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  1. - Top - End - #1
    Dwarf in the Playground
     
    RedWizardGuy

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    Default Emperor Gargoyle 3.5e (new monster)

    Emperor Gargoyle

    Huge Outsider (Chaotic, Earth, Evil)
    Hit Dice: 24d8 +552 (744)
    Initiative: +16
    Speed: 60 feet, fly 80ft (average)
    Armor Class: 46 (+22 natural, +16 Dex, -2 size), touch: 24, Flat Footed: 30
    Base Attack/Grapple: +22/+48
    Attack: Claw +40 melee (2d6 +17, 19/x2)
    Full Attack: 2 Claws +40/+35/+30/+25 melee (2d6 +17, 19/x2), and bite +38/+33/+28/+23 melee (4d6+17, 20/x2) and gore +38/+33/+28/+23 melee (2d10+17, 20/x2)
    Special Attacks: Overwhelming Smash
    Special Qualities: Damage Reduction 15/Epic, cold iron and good, darkvision 180ft, freeze, hardness 10, regeneration 25, spell resistance 30
    Saves: fort +36/ reflex +30 / will +25
    Abilities: Str 45, Dex 42, Con 54, Int 18, Wis 33, Cha 21
    Skills: 288 total skill points. +6 racial bonus on hide, listen and spot checks. +8 bonus to hide checks when against a background of stone (this stacks).
    Feats: Awesome Blow, Dodge (B), Improved Critical (Claws) (B), Improved Bull Rush, Improved Flyby Attack, Improved Multiattack, Improved Natural Attack, Improved Toughness, Mobility (B), Power Attack, Multiattack.
    Epic Feats: Perfect Multiattack*, Epic Prowess
    * Perfect Multiattack works exactly like Perfect Two Weapon Fighting, except it applies on each of the creature’s natural attacks.
    Environment: Any
    Organization: Solitary or horde (1 Emperor Gargoyle and 100 gargoyles)
    Challenge Rating: Pending
    Treasure: Standard + double goods
    Alignment: Chaotic Evil
    Advancement: 25—40 HD (Huge); 41—55 HD (Gargantuan)
    Level Adjust:

    An Emperor Gargoyle’s natural weapons are treated as Chaotic, Epic and Evil magic weapons for the purposes of penetrating damage reduction.

    Overwhelming Smash (Su): The Emperor Gargoyle uses a full round action to use this ability. It slams its massive fist onto a creature or object, at its highest base attack bonus, +40, and deals 20d6 +25 damage. In addition to this effect, it must make a fortitude save DC 39, or take double damage and be stunned for 1 round. A successful save results in normal damage and the creature being dazed for 1 round.

    Freeze (Ex): An Emperor Gargoyle can hold itself so still that an observer must make a DC 60 spot check to see if it is really alive.

    So, i made this thing because my players wanted me to make an Epic-level game. I'm in the planning stages and made this BBEG. So... what does the playground say about his CR? o_O

    Edit: Fixed the name of the Thread and reduced DR to 15. Changed the name from megaton punch to overwhelming smash.
    Last edited by magic_unlocked; 2008-12-16 at 05:55 PM.
    78% of DM's started their first campaign in a tavern.
    If you're one of the 22% that didn't, copy and paste this into your signature (mine was on an airship)

    GENERATION 18: The first time you see this, copy it into your sig and add 1 to the generation. This is a social experiment.

    I now have an apprentice wizard!

    Quote Originally Posted by arkanis View Post
    1st point: You summoned that? Wow, you magnificent b*stard son of a munchkin. Are you accepting apprentice applications?

  2. - Top - End - #2
    Troll in the Playground
     
    PirateGirl

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    Default Re: Emporer Gargoyle 3.5e (new monster)

    Epic Gargoyle...interesting. How many arms does this thing have to get 8 claw attacks? Also, monsters do not get additional attacks based on their base attack like Player Characters do. It gets 8 claws + 40 melee (2d6 +17, 19/2) for its full attack.

    DR 30/epic is a bit too much for the number of hit dice this creature has. You should probably scale it back to 15. Look at other epic creatures with similar hit dice for examples.

    If you give it +30 to 9 of its skills, you can maximize its skills. This gives it skills with 9 skills at +30 (adjusted of course for abilities and racial bonuses) and an additional 18 points to go into another skill.

    Debby

  3. - Top - End - #3
    Titan in the Playground
     
    DracoDei's Avatar

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    Default Re: Emporer Gargoyle 3.5e (new monster)

    All it needs is a pair of feats from Draconomicon to get that attack routine.

    Name is misspelled I think should be "Emperor", I believe.

    Nothing about the length of this necessitates spoiling.
    [Public Service Announcement]P.E.A.C.H stands for Please Examine And Critique Honestly[/Public Service Announcement]
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  4. - Top - End - #4
    Dwarf in the Playground
     
    RedWizardGuy

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    Default Re: Emperor Gargoyle 3.5e (new monster)

    What feats?
    78% of DM's started their first campaign in a tavern.
    If you're one of the 22% that didn't, copy and paste this into your signature (mine was on an airship)

    GENERATION 18: The first time you see this, copy it into your sig and add 1 to the generation. This is a social experiment.

    I now have an apprentice wizard!

