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Old 04-13-2011, 09:48 PM   Top  -  End  -  #1
Lyndworm
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Post Gatazka - The world in my head

After originally posting this in the Evolution of Fantasy Races thread, I was encouraged to put it up in its own thread. Unfortunately, I have added very little since then. I will, however, be periodically posting back and/or editing my posts to add any additional information, such as locations, cultures, and links to mechanical information posted in the Homebrew section.

Gatazka - The mechanical guide



In the campaign world I'm building/using (WIP) a bit of thought went into where the races live, why they are the way they are, and how they're related. This is mostly unknown to the people of the world as they have little to no concept of evolution, but they do understand that they're at least a little bit related to one another (if only because they look similar and can breed sometimes, sort of like how they know horses and donkeys are related).



Humanoid Races:
Spoiler

Goblinoid Races:
Spoiler

Reptilian Races:
Spoiler

Dragons:
Spoiler

Warforged:
Spoiler

Giants:
Spoiler

A Small Write-Up on Religion:
Spoiler

Rough Map of Gatazka:
Spoiler

Q&A from the other thread:
Spoiler



If you have any comments or questions, please don't hold back. Anything I read gives me that much more knowledge and insight to put towards this project. Thanks for reading this far!
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Old 04-13-2011, 10:50 PM   Top  -  End  -  #2
Mayhem
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Default Re: Gatazka - The world in my head

Awesome, you finally got around to posting this. I thought I was going to have to start harrassing you with questions in PMs .

So continuing my dragon inquisition, perhaps male kobolds should have highly developed claws for digging and also have a bite attack while female kobolds do not? Not because females wouldn't have claws or sharp teeth, but more so because males would have the natural insticts to just lash out with their teeth and claws while females wouldn't. Gives some semblance of balance. Also, maybe male kobolds have only a -2 str while females have -4 to represent how all their muscles are bound up in their wings?
I'm intrigued by the differences between miners and citizens. Are miners going to be some sort of linnorm type guy like the brown dragon?

As for giants, you said they have a lot of mutations and so on. You can fluff attach and minotaurs into the race too, though they could keep their HD type.

I like your take on orcs, I'd like to see it fleshed out some more.
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Old 04-13-2011, 11:42 PM   Top  -  End  -  #3
Lyndworm
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Default Re: Gatazka - The world in my head

First, it's probably worth noting here that I've always imagined (my) kobolds to look more like featherless velociraptors than lizard-men. I'll edit that into the main post in a minute.

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Originally Posted by Mayhem View Post
Awesome, you finally got around to posting this. I thought I was going to have to start harrassing you with questions in PMs .
Ha! I'd like to think I'm that interesting, but I just can't see it.

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Originally Posted by Mayhem View Post
So continuing my dragon inquisition, perhaps male kobolds should have highly developed claws for digging and also have a bite attack while female kobolds do not? Not because females wouldn't have claws or sharp teeth, but more so because males would have the natural insticts to just lash out with their teeth and claws while females wouldn't. Gives some semblance of balance.
Actually, my thinking is similar. The regal kobolds (sterile females) have wings but no claws, no bite attack, and no Slight Build (the wings are too big). They have slightly different stats, as well, but most of this should probably wait until I've made up a mechanical thread in the Homebrew section.

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Originally Posted by Mayhem View Post
Also, maybe male kobolds have only a -2 str while females have -4 to represent how all their muscles are bound up in their wings?
Both infertile males and females have a -4 Strength, but the Miners don't have a penalty at all. They are more sturdy than their siblings, built for the strenuous jobs of the Nest (like digging and warfare).

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Originally Posted by Mayhem View Post
I'm intrigued by the differences between miners and citizens. Are miners going to be some sort of linnorm type guy like the brown dragon?
I remember the brown dragon being sort of long and skinny, almost weaselish. Is that right? Either way, not really. They're very much like the Citizens, but beefier; almost like all those wing muscles were absorbed by the biceps. They are a little longer in the torso, and they have a longer tail and more powerful jaws. If you didn't know better, though, you might think that they were just on opposite ends of the same bell curve.

