type/intensity of religion, if any: The King of Worms
Personality
Basic personality traits (thoughtful, angry, goofy, etc.): Evil beyond extent, he has no qual about killing anyone who stands in his way.
Strengths/special abilities: Likes to make sure the job is done right. Has a massive arsenal of spells
Shortcomings/weaknesses: “Getting the job done right” to him means making sure that whatever he was doing/fighting/talking to is nothing but ash. All his spells are spells that cause harm.
What makes this character tick?
Driving motivation(s) or goals: To become the greatest magic user of all time, and to claim world domination
Interrogate your character
Dirty secret: Born under the sign of the Atronach, meaning he cannot naturally restore his Magicka
First love: Magic
Favourite music and/or art: The sounds and sights of destroying a town.
Incident that created a scar, either physical or mental: (Mental) His mind snapping under great stress, and then running amuke in the city he was in at the time. (Physical) Many cuts and burns from spells gone wrong.
Describe a turning point in character's life: Finally snapping and becoming the evil death mage he is know as today
Sum up of character
Dark, evil, morbidly intelligent and mildly insane. He is a danger to himself and all those around him. He is intent on making sure that if he cannot claim rulership of Nirn, he will plunge it into eternal darkness and damnation.
---Inventory---
On Hand
Weapons: duel Dark Steel knifes, 1 Bone wand, 1 Dark wood staff, 1 Dark Steel Wakizashi, A spell book titled “The Death Mage’s guide to Black magic”
Armour: Blue Robe, Blue wizards hat, Leather boots, light Chainmail under-leggings and shirt
Potions: 10 small vials of refined restore magicka, 5 restore health
Items: 5 empty Black soulgems, 3 filled Black soulgems
Miscellaneous: Mundane ring, The Necromancers amulet
In Storage
Weapons: None
Armour: Spare robes (in case the one he’s wearing gets too bloody to clean)
Potions: 30 small vials of refined restore magicka, 15 restore health
Items: 20 empty Black soulgems
Miscellaneous: Many, MANY skulls.
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Physical description
Name: White W Goodeness AKA White the White Mage
Age: 24
Sex: Female
Ethnicity: Breton
Description of features and mannerisms: Prefers light robes
Skills: Blunt, Restoration, Alteration, Mysticism, Illusion, Speechcraft, Alchemy
Favoured spells: Restore, Cure, Calm, Resist, Turn undead, Light, Charm, Dispel, Feather, Shield
Personal/professional history
Education: Most arts of Magic, mostly Restoration magic, some blunt weapon training
Occupation: Healer/Priest
Description of parents: Both loved and cared for her, and wanted nothing but the best for her, and
Main relationships: The Church
Type/intensity of religion, if any: The Nine Divines
Personality
Basic personality traits (thoughtful, angry, goofy, etc.): Serious, but caring, and will always put others ahead of her own needs.
Strengths/special abilities: Can heal almost any wound or ailment in the world
Shortcomings/weaknesses: Can be too trusting, and will only act in violence if she must.
What makes this character tick?
Driving motivation(s) or goals: To heal the sick, and end all suffering in the world.
Interrogate your character
Dirty secret: Wasn’t always so pure
First love: The Nine Divines
Favourite music and/or art: None,
Incident that created a scar, either physical or mental: (Mental) Seeing the horrors of war and battle.
Describe a turning point in character's life: Joinning the church, and becoming a healer
Sum up of character
The opposite of Black, White stands for all goodness in the world, and vows to stop any evil she finds, but also while helping any in need, and doing all she can to make the world a better place for everyone.
---Inventory---
On Hand
Weapons: A Large Sliver Hammer
Armour: White Healer Robes, White hood
Potions: MANY restore and cure potions
Items: none
Miscellaneous: Mundane ring
In Storage
Weapons: None
Armour: Spare robes
Potions: MANY restore and cure potions x 3
Items: none
Miscellaneous: none
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Physical description
Name: Viridian T Sellster AKA Viridian the Trader
Age: 21
Sex: Male
Ethnicity: Imperial
Description of features and mannerisms: Likes middle/high class cloths, cloths that show off his wealth without making him seem like a pompous jerk
Skills: Speechcraft, Illusion, Alchemy, Athletics, Mercantile, Acrobatics, Blade
Favoured spells: Calm (For angry customers), Charm
Personal/professional history
Education: Home schooled by his parents
Occupation: Travelling Merchant
Description of parents: Loving and caring, they looked after him and wished nothing but the best, they helped him with his dream of becoming a Travelling Merchant
Main relationships: Merchants guild
Type/intensity of religion, if any: None
Personality
Basic personality traits (thoughtful, angry, goofy, etc.): Good sense of humour,
Strengths/special abilities: Is very good at convincing people, always tries to be fair
Shortcomings/weaknesses: Can be very pushy, likes to drive a point home.
What makes this character tick?
Driving motivation(s) or goals: To be rich, and becoming the greatest Merchant who ever lived
Interrogate your character
Dirty secret: Once had everything he had on him (Including his cloths) stolen by bandits.
First love: A lady he met while travelling through Anvil
Favourite music and/or art: Anything calming (Or good for selling)
Incident that created a scar, either physical or mental: (Mental) Nearly being killed by a Troll (Mental) Having everything he had on him (Including his cloths) stolen by bandits.
Describe a turning point in character's life: Finally leaving home and becoming a Merchant.
Sum up of character
The Heart of a Traveller, he never stays in one place for a long time, always moving on to the next adventure, the next business opportunity, and the next sack of gold to soon become his, and take him further down life’s path....
---Inventory---
On Hand
Weapons: Sliver Short sword, Elven Dagger
Armour: Leather boots, Forester's Shirt, Black Wide Pants, Gray hood and cloak (For travelling)
Potions: A few restore health and fatigue
Items: Silver Sapphire Ring, Silver Emerald Ring, Ebony Diamond Ring, Jade Topaz Ring, Copper Pearl Ring Silver Amulet, Jewelled Amulet, Gold Necklace
Miscellaneous: None
In Storage
Weapons: A few daggers, arrows and a longsword
Armour: Some cloths and armour
Potions: A few different types
Items: Some rings, a few magic ones as well.
Miscellaneous: Flowers
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I need to stop making so many CharactersLast edited by Blue the Thief; 2009-06-01 at 08:47 PM.
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2009-06-02, 11:01 AM (ISO 8601)
- Join Date
- May 2009
- Location
- Easley, SC
- Gender
Re: [TOWN] Town Characters.
[Description]
Name: Croverus Baldovia Karvacious
Age: Appears med 20s, estimated to be over 4000 years old
Race: Unclassified (Unique "Immortal" Humanoid)
Height: 6' 2''
Weight: 187 lbs
Build: Athletic
Hair: Shoulder length. pitch black with red highlights
Eyes: Red with white pupils
[Abilities]
Powers:
Immortality - Croverus possesses a form of immortality that makes it literally impossible to permanently destroy him. He can not starve, drown, suffocate, or die from poison, disease, or extreme temperature. He does get hungry, but at worst it is a distraction. Mundane damage heals very quickly, while magical and supernatural damage can take a little longer to heal. Regardless, it will heal eventually. Any attempt to force Croverus into another plane of existence or destroy him completely fails to effect him, though his equipment can still be damaged by such methods. He also does not seem to age. Croverus considers this gift to also be a curse, as he outlives most friends and loved ones, leaving him alone.
Rudimentry Magic - Croverus has lived a very, very long time and in this time he has studied many different forms of magic. He does not actively study like true magic users, so he doesn't possess any spells of such extreme magnitude as calling down storms and turning people into animals or summoning the dead. Mostly he has just some basic spells to solve small problems. The only type of magic he shows any interest in is shadow magic, primarilly in using shadows to cloak and move long distances.