    Quote Originally Posted by arkanis View Post
    1st point: You summoned that? Wow, you magnificent b*stard son of a munchkin. Are you accepting apprentice applications?

  5. - Top - End - #5
    Titan in the Playground
     
    DracoDei's Avatar

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    Default Re: Emperor Gargoyle 3.5e (new monster)

    Ok, technically it shouldn't apply to Outsiders it looks like... but that can be overlooked, especially for an Epic creature.

    Rapidstrike gives a second attack with one of the paired natural weapons.

    Improved Rapidstrike gives up to three MORE attacks, each at -5 from the previous...


    Ok, so on second look maybe it isn't quite the same thing.... just make it a special ability and call it good I say...
    [Public Service Announcement]P.E.A.C.H stands for Please Examine And Critique Honestly[/Public Service Announcement]
    Currently Running: Equestria Begins (A High Tactics campaign)
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    My Homebrew is meant to be used, but, if you do, PLEASE tell me how it goes.

  6. - Top - End - #6
    Firbolg in the Playground
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    Default Re: Emporer Gargoyle 3.5e (new monster)

    Quote Originally Posted by Debihuman View Post
    DR 30/epic is a bit too much for the number of hit dice this creature has. You should probably scale it back to 15. Look at other epic creatures with similar hit dice for examples.
    Show me one balanced Epic level creature outside of MM's. The others are few and far between.
    My Current Works


    Quote Originally Posted by Serpentine View Post
    Also I'm pretty sure you're GLaDoS now.

  7. - Top - End - #7
    Ogre in the Playground
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    Default Re: Emperor Gargoyle 3.5e (new monster)

    Quote Originally Posted by DracoDei View Post
    Ok, technically it shouldn't apply to Outsiders it looks like... but that can be overlooked, especially for an Epic creature.
    It's true. Once you reach Epic levels, the rules no longer matter

    I like the gargoyle, but he's almost too huge for me to find myself using him. Guess that's the other problem with Epic monsters....

    Just curious, why is the Emperor Gargoyle an Outsider? The gargoyles from the Monster Manual are Monstrous Humanoids.

    EDIT: HA! Epic Ninja'd
    Last edited by Lappy9000; 2008-12-16 at 06:46 PM.

  8. - Top - End - #8
    Dwarf in the Playground
     
    RedWizardGuy

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    Default Re: Emperor Gargoyle 3.5e (new monster)

    It's Epic. Does type/subtype really matter at that point?
    78% of DM's started their first campaign in a tavern.
    If you're one of the 22% that didn't, copy and paste this into your signature (mine was on an airship)

    GENERATION 18: The first time you see this, copy it into your sig and add 1 to the generation. This is a social experiment.

    I now have an apprentice wizard!

    Quote Originally Posted by arkanis View Post
    1st point: You summoned that? Wow, you magnificent b*stard son of a munchkin. Are you accepting apprentice applications?

  9. - Top - End - #9
    Titan in the Playground
     
    DracoDei's Avatar

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    Default Re: Emperor Gargoyle 3.5e (new monster)

    Given that rangers and bane weapons are still around, technically yes... buit I think that was not the sense in which you meant it.
    [Public Service Announcement]P.E.A.C.H stands for Please Examine And Critique Honestly[/Public Service Announcement]
    Currently Running: Equestria Begins (A High Tactics campaign)
    Extended Signature
    My Homebrew is meant to be used, but, if you do, PLEASE tell me how it goes.

  10. - Top - End - #10
    Dwarf in the Playground
     
    RedWizardGuy

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    Default Re: Emperor Gargoyle 3.5e (new monster)

    Indeed. But, Epic monsters are hard to make, mostly because, the rules at that point have broken down into cheesy mush.
    78% of DM's started their first campaign in a tavern.
    If you're one of the 22% that didn't, copy and paste this into your signature (mine was on an airship)

    GENERATION 18: The first time you see this, copy it into your sig and add 1 to the generation. This is a social experiment.

    I now have an apprentice wizard!

    Quote Originally Posted by arkanis View Post
    1st point: You summoned that? Wow, you magnificent b*stard son of a munchkin. Are you accepting apprentice applications?

  11. - Top - End - #11
    Ogre in the Playground
    Join Date
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    Default Re: Emperor Gargoyle 3.5e (new monster)

    Quote Originally Posted by magic_unlocked View Post
    Indeed. But, Epic monsters are hard to make, mostly because, the rules at that point have broken down into cheesy mush.
    Delicious cheesy mush. I see your point, though. Epic adventurers are much more likely to encounter a gigantic gargoyle outsider than one who just chills inexpicably outside town.

  12. - Top - End - #12
    Dwarf in the Playground
     
    RedWizardGuy

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    Default Re: Emperor Gargoyle 3.5e (new monster)

    Very good cheese. Maybe we can turn all this cheese to cheesy sticks? o_O
    78% of DM's started their first campaign in a tavern.
    If you're one of the 22% that didn't, copy and paste this into your signature (mine was on an airship)

    GENERATION 18: The first time you see this, copy it into your sig and add 1 to the generation. This is a social experiment.

    I now have an apprentice wizard!

    Quote Originally Posted by arkanis View Post
    1st point: You summoned that? Wow, you magnificent b*stard son of a munchkin. Are you accepting apprentice applications?

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