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Ongoing Games (In-Character) Play-by-post games are going on in this forum as we speak (well, read). All threads on this board are actual games, so please, only post on a thread if you are a player of that game.

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Old 01-24-2011, 09:25 PM   Top  -  End  -  #1
ocel
Bugbear in the Playground
 
Planetar
 
Join Date: Jun 2010
Default Level 22 Evil Gestalt (3.5, PC organizations) ICC

OCC found here
-=-=-=-
Level 22 Evil Gestalt (3.5, PC organizations) ICC

Edit: text will be established soon, more coming.
  1. drakir_nosslin:
    Spoiler
  2. guesswho
    Spoiler
  3. nerd-7i+42e:
    Spoiler
[/list]

Last edited by ocel : 04-03-2011 at 02:18 PM. Reason: Fixed up the format, Finishing up to get the game on the proverbial road
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Old 01-31-2011, 04:12 PM   Top  -  End  -  #2
GuesssWho
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Far Realm
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The mad dragon smiles to herself, watching unnatural creatures live their lives. Odd, unlikely fish swim through the small lake where the water exit of her lair leads. Little cave-dwelling things with tentacles and too many eyes go about their business.

Some day, she thinks, everyone will be part of the Far Realm and we will all be happier.

It's a pleasant thought, the thought of saving the world from the stifling laws of physics, magic, man and jungle. She shivers with joy and licks her lips in anticipation.

Perhaps she'll go flying, and watch her beautiful madness spread. Yes, that sounds likely.
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There were other programs that were deleted, but they either go quietly or spend the rest of their existence sitting around babbling about causality. Smith's different. He gets deleted and he's like "Hell no, I'm staying. And I'll steal your kernel privileges and spam copies of myself onto every last thing on the hard disk. How d'you like that?"
Most awesome thread derailment ever.
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Old 02-01-2011, 01:24 PM   Top  -  End  -  #3
drakir_nosslin
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Uppsala, Sweden
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Default Re: Level 22 Evil Gestalt (3.5, PC organizations) ICC

Agrimand

The armor is eerie silent as the Warmaster turns his body fully towards the altar, his fist clenching tighter around the massive handle of his hammer.
What is this? Some new trickery of those who oppose me? A sign from my Lord?
He silently ponders as he slowly approaches the altar. The sound of his heavy steps echoe through the chamber.
Can We sense anything? He silently asks the symbiont, his gift from the Blood Lord, his prison.
"I have extended my senses, but have yet to pick up any signs of a threat. But as always, be wary."
"Vigilance Prevails" Agrimand knew better than most the value of never letting your guard down, and there was something about this place that felt slightly off.
Stepping into the theater the warrior hesitates for a moment before approaching the altar seemingly dedicated to his god. He pauses for a moment before reaching it, letting his augmented senses search the area once more.

Spoiler
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Old 02-02-2011, 06:39 PM   Top  -  End  -  #4
Hazzardevil
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What's this planet again?
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Default Re: Level 22 Evil Gestalt (3.5, PC organizations) ICC


I sense it, Another challenge, of war, of diplomatics, of strife.


Maelthra turns and faces the sun.
I know your watching Bahamut, I turned from your light and I don't need you.
He then calls his Drakkensteed mount fline and they flys off.
Note: My drakkensteed mount is my ranger animal companion and paladin mount.
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Old 03-07-2011, 07:40 PM   Top  -  End  -  #5
Halna LeGavilk
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The Hunter cracked his neck as he scoped out the village. He sighed audibly and stepped out into the open. He walked into the center of town, climbed on top of the Pelorian sign, and began chanting "Pelor sucks! Pelor sucks! Pelor sucks!"
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Old 03-12-2011, 03:13 PM   Top  -  End  -  #6
Havelock
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((Intro set in the past because this needs to happen a bit before the main story, but hey, can always run both this one and present time if the different characters may impact each other))

The Imperial Palace of Nara, roughly a year ago

Even emperors sometimes receives surprises in their own bedchamber, this time, emperor Hammanacan found the bed replaced with a table and two chairs, it took him longer for his eyes to focus on her presence than his mind recognised her handiwork, although he would have trouble distinguishing between the methods of Samantha and Angeline at any rate.

