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Homebrew Design Roll up your sleeves and get working: there's lots of homebrewin' to be done! Post your custom creation for critiques or review those of your peers.

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Old 04-26-2011, 04:18 PM   Top  -  End  -  #1
Lix Lorn
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Default Lix Lorn's Random Charms and Stuff [Exalted: 2e]

Hello! Random charms ahoy!
Charms are separated by ability and exalt type. Notes are given in double brackets.

Solar
An archery counterattack, and an upgrade for the weapon-making charms to let you activate them as fast as drawing a weapon! Bad Touch effects ruining your Resistance based charrie's day? No longer! Want to make like Misho and form a desk from sunlight? Now you can! Want to attack people with a weapon larger than a small hill? Go ahead!
Spoiler


Abyssal
...mostly the same as Solars! Wooo! Shiny different thing is... make people's heads ASPLODE. With art. Escher would be proud.
Spoiler


Infernal
Two that should be playable, with joke names. An Adorjani PD, and a Malfean social attack. Also, another Adorjani charm to let you be slashy wind, and a Cecelyne charm to let you flurry with Sandstrikes. Now with a Malfean equivalent to Phantom Arrow.
Spoiler


Lunar
Lunars defended creation for so, so long without the Solars. Yet all their holy charms are... defensive. Right. Also, the Lunar bone charms originally in their own thread.New additions include a knack to increase your range of true forms, and a charm for Lunars so faithful, they aid their mates even beyond death. Plus territory charms.
Spoiler


Sidereal
>None; One Joke Below<

Alchemical
Included in here, non-heretical pregnancy, and Nova's elsewhere charms!
Spoiler


Dragonblood
A charm allowing new hero styles! Plus an expansion charm for Fire Dragon. Now you can change the colour of your anima! Blue fire... COUGHAzulaCOUGH.
Spoiler


Generic
Alternate Enlightening charms. I made them while bored, they're not really important, but... in fluff, they were made by a Dragonblood who planned to raze the Realm and rebuild from the ashes.
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Spells/Protocols
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Joke
Because why not? HOPEFULLY still playable, but... well. Ask your ST very nicely. :P
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Artifacts
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Old 04-26-2011, 05:31 PM   Top  -  End  -  #2
Sanguine
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Default Re: Lix Lorn's Random Charms [Exalted: 3.5]

First off, yes there is precedent for Holy Charms that do stuff other than AGG Damage.

Next I don't like your Alchemical Charm names. Thy're stupid.

Instantaneous Armament Internalization seem to be a little week for an Ability 5 Essence 4 Charm but that's just my take.

Finally, while I fully approve any homebrew that brings Dragon-Bloods more in line with Avatar: The Last Airbender, making the Immaculate Dragon Styles works as Hero styles is just stupid. We already have a Hero Style for them make it an expansion to that, and make it Elemental or something so it's all one Charm that does different things depending on your Aspect.

Edit: Looking Back that may have come off as overly critical. Over all I thought you did a very good job. I especially like the Head aplpody Escher art Craft Charm and the Archery counterattack.
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Old 04-26-2011, 06:22 PM   Top  -  End  -  #3
Lix Lorn
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Default Re: Lix Lorn's Random Charms [Exalted: 3.5]

Quote:
Originally Posted by Sanguine View Post
Edit: Looking Back that may have come off as overly critical. Over all I thought you did a very good job. I especially like the Head aplpody Escher art Craft Charm and the Archery counterattack.
First off, your edit makes me smile, cause I WAS going to be all sharp at you. DXD

Quote:
First off, yes there is precedent for Holy Charms that do stuff other than AGG Damage.
I have been told so, this pleases me.

Quote:
Next I don't like your Alchemical Charm names. Thy're stupid.
They're not great, no... any suggestions?

Quote:
Instantaneous Armament Internalization seem to be a little week for an Ability 5 Essence 4 Charm but that's just my take.
I disagree. If I want a quiver of arrows and a bow now, it takes me 12 ticks to make them. With this charm, it can take far fewer-or NONE, if you have the solar thrown charm.