Superhuman Traits - Croverus is stronger, faster, more durable, and has more advanced senses and reaction time than an average human. Its not enough to make him beyond human, though he can certainly do things most humans can't. Estimated limits of his abilities include running up to 40 mph, jumping 20ft into the air, lifting nearly 2000 lbs over his head, punching through a brick wall, and being able to see and hear better than the average human.
Weaknesses:
Induced Stasis - If a great enough amount of damage is done to Croverus his body will put itself in a state of temporary stasis. In this comatose state his body focuses only on healing and further damage is negated. He can do nothing but heal during this time.
Hunger Frenzy - Croverus is careful of how much energy he expends. Burnign up excessive energy can cause him to grow increasingly hungry, to the point where he will seek to devour everything that will give him some amount of sustenance. This frenzy, while destructive, in uncontrollable, and after regaining his senses, Croverus is usually very upset about loosing control and feels ashamed of his actions during his frenzy.
Unease - Non-supernatural beings (regular animals and humans) are uneasy in Croverus's presence, even when they are not aware that he is the cuase of their discomfort. Croverus avoids large crowds of normal humans, as over time they become agitated and paranoid and eventually blame any unfourtanate event on him, even if they do not know him. Within a short time mobs may form to drive him out. Though he has nothing to fear physically from regular humans, the psycological pain has made him suffer. For this reason he seeks the company of supernatural or magical beings.
[Equipment]
Clothes:
Croverus wears three outfits, depending on his activities. He has been observed being able to alter his outfit at will, his clothes reshaping to one of the three outfits. there seems to be little variation; every time he is in a certain outifit is always is the same, with maybe one or two subtle changes.
Whenever Croverus fights, he usally does so in a skin-suit made of a black leathery material. It covers his entire body except for his head. His hait shortens and becomes more spikey. A red insignia on the back shows a raven with a heart in its beak. The tips of his hands have claws.
His more formal outfit is a suit commonly worn by the social elites of Europe during the 1800s. Its mostly blacks, dark greys, and reds, with silver cufflinks and buttons. He has a pair of black gloves, the back of the right hand has the same insignia as his skinsuit. It has been noticed that this outfit also includes a silver necklace with a cross. Whether the religious symbol has any treu meaning or not is unknown. His hair in this outfit is pulled back into a ponytail
Croverus's laid back attire is usually a simple pair of faded jeans and a red muscle shirt, no shoes. His hair is shoulder length and falls over his face. The raven insignia in on the front of his shirt, this time in black on the red background. He often prefers wearing this outfit. His other two outfits are designed only when he feels his casual attire is unfitting. he has been seen fighting in his casual clothes.
Croverus can choose to wear mundane clothes if he wishes, but these often do not survive the wear and tear of his everday lifestyle.
Weapons:
Croverus is not seen wielding many weapons. His skinsuit combat outfit has clawed fingers, and in his formal nobleman's outfit he is often seen carrying a sword. The sword is part of the outfit and thus is supernatural in nature, but not really magical. Croverus is trained to fight with a wide variety of weapons, simply by the fact that he has had the opportunity to spend decades studying and practicing with them. He finds most modern weapons, such as firearms, as crude and cowardly. He prefers fighting close.
Gear:
Croverus is knowledgeable in many kinds of crafts and skills, but is more a jack-of-all trades. He doesn't take enough interest in a single craft or job to truely master the task. He could make a decent painting, craft a sturdy chair, or perform basic repairs on a vehicle, but he is no expert. He usually uses his rudimentary magic to summon simple tools to accomplish whatever task he needs to perform. These tools are no more effective than mundane versions of average quality and usually go away once they are no longer being used.
[Backstory]
Croverus has an excessive and interesting past that spans over several millenia. He has broken up this vast time into a century or two of activity, training, exploring, studying and finding ways to entertain himself followed by large periods of stasis, either self-induced because Croverus grew tired of the world, or short periods of stasis caused by large amounts of damage. He adapts to the new time period he awakens in quickly. Contrary to how many immortals, Croverus made it a goal to stay out of the history books. His actions rarely caused such an influence to determine the course of history, and he has no selfish belief of grandure. He has lived in every walk of life, as a beggar, noble, soldier, merchant, entertainer, servant, savage, and mercenary. But never would he have high enough status to draw attention he did not want from the mortal world. He knows he is immortal, and though he can never be human, he "pretends" when he lives among them. Unease has always made this difficult, hence his choice to live in isolation many times. But he will always try. He remembers a great deal of his past, but he does not remember his creation or early age. He remembers the past 2000 years the best, as long periods of stasis often cause a fading of the details of his memory.
[Personality]
Croverus has found immortality to be a blessing and curse. His long life allows him to see the big picture and always consider the long term effects of the actions of himself and others. He is very insightful and always looking for new things and people to keep him occupied. Unfourtanetly he has come to be distant from people, as living as long as he does, as well as dealing with the effects on his Unease, makes getting close to people hard. He does not make close friends easilly, but if one was to try hard enough and if they lived longer than a normal human, he might be more inclined to open up.
He loves to tell stories of the many "lives" he has had, though he often will lose track of time. He loves to be detailed in explanations. Where others could respons with a simple answer, he likes to think in complex ways. He is knowledgeable of many things, having studied a great deal, though as with his grasp of magic and combat, he has not gone after any one subject into extensive research, as he eventually grew restless and moved on.
[Stats]
I decided to use D&D 3.5 stats to give an idea of his capabilities.
Str: 19, Dex: 18, End: 24, Int: 16, Wis: 17, Cha: 13
Croverus effectively has at least 3 skill points in all skills, as he is well rounded and has studied and practiced all manner of things. The exception to this is firearms and skills that deal with more modern technology, which he might have only 1 or 2 points in. He has 4 or more points in skills that would allow him to survive on his own in the wild as well as to try and pass as mortal. As far as Feat selection, he picks out feats that have broad applications and combat feats that deal with fighting in controlled manners.
[Miscellaneous]
Croverus is not aware if there are others like him. Certainly he has met with other immortal beings like vampires, demi-gods, and humanoids that have attained immortality. But his immortality, coupled with his healing, hunger, and Unease, are a part of his core nature. He has always had them and they can not be canceled out without great difficulty. He has also never been able to create more of his kind, and he certainly has tried. For now he travels constantly, settling down for a few decades ina region to challenge his mind, body, and what he believes to be his "soul". If he even has a true soul he does not know.
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2009-06-03, 11:38 PM (ISO 8601)
- Join Date
- May 2008
- Location
- Viridian Gym
- Gender
Re: [TOWN] Town Characters.
I suppose If I'm getting back into the town I should relist my characters.
Joel
Spoiler
name: Joel Chembryl
gender: male
race: human
profession: adventurer
age: 35
alignment: N/G
description: Joel is and extremely frail looking wizard with necromancer's robes and a shimmering cloak on top of it. he has Black hair with gray sides even though hes too young to normally grow Grey hair.
Joel while being a none too ignorable mage, and co-founder of the mage's guild, Is extremely forgetful, or massively Indifferent to most thing, as he will hear something once and then misquote it severely at a later date.
New Kid
Spoiler
Name: William Crestguard Dead
Gender: Male
Race Human
Profession:freelance treasure reconnaissance specialistAssassin
N/EC/E
description William is about 5'6", and has a gray cloak, nothing special about it, he's just usually wearing it under that he has black leather armor with about twenty small pouches affixed to it.