Good evening, sire. Shade remained seated, gesturing to the other chair, she only cared for protocol when others were present.
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Old 03-17-2011, 01:00 PM   Top  -  End  -  #7
drack
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warming your deathbed
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The Medicine Man slowly walked down through the isles of undeads back to his cathedral. He felt rather satisfied with this trip, and believed that quite a few villages had been swayed to worshiping Ka-Dul after he had raised a few elders, restored some limbs, dispatched a few of his escorts to deal with bandits, and a bit of exchanged coinage with a few nobles. All in all everything was beginning to fall into place. As he walked through the isle he muttered prayers, cast multiple "healing" spells on injured undead, and gave a few kind words to those of higher status. He made a point to completely ignore the skeletons working by the mine though. There would be no point in swaying them since they would likely wear down to dust soon enough. The real concern would be to get on to the next stage of operations, for which he needed more access to other lands. When he arrived at the cathedral he sent out five skeletons from the third command one to Nara to try again to open their trade borders... likely another messenger to die... and the other four to secure diamonds and silver from foreign lands, they would be useful in a side project.

Next there was the problem of a few sentient sea dwellers who reject dead flesh patrolling their waters... The Medicine Man than sent the second offensive unit of the second command to the surrounding waters to hunt down some sea life. As usual the necromancers themselves would hang back, but a legion of undead tends to clear up waters. They are to retrieve bodies of allies and foes, and return them to the first command for reanimation, and reassignment to second command members.
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Old 03-23-2011, 02:41 PM   Top  -  End  -  #8
nerd-7i+42e
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Snerrak periscoped his head out of the ground. From his vantage in a mountain, he could see a town not too far ahead. Probably not too tough, but it should be a fun treat. Snerrak dove down and began tunneling towards the town.
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Old 03-24-2011, 03:59 PM   Top  -  End  -  #9
Frog Dragon
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"Ennes! Livree!" Chanting was heard from the next room. "By forgotten stars! By the light arcane passed from this world! I call thee! Let me hear thine secrets! Hear my call, and realize true might from my hand!" The beautiful voice stopped chanting. Lowering the blade she was holding as the glow emanating from it faded into a tingle.

In the next room, a "god" rubbed his eyes, and wrested himself from his bed. He got up, and dressed, speaking phrases of divine might, but in a much more subtle and less grandiose manner than the lady had. Then he walked over to the next room. "Must you?" He cocked an eyebrow, having been waked by Lithel's arcane chants. "Good morning to you too." Lithel smiled, sitting on one of the couches, her armor set aside for now. The pair really had nothing to fear here. They were inside an extradimensional mansion set into a protected sanctum with the entrance hidden. It was a snowball's chance in hell for anyone to get in uninvited.

An indistinct, transparent, yet barely visible servant appeared, bearing coffee. Both took a cup, and started discussing over the table. "The cultists just got back from the mountains last night. They routed the orcs." Lithel noted, recalling recent events around the base. "Good. They were a minor problem, but they were making traffic difficult. How many lost?" Sarivel asked. "About 10. Most of the orcs were dead in the first few moments of the engagement. Turns out outnumbering a foe numerous times over can be useful." Lithel laughed. "Maybe we should negotiate for a reward from the local temples. You know, to better continue our valiant efforts." Sarivel cracked a little smile. "Too much trouble. They might come to expect something of us."

While now, the situation for the cult was fairly peaceful, both knew that there was rarely a dull day in the life of the leader of a secret cult. They'd just have to wait for now, and see what the future brought.

Spoiler
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Old 03-25-2011, 01:54 AM   Top  -  End  -  #10
GuesssWho
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A black dragon flies over her lands, watching as swamp and beach, forest and plain become karst and cuesta, lick and falesia. The walls of cliffs attempt to climb each other, a river has become the tongue of a lizard-like elemental beast. Boar/rat things with too many eyes leap tiny canyons inhabited by mutant minks.

After an unknowable period of time, the dragon dives into what looks like a small puddle but turn out to be the entrance to a large underground lake. In it swim fish that wouldn't be out of place at the bottom of the deepest oceans. Their glowing lures and numberless fangs would scare a sane creature half to death.

This is not a sane creature. Not by any means.
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There were other programs that were deleted, but they either go quietly or spend the rest of their existence sitting around babbling about causality. Smith's different. He gets deleted and he's like "Hell no, I'm staying. And I'll steal your kernel privileges and spam copies of myself onto every last thing on the hard disk. How d'you like that?"
Most awesome thread derailment ever.
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Old 03-27-2011, 04:51 PM   Top  -  End  -  #11
ocel
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  1. Halna: With the third deceleration of sacrilege, so too did number of those enraged rose exponentially, each eying towards you as if you desecrated their sacred icon by merely touching it.
  2. Hazerdevil: through the country side you oversee an large mass of people gathering around a building of possible religious importance.
  3. nerd-7i+42e: Their buzzing is becoming too indistinguishable from the insolent insects that they truly are, as you peered towards the town, you noticed numerous hivelike structures, of wasps, the inhabitants....
  4. Havelock: For an instant, every emotion of fear, & resentment emerge in one comically grotesque display shock before reclaiming his composure. The cartilage of his nostrils were inflated via a hyperventilated or overstimulated heart & lungs desperation sought out for air, as one might have sought ale for courage. During this state he sought for whatever possess, or whatever pawn he had on his employ, he still had, yet to his avil he had not. Eventually calming down, he looked towards his "host" with a hint of trepidation.