Quote:
Finally, while I fully approve any homebrew that brings Dragon-Bloods more in line with Avatar: The Last Airbender, making the Immaculate Dragon Styles works as Hero styles is just stupid. We already have a Hero Style for them make it an expansion to that, and make it Elemental or something so it's all one Charm that does different things depending on your Aspect.
I disagree. First of all, I dislike the Terrestrial Hero style. Secondly, I think that the five Aspects are way too different to all be one same theme. I think that a hero style each is much cooler.

Now, the Elemental idea is a good one, but then I'd need all five effects before I could post it.

Joke charm adding in several minutes.
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Old 04-26-2011, 06:37 PM   Top  -  End  -  #4
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Default Re: Lix Lorn's Random Charms [Exalted: 3.5]

Quote:
Immediate Solar Vengeance
Alright, I think.

Quote:
Instantaneous Armament Internalisation
See last comment.

Quote:
Impenetrable Blessed Armour
Probably too good for paranoia combat. This lets you construct a 2/7 filter with just one PD.

Even if it's not too good, you need to specify that AST with this perfectly parries the attack. If it perfectly soaks exactly like the normal Charm does, it's in the wrong attack step, and the attack will hit you.

EDIT: On thinking about it, this is okay.

Quote:
Glorious Solar (Object)
Perfect gear instantly for a single mote? Yes please.

Anyway, that's good, but the real problem is that this Charm lets you make firedust, yasal crystals (and other non-m.m. Artifacts), and all other such stuff. Hell, even hearthstones.

Quote:
Great Weapon Wielding Internalisation
This Charm does nothing. Excessive size doesn't affect your ability to wield a weapon.

Quote:
Mighty Weapons of the God-Kings
In "With successive purchases", the word "purchases" needs to be replaced by "activations".

And it's way too weak for a Solar charm. At the very least, the wp cost needs to go.

Quote:
Broken Creation’s Horror
Okay, methinks.

Quote:
Lost Champion’s Judgement
Too weak for a Celestial. A minor benefit if you're stronger them does not a Lunar Charm make.

Quote:
Elsewhere Avatar Module
Seems alright. Really the logical conclusion to a couple of Alchie Charms.

Quote:
Fertility Imitation Factory
You've already heard my thoughts on how incredibly impractical this is, and how the Eight Nations would never let an Alchemical use it.

Quote:
Totemic Flame Pride
Expansion Charms to a non-Hero style are a big no-no, and making the five Dragon styles Hero styles kind of misses the whole point of DBs mastering CMAs.

And this Charm basically emulates and is better then Transcendent Gaian Harmony (Fire), an Essence 6, Breeding 5 Charm.

Quote:
Flaring Life Awareness
Alright, but...

Quote:
Flaring Essence Understanding
...why would you ever take these over the superior regular Enlightenment Charms?

Also, I would like to say that I nitpick because I care. Really. I'm afraid of coming off too harsh here. So yeah.
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Old 04-26-2011, 06:51 PM   Top  -  End  -  #5
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Default Re: Lix Lorn's Random Charms [Exalted: 3.5]

Quote:
Originally Posted by Lix Lorn View Post
First off, your edit makes me smile, cause I WAS going to be all sharp at you. DXD
Glad I made it then. I hate it when I come off as overly critical.


Quote:
Originally Posted by Lix Lorn View Post
They're not great, no... any suggestions?
Unfortunately no. Though there were some very good ones given in the GED thread if I recall for the baby making charm.

Quote:
Originally Posted by Lix Lorn View Post
I disagree. If I want a quiver of arrows and a bow now, it takes me 12 ticks to make them. With this charm, it can take far fewer-or NONE, if you have the solar thrown charm.
Actually 11 ticks. Anyway I wouldn't make it cost an extra willpower as each Charm costs a wp on it's own and 3 seems overkill to me. Now that I actually look and see that Inexhaustible Bolts of Solar Fire has the same Ability and Essence requirements I can't really advocate lowering them but they both seem like Essence 3 Charms to me. Needs Errata damn it.