Spoiler
Before the incident William was a charismatic youth, but now his skin is mostly Grey as ash, With small parts of Caucasian flesh split into it, though its a rare sight to see him without his cloak tightly wrapped unless you pull it off yourself or if your being killed by him, as he will pull down the hood to show you that the return to life can be a most unpleasant ordeal.
Back story: Will went adventuring not by a lust for adventure but because he always had his eye set on a new magical item or device to take from someone else, but before he could steal that one a better one would generally catch his eye first. He has spent his entire life honing his rouge skills, and though he might be able to rob you blind, a small child could probably take him down if the mood struck them.
or at least that was him.
now he has given up on his goals or riches and relaxation, he now thirsts for something more- power, and revenge. this startling change came about after he was having one of his childish exploits, By his second day in this god forsaken town he had already been blasted within a inch of his life. But still he retained his good spirit and attempts at fun. That changed on the second day in the town, trying to reassure himself that this place couldn't be a total soul sucking abomination of a good spirit, he tried to have a little fun during the chaos of the Dancing Fox Inn unfortunate destruction. By the end of the event, William had gotten on the wrong side or a high level ranger, a paladin, and worst of all, a vengeful Gold dragon. In the end moments of his life he was forced to live through the igniting of his own flesh, and lay there, helpless while the three got there "justice", luckily for William his Cinder of a Corpse was mistaken for someone who died in the Flames of the Dancing Fox, he was then Brought back to life by an unsuspecting Cleric.
Now William Is only interested in getting revenge, abandoning his training as a Rogue, he has taken up a much more potent class, assassin. Training and biding his time, William now waits for the sweet taste of revenge when He'll get to spray his enemy's blood across the wall in front of there loved ones, Or in the reverse order if at all possible.
And now even that has been put behind him, after he was killed and brought back after getting some revenge in, he is now trying to get back to his childish nature, although it doesn't seem to be working too well.
My Awards!
Spoiler
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2009-06-05, 08:54 PM (ISO 8601)
- Join Date
- Feb 2009
- Location
- In the Playground
Re: [TOWN] Town Characters.
Rox
Full name: Sigware Torox
Gender: Unclear, actions suggest male.
Race: Timeless shape shifter/Doppelganger.
Class: Timeless shape shifter/Doppelganger.
Age: Unclear.
Description: A dark-skinned being, Rox can not be described perfectly. In any humanoid form, he wears dark, ragged clothing. He has short, curly hair, which is black, and messy.
Alignment: True Neutral.
Powers and Abilities: Shape-shifting. He can shift into anything living and non-plant as long as it is over 6 inches long, and under 40' long. This is not magic or psionic, it is purely natural. He also has heightened senses.
Equipment: Besides his black clothes, he has a chainsword and a musket.Dr, Bath's Dolly!
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2009-06-05, 10:38 PM (ISO 8601)
- Join Date
- Jul 2008
- Location
- Vertigo
- Gender
Re: [TOWN] Town Characters.
Name: Sage Kohana
Hair: Black
Race: Human Male
Age: 21
Look: 6’5” appears less muscular than in truth, considerably attractive, young
Abilities: an unbelievably good kinesthetic sense,depth perception accurate to within 1-2 millimeters, highly athletic, extremely fast and swift, great footwork, great coordination (left and right), acrobatic, can multi task ,smart, but no combat/fighting experience or training(yet)
Back story: Lived in a town in the Mountains, It got sacked and came to town.
equipment: some gp
assault rifle, plasma pistol, duffel bag, spec ops uniform
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2009-06-06, 04:56 PM (ISO 8601)
- Join Date
- Jan 2008
- Location
- 127.0.0.1
Re: [TOWN] Town Characters.
Name: Kwenenerania (Known as Kwen.)
Race: It varies. But, usually, half-elf.
Age: Eh, about 18ish.
Height: See Race.
Hair and Eye color: Varies, cuz, you know, shapeshifer. But, in half-elf form, they're glowing blue. About that shade blue.
Weight: *slap* Don't ever ask her her weight.
Picture of her in her standard, half-elf form.
Abilities: So far, that anyone else has seen: She's a very good marksperson, and somehow turned herself into little bits of data, and ran away into her computer. Even she doesn't know how, though.
Equipment: Other then her dress, (Which she shapes onto herself, so I don't think that it counts) she has two pistols. Most of the time loaded with frost rounds.
And her laptop. Touch her laptop without her permission, and die.
Last edited by Mee; 2010-02-19 at 03:01 PM.
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2009-06-09, 10:24 AM (ISO 8601)
- Join Date
- Apr 2007
- Location
- Lemuria
- Gender
Re: [TOWN] Town Characters.
name: Giles Fluffkins the 30th (Giles for short)
Gender: male
Race: magical/deific house cat
Class: wizard
Age: unknown (he lost count over 300 years ago.)
Description: an ordinary looking black furred and green eyed house cat
Alignment: Chaotic Neutral.
Powers and Abilities: powerful magic, unfortunately this brings him down to a more reasonable non continent shattering level while in town. he also avoids displaying most of his power. he has permanent tongues(So he can talk to people.)
Equipment: his familiar, gene, has a scythe (gene is a first level human commoner, pl 1)
power level: In the town 6 Out of the town somewhere between 8 and 9
backstory: Giles is the former high god of house cats who retired so his son could take over the family business. he wondered for a few millennia and somehow found his way to the town.
personality:Giles always looks slighly bored with everything, even if he is interested. this is probably because he is a cat. He takes most jokes well, except for opposable thumb jokes or size jokes. generally good natured but easily annoyed.
weaknesses:anti-dog: the slightest touch by something dog-like(wolf, dog, fox, so-on.)will undo any spell he has cast on an object or place, he also cannot directly affect dogs in any way.(so no disintegrating the dogs to stop them.)Last edited by druid91; 2009-06-09 at 12:32 PM.
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2009-06-13, 09:23 AM (ISO 8601)
- Join Date
- Jan 2009
- Gender
Re: [TOWN] Town Characters.
Ahp the Warrior
Picture here.
Male
Human, Blessed
Age 22
Fighter (unless his equipment shapeshifts)
Abilities: He can change his equipment to that of any class (though he usually is a fighter). His weakness is when someone pokes him. He immediately becomes a pacifist when that happens.
Backstory: He was once a normal human, but as he was carrying some lumber out in the fields, he saw a holy ▲. The ▲ blessed him w/ the powers listed above at the age of 19. He then rolled a critical Failure on a Plane Shift spell, and ended up here.
Personality: He hates the unknown. Otherwise, he is patient and hard-working, and has a sense of humor (but he only uses it when absolutely necessary).
Equipment: He always has at least 15 different hidden scrolls and potions on him, most of them for healing. he also has a sword and flag hat, as well as plate mail.Last edited by Ahp77; 2009-06-15 at 11:52 AM.
78% of DM's started their first campaign in a tavern. If you're one of the 22% that didn't, copy and paste this into your signature.
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2009-06-14, 01:15 AM (ISO 8601)
- Join Date
- Sep 2008
- Location
- Just around the riverbend
Re: [TOWN] Town Characters.
Name: Jamison.
SpoilerOr James. (Bond. James Bond. JK)
Step X: Human, Melee something.
Soon to become an overpowered something with wings. And possessed.
Step 1: Jamison has a driving EVILNESS emotion of compassion (for the poor and underprivileged children) and also is in desperate need of money or something. He also has the (non-emotion) of secrecy that he needs to keep. In addition, he's chivalrous and honorable. Extremely loyal to his friends.
He should inspire either: Respect or Disgust from the players. However that works.
Step 2: He grew up in the slums. His only (if you can call them) friends were killed before his eyes in the TOWN. He also lost his eye in the same fight. He refuses to get healed. He has been through traumatic childhood experiences. He likes religion. His family is dead.