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As for giants, you said they have a lot of mutations and so on. You can fluff attach and minotaurs into the race too, though they could keep their HD type.
I was already planning on the athach, but the minotaur is a good idea. I'm thinking that the minotaurs will form their own society, largely underground. They rebelled against the "main" giants long, long ago and went into hiding/were banished when they lost. Their art and architecture has an obsession with geometric patterns and concentric squares. The "Labyrinth" is what they call the only city they still have; it's hidden in the center of an actual labyrinth of deadly epicness.

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Originally Posted by Mayhem View Post
I like your take on orcs, I'd like to see it fleshed out some more.
Thanks; I'm rather fond of them myself. Just for you:

Almost all Orcs live a nomadic life in the same desert where their ancestors settled. Dozens of tribes wander endlessly in the same patterns as they have for hundreds of thousands of years. Their religion states that the one true god, Grugaash, made the desert just for the orcs, and it is holy ground. That is why only the orcs are suited to live there, and that is why they do not build any permanent structures; their religion forbids altering the land in any real way. Many battles have been fought over humans or dwarves trying to build too close to the desert's edge.

Orcs are generally seen as savages by most other races, for many reasons. Their tendency to respond to exploration with aggression, their habit of eating (and smelling like) rotten food, and their long teeth and hairy, over-muscled bodies do not go over well with the more "civilized" races. From an objective standpoint, the orcs are actually admirable survivors. Their eating of rotten food is due to their inability to store food (because of their religion's tenants about permanent structures), and their great Fortitude saves making it harmless (racial bonus against disease and poison).

Once a year all of the tribes meet in the center of the desert, at a massive oasis called Ponatago. Their, they trade not only goods but also people. This is how tribes keep their skill sets and genetic stock fresh, providing the best chance for their tribe to make it back next year.
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Old 04-14-2011, 01:53 AM   Top  -  End  -  #4
Mayhem
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Quote:
Originally Posted by Lyndworm View Post
Ha! I'd like to think I'm that interesting, but I just can't see it.
You're right, you aren't.

Now, the brown dragons were skinny? Huh, well now I've lost my train of thought. Oh, that's right now I remember what I was gonna say. Perhaps when the miners get to the wyrm life stage or something they begin to transform becoming more.. well wyrm-like I suppose, but as a burrower. Maybe breeding releases a chemical that builds up in the system which once in high enough concentration catalyses the transformation. They might then go rogue and live as a hermit, and it might not be surprising if the breeder females kill them before they reach this stage.
And I'm assuming the miners also wouldn't have slight build?

That orc fluff is great.

Your minotaur ideas give them back their dignity that's been taken from recently( Warcraft I'm looking at you).

What about dvergar and svirneblin?

Is this going to be 3.5 or pathfinder?

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Old 04-14-2011, 02:20 AM   Top  -  End  -  #5
Lyndworm
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Now, the brown dragons were skinny? Huh, well now I've lost my train of thought. Oh, that's right now I remember what I was gonna say. Perhaps when the miners get to the wyrm life stage or something they begin to transform becoming more.. well wyrm-like I suppose, but as a burrower. Maybe breeding releases a chemical that builds up in the system which once in high enough concentration catalyses the transformation. They might then go rogue and live as a hermit, and it might not be surprising if the breeder females kill them before they reach this stage.
That's certainly not a bad idea. Now I have a desire to implement a PrC to progress a kobold from Miner to Patriarch. Pretty much, it would turn an old Miner whose Dragon was in ill health or who had moved away from the Nest into a larger, more powerful beast.

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And I'm assuming the miners also wouldn't have slight build?
For the moment, I'm thinking they do. This is mostly for balance reasons, honestly. I could be persuaded to go elsewhere.

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Originally Posted by Mayhem View Post
That orc fluff is great.
Thank you, I appreciate that.

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Your minotaur ideas give them back their dignity that's been taken from recently( Warcraft I'm looking at you).
I'm not terribly familiar with Warcraft. I always thought that the whole mystical shaman angle was cool, but misplaced.

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What about dvergar and svirneblin?
They would likely be social classes of their main race, or even non-existent. There's still quite a lot to be done. The only reason I gave so many elves is because I kind of felt like I had to, and one of my players really likes the flavor of the Drow we have set up. (It's not quite like the original, but it's not too terribly far off.) I've never really been a huge fan of the dozens of different subraces for each race.

I'm probably going to turn many of the different subraces into regional feats (one of which every character gets for free). I'll probably even do the elves this way, though I have them statted up as three separate races right now.