Quote:
Originally Posted by Lix Lorn View Post
I disagree. First of all, I dislike the Terrestrial Hero style. Secondly, I think that the five Aspects are way too different to all be one same theme. I think that a hero style each is much cooler.
While I don't disagree with the concept of different Hero Style for each Aspect they shouldn't be Celestial Martial Arts and they definitely shouldn't be the Immaculate Dragon Styles.

Quote:
Originally Posted by Lix Lorn View Post
Now, the Elemental idea is a good one, but then I'd need all five effects before I could post it.
There is that.
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Old 04-26-2011, 06:56 PM   Top  -  End  -  #6
Lix Lorn
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Default Re: Lix Lorn's Random Charms [Exalted: 3.5]

Quote:
Originally Posted by Mr.Bookworm View Post
Alright, I think.

See last comment.

Probably too good for paranoia combat. This lets you construct a 2/7 filter with just one PD.

Even if it's not too good, you need to specify that AST with this perfectly parries the attack. If it perfectly soaks exactly like the normal Charm does, it's in the wrong attack step, and the attack will hit you.

EDIT: On thinking about it, this is okay.
Thankyou.

Quote:
Perfect gear instantly for a single mote? Yes please.

Anyway, that's good, but the real problem is that this Charm lets you make firedust, yasal crystals (and other non-m.m. Artifacts), and all other such stuff. Hell, even hearthstones.
Hmm. Motes equal to resource cost? And ban artifacts rather than MMs?

Quote:
This Charm does nothing. Excessive size doesn't affect your ability to wield a weapon.
Does sometimes-such as Large Essence cannons, and warstrider weapons according to Kyeudo's fix.

Quote:
In "With successive purchases", the word "purchases" needs to be replaced by "activations".
It doesn't, but I need to reword it-you pick an ability on buying it.

Quote:
And it's way too weak for a Solar charm. At the very least, the wp cost needs to go.
Okay. Lower ability scores too, maybe.

Quote:
Okay, methinks.
Yay.

Quote:
Too weak for a Celestial. A minor benefit if you're stronger them does not a Lunar Charm make.
Will buff significantly.

Quote:
Seems alright. Really the logical conclusion to a couple of Alchie Charms.
Thanks.

Quote:
You've already heard my thoughts on how incredibly impractical this is, and how the Eight Nations would never let an Alchemical use it.
You did make one good point, I may add a submodule, but I do think the benefits of the Half-Alchies would help them.

Quote:
Expansion Charms to a non-Hero style are a big no-no, and making the five Dragon styles Hero styles kind of misses the whole point of DBs mastering CMAs.
CMAs are something greater than them. Hero styles are the essence within you. The essence within them comes from the elemental dragons. My solution is obvious.

Quote:
And this Charm basically emulates and is better then Transcendent Gaian Harmony (Fire), an Essence 6, Breeding 5 Charm.
A better point, but not really. This requires the entirety of Fire Dragon Style, which gives you the anima anyway, as well as removing the fire-surcharge.

Quote:
Alright, but...

...why would you ever take these over the superior regular Enlightenment Charms?
Because you prefer a +damage charm that always helps to one that only helps against spirits? I'm not sure, might buff slightly.

Quote:
Also, I would like to say that I nitpick because I care. Really. I'm afraid of coming off too harsh here. So yeah.
It's okay, my intelligence excellency is putting my anima at totemic right now, I feel so hyped no criticism will burn me.

Edit:
Quote:
Originally Posted by Sanguine View Post
Unfortunately no. Though there were some very good ones given in the GED thread if I recall for the baby making charm.
Point! Will check next time I'm there.

Quote:
Actually 11 ticks. Anyway I wouldn't make it cost an extra willpower as each Charm costs a wp on it's own and 3 seems overkill to me. Now that I actually look and see that Inexhaustible Bolts of Solar Fire has the same Ability and Essence requirements I can't really advocate lowering them but they both seem like Essence 3 Charms to me. Needs Errata damn it.
Still not sure, worried that the timesaving might be just too strong to allow at all.