Step 3: He works on a very small scale. No town-threatening battles, but very likely some life-threatening battles.
Step 4: His goal is to help children and poverty-stricken people and to re-gain his honor. No matter the costs.
Step 5: James needs more power to help the underprivileged children and to help the poor and needy. Thus, he finds this Evil, shadow-like magic thing to replace his eye.
Step 6: James must overcome his poverty-filled past and the close-minded, rude people of the world. He also must overcome the inner evil in his new shadow-eye.
Step 7: James works both in the open and in secret. He is more of a fighter/leader/person, preferring to fight in person.
Step 8: He has the shirt on his back, and:
An eyepatch
An Evil-Shadow-eye thing
A fairly strategic mind
Superb leadership skills
Pretty much no friends
The power of a melee fighter
A sword which can reflect spells (!) and drain energy (!), giving it to him.
Shadow wings
Step 9: If no heroes were to interfere, he would cure the world of poverty. And restore his honor.
Step 10: What are the villain's boundaries? His boundaries are that he's extremely loyal to his friends (if he has any), and is very friendly to the poor, or the children.
Step 11: He is possibly a great personal threat. Increasing in power as time goes on.
Step 12: He treats his minions with utmost respect. Honor. He would sacrifice his life for his minions, if he had any.
Step 13: He has an eyepatch. He prefers to use shadow magic as melee while fighting with his sword. He also likes reflecting magic with his sword.
Step 13a: Haven't decided his THEME SONG yet.
Step 14: What is the villain's escape plan? He will force his allies to run first, then he will escape.
Step 15: WHAT COLOR DOES HE SPEAK IN?!?!? I don't know...Last edited by Je dit Viola; 2009-06-14 at 01:29 AM.
I'm gone for a couple of years!
I'm off doing service in developing countries in South America
(Very little chance of internet access) - I'll try to come back afterwards
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2009-06-14, 11:44 AM (ISO 8601)
- Join Date
- Nov 2007
- Location
- Washington
- Gender
Re: [TOWN] Town Characters.
Name: Nyx Bird
Race: Half-elf Half-Celestial
Gender: Female
Age: Nine-teen
Description: Long platinum hair that falls just above her waist line, there is a streak of very bright blue. Her eyes are hazel, and have a strange runic design on the pupil. She's very, very thin. Maybe ninety pounds, and shes around five foot six inches tall. her skin is uaturally pale, and she actually seems almost transperent... Just enough to barely see the basic outlines of the objesct behind her, but enough. She has blue bird wings, as well. She has long elf ears as well.
Armor/Equipmet: She wears a leather sports bra, which, at the bottom, has aalmost skirt covering her upper stomach. She also wears a very short leather skirt. This would all be very revealing, if under it she wasn't wearing chainmail. On her back is a long, double bladed sword made of black steel. The handle is silve and has a runic design on it.
Backstory: Not revealed yet.
Plots: NoneLast edited by Quinsar; 2009-06-17 at 11:08 AM.
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2009-06-15, 04:08 PM (ISO 8601)
- Join Date
- Feb 2006
- Location
- Lost in L-Space
Re: [TOWN] Town Characters.
[Stats and Description]
Art by Ink
Name: Baroness Amiria of Irvin
Race: Human
Class: Wizard (Transmuter) 3 / Master Specialist 3 / Metamuter1 13 / Archmage 3 / Ruathar 3
Alignment and Temperament: Neutral Good; impulsive, friendly, vivacious, bountyful, spirited
Age: 20 ?
Height: 5 feet, 4 inches
Weight: 109 lbs
Hair colour and length: black, short, wavy.
Eye colour: Jade-green
Weapons: Amiria generally relies on magic, but she also has her elven cold Iron longsword "Firaniell" ready to hand.
[Backstory]
Amiria is the daughter of Count Harrodin of Irvin. She has two elder siblings, her sister Cithra and her brother Turin who are both also adventurers. Amiria is the Baroness of Silverthorn and Oakenford. She was tutelaged in the arts of magic from an early age on, since her amazing talent for arcane things was also discovered very early. At the age of 17 she began to adventure with some companions and they became quicky involved in an epic quest to find the the ancient Transmuter Academy which was lost during the Mage Wars more than 1.500 years ago. During their search they had to compete with some evil groups who also searched for the Academy. After many adventuers they found and entered it, albeit at great cost. They were able to steal many lost transmutation spells and epic spellbooks before they were forced to flee before the might of the ancient arch-lich who lived in the Academy since the Mage Wars. With the loot of her adventures Amiria built the Silverthorn, her magnificient magical tower which now floats above the Town's lake.
[Common Knowledge]
- Lives in the Silverthorn, one of the tallest buildings in town
- Sings and plays the lute very good for a wizard
- Is dating Trog
1 = custom prestige class, kind of a hybrid of Incantatrix and Master Specialist (Transmuster)
[hr]
[Stats and Description]
Art by Kord
Name: Rakhsicz Ka'Ryssol
Race: Drow1
Class: Ranger 3 / Swordsage 2 / Warblade 20
Alignment and Temperament: Chaotic Good; friendly, bored, wry, mondo wacky fearless
Age: 84
Height: 5 feet
Weight: 120 lbs
Hair colour and length: White, long, wavy
Eye colour: Red
Weapons: Rakhsicz is never encountered without his two longswords, "Iljaquil" and "Iljasil"
[Backstory]
[Common Knowledge]
- Is an adventuring companion of Amiria
- Is dating Mirage
1 = Lesser Drow (PGtF)
[hr]
[Stats and Description]
Art by Ink
Name: Mirage Do'Lassar
Race: Drow1
Class: Bard 14 / Mindbender 1 / Lyric Thaumaturge 10
Alignment and Temperament: Chaotic Good; friendly, curious, wry, mischievous
Age: 84
Height: 4 feet, 9 inches
Weight: 89 lbs
Hair colour and length: Iceblue, long, wavy
Eye colour: Red
Weapons: Mirage has some magic weapons (a shortsword, a light mace and a shortbow) but she is no fighter and rather supports others with songs and magic.
[Backstory]
[Common Knowledge]
- Is one of the best bards in town
- Is dating Rakhsicz
1 = Lesser Drow (PGtF)
[hr]
NPCs
Counnanh the Old (Library Staff)
Gloria the Guard (Guard Staff)
Nyarly (Mischievous Elder God that lurks in the secret cellar levels)
Turin (Amiria's elder Paladin brother)
Maybe I change things into the current format in the future, but for now I just copied the stuff from the old thread.Last edited by Amiria; 2009-06-16 at 02:36 AM.
The Countess of Mispelling hath returned !__________________________________________________ _________Behold my magnetoresistance !
Outer Sphere__________________________________________________ _______________Inkatar !__________________________________________________ _______________Starship
Spoiler
-
2009-06-16, 01:29 AM (ISO 8601)
- Join Date
- Feb 2009
- Location
- I'm sure it's somewhere
Re: [TOWN] Town Characters.
They can be anyone with any power right? Oh I am so in.
Xondoure
Description:SpoilerThe young lord standing before you is wearing bright red armor that glows faintly, pulsating confidence and justice. He wields a dangerous looking pike which ends in a blade of blood red crystals that burn with the power of his soul. His messy brown hair sits over a gold circlet that symbolizes his rank. His dark eyes seem calm, but it is like the quiet before a storm, ready to burst at a moments notice.
Abilities:SpoilerCan use his soul to generate a energy force that flows with his emotions. This force is as great as his feelings so the greater the circumstances the greater the power. He is also at peak physical ability and has the superhuman strength and speed to jump twenty feet into the air, run 100 meters in 8 seconds, and can keep up a jog in his armor for seven hours.
