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2008-11-24, 09:55 PM (ISO 8601)
- Join Date
- Aug 2007
Arena Tournament, Round 48: Stewie vs Vinnie
Arena Tournament, Round 48: Stewie vs. Vinnie
Map
Spoiler
XP Award: 300 XP
GP Award: 300 GP
Stewie - Talic
Vinnie - Fishy
All Gladiators, please roll initiativeHave a question about the Arena Tournament? Ask one of our referees!
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Avatar: "Cubicle", by Bitzeralisis
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2008-11-24, 11:02 PM (ISO 8601)
- Join Date
- Nov 2007
- Location
- Houston, TX
- Gender
Re: Arena Tournament, Round 48: Stewie vs Vinnie
Reviewing purchases.
Init: (1d20+3)[18]
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2008-11-24, 11:49 PM (ISO 8601)
- Join Date
- May 2007
Re: Arena Tournament, Round 48: Stewie vs Vinnie
Heh, I've been going over this match in my head, and I don't think I actually have a way to win this one.
Initiative: (1d20-1)[5]
Purchases: 1 potion of Resist Energy (fire), two Thunderstones, one Tanglefoot bag.
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2008-11-25, 12:41 AM (ISO 8601)
- Join Date
- Nov 2007
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- Houston, TX
- Gender
Re: Arena Tournament, Round 48: Stewie vs Vinnie
Hey, that's what I thought too, about last round.
My sheet's been updated to reflect items used. Namely, a couple spells off scrolls, and the potion.
I have no purchases. Not sure what's up with resist energy... I have no fire attacks. The stones and the sack, yeah, I know what the goal is with those. Sticky me, deafen me, anything to stop the spell from going off.
In any case, that puts it at my go.
My turn:SpoilerBegin at M2.
Swift: Invest essentia (Midnight Metamagic - Fell Drain Magic Missile)
Move: From M2 to G7
Standard: Ready action - Cast Fell Drain Magic Missile if I have LOS and LOE within 110 feet.
Done. There's no LOS between me and your starting zone, go ahead.
Stats:SpoilerReadied Action
Location: G7
HP: 9/9
AC: 13 (+3 dex)
Spells: 5/4
Essentia: 2/2 (invested)
Effects: Next magic missile spell cast automatically affected by fell drain.
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2008-11-25, 03:15 AM (ISO 8601)
- Join Date
- May 2007
Re: Arena Tournament, Round 48: Stewie vs Vinnie
That's my cunning foil to the half-dozen Alchemist's Fires you're hiding on your person. It also protects me from +1 Flaming Burst Sharks.
Ref question before we get started, apologies for being obnoxious?
ref:SpoilerWhat's the Jump DC for a Small creature in M19 to grab the ledge at L19?
Also, what's the Jump DC to simply leap from M19 to L19, without needing to make a Climb check?
Thanks!Last edited by Fishy; 2008-11-25 at 03:15 AM.
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2008-11-25, 03:45 AM (ISO 8601)
- Join Date
- Nov 2007
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- Houston, TX
- Gender
Re: Arena Tournament, Round 48: Stewie vs Vinnie
No prob on the question. If it's not strategy-breaking, I can probably point you to the right place for the answer.
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2008-11-25, 10:31 AM (ISO 8601)
- Join Date
- May 2007
- Location
- Draper, Utah
- Gender
Re: Arena Tournament, Round 48: Stewie vs Vinnie
GM Kyeudo
@Fishy
Spoiler
There's a 10 ft difference between the two, so that would be a DC 24 to just catch the ledge and a DC 40 to just get there, double that DC if you don't get a running start.
A Book of Words: An Expanded Truenamer Fix
Masters of the Industrial Elements: An Exalted Supplement
Arena Trophy Case:
Spoiler
Avatar by Kymme
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2008-11-25, 10:51 AM (ISO 8601)
- Join Date
- May 2007
Re: Arena Tournament, Round 48: Stewie vs Vinnie
Oi. Thanks, though!
Vinnie - Round 1
@refs:SpoilerVinnie starts in N25, holding one thunderstone and one shortsword. He double-moves to V17, then initiates Sudden Leap, moving directly north a distance equal to his jump check.
Speaking of which, Jump: (1d20+8)[18]
And, that concludes my turn.
Statblock, for refs:SpoilerPosition: V14
HP: 13/13
AC: 19, Touch: 16, Flat: 14
Saves: +5/+6/-5
Stance: None
20% concealment: No
Maneuvers:
[] Shadow Blade Technique
[] Moment of Perfect Mind
[X] Sudden LeapLast edited by Fishy; 2008-11-25 at 10:52 AM.
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2008-11-25, 11:29 AM (ISO 8601)
- Join Date
- May 2007
- Location
- Nirn
- Gender
Re: Arena Tournament, Round 48: Stewie vs Vinnie
Ref Terran
Talic
SpoilerNo LoS
Fishy
SpoilerNo LoS
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2008-11-25, 11:34 AM (ISO 8601)
- Join Date
- Nov 2007
- Location
- Houston, TX
- Gender
Re: Arena Tournament, Round 48: Stewie vs Vinnie
My Move:
SpoilerSo, Fishy's not trying to outfox me and go west. That leaves either east, or Staying Still. Either way, Fishy doesn't have much ranged damage, and what is there, is really low damage.