Quote:
While I don't disagree with the concept of different Hero Style for each Aspect they shouldn't be Celestial Martial Arts and they definitely shouldn't be the Immaculate Dragon Styles.
I still disagree. They shouldn't be the Immaculate Dragon styles if they remain Immaculate in fluff, yes, but my setting will change that part. And my CMA comment to Bookworm applies.
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Old 04-26-2011, 07:22 PM   Top  -  End  -  #7
Xefas
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Default Re: Lix Lorn's Random Charms [Exalted: 3.5]

Re: Changing Hero Styles, what about something like this?

Essential Elemental Hero Synchronization
Cost: -; Mins: Martial Arts 5, Essence 4; Type: Permanent
Keywords: Native
Duration: Permanent
Prerequisite Charms: One Completed Martial Art Style With An Elemental Aspect That Matches Your Own

To the things a Terrestrial dedicates himself to, he attains unmatched harmony. When he dedicates himself to the sword, his blade is an extension of his arm. When he dedicates himself to leadership, his forces are as his own flesh. And when he dedicates himself to a Martial Art, it and his Essence are one and the same.

By taking this charm, a Terrestrial replaces Terrestrial Hero Style with another martial art that he has mastered, that shares his Aspect, as his Hero Style. He may henceforth create expansion charms to that style and learn expansion charms invented by other Terrestrials with the same hero style.
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Old 04-26-2011, 07:32 PM   Top  -  End  -  #8
Sanguine
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Default Re: Lix Lorn's Random Charms [Exalted: 3.5]

Quote:
Originally Posted by Lix Lorn View Post
Hmm. Motes equal to resource cost? And ban artifacts rather than MMs?
That would probably be a good idea.


Quote:
Originally Posted by Lix Lorn View Post
Still not sure, worried that the timesaving might be just too strong to allow at all.
See now the ability to pull a bow made out of your own Essence instantaneously with a full quiver of arrows isn't that overpowering. The bow is only slightly better then a Powerbow which I could already draw normally and without costing me 3 wp, a boatload of motes, and a Charm activation. Sure my Golden Bow's Overdrive motes are nice but they just don't make up for that; especially as it doesn't give a pool on it's own.

Quote:
Originally Posted by Lix Lorn View Post
I still disagree. They shouldn't be the Immaculate Dragon styles if they remain Immaculate in fluff, yes, but my setting will change that part. And my CMA comment to Bookworm applies.
Well I can't really argue with that as I don't know how you are changing the setting. For all I know you are playing Avatar with the Exalted rules.

Edit: @Xefas I like that Charm. It seems a good way to go about it.
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Old 04-26-2011, 07:37 PM   Top  -  End  -  #9
Xefas
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Default Re: Lix Lorn's Random Charms [Exalted: 3.5]

Quote:
Originally Posted by Sanguine View Post
Well I can't really argue with that as I don't know how you are changing the setting. For all I know you are playing Avatar with the Exalted rules.
Which is a terrible idea.

I mean, there's no way you're getting around Wood Bending without a deluge of **** jokes.
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Old 04-26-2011, 07:42 PM   Top  -  End  -  #10
Lix Lorn
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Default Re: Lix Lorn's Random Charms [Exalted: 3.5]

Quote:
Originally Posted by Xefas View Post
Re: Changing Hero Styles, what about something like this?

Essential Elemental Hero Synchronization
Cost: -; Mins: Martial Arts 5, Essence 4; Type: Permanent
Keywords: Native
Duration: Permanent
Prerequisite Charms: One Completed Martial Art Style With An Elemental Aspect That Matches Your Own

To the things a Terrestrial dedicates himself to, he attains unmatched harmony. When he dedicates himself to the sword, his blade is an extension of his arm. When he dedicates himself to leadership, his forces are as his own flesh. And when he dedicates himself to a Martial Art, it and his Essence are one and the same.