Equipment:
SpoilerMagic and energy resistant armor that blocks most attacks. Crystal Pike which he uses to channel his power. Oh, and a cape and crown to give extra awesomeness.
Background:
SpoilerThe prince of the now fallen kingdom of Vynthia, Xondoure was raised at his father, the kings brother's mansion. He was taught the art of most basic weaponry and was educated by the finest tutors in the land. His name is part of a tradition that has stood from time immemorial. The male leader of Vynthia always uses Xan as the first part of his name, those in direct line for the throne use Xon, and the other lords use Xen. This signifies their divine blood line and the oath they made to protect and care for the people. During the seventh war of man, Vynthia was razed to the ground by enemy forces, and sacked by bandits and soldiers alike. The prince was forced to flee with no one but a childhood friend who was in training to be a witch. After becoming a rogue lord, Xondoure sought the aid of a group of mercenaries in search of ancient weapons that harnessed the power of negative and positive energies. In time, his weapons shattered, and he was almost killed amidst the conflict. When he returned to the battlefield, he wielded a weapon forged out his own desires; a soul pike. Continuously on the move, Xondoure now travels the universe, searching for a way to free his world of never ending conflict, and protecting those that seek justice.
Personality:
Spoiler
Xondoure is a strong, confident, proud, and kind individual. He does not seek a fight with those who turn away from the law, but always strives to fulfill his oath to himself, and will not hesitate to protect others at harm to himself.
Stats: To come
Other:
SpoilerWhen Xondoure becomes devoid of emotion, his soul pike turns pale green, and burns with the void of existence. At this point, his personality is cruel and heartless and his power will drain the life out of those around him. He hates this state and will not voluntarily enter it unless it is to protect someone he cares about.Avatar Credit: the very talented PseudoStraw. Full image:Spoiler
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2009-06-19, 11:44 PM (ISO 8601)
- Join Date
- Nov 2008
- Location
- Antarctica with penguins
- Gender
Re: [TOWN] Town Characters.
Jack Al'athandor
Race: Human/celestial
Power lvl: 2 and in celestial form 5 (But I try to avoid celestial mode...)
Gender: Male
Age: like 18-20 ish. Just a kid basically.
Equipment: Basic traveling gear. That's it.
Backstory: Ask him yourself you'll get a better story.
Appearance: He's a a bit of a skinny but well built guy. He's got meduim legth brown hair and green eyes. He wears just a normal T-shirt and pants nothing special.
Isaac Lesterdon
Race: Human
Age: like 28 or so.
Appearance:This!
Equipment: He's got his plasma rifle thingy ask him about that. Basic traveling gear.
Backstory: Once again
Ask him yourself.
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2009-06-20, 05:02 PM (ISO 8601)
- Join Date
- Mar 2008
- Gender
Re: [TOWN] Town Characters.
Reintroducing an old character of mine:
Name: Daniel Ferrarius (PC, "Daniel" is my real name, "Ferrarius" isn't).
Race: Human
Class: Hard to be exact, but something like Wizard (unspecialized)/Rogue (1-2 levels)/Loremaster and level 13-14.
Doesn't fit by strict D&D rules, as he comes from a world that doesn't run on those rules.
Rough idea of stats: Str 12, Dex 10, Con 16, Int 25, Wis 11, Cha 10 (do not hold exactly). Basically, he's got a genius-level intellect, but tough enough to handle a few knocks; his other 4 stats are average.
Age: 26.
Height: 6'1".
Weight: 220 lbs.
Hair/Eyes/Skin: curly brownish-orange/dark gray/pale. Used to wear glasses, but now only rarely does. Clean-shaven.
Alignment/Temperament: Neutral Good, generally shy except when trying to squeeze some knowledge from someone. Quite curious. Is motivated to help others, but prefers a general living of
Equipment/clothing: wears a hooded brown robe with many pockets and folds, containing an athame (dagger with magic runes), pens/markers, first-aid kit (a few healing potions, bandages, a small bottle of sterile alcohol, and soothing gauze), always at least 2 books (one half-empty in which he is often taking notes, plus one or more novels which he reads when not being scholarly), a few magical items such as wands and potions, as well as a decent amount of money and a pipe. Underneath the robe, wears normal clothes - shirt, shoes, socks, whatever.
Also has a few bags of holding, full of items picked up during travels, necessities of life, and yet more books. Also has his trademark invention, a "bag of portal", sort of a "portable hole you can take with you".
When a fight is likely, he'll probably put on a set of Tarrasque Leather Armor (stronger than plate, but doesn't inhibit
spellcasting).
Backstory: Daniel is a scholar of several different studies, one who travels from place to place, studies the people or the sciences of the area, and sees if he can get published. He is a bit too lackadaisical and scatterbrained for traditional graduate school programs, and tends to wander a bit, both in subject matter and location.
He came from another world, although has no memory of the exact moment of "Transfer" to this one. This other world is a low-magic (but not no-magic) Earth-analogue, and his home town is a Roman/Greek community in an analogue to the Balkans (located in the rough equivalent to Montenegro or Albania). Thus, his nominal religious faith is towards the Greek pantheon, and he speaks a variant of Latin (as well as "common", Elvish, and a few other tongues he's picked up).
Common knowledge:
Before arriving in the town, he wrote one paper of academic interest: "On the Life and Habits of Pygmy Kobolds". A few very scholarly types may have read it. He then deduced quite a bit on the nature of Bags of Holding, portals, and dimensional mechanics, and used this knowledge to build his "Bag of Portal" and a few other inventions.
Daniel has since established himself as a planar traveller and businessman, buying and selling items from throughout the planes. In the old (old-ish? Newer but not current?) Town he owned a store which sold various goods, as well as a piece of property intended someday to be the basis of a suburb. The businesses he established have existed largely to fund his wandering ways - but his own special brand of potato chips, made from salt shipped straight from the quasielemental plane of salt, are delicious.
Someday he intends to rescue all the innocents that have been trapped in the various Lower Planes, but he realizes that this is a huge undertaking. Has gotten Kelindale (one of Mee's old-town characters, a roguish Elf) and Sigrdrifa (one of my own characters from back then, an Epic Dwarven Valkyrie) to promise to join him.
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2009-06-22, 08:30 PM (ISO 8601)
- Join Date
- Jan 2008
- Location
- 127.0.0.1
Re: [TOWN] Town Characters.
Luminar
Description:
Goldish-blondish hair. Goldish-greenish eyes. Somewhat tanned skin. He's a half elf.
Abilities:
He's really a gold dragon. And listens to the abilities for them, as far as D&D goes, anyway. Also, due to genetic modification that he received from his father, he:
Is almost immune to anyone trying to play with his mind.
He is fast. Very fast. Too fast for any normal being.
He's also a few degrees (F°) cooler than he should be.
Equipment:
Not much. Clothes, a knife, and so on.
He also has some tools, and several scales in a bag.
He etches on the scales, making pretty pictures on them.
Backstory:
Too long an convoluted to list. Sorry.
Miscellaneous:
Nothing to add here.Spoiler: Quotes
Originally Posted by FireFox
Shoutout to billtodamax for the The Nurse Detective Meekachu avatar.
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2009-06-23, 11:29 PM (ISO 8601)
- Join Date
- Jun 2009
Re: [TOWN] Town Characters.