Last edited by ocel : 03-27-2011 at 06:15 PM.
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Old 03-27-2011, 05:07 PM   Top  -  End  -  #12
Halna LeGavilk
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The Hunter drops to the ground and draws his kamas, daring the townsfolk to attack him. He clears his throat, looks around, and says "Pelor....sucks..."
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Old 03-27-2011, 06:49 PM   Top  -  End  -  #13
nerd-7i+42e
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Default Re: Level 22 Evil Gestalt (3.5, PC organizations) ICC

OOC: In that case, replace my thought with:

Interesting. Looks like a fun challenge.

Snerrak dives through the earth at the town.

Last edited by nerd-7i+42e : 03-28-2011 at 09:58 AM.
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Old 03-28-2011, 09:04 AM   Top  -  End  -  #14
Havelock
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Spoiler
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Old 03-28-2011, 06:21 PM   Top  -  End  -  #15
drack
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warming your deathbed
Default Re: Level 22 Evil Gestalt (3.5, PC organizations) ICC

The Medicine man considers his plan. He had only just returned, but there was another task to be attended to. He strode down the halls ordering the remaining troops of the offensive half of his second command to prepare to embark. As he left he cast a quick prestidigitation on the wall informing everyone that Kira would be in charge of the oceanic siege. He knew she's hate it, and couldn't resit a slight chuckle, making the liches gathered for his next trip cringe. They knew all too well how this would play over, and they knew he had more or less brought true hell upon the cathedral by adding to the end that he may see Kashac upon his next arrival. With that he quickly slipped down the hill to the trading town, and into a rather large boat with a few of the higher ups among his army. The rest took a vast assortment of other ships, and began to follow. As the ship silently skipped out to sea the Medicine Man's eerie voice picked up as if encompassed in the clips of seawater against the hull. "We sail to dagger ridge."

Meanwhile Kashac discovered his message while scolding a skeleton for improperly hanging a painting. Upon discovery the skeleton found it's head to be broken beyond repair, and it's body quickly clattered to the floor as the feeble energies holding it together quickly dissipated.
Kashac had expected to spend a long night with the Medicine Man, reminiscing of old times, and yet now she felt nothing more than to rain death upon all before her. Quickly she gathered her remaining soldiers (the defensive half of the second command), and proceeded to quite literally train them until the better half of them had died. These were soldiers from her home land, and ones she had chosen specifically to lead, and surely wouldn't let a little thing like disintegration, incineration, or any other such means of slaying the dead keep them for long. now that she had burned off some steam,, and had proven herself again better than her troops she set off to reform work ethic within the cathedral, leaving not one skeleton, zombie, or ghoul without work and several thorough thrashings for the slightest of incompetencies.

Overall some thought that it was more dangerous to be on the front lines, they learned to correct their beliefs quickly upon enlisting to work in the cathedral.
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Old 03-28-2011, 08:08 PM   Top  -  End  -  #16
ocel
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  1. The Hunter: Icc: Unified by their furry, they rushed forward, coming at you as a tidal-wave, their fingernails, once chipped from prolonged labor, now appeared jagged as the claws of a legion of lions.
  2. Havelock: "I suppose one should be a bit more "expectant", but I digress, am I to assume you've dealt with all the minor... Pauses, to reach for the offered chalice.. "-inconveniences"