By taking this charm, a Terrestrial replaces Terrestrial Hero Style with another martial art that he has mastered, that shares his Aspect, as his Hero Style. He may henceforth create expansion charms to that style and learn expansion charms invented by other Terrestrials with the same hero style.
Ooh! I like it! Do you mind if I steal that pretty muchword for word? I'll note that you made it.

Quote:
Originally Posted by Sanguine View Post
See now the ability to pull a bow made out of your own Essence instantaneously with a full quiver of arrows isn't that overpowering. The bow is only slightly better then a Powerbow which I could already draw normally and without costing me 3 wp, a boatload of motes, and a Charm activation. Sure my Golden Bow's Overdrive motes are nice but they just don't make up for that; especially as it doesn't give a pool on it's own.
...puts it in perspective. Removing extra WP cost.

Quote:
Well I can't really argue with that as I don't know how you are changing the setting. For all I know you are playing Avatar with the Exalted rules.
DBs are both stronger and weaker, and the Immaculate styles were made/discovered in the Primordial war, as the ultimate martial expression of their natural elemental essence.

Also, Dragonblooded are literally the descendants of the dragons.

Also! Still need a name for the alchie babbies charm.
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Old 04-26-2011, 07:44 PM   Top  -  End  -  #11
Xefas
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Default Re: Lix Lorn's Random Charms [Exalted: 3.5]

Quote:
Originally Posted by Lix Lorn View Post
Ooh! I like it! Do you mind if I steal that pretty muchword for word? I'll note that you made it.
Sure.
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Old 04-26-2011, 07:51 PM   Top  -  End  -  #12
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Default Re: Lix Lorn's Random Charms [Exalted: 3.5]

Quote:
Originally Posted by Lix Lorn View Post
Ooh! I like it! Do you mind if I steal that pretty muchword for word? I'll note that you made it.


...puts it in perspective. Removing extra WP cost.


DBs are both stronger and weaker, and the Immaculate styles were made/discovered in the Primordial war, as the ultimate martial expression of their natural elemental essence.

Also, Dragonblooded are literally the descendants of the dragons.
Now I've just gotta ask this. Do God-Blooded just not exist or are the Dragons not Gaia's Third Circle Devas or what? Cause having them as literal descendants causes some consistency problems if you don't change some other things as well.
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Old 04-26-2011, 07:56 PM   Top  -  End  -  #13
Lix Lorn
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Default Re: Lix Lorn's Random Charms [Exalted: 3.5]

God blooded do exist, but primordials are NOT gods. Plus, Autochthon had a hand-a large hand-in the creation of the self-producing exaltation bound to the first children.
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Old 04-26-2011, 08:11 PM   Top  -  End  -  #14
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Default Re: Lix Lorn's Random Charms [Exalted: 3.5]

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Originally Posted by Lix Lorn View Post
God blooded do exist, but primordials are NOT gods. Plus, Autochthon had a hand-a large hand-in the creation of the self-producing exaltation bound to the first children.
Yes Primordials are not gods, that is something I am very adamant about, but the Elemental Dragons are not Primordials either. They are Devas. Who are near functionally identical to Demons, who do produce God-Blooded offspring. Now obviously Deva-Blooded would be different from Demon-Blooded in significant ways but then I have lots of problems with Demon-Blooded anyway.

Also the Pureblood Lintha may or may not be Breeding N/A God-Bloods. Though not all Primordial children seem to follow that path.

Edit: Anyway, I think that's enough derailing of this thread. If you would like to continue this discussion please pm me.
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Old 04-26-2011, 08:16 PM   Top  -  End  -  #15
Xefas
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Default Re: Lix Lorn's Random Charms [Exalted: 3.5]

I'm not sure what the problem is. Lix's version of events doesn't really change anything. In canon, Gaia had her dragons catalyze a bunch of Exaltations and put them in mortals. In her version, it looks like Gaia had her dragons catalyze a bunch of Exaltations and put them in mortals that were also the dragon's kids.