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Is this going to be 3.5 or pathfinder?
Mostly 3.5, but a lot of it will be applicable in Pathfinder or even 4E. Because (my players and) I use a number of houserules, my actual mechanics will resemble all of the above with (hopefully) a little flair of my own. I'm working on gathering my notes now so that I can get the Homebrew thread up and linked over here. It's not particularly impressive, but I'm not particularly coherent at 2:21AM, either. It could take a while.
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Old 04-14-2011, 04:31 AM   Top  -  End  -  #6
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biggrin Re: Gatazka - The world in my head

I'm really digging this. You wouldn't mind overly much if I lifted this for my own campaign would you? This would allow me to maintain a grittier, less magical feel (which appeals to at least one of my players) while still keeping most of the fantastic races (which appeals more to the other two).

Last edited by VeliciaL : 04-14-2011 at 04:37 AM. Reason: Subscribing to thread
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Old 04-14-2011, 05:04 AM   Top  -  End  -  #7
Lyndworm
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Default Re: Gatazka - The world in my head

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I'm really digging this. You wouldn't mind overly much if I lifted this for my own campaign would you? This would allow me to maintain a grittier, less magical feel (which appeals to at least one of my players) while still keeping most of the fantastic races (which appeals more to the other two).
No, of course not. Take as much as you want, as long you're not selling my ideas or anything. Honestly, I'm greatly pleased that you like anything up there enough to use it.

Turnabout being fair play and all that, do you have any questions or suggestions? Anything you ask about could be something of which I've not thought. It's sparked huge sections before, so you never know.
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Old 04-14-2011, 06:12 AM   Top  -  End  -  #8
Mayhem
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Default Re: Gatazka - The world in my head

I agree with making subraces little more than fluff where possible. Regional feats are good, maybe you could also make a trait only selectable by that subrace too?

Kobolds: I figured if the miners lacked the strength penalty that the citizens have, then it would only be fair to take away the miner's slight build. I guess I'll learn what you meant once you get to posting the crunch.

I'm intrigued by this new ruleset. This isn't the place for me to ask about it though, disappointingly.

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Old 04-14-2011, 01:44 PM   Top  -  End  -  #9
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I'll be pondering it. I might go in a different direction with my dragons though... although I like how they were originally the same species and split up. Could help explain why dragons have the (rather arbitrary) chromatic "evil" dragons and metallic "good" dragon split too...

Maybe this could be worked into the whole lore for Bahamut and Tiamat? Dunno what you're doing with deities, I just went with the standard 4e D&D stuff and added my own twists.

Oh, and I was thinking just the other day how cool it would be if Kobolds were essentially intelligent velociraptors. Glad to see I'm not alone in that. :P
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Old 04-14-2011, 02:21 PM   Top  -  End  -  #10
Lyndworm
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I agree with making subraces little more than fluff where possible. Regional feats are good, maybe you could also make a trait only selectable by that subrace too?
That's certainly an idea to ponder, but it seems like a lot of work. If anything comes to mind, I'll try to work it in.

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Originally Posted by Mayhem View Post
Kobolds: I figured if the miners lacked the strength penalty that the citizens have, then it would only be fair to take away the miner's slight build. I guess I'll learn what you meant once you get to posting the crunch.
It makes sense, I'm just not sure that they shouldn't have it.

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I'm intrigued by this new ruleset. This isn't the place for me to ask about it though, disappointingly.
No, it's not. This is.

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Originally Posted by VeliciaL View Post
I'll be pondering it. I might go in a different direction with my dragons though... although I like how they were originally the same species and split up. Could help explain why dragons have the (rather arbitrary) chromatic "evil" dragons and metallic "good" dragon split too...
That's similar to my own reasoning.

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Originally Posted by VeliciaL View Post
Maybe this could be worked into the whole lore for Bahamut and Tiamat? Dunno what you're doing with deities, I just went with the standard 4e D&D stuff and added my own twists.
I'm pretty sure that I'll be making up my own deities, for the most part. I have some ideas that I've been working on, but nothing concrete yet.