Last edited by ocel : 04-01-2011 at 02:45 PM.
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Old 03-29-2011, 10:32 AM   Top  -  End  -  #17
Havelock
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Spoiler
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Old 04-02-2011, 02:42 PM   Top  -  End  -  #18
drack
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warming your deathbed
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The Medicine Man rids his massive rotting wolf through the silent plantations allowing fear to set into the hearts of the workers as he travels towards the central structure, trailed by thirty or so lichs. With a couple hundred more guarding the ships, and with mostly just thrall down here anyways the Medicine Man knew this settlement would prove little resistance. Before the entrance to the structure itself the Medicine Man halted his mount waiting for the mage to come out. He knew his presence was known, and that he wouldn't be understood anyways, and so he waited.
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Old 04-03-2011, 11:03 AM   Top  -  End  -  #19
Frog Dragon
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"...Onto greater matters. We haven't gotten any clues for months now." Sarivel noted, and Lithel immediately knew what he was talking about. "The method of sacrifice to provide the needed fuel was badly flawed, there simply isn't enough energy to be reaped from people. Not without a truly absurd number of them. Numbers beyond our capabilities to handle." Sarivel finished. "We could use extraplanar creatures. Their very being fosters much larger amounts of energy. They are pure planar essence." Lithel suggested. "I am not comfortable with stealing the essence of outsiders. Such energies tend to foster certain mindsets, forms and personalities almost exclusively. Demons remember nothing of their previous lives. Their minds are rarely anything but small variations on what the planar energy they are made from fosters. Such an attempt could merely assimilate me into their ranks, and I have an eternity not to see such a fate. I do not intend to take the risk." Sarivel dismissed the idea. Lithel nodded in response. "We need an artifact. Perhaps several. Hopefully stripped of the nature of whatever created them." Lithel finished. "It appears that is the best idea we have. Lets get to work then." Sarivel replied, rising from the couch, Lithel doing the same. She started donning her armor as Sarivel himself walked out of the mansion. She would lead the cultists, while he had something else to do. Perhaps today would see him some progress.
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Old 04-03-2011, 01:40 PM   Top  -  End  -  #20
ocel
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  1. Havlock: "Perhaps I should have been a tad more specific, allow me to clarify, I wish for these secessionists lives to end not only in vain, but unmourned, & forgotten by play-writes and other insidious romantics, so that this conclusion is not another prelude for another insurrection...I've little patience for martyrs.."
  2. nerd-7i+42e: A Byzantine labyrinth of underpasses was unearthed due in part to the addition you made to their little construction project. (I.E, via digging towards the town.) The reverberation Continued from even here, or perhaps you are closer to its origin than you suspected?

Last edited by ocel : 04-03-2011 at 03:25 PM.
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Old 04-03-2011, 03:15 PM   Top  -  End  -  #21
Havelock
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Default Re: Level 22 Evil Gestalt (3.5, PC organizations) ICC

Shade:

OOC: You have been keeping yourself up to date about Shade's little scheming regarding conquest in the east, yes? Because I don't quite get why he'd ask about seccessionists and such.

The County of Ibevum, as you should know, only have such seccessionist groups that I allow to exist. "Samantha" raised an eyebrow quizzingly. Or are there problems elsewhere that local nobles have been too inept to prevent, yet competent enough to conceal? Internal issues of the empire was not was she wanted to deal with, yet therein lay perhaps the problem with switching identities. In her previous persona as Angeline, she would usually utilize the authority of the emperor to stamp out such things before it become true annoyances. Since she had gained access to the libraries of Nessus, a much heavier hand had been used by local counts and dukes, it was so much easier when you simply assassinated the potential ring leaders, or better yet, bend them to your will at early stages.
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Old 04-03-2011, 06:50 PM   Top  -  End  -  #22
Halna LeGavilk
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Default Re: Level 22 Evil Gestalt (3.5, PC organizations) ICC

The Hunter screamed, and vines, trees, bushes, and other plants reached up out of the ground, holding down a good portion of the back half of the peasant horde. As the front half approached, cut them down, laughing as blood spilled all over the ground.
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Old 04-04-2011, 11:39 AM   Top  -  End  -  #23
shadowedsoul
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Kira


Kira prepared for the siege. Leading troops was not her favorite thing to do, and she was determined to end it quickly. Rising from her meditations, the assassin made her way to up to the deck. <How long before we arrive?> She asks the nearest lich as she looked out over the sea.

Well, at least there'll be many souls there.
She muses as the ships glide over the ocean. I wonder if any of them will be my final spark?