Description
Name: Elicas Bellidian
Gender: Male
Race: Human
Age: 29
Occupation: Bandit/Thief
Appearance:
Height: 5 feet, 11 inches
Weight: 173 pounds
Hair Colour: Black
Eye Colour: Dark Green
Physical appearance/clothes:
While not overly tall and rather thin, he is not as weak as he looks. His arms, legs, and chest, though rather small, have been toned by more than a decade of rigorous daily exercises he began early in his youth. He has a rather thin jaw with a pronounced chin. His cheekbones, too, are highly pronounced.
His black hair is never cut shorter than about a foot, and he wears a green headband to keep it in check.
Personality: While being a thief and bandit, he isn't exactly "bad guy" material. I suppose you could compare him to "chaotic good," or perhaps "lawful evil," but he never hurts men and women with children, or those who willingly surrender their valuables.
His occupation prevents growth of friendship, but those who are close to him, or those who do not know of his personal life, find him a good, loyal companion, especially in the presence of fine women or strong drink.
Born with a silver tongue, he speaks extraordinarily well. He easily manipulates people to do his will, and of course, when all else fails, his bow does the trick just as well.
Elicas, while not really racist, has a slight distrust of hobbits. They always appear to up to no good, and their size and naturally stealthy look just makes Elicas suspicious of them.
Due to his skills with the bow and the nickname given to him by his friends, he goes only by "Bowman" to all he meets.
Major Strength:
Incredibly skillful archer. None can best him with a recurve bow. With his amazing accuracy, powerful bow, and natural skill, he is a formidable adversary with his bow. He favors the "instinctual aiming" technique, without using extra aiming apparatus and firing immediately after drawing the string, as he was a born archer and has been shooting since his sixth birthday, when he received his first small, toy shortbow.
Unfortunate Weakness:
Limp in his right leg, from being run over by a caravan led by horses during a raid. Because of the situation, he could not get it healed in time to prevent permanent damage, and he now walks with a slight limp and finds it difficult to run.
Backstory: Too much to put on this kind of thread, so I'll just give a brief overview:
Elicas grew up in a little village where he gained fame by his incredible bowmanship, and notoriety from the crowd he accompanied. He started out with small crimes, small thefts, a little bit of disorderly conduct, but nothing major. Until he broke into the wrong house, at the wrong time.
He killed the head of his small village's council and his wife, and left to inhabit the woods and flee from punishment. His situation went from bad, to worse, to desperate, and he forgot about morality and honesty, and began to raid caravans, traders, and travelers on the roads wherever he saw them and steal everything of value that they had.
Weapons/belongings:
-A small knife used in crafting arrows
-A recurve bow created to perfection by one of the best fletchers in the land.
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2009-06-26, 01:42 AM (ISO 8601)
- Join Date
- Jun 2009
Re: [TOWN] Town Characters.
Name: Gel’darr Gen (Gel'darr has left the town... For now.)
Race: Human
Alignment: Chaotic Neutral
Age: 19
Height: 5' 11"
Weight: 195 pounds
Eyes: Grey
Appearance:
He has a pasty white complexion. His hair is matted and unruly. His grey eyes are usually off-putting to those who meet him. He's not at all attractive: his face is smudged and scarred, his legs and arms are covered with scars and infections. His left arm has a particularly bad infection on the wrist. His clothes are only slightly better than rags.
Abilities:
He has a natural talent for tracking and hunting as well as heightened instincts: he can sense things that most others can't. He also has sharp reflexes, and can react to unexpected situations quite well. His body seems to deal well with wounds and disease. He has many infections, and none of them seem to affect him.
His weakness is magic, especially Dark Magic, like Necromancy.
Strength: average
Constitution: average
Dexterity: above average
Intelligence: barely above average
Wisdom: average
Charisma: far below average
Equipment/Weapons:
His only possession is a wooden stake that’s as sharp as a spear. It's lighter than any metal spears, and Gel'darr can attack with it quickly. It has intricate engravings on it that seem to have some significance, but Gel'darr doesn't know what. He's had it as long as he remembers, and he has no idea where it came from or how he got it.
Backstory:
He lived on the streets as a kid, and he tried to find out about his family. He learned that his family was a group of people who lived off of the land.
This group of people was considered to be a "savage race who threatened the people," so one day, an army of Human Soldiers killed every last one of Gel'darr's kind. As far as he knows, he is the only survivor.
Personality:
Due to his troubling past, he mistrusts everyone, especially other humans. He doesn't talk to others much. He's afraid to become attached to anyone or anything because he doesn't want everything taken away from him a second time.Last edited by Misguided Hero; 2009-09-13 at 10:42 PM.
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2009-06-27, 01:22 AM (ISO 8601)
- Join Date
- Aug 2007
- Location
- A mitten.
- Gender
Re: [TOWN] Town Characters.
((These are spirits from where Semaj, Zaydon, and Silva come from. Each one is tied with one of the Bases, making ten in all. They aren't here yet, but, they will be soon. So, I figured I'd get their post out of the way.))
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The Base Spirits
AionSpoilerThe Time spirit.
Aion is just under seven feet tall. Her hair is a silvery blue color, and worn in dreadlocks. Her eyes are constantly changing color. She has a very feminine build. She wears a long sleeve shirt and full length skirt, both having a baby blue and silver pattern on them, which is also constantly changing.
She gives off a gentle feeling. She has a mellow personality, not quick to act. There is almost a motherly feel about her.
EramSpoilerThe Kinetic spirit.
Eram stands about seven feet tall. He has a slightly stocky build to him, with a kind of wise-guy look on his face. He has straight black hair, slightly long. His eyes are silver, and always darting around. He wears a dark blue and purple leather jacket, zipped up, with a lot of metal rings and chains on it. His hands have large, black leather gloves. He has formal looking pants, which have a swirling blue and purple pattern on them. He is constantly twitching.
He can be a smart-ass at times. He is good natured, though. He doesn't like to spend time thinking on things. He'd rather just do it and see what happens.
KelnonSpoilerThe Water spirit.
Kelnon is about six and a half feet tall. He has a sickly look about him; very slender. His face is sunken in, and his skin has a slightly greenish tint to it. His eyes are bluish gray. He wears grayish long sleeve shirt and pants, both with a water pattern on them.
He has a somewhat reserved personality. He is usually quiet, and mostly just listens in discussions.
KremnaSpoilerThe Light spirit.
Kremna is a little over seven feet tall. He has an almost angelic look about him. His hair is short and whitish blond. His eyes are pure white. He wears a long T-shirt, which goes almost to his knees, along with white pants.
If Aion could be described as motherly, then Kremna would be fatherly. He is very gentle, and seems to make those near him feel a little better.
MedricSpoilerThe Fire spirit.
Medric is almost eight feet tall. He has a handsome face, with silverish eyes and sleek black hair that goes just below his shoulders. He has a heavy, muscular build to him. He wears a dark yellow shirt with dark blue pants. Over this, he has a black cloak which has a flame pattern on it.
Medric is calm and collected most of the time. He can get passionate about certain things, and then it can be hard to calm him.
PaltaSpoilerThe Life spirit.
Palta is about six and a half feet tall. Like Kremna, she looks angelic. She has a long white ponytail, with white eyes. They have no visible pupil or anything. Just white, with a kind of glow to them. She has a very feminine build. Her clothing consists of a long gold an white ribbon that flows around her.
Palta is usually quiet. She is extremely caring. She can be a little naive at times.
RasslinSpoilerThe Shadow spirit.
Rasslin is a little over six feet tall. Her hair is flat black; there is no shine to it. It is long and hangs down, well past her shoulders. She has a slightly athletic build to her, and her face has an almost condescending look on it. Her eyes, like her hair, are black without any shine to them. She wears a pitch black trenchcoat over a black shirt and cargo pants. The trenchcoat has no collar and no buttons, and seems to be made of a thin cloth. It's lower edges are worn and frayed.