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Oh, and I was thinking just the other day how cool it would be if Kobolds were essentially intelligent velociraptors. Glad to see I'm not alone in that. :P
Well, their size and build are comparable. They're not quite as dangerous, physically, as they lack the "killer claw" for which their kind is famous, and their bite is weaker.
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Old 04-14-2011, 03:23 PM   Top  -  End  -  #11
VeliciaL
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Well, their size and build are comparable. They're not quite as dangerous, physically, as they lack the "killer claw" for which their kind is famous, and their bite is weaker.
That was roughly my thinking as well. Lacking some of the more predatory animalistic traits, but gaining intelligence enough for language and culture. If for no other reason than to avoid having to go through all the kobolds and give them a bite or claw attack :P
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Old 04-15-2011, 10:50 PM   Top  -  End  -  #12
Mayhem
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Default Re: Gatazka - The world in my head

If you're allowing power attack as a standard special attack, then how about this from the SRD? It's the exact opposite to defensive fighting.

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Old 04-15-2011, 11:14 PM   Top  -  End  -  #13
Lyndworm
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Default Re: Gatazka - The world in my head

Good catch. I'll throw that up in a minute. For future reference, however, mechanical suggestions should go in the other thread.
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Old 04-16-2011, 02:25 AM   Top  -  End  -  #14
Mayhem
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Default Re: Gatazka - The world in my head

Oops, confused the threads

So, any sample dragon groups you've cooked up already? I imagine each dragon subspecies would act very differently to one another.
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Old 04-16-2011, 01:31 PM   Top  -  End  -  #15
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Default Re: Gatazka - The world in my head

Not really, no... I know that I want at least some of the groups from/inspired by the MM, so there will be forest/jungle/swamp dwellers, mountain dwellers, desert dwellers, underground specialists (who spend their whole lives underground, as opposed to the more "burrowing animal" mentality of the others), and probably a lake/river/ocean/seaside cliff dweller.

I'll likely turn draconic heritage into regional feats for kobolds, so that they get certain abilities relating to lineage, like Hide bonuses in certain terrains or a swim speed.
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Old 04-16-2011, 06:28 PM   Top  -  End  -  #16
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Default Re: Gatazka - The world in my head

You know, one of the things I've always hated in D&D is the "human, but" feel about most the races (dwarves are human but shorter and sturdier, for example). I like the how you've used the way they evolved to really distinguish the races. ....don't really have anything else to add
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Old 04-16-2011, 08:36 PM   Top  -  End  -  #17
Lyndworm
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I would prefer suggestions or questions, but I am fueled by compliments. I consume them with the fervor of a dying sun. (Thank you.)
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Old 04-25-2011, 10:26 PM   Top  -  End  -  #18
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Default Re: Gatazka - The world in my head

I am enjoying your theme of evolution. I feel like Giants should be magically changed beings, and maybe they influenced the growth of other intelligent life-forms on the planet. I also want to hear more about the lizardfolk, especially how they evolved and grew because they seem almost unrelated to one another. Also, are you going to include Fae, intelligent aquatic humanoids, or illithids in your setting?
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Old 04-25-2011, 10:55 PM   Top  -  End  -  #19
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The giants are, indeed, magically changed beings. That's why there are so very many different types (I'll have Hill"normal", Stone, Storm, Fire, Ice, and maybe Ocean, as well as athachs, trolls, ogres, goliaths, and maybe anthrocephs (minotaurs, ibixians, equicephs, etc.). Abuse of magic has devastated/exalted different aspects of the giants. They've tinkered with themselves an awful lot, but I'm uncertain about having had them tinker with others, since they're supposed to be far-off and mostly unknown. Maybe with other little-known races, like aquatic sapients.

I will definitely be including the Fae, which will mostly be creatures from two of the four "material" planes. The Summer court come from the Positive plane, where positive energy, fire, and electricity are very strong and ever-present. The Winter court come from the Negative plane, where negative energy, cold, and acid are very strong and ever-present. The fourth material plane could best be likened to Zeta Kai's Plane of Flesh, although the mechanics are a little different.

Aquatic intelligence will absolutely exist, but likely will be more alien than the familiar kuo-toa, locathah, merfolk, or sahuagin . I may include those names and use their lore and stats for inspiration, but I have a hard time believing in fish-men from the briny deep evolving without a lot of help. I might tie their development into the giants, though, which could make some sense.