And?
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Old 04-26-2011, 08:47 PM   Top  -  End  -  #16
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Default Re: Lix Lorn's Random Charms [Exalted: 3.5]

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Originally Posted by Xefas View Post
I'm not sure what the problem is. Lix's version of events doesn't really change anything. In canon, Gaia had her dragons catalyze a bunch of Exaltations and put them in mortals. In her version, it looks like Gaia had her dragons catalyze a bunch of Exaltations and put them in mortals that were also the dragon's kids.

And?
I actually don't have a problem with it. I was just curious. And then I was explaining about Devas and God-Bloods. Anyway back to discussing the Charms people.
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Old 04-27-2011, 05:53 AM   Top  -  End  -  #17
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Default Re: Lix Lorn's Random Charms [Exalted: 3.5]

Quote:
Originally Posted by Lix Lorn View Post
...

Craft
Glorious Solar (Object)
Cost: 1m, Mins: Craft 4, Essence 3
Type: Simple (Speed 3, DV -1)
Keywords: Obvious
Duration: Indefinite
Prerequisite Charms: Craftsman Needs No Tools

With a few short words, and perhaps a gentle gesture, the solar forms an object glowing with gold from nought but essence.
With a single use of this charm, the Solar chooses a single item, and rolls a pool of Craft+Intelligence. If the successes would be enough to craft this item, given time and materials, it is created instantly, either in the Solar’s hands or up to (Essence) yards away. Multiple objects may be created with a single use of this charm, but each item after the first adds its cost to the difficulty.
(Treat a cost of (-) as 0.5)

If the Solar’s Craft+Intelligence pool is three times or more the difficulty of the object’s creation, the roll succeeds automatically.

This charm may not create items made of the magical materials. No, not even then.

The items created this way may be made permanant. At a cost of one willpower, items with total dots of resource cost equal to no more than the solar's essence become real, and the committted motes are freed.

((Obviously inspired by the Desk on KoC.))

...


Thanks for doing this. Now to PM my ST about using it...
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Old 04-27-2011, 06:57 AM   Top  -  End  -  #18
Lix Lorn
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Default Re: Lix Lorn's Random Charms [Exalted: 3.5]

Glad to help!
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Old 04-27-2011, 08:09 AM   Top  -  End  -  #19
TheCountAlucard
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Default Re: Lix Lorn's Random Charms [Exalted: 3.5]

Something I just realized on Glorious Solar (Object)...

It's not Combo-OK. Was this intentional?

Among other things, it means you can't use your Craft Excellencies to ensure success. If you're using it in combat (seeing how you listed a Speed and DV penalty), that means you can't perfect someone else's attack while you're busy making Glorious Solar Toast (because hey, cooking is under Craft: Water).
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Old 04-27-2011, 02:05 PM   Top  -  End  -  #20
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Default Re: Lix Lorn's Random Charms [Exalted: 3.5]

...both of those are utterly silly things that make no real sense. Yet, I'm all for the silly, and they shouldn't break the game. Why not.
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Old 04-27-2011, 02:36 PM   Top  -  End  -  #21
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Default Re: Lix Lorn's Random Charms [Exalted: 3.5]

I feel this is pretty much obligatory at this point.

(Not now son...)

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Old 04-28-2011, 11:20 AM   Top  -  End  -  #22
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Default Re: Lix Lorn's Random Charms [Exalted: 3.5]

One new Lunar charm, three lunar charms from an old thread I had, and a knack!
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Old 04-28-2011, 12:11 PM   Top  -  End  -  #23
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Default Re: Lix Lorn's Random Charms [Exalted: 3.5]

I like the Stamina Charms though I feel they should be Indefinite rather than Instant. I also think they should be Reflexive not simple though to make up for the fact that you are committing mote to make these things. Also it allows me to pull a boneklaive out of my shoulder and immediately attack or defend with it. Though my one complaint is the names don't really sound like Lunar Charms. More like Malfeas ones.

Love the Knack. Though there are some rumors that Form Lock may be disappearing when we get Lunar Errata so it's value may go down. Of course as far as I know they are just rumors based off of the slightly ambiguous teasings of a Hamster.