Rasslin, like Eram, can be quick-witted. She likes to have fun. When she does get serious about something, she dedicates herself to it.
ShaydonSpoilerThe Earth spirit.
Shaydon is just over six feet tall, making her the shortest of the group. She has a cute face with short brown hair and glossy green eyes. Over her athletic build she wears a gray t-shirt with a green collar, a sleeveless leather vest that has a black and brown pattern on it, and brown cargo pants.
Shaydon is easy going and caring. She can be stubborn, though.
XerlicSpoilerThe Wind spirit.
Xerlic is seven and a half feet tall. He has long, pale blond hair and pale gray eyes. He has an average build, with some minor muscle tone. He wears a pale gray tunic, which has a pattern of varying shades of gray.
Xerlic likes to be around people, moving from one crowd to the next. He is easy going, and can change subjects fairly easily.
YstaSpoilerThe Lightning spirit.
Ysta is seven feet tall. He has frizzy brown hair that points up, and he has wide yellow eyes. He has an average build. He wears a long sleeve white shirt that has a yellow design on it. He has loose fitting, black cloth pants held up by a black leather belt that has a gold buckle.
Ysta does everything fast, including talking. He grins a lot, and like attention.
Quotes and goodies:
SpoilerYou know what the chain of command is? It's the chain I go get and beat you with 'til ya understand who's in ruttin' command here! - Jayne Cobb
I swear by my pretty floral bonnet, I will end you. - Malcolm Reynolds
Because I'm allergic to things I don't wanna do. *coughcough* - Caboose
CHARACTERS
I has a story! Updates when I can.
3DS Friend Code: 2595-1862-5907
-
2009-06-27, 04:07 PM (ISO 8601)
- Join Date
- Aug 2008
- Location
- In my head.
- Gender
Re: [TOWN] Town Characters.
Jack Klatha[Appearance] Jack has no shirt, and ancient, tribal markings run up and down along his bare chest and back. He has tanned skin, and black hair. His pants look babylonian, and are essentially burlap sacks tied together. He has bare feet, and almost always has a cynical scowl on his face. His eyes are brown.
[Age] 18
[Equipment] Jack has a large spear on his back. it's roughly tied together, but it glows occasionally an eerie red.
[Backstory] Jack is from a world that is constantly at war with itself. Civil wars tear the place apart. The 8 nations of the world send wave after wave of soldiers at eachother, and thousands die each day. Apparently, there was some odd, ancient prophecy about eight chosen eventually mastering the ways of combat and magic, and uniting the nations, ending the wars entirely. Jack is one of the eight.
There were 8 nations from 8 sections of the world. And they are:
Ientak, Desert.
SpoilerThis is Jack's nation. they specialize in regular combat, no magic. They're from the northwest. They fight for control over the world. Not the nicest guys. Monarchy
Humna, Jungle.
SpoilerThe jungle nation uses magic mainly. They grow vines into their clothing and skin to manipulate against enemies. They fight to get people out of their land. From the west. Tribal monarchy.
Klenth, Plains.
SpoilerKlenth is essentially neutral. They barter with all the other nations, and any that fight within its borders are eliminated. From the southwest. Communist.
Chionira, Temperate Forest.
SpoilerChionira is fighting to stop everyone else from fighting. They really want peace, and are tired of all the slaughter going on. From the south. Democracy.
Etionialth, Arctic.
SpoilerThe Arctic nation fights for economical gain. They make alliances with some nations, then stab them in the back, then manage to make a profit while doing it. From the southeast. Feudal.
Nyehd, Maelstrom.
SpoilerThe storm nation fights to protect its artifacts and wealth. It did some crap to get where it is, it's not gonna be stolen from without a fight. From the east. Dynastic.
Tetha, Swamp.
SpoilerTetha fights to be left alone. They were just recently discovered. They didn't want to be. From the northeast. Tribal monarchy.
Chetalak, No Climate.
SpoilerThe most technologically advanced of al the nations, Chetalak use stactics and technology to wallop their enemies. They fight for control. From the north. Communist.Last edited by Durp; 2009-09-03 at 09:55 PM.
Avatar by Beans.
Spoiler
-
2009-06-28, 01:38 AM (ISO 8601)
- Join Date
- Sep 2008
- Location
- Just around the riverbend
Re: [TOWN] Town Characters.
Sir C'lum. Also known as: Sir Clumsy, Circle 'em, and so on. Puns. Gotta love 'em. He's also just known as JOESEPH!
...and he's dead. Killed by K.
Spoiler[Description]
Muscley, tall. Huge muscles. Like Conan-the-Barbarian type-muscles. Like I said, big. Human. Shoulder-length black hair. Looks perfect.
Dragonslayer/Dragon Knight?
[Abilities]
Unknown as of yet, but basic human abilities.
[Equipment]
Black dragonscale armor. Leggings and top.
Also a sword, but not yet created.
[Backstory]
Slays dragons, befriends dragons. Etc.
[Personality]
Determined, creative.
Acts to be less intelligent than he is. When people think you're weaker than you really are, you can really suprise them.
[Miscellaneous]
Gel'darr takes a deep breath and tells his tale to Sir Cl'um in hushed tones.
Alright, listen carefully. I'm... Being hunted. I'm being hunted by a group known as The Knights of the Waterfall. They're goal is too complicated to fully go into at the moment, but they want to kill almost everyone. They don't only endage me, they could possibly endanger everyone in this city. If they find this place, they will try to take advantage of the government, the law, and the people to take control and kill us all.
I'm not asking you to put your life in danger or to spend every day fighting this threat. If you tell anyone this story, even if it is only one person, you will be a greater help than you can imagine. I want the people to know about how dangerous The Knights of the Waterfall are so that we can stop them for good. I don't want to see The Knights kill anymore, not after what they did to me.
Obsidian the small black dragon
Spoiler
[Description]
A small, black dragon. Self-named Obsidian. Has dull scales, wants shiny scales.
[Abilities]
As of yet, can breathe smoke and (fiery) sparks. Will soon learn light/dark breath stuff.
Is now up to breathing bigger fire.
[Equipment]
No equipment
[Backstory]
Baby Dragon. Mother died. 3 guesses how.
[Personality]
Childlike, naive, wants to be 'good'. Sadly, Black Dragons are "Always Evil".
[Miscellaneous]
Last edited by Je dit Viola; 2009-08-02 at 12:25 AM.
I'm gone for a couple of years!
I'm off doing service in developing countries in South America
(Very little chance of internet access) - I'll try to come back afterwards
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2009-06-28, 05:54 PM (ISO 8601)
- Join Date
- Jul 2008
- Location
- Vertigo
- Gender
Re: [TOWN] Town Characters.
OLD characters
Name: Gig
Race: seems human
height:6'2
Weight 180lbs
Age: looks 20
MALE
Back-story: An almost-human who loved the sea he ran away from his home a long time ago. He worked on ships all his life. He eventually got bored of his line of work. He doesn't know where he is from or his life before the sea.
Equitment: Wears a thin suit without the hood and a cloak. On the Thin suit is a utility belt which has numerous items a sword, and a six shot revolver.
Appearance: Black hair light blue eyes look 20.
CK:
-A human who works on the sea. Looks 20
-Gig, A human who works on the sea. Looks 20
- Gig, good with a sword and loves the Sea, can hold his breath for a time that is non-human, he is good at moving unseen, and is fast. Looks 20
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Name: Itthiel Kaapo Acelin
Race: Near human faster and stronger than normal humans.
age: older than you(unknown)
Male
back story: Raised in a unknown city, till age 12 when he witnessed the sack of the city. Now sometimes feels protective of other people. He always feels in a way lost without no direction. He is skilled with almost any weapon due to his unknown travels. Is great at covering up his movements and leaving no trace. He remembers none of most of his early childhood and has always wanted know who he was.