As for illithids... I'm honestly not sure. If there's a request for them, I'll try and cram them in. I don't want them to feel crammed in, though, if that makes any sense. One of the reasons this updates so slowly is because I'm letting the setting evolve more or less naturally, as my players and I casually discuss it and as ideas randomly pop into our heads. I'm afraid that if I try to force anything into the setting, it's going to feel wrong... I'd rather be slow than have that.
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Old 07-29-2011, 08:43 PM   Top  -  End  -  #20
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Default Re: Gatazka - The world in my head

I've made a short write-up on Gatazkan religions. Any opinions or ideas would be a huge help, there.
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Old 07-30-2011, 11:47 AM   Top  -  End  -  #21
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Default Re: Gatazka - The world in my head

So far the worship seems rather good, although it would be interesting if you had more intraspecies religious conflict.
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Old 07-30-2011, 12:03 PM   Top  -  End  -  #22
Pokonic
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Default Re: Gatazka - The world in my head

I would like to see how the 4 reptilian evolved from the same stock, because it seems that blackscales have as much in commen with greyscales as a goblin has to a orc, among other things.
also, are brownscales the muckdwellers from SK?

Anyway, realy liking this.
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Old 07-30-2011, 02:51 PM   Top  -  End  -  #23
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I would like to see how the 4 reptilian evolved from the same stock, because it seems that blackscales have as much in commen with greyscales as a goblin has to a orc, among other things.
There are three distinct evolutionary lines there, with the blackscale being one, the green and brown being another, and the gray being the third. Very early on in their evolutionary history the creatures that would become the grayscale split off from the main line, moving to an island and becoming more adapted to life there. They became smaller while their cousins grew larger, and they took to a life in the trees as well as in the water. Meanwhile, the main family line was spreading across their modern range and becoming differently adapted to their homes as well. The blackscale grew even larger and darker in color to absorb as much sunlight as possible, while the greenscale maintained relatively 'standard' in size and coloration. The brownscale are a strange evolutionary tale in that their size is caused by a mutation that should probably have led to their demise. Somehow they managed to survive and even thrive by living alongside the greenscale in some areas.

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also, are brownscales the muckdwellers from SK?
Yep. Good call.

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Anyway, realy liking this.
Thank you very much.
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Old 07-30-2011, 05:19 PM   Top  -  End  -  #24
super dark33
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Default Re: Gatazka - The world in my head

Blackscales... Big lizardfolk that live in desert?

I LIEK.

If you need help with cultere stuff then im right here.
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Old 07-31-2011, 05:26 AM   Top  -  End  -  #25
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Blackscales... Big lizardfolk that live in desert?

I LIEK.
Thank you for your support.

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If you need help with cultere stuff then im right here.
I have a rough work up in my head for a few of the cultures, but I don't have much to really show you at this point. Most races are pretty generic at this point, with the exception that drow worship all poisonous animals, gray elves have the most advanced technology and live in castles, mountain dwarves are monk-like nomads, halflings are cannibalistic savages, gnomes are gypsy-like caravan-focused traders, and orcs are desert-dwelling nomads. Humans spread like parasites and can be found in all societies and walks of life.

You know, now that I think of it, there are a lot of nomads. Most halflings, some humans, and nearly all gnomes, mountain dwarves, and orcs are nomadic. All elves, most humans, some halflings, and most gold dwarves are stationary. I don't have much figured out for the goblinoids or the reptilians yet.

The culture I've thought most about is probably the gold dwarves. They live in vast cities underground that alternate between ostentatiously spacious and mind-numbingly claustrophobic. Their society is split into five castes, as implied by the People. Surprisingly, most dwarves see the castes as equally important and very little discrimination occurs in most cities. The Merchants form the backbone of gold dwarf society and are second only to the Laborers in number. Most of the trading in the world involves the gold dwarves, which is how they got their name. The Laborers make up the main work force, such as miners, farmers, and servants to other castes. The Military makes up the martial force of the gold dwarves and, despite the imagery of the Knight, includes most of the magic utilized by them. The Artisans make up most of the skilled labor, such as smiths, architects, and pretty much anything requiring education or skill. The final and smallest caste are the Nobles. They oversee the other castes and make sure everything runs smoothly. It's also their job to run the legal system and to act as ambassadors to the outside world. Clergy can come from any caste, and sort of forms its own caste outside of the traditional structure. It has been said that a dwarf never forgets, and this is because of their Temple of Pillars. The Temple is an immense stone chamber hidden deep within the earth, and its location is the dwarves most carefully guarded secret. It is a great hall, several dozens of feet high, filled with carefully carved pillars depicting important scenes from all throughout dwarven history, and with billions of carved runes explaining them. No one really knows how deep it goes, only that there are more pillars than could ever be filled.