Double move: I-17
Swift: Activate Travel Devotion
Done.
Stats:SpoilerLocation: I-17
HP: 9/9
AC: 13 (+3 dex)
Spells: 5/4
Essentia: 2/2 (invested)
Effects: Next magic missile spell cast automatically affected by fell drain.
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2008-11-25, 12:19 PM (ISO 8601)
- Join Date
- May 2007
Re: Arena Tournament, Round 48: Stewie vs Vinnie
Vinnie - Round 2
@refs:SpoilerSwift action: Activate Child of Shadows stance.
Double move, at half speed, to U8, all sneaky-like.
Hide: (1d20+10)[15]
Move Silently: (1d20+10)[22]
Done.
Statblock, for refs:SpoilerPosition: U8
HP: 13/13
AC: 19, Touch: 16, Flat: 14
Saves: +5/+6/-5
Stance: Child of Shadows
20% concealment: Yes
Maneuvers:
[] Shadow Blade Technique
[] Moment of Perfect Mind
[X] Sudden Leap
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2008-11-25, 01:45 PM (ISO 8601)
- Join Date
- May 2007
- Location
- Nirn
- Gender
Re: Arena Tournament, Round 48: Stewie vs Vinnie
Ref Terran
Talic
SpoilerNo LoS
Fishy
SpoilerNo LoS
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2008-11-25, 01:49 PM (ISO 8601)
- Join Date
- May 2007
- Location
- Draper, Utah
- Gender
Re: Arena Tournament, Round 48: Stewie vs Vinnie
GM Kyeudo
Note to other Refs
Spoiler
There is LoS between the two, but Vinnie is hiding and has cover.
Stewie can't beat Vinnie's check results due to distance penalties, so I won't bother rolling the reflexive.
Stewie
Spoiler
No LoS
Vinnie
Spoiler
Stewie is in I17
A Book of Words: An Expanded Truenamer Fix
Masters of the Industrial Elements: An Exalted Supplement
Arena Trophy Case:
Spoiler
Avatar by Kymme
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2008-11-25, 02:29 PM (ISO 8601)
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- Nov 2007
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- Houston, TX
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Re: Arena Tournament, Round 48: Stewie vs Vinnie
That's odd. Hmm.
Ah well.
SpoilerMove: to H9.
If still no LOS, then:
Ready action: Cast magic missile upon LOS/LOE within spell range.
If there is, then just cast the spell.
Done.
Stats:
SpoilerLocation: H9
HP: 9/9
AC: 13 (+3 dex)
Spells: 5/4
Essentia: 2/2 (invested)
Effects: Next magic missile spell cast automatically affected by fell drain.
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2008-11-25, 07:48 PM (ISO 8601)
- Join Date
- May 2007
Re: Arena Tournament, Round 48: Stewie vs Vinnie
Really. Ref question?
@ref:SpoilerBecause if I ask for an LoS check now, it'll establish that I've seen him, and set off the alarm. Did Stewie do anything visible that turn? Where is he now?
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2008-11-26, 12:01 PM (ISO 8601)
- Join Date
- May 2007
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- Draper, Utah
- Gender
Re: Arena Tournament, Round 48: Stewie vs Vinnie
GM Kyeudo
LoS established. When Stewie moves to H9, he finally can see Vinnie in U8, now that Vinnie lacks cover. I believe that means Stewie casts a spell.
A Book of Words: An Expanded Truenamer Fix
Masters of the Industrial Elements: An Exalted Supplement
Arena Trophy Case:
Spoiler
Avatar by Kymme
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2008-11-26, 12:16 PM (ISO 8601)
- Join Date
- May 2007
Re: Arena Tournament, Round 48: Stewie vs Vinnie
Stewie casting a spell basically means I lose.
He doesn't need to make a spot check or anything?
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2008-11-26, 01:42 PM (ISO 8601)
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- Nov 2007
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- Houston, TX
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Re: Arena Tournament, Round 48: Stewie vs Vinnie
When I crest the rise, you don't have cover. You need cover to hide.
Magic Missile: (1d4+1)[4]
and a negative level.
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2008-11-26, 09:17 PM (ISO 8601)
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- May 2007
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- Draper, Utah
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Re: Arena Tournament, Round 48: Stewie vs Vinnie
GM Kyeudo
Cover can be a pain. It comes and goes so quickly.
Stewie is the Winner!
A Book of Words: An Expanded Truenamer Fix
Masters of the Industrial Elements: An Exalted Supplement
Arena Trophy Case:
Spoiler
Avatar by Kymme
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2008-11-26, 10:15 PM (ISO 8601)
- Join Date
- May 2007
Re: Arena Tournament, Round 48: Stewie vs Vinnie
Blast. Good game, Talic, and good luck in the rest of the tournament.
So, now Vinnie rises as a Wight for the rest of the round, right? :P
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2008-11-27, 10:00 PM (ISO 8601)
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- May 2007
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- Nirn
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Re: Arena Tournament, Round 48: Stewie vs Vinnie
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2008-11-29, 07:57 PM (ISO 8601)
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- Nov 2007
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- Houston, TX
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