Equipment: shirt/Armour that is flexible like normal fabric except when attacked, It's hardens in certain spots if you strike it due to the creation of static energy while you swing since an electrical current runs through it but not enough to harden it. Also he has a lazer rifle.
Spoiler
Hair color: black
Hair style: .......
Height: 6'3
weight: average
looks: Great
wears: cloak and shirt/armour plus black dress pants and shoes.
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Name: Shock
Race: Human
Profession: Anti-terrorist units and intelligence collecting jobs.
Age: Looks 25
Background: Has been in law enforcement most of his life. Is efficent at taking down targets with firearms. Is skilled at using explosives too. His life is mainly kept secret by him and its unknown who or what originally trained him.
apperrance: Black hair, silver eyes, wears a tan shirt, black pants, and a multicam cap usually.
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Name: original name unknown, called Canon
Race: Teleri Elf
Gender:Male
Hometown: Valinor
Age:Looks 20 but Is at least a 1000yrs old.
Hair & Eye color: Silver hair & light blue eyes.
Classes: High lvl Ranger & Swordsmen
Backstory: A Teleri Elf & nephew of Olwe, I was hired by The Extra Dimmesional Mercenary Guild to fight in the Crusades, After The Crusades were over I was hired for a job in Camelot, While on my way to camelot the crew marooned at the town (The sailors were blind so didnt there was a big town their).I am highly skilled both Sword & bow.
Equitment: Magical bow of the highest quality & A magiacl ,unbreakable, sword of unmatched Bueaty & Power. My amour is Mythril chain(LOTR) worn under my shirt & I always have a Cloak on. My arrows Are also of the finest Quality.
GP: 1 mil. from fighting 200yrs in the crusades
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Name: call DM
Hair: Brown
age:27
Species: Human male
Look: 6' Brown hoodie, plain Black baseball hat, black pants, silver eyes,attractive, mysterious, hood usually on over hat
equipment:M110(telescopic sight, one point sling), Glock 22 with elongated barrel(usually concealed), hi-tech HUD sport sunglasses, back pack, rugged laptop, cell, watch with weather readings
Abilities: ambidextrous, talented pilot and marksmen, mathematician, combat experience, athletic, highly trained
Back story:
-
2009-07-01, 09:50 AM (ISO 8601)
- Join Date
- Apr 2007
- Location
- Mars
- Gender
Re: [TOWN] Town Characters.
Mr. Mud
Name: Mr. Mud
Race: Shapeshifter, although almost always in human form.
Class: Also Unknown. Shapeshifter/Wizard/God Killer
Age: Unknown. As old as, if not older than, the realm. Usually appears as a gruff looking 40 year old.
Height: 6'4
Weight: 245
Background: Mr. Mud seems to have just shown up, very nostalgically, on one stormy night. He has no home, and no possessions other than what he carries with him. He's a grumpy old man, that always has a sarcastic comment, with a bit of insight...
Abilities: Mr. Mud seems to be something from out of any of the Omniverses near us. He can shapeshift at will, and understands almost all languages... He can cast magical cantrips, and a variety of other spells. He seems to have knowledge of Gods, and ancient history...
Equipment: Mud carries a staff around with him, and although it looks ordinary, up close one can see the intricacies, of the levers and gizzmos on it. He has a long cloak, that drags behind him as he walks. Inside, he keeps 15 throwing daggers, and a sword breaker. He wears impromptu leather bracers, and fingerless gloves.
Appearance: Dark brown, penetrating eyes, and short raspy dark brown and grey hair. Has a perma-5 o'clock shadow, and usually seems strikingly alert. As if he's waiting... for something to come for him.
Power Level: 10-11+. But don't worry, he's all bark; no bite.Last edited by Mr. Mud; 2009-07-02 at 09:00 AM.
"Maybe I'm Gigachad?"
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2009-07-03, 06:11 PM (ISO 8601)
- Join Date
- Dec 2008
- Location
- in the glory box
Re: [TOWN] Town Characters.
Seiner.
(Full name: Sehi'aNa'oour, meaning "Bitter Longing".)
Age: Appears about 19.
Race: Unknown, appears human.
Class: N/A
Alig: NG
[Description]
http://public5.tektek.org/img/av/100...38/486a539.png
[Abilities]
Mostly none.
[Equipment]
Basically none.
[Backstory]
To be added later.
[Personality]
Seiner is sometimes ditzy and clumsy, but always kind and cheerful.Last edited by Beans; 2010-01-01 at 12:30 PM.
🔜 🆒️ 🚰
-
2009-07-04, 03:36 PM (ISO 8601)
- Join Date
- Jan 2008
- Location
- 127.0.0.1
Re: [TOWN] Town Characters.
I figure that Martin needs a character sheet.
Name: Martin.
Class: Marshall.
Age: Eh, mid 20s. Ish. Maybe late 20s.
Description:
Though his armor is a dark green, that is roughly what it looks like.
Other than that, he's:
About 6 feet tall, even, weighs . . . several hundred pounds, (In full armor), and has many interesting scars.
Abilities:
Vantage.
Adept.
Shove.
Luna.
Blossom.
Possibly a few others.
Equipment:
Goddess Blessed Wishblade.
Backstory: Bah! Who needs backstories when you have HADOK- . . . wait . . . he doesn't.
Personality:
Tries to be serious. Fails.
He will do what he must to keep the peace.
If that includes killing the people trying to ruin the peace, and if he has no other option, he will kill you.
Support:
A rank (A, for Awesome. ), with Tanya.Last edited by Mee; 2009-07-04 at 04:45 PM.
Spoiler: Quotes
Originally Posted by FireFox
Shoutout to billtodamax for the The Nurse Detective Meekachu avatar.
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2009-07-13, 12:52 AM (ISO 8601)
- Join Date
- May 2008
- Location
- Corvallis, Oregon
- Gender
Re: [TOWN] Town Characters.
Name: Sytt.
Race: Clytoloth
Class: Stygian Sickleman(sorta a mixture of Rogue, Ranger, and Hexblade).
Age: Young, for a Yugoloth.
Description: A small snake with a single arm (similar to that of a Ravid). He often wields a magical sickle.
(no image at moment)
Abilities:
He has the power to shift the location of his arm to anywhere in his body, or even retract it completely for a short time. His sickle is bathed in the waters of the Styx, which gives it several very dangerous powers.
Equipment:
Sickle, various other things (hidden)
Personality:
An unpleasant creature, Sytt is selfish to the extreme, only helping others out of boredom. He is, however, bound by his word, and if you can get him to make an oath, he will keep it.
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2009-07-21, 09:47 PM (ISO 8601)
- Join Date
- Jul 2008
- Location
- Vertigo
- Gender
Re: [TOWN] Town Characters.
Name: En Dower
Age: looks 30, much older
Race: looks Human, actually half elf, male, rugged, dark blue eyes, Black hair, 6’4”
Abilities: smart, can use magic, tough, highly experienced, master of deduction, can be highly deceptive, stealthy, heightened senses, wise, clever,
Equipment: wears Black trench coat, Black pants, Grey dress shirt, bulletproof shirt under clothes, 2 semi-automatic pistols concealed, various other items, Ford Shelby Gr-1
Back story:
Personality: nice, sometimes comes across mean, protective, sounds confident
has dog
name: Otter
Color: Grey
appearance: looks similar to Irish Wolfhound , fully grown,
abilities: War dog, intelligent, fast, strong