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Old 04-05-2011, 05:53 PM   Top  -  End  -  #24
nerd-7i+42e
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Default Re: Level 22 Evil Gestalt (3.5, PC organizations) ICC

This is interesting, thinks Snerrak. The worm continues, now more cautiously, prepared for something to emerge from one of the tunnels at him.
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Old 04-06-2011, 09:05 AM   Top  -  End  -  #25
ocel
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  1. Havelock, Shade:
    1. " Truisms put aside, yes, I do have a few suspicions that I wish to be saited,"
    2. occ: If you mean the Google doc & series of posts between you and mhvaughan, than yes.
  2. shadowedsoul, Kira: Even without her teleaphathic inquarirey, he could tell of her growing impatience,"We need to make the rendezvous at the second check point before breaking past their defenses, in the meantime, we will have to amuse ourselves with the remnants of their armada." the instant the roar of the tamed drake & their dragoons was overheard " or they will adopt a different brand of warfare-" getting up from his seat, he turned and said euphemistically:"Shall we play the good host and entertain them?"
  3. nerd-7i+42e, The Worm: Each passage, is filled with numerous roots diving into and rising from the soil, as if it is weaving into the cloth of creation.
  4. Halna LeGavilk, The Hunter:
    1. Icc: Your defiant deterrence was matched by their retorted resilience to your threats,eventually encircling you they thrash at thee with whatever impliment at their disposal while reaching out to tear your appendages apart but you were still to difficult to apprehend, with a minor bruise to your self & your ego .
    2. Occ: Attempted grapple failed, 5d6=23-damge reduction, other group failed their escape/strength rolls

Last edited by ocel : 04-06-2011 at 05:14 PM.
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Old 04-06-2011, 10:21 AM   Top  -  End  -  #26
Havelock
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Default Re: Level 22 Evil Gestalt (3.5, PC organizations) ICC

Shade:

Go on.

She didn't feel like beating around the bush with a subject she had not planned to bother herself with.

For Medicine man
Spoiler

Last edited by Havelock : 04-06-2011 at 02:37 PM.
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Old 04-06-2011, 01:50 PM   Top  -  End  -  #27
dethkruzer
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Finland
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Default Re: Level 22 Evil Gestalt (3.5, PC organizations) ICC

((OOC: Finally found the muse to post))

As the catfolk awoke, he could say it was laready late, so he quickly arose from his bed, immediately slipping his tentacled arms into the gloves waiting on the chair next to the bed.He walked over to a mirror, and using a file he picked up, cleaned and sharpened the massive mandible sticking out of his face.

Completing his most common morning preparations, and picking his clothing for the day, Nerrashkar donned his armor and placed his scabbards at his belt.

Stepping out of his private areas, he walked into the larger cave. "Mistress? Are you here?" The patchwork catfolk called out.
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Old 04-06-2011, 03:38 PM   Top  -  End  -  #28
drack
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With a sharp hiss seven bones begin to circle the Medicine Man, and another positions it's self between him and the child. The Medicine Man halts his carrion wolf short of its destination to look at the child through his wil’o wisp eyes, allowing his garb of skulls to shift giving the illusion of them watching closely… or was it an illusion…, as he does so several skulls detach to hover gently around him, releasing a genital accent of negative energy into the air. He then begins to speak in his foreign tong of varied moans and shrieks that would shatter many a warrior’s courage, not because he thought she would understand his tong, as nobody but the dead could understand him in this world, but rather he spoke in order to make his alien thoughts more coherent to the child. “greetings messenger, and greetings to your master. I have been wondering when your bountiful country would be open for negotiations.” At the sound of his voice the undead shift uncomfortably as a commoner would to seeing a ghost. “But first I would hear your message.” His head turns slightly further (nearly backwards by now) as he allows a smile which serves more to reveal his half rotten, half lost teeth than reassure the child.


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Last edited by drack : 04-06-2011 at 06:16 PM.
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Old 04-06-2011, 04:10 PM   Top  -  End  -  #29
Havelock
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The girl actualled seemed to like the medicine man trying to establish dominance, changing her expression to that of the submissive part, a mortal man would no doubt be "strongly encouraged" by it.

It seemed she needed time to think. So that is why all those skeletons were sent? This was in fact what the Countess wanted to confirm. She also desires to know what sort of negotiations you wanted to take place.

Last edited by Havelock : 04-06-2011 at 04:10 PM.
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Old 04-06-2011, 04:29 PM   Top  -  End  -  #30
drack
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The Medicine Man flips half backwards off his mount landing in a half slump with what appears to be more than half of his bones misplaced, yet his eyes retain their ghastly intensity, and the skulls continue to stare, and this time you're almost sure that one moved... "I was hoping you're master wouldn't mind allowing my merchants to come and go her ports, and and if you wouldn't mind allowing all undead that will to pass freely through your master's lands on their way to my haven. After all, I'm sure you know of my intentions that the living and the dead could get along fine. All the same if this would be better conducted within an area she had control, I wouldn't mind. After all you short lived beings tend to think that way sometimes..." The Medicine Man's garb rattles again with a series of simple hollow knocks.

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