I'm not sure about the Ghost-Bond Charm. Seems To be rather niche and it's setting ground I'm not entirely comfortable with. And I've gotta ask the question. Why does the love need magic backing it up? Can't they love their Mate's ghost regardless of a Bond? I think that would be a much better love story gorramit.
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Old 04-28-2011, 12:50 PM   Top  -  End  -  #24
Lix Lorn
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Originally Posted by Sanguine View Post
I like the Stamina Charms though I feel they should be Indefinite rather than Instant. I also think they should be Reflexive not simple though to make up for the fact that you are committing mote to make these things. Also it allows me to pull a boneklaive out of my shoulder and immediately attack or defend with it. Though my one complaint is the names don't really sound like Lunar Charms. More like Malfeas ones.

Love the Knack. Though there are some rumors that Form Lock may be disappearing when we get Lunar Errata so it's value may go down. Of course as far as I know they are just rumors based off of the slightly ambiguous teasings of a Hamster.

I'm not sure about the Ghost-Bond Charm. Seems To be rather niche and it's setting ground I'm not entirely comfortable with. And I've gotta ask the question. Why does the love need magic backing it up? Can't they love their Mate's ghost regardless of a Bond? I think that would be a much better love story gorramit.
I think I'm going to keep the bone charms as are, for now. I don't want you to have to commit three dozen motes for minor items.
Also, by combining it with Many Pockets Meditiation, you can do that. That's why that paragraph exists.
And that's a good point, but names are awkward. Plus, I didn't know about Malfeas when I made them.

Maybe so; but I'm sure the discount to use them and the alternate warforms will be useful.

It doesn't need the love. They can keep their intimacy. But if they CHOOSE to take this charm, they have their love AND the magic that controlled it. What's a greater sign of love than choosing to give up control?
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Old 04-28-2011, 01:23 PM   Top  -  End  -  #25
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Default Re: Lix Lorn's Random Charms [Exalted: 3.5]

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I think I'm going to keep the bone charms as are, for now. I don't want you to have to commit three dozen motes for minor items.
I guess you have a point about that. Still instant seems off to me.

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Also, by combining it with Many Pockets Meditiation, you can do that. That's why that paragraph exists.
Actually no I can't. Withdrawing an Item from Elsewhere with Many Pockets Meditation is a Miscellaneous Action not a Reflexive. Of course it's not a huge deal as there is that Ink Monkeys bone Charm to defend myself with. But still the lower dice pool and DV penalty if I want to attack in the same turn I make my weapon hurts. Of course everyone else has to go through the same thing with drawing a weapon but still they didn't have to pay a bunch of motes to set the whole thing up.

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And that's a good point, but names are awkward.
True, true.

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It doesn't need the love. They can keep their intimacy. But if they CHOOSE to take this charm, they have their love AND the magic that controlled it. What's a greater sign of love than choosing to give up control?
That's not a sign of love, it may be a sign of trust but it it is not a sign of love. Please do not conflate the two.
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Old 04-28-2011, 01:27 PM   Top  -  End  -  #26
Lix Lorn
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I guess you have a point about that. Still instant seems off to me.
Eh.
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Actually no I can't. Withdrawing an Item from Elsewhere with Many Pockets Meditation is a Miscellaneous Action not a Reflexive. Of course it's not a huge deal as there is that Ink Monkeys bone Charm to defend myself with. But still the lower dice pool and DV penalty if I want to attack in the same turn I make my weapon hurts. Of course everyone else has to go through the same thing with drawing a weapon but still they didn't have to pay a bunch of motes to set the whole thing up.
But you can do it without anyone else knowing you're carrying a weapon.

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That's not a sign of love, it may be a sign of trust but it it is not a sign of love. Please do not conflate the two.
Can't have love without trust.
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Old 04-28-2011, 01:43 PM   Top  -  End  -  #27
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But you can do it without anyone else knowing you're carrying a weapon.
True enough I suppose. But it requires me to purchase another Charm in a completely different tree. What if my Lunar has low Wits. What then? Am I just screwed? Are normal weapons just better then my bone weapons if I'm playing a low wits character. After all summoning a weapon normally rather then drawing it from Elsewhere will most likely increase an attacks Speed.