I've also thought a lot about the drow, who split from the gray elves about 250 years ago (elves aren't as long-lived in Gatazka). When the other races were under attack by the mountain dwarves, the gray elves refused to take part, preferring to stay safe in their secluded castles. The drow are what's left of the faction of gray elves that left their fortresses to fight against the dwarves. Their society has become a strange version of what it once was, with an emphasis on the stoic, mysterious nature the elves try to project. In hunting the dwarves the drow became very like them, splitting into castes (the Clergy, made up of nearly all females, made u and the Military, made up of nearly all males) and, in many cases, living underground. Eventually the war ended and the drow turned their hatred elsewhere. They are a warlike people, attacking over the smallest slight, real or imagined. Some clans wage an eternal war on the gray elves for not supporting them during the Great War, some wage war on the humans for invading their land, and some wage war on each other for reasons not easily explained.

I just wrote a lot more than I meant to. Please feel free to comment on what I've written, or suggest ideas yourself. I'd love to read anything you (or anyone else) has to say on the matter.
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Old 07-31-2011, 09:10 AM   Top  -  End  -  #26
super dark33
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Default Re: Gatazka - The world in my head

On gold dwarves:Thats good.
On Dark elves: Thats much better then all the outer Delves i heard about.
(yeah, i call gray elves Grelves, half orcs Horcs, Gold dwarves Gwarves And so on..)

Blackscales Cultere.

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are there any large desert lizrads that can be used as mounts, like dinesours?

Orc Cultere

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Old 07-31-2011, 04:24 PM   Top  -  End  -  #27
Lyndworm
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Default Re: Gatazka - The world in my head

I like the idea of of the Blackscale having large, structured sporting events. I'm not sure why, but I really, really like it. As far as dinosaurs go, I figured they'd show up in one place or another, and alongside the other archosaurs makes as much sense as anything else. The only thing I don't like is the idea of them warring with the orcs, since I imagined that they came from two different deserts, maybe even different continents (though I implied otherwise earlier, so I can hardly blame you for that).

Your idea of orcs meshes fairly well with my own, although I'm not so sure about the origin story for their nomadic lifestyle. Technically, it developed out of necessity. Until recently, the orcs were without the technology required to build structures that could last in their desert, what with all of the raging sandstorms buffeting them and changing the topography. From their perspective, however, they are forbidden to build anything that lasts more than a few days inside the desert, as Grugaash wills the desert to reclaim it. I've spoken a bit on this before, I think, but it doesn't hurt to go over it again; the orcs find it blasphemous to shape the desert. It was created for them by Grugaash, god of the sun and the sand, and that is why they are so uniquely suited to live there. This is why they so often are seen as violent savages; they attack settlers with a fury born of religious conviction, they eat spoiled foods, they have poor technology levels and no agriculture, and they look just plain weird. Not all orcs live this life, of course. There are some who claim that the old ways are dying, and that a new path must be forged. Outside of the desert, sometimes within larger communities, there are orcs who settle down and try to find peace away from the wrath of Grugaash. For the most part, they are ignored by traditional orcs. Some view them as traitors, however, and will even go so far as to leave the desert to raid their settlements.
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Old 07-31-2011, 05:18 PM   Top  -  End  -  #28
super dark33
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Default Re: Gatazka - The world in my head

So you dont like them fighting orcs? maybe some tribes would fight them, but not because of cultere and religion.

Maybe blackscales live in Savahnas? or Nile like rivers? or both?

More on gods will be posted.
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Old 07-31-2011, 06:10 PM   Top  -  End  -  #29
Lyndworm
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So you dont like them fighting orcs? maybe some tribes would fight them, but not because of cultere and religion.
I don't like it as a widespread problem, but in certain areas it would be OK. Thank you for your help.

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Maybe blackscales live in Savahnas? or Nile like rivers? or both?
That could work.

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More on gods will be posted.
I'd like to see what you've imagined.
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Old 07-31-2011, 07:35 PM   Top  -  End  -  #30
super dark33
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Default Re: Gatazka - The world in my head

The blackscale Pantheon

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