This discussion has just made me realize some problems with keeping it Instant. At the very least the Artifact version. If you combine(not combo) it with Halting the Scarlet Flow and that upgrade that reduces the damage to Lethal as well as the Intelligence Charm that allows Lunars to make 5 dot Moonsilver Artifacts a Lunar can just sit around making artifacts and healing yourself. Doing this a Lunar,not even an Elder but just any one with enough XP to hit Essence 5 and get the necessary Charms, could pump out 5 dot Artifacts faster than a Factory Cathedral.

Now they would only be permanent if they were used by the Lunar in question. But well then he just makes them for himself or for missions. Still crazy since he pumps them out in six seconds at no resources other than a handful of motes.

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Can't have love without trust.
You're conflating again. This time love with a healthy relationship.
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Old 04-28-2011, 02:01 PM   Top  -  End  -  #28
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Default Re: Lix Lorn's Random Charms [Exalted: 3.5]

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Can't have love without trust.
Of course you can. I love my dad to death, but I'd never trust him to make decisions for me. Far too focused on making me like him. No thank you.

And the Ghost-Bond charm doesn't even make any sense. The bond between Solars and Lunars come from the exaltations, not the people. If your Solar mate dies, you have no connection to the ghost because the exaltation has left them. You're stuck trying to find your mates newest incarnation.
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Old 04-28-2011, 02:15 PM   Top  -  End  -  #29
Lix Lorn
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Default Re: Lix Lorn's Random Charms [Exalted: 3.5]

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True enough I suppose. But it requires me to purchase another Charm in a completely different tree. What if my Lunar has low Wits. What then? Am I just screwed? Are normal weapons just better then my bone weapons if I'm playing a low wits character. After all summoning a weapon normally rather then drawing it from Elsewhere will most likely increase an attacks Speed.
Then you could just keep it in a scabbard. (shrug)

Quote:
This discussion has just made me realize some problems with keeping it Instant. At the very least the Artifact version. If you combine(not combo) it with Halting the Scarlet Flow and that upgrade that reduces the damage to Lethal as well as the Intelligence Charm that allows Lunars to make 5 dot Moonsilver Artifacts a Lunar can just sit around making artifacts and healing yourself. Doing this a Lunar,not even an Elder but just any one with enough XP to hit Essence 5 and get the necessary Charms, could pump out 5 dot Artifacts faster than a Factory Cathedral.
No they can't.
Quote:
However, doing so costs four motes and two aggravated health levels of damage for each dot of artifact background the artefact would be worth. In addition, a point of willpower must be paid. This point is committed, and cannot be regained for as long as the artifact exists.
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You're conflating again. This time love with a healthy relationship.
...I think I'm okay with that.

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Of course you can. I love my dad to death, but I'd never trust him to make decisions for me. Far too focused on making me like him. No thank you.
I was assuming romantic love, and the healthy kind.

Quote:
And the Ghost-Bond charm doesn't even make any sense. The bond between Solars and Lunars come from the exaltations, not the people. If your Solar mate dies, you have no connection to the ghost because the exaltation has left them. You're stuck trying to find your mates newest incarnation.
You're missing the point. If your Solar mate dies, and he wasn't Desus, you're a pretty big jerk if you immediately stop caring about them. Why not try to protect them anyway?
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Old 04-28-2011, 02:28 PM   Top  -  End  -  #30
Primal Fury
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Default Re: Lix Lorn's Random Charms [Exalted: 3.5]

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I was assuming romantic love, and the healthy kind.
Same principle. If my girlfriend/wife/whatever constantly makes bad decisions, I'm not going to trust her with important things.

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Originally Posted by Lix Lorn View Post
You're missing the point. If your Solar mate dies, and he wasn't Desus, you're a pretty big jerk if you immediately stop caring about them. Why not try to protect them anyway?
Perhaps I misspoke. You have no magical connection to the ghost of your former mate. You can still retain intimacies, you just don't get any benefits from Solar Bond because they are no longer your Solar Mate.
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