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Old 05-30-2011, 02:58 PM   Top  -  End  -  #1111
Elder Tsofu
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Default Re: WW Central VII: Important WW information goes here - READ OPENING POSTS!

Quote:
Originally Posted by banjo1985 View Post
I know I don't (though I'm not a decent avatarist either ).
You indecent avatarists are also welcome around here, as long as your works stay pg-13.
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Old 05-30-2011, 10:41 PM   Top  -  End  -  #1112
bladescape
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Default Re: WW Central VII: Important WW information goes here - READ OPENING POSTS!

Banner's sound like a good idea. I'll happily display any that someone comes up with.
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Old 05-30-2011, 10:57 PM   Top  -  End  -  #1113
Saposhiente
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Default Re: WW Central VII: Important WW information goes here - READ OPENING POSTS!

Perhaps have two versions of the banner, one pro-Town and one pro-Wolf, with each having art of the games eg. the wolf banner having the puppetmaster thing from Fate III (cropped and shrunk of course)
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Old 05-31-2011, 03:08 PM   Top  -  End  -  #1114
Lex-Kat
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Default Re: WW Central VII: Important WW information goes here - READ OPENING POSTS!

I forgot to mention....

ItP, Chapter 2: Battle for Haruki-Kun has started recruitment. Join!!
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Old 05-31-2011, 04:07 PM   Top  -  End  -  #1115
Supagoof
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Da Goof (x3)..Is On Fire!
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Default You didn't forget....

Quote:
Originally Posted by Lex-Kat View Post
I forgot to mention....

ItP, Chapter 2: Battle for Haruki-Kun has started recruitment. Join!!
You Should Sign Up Right Now! I did, and it's AWESOME.
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Old 05-31-2011, 05:19 PM   Top  -  End  -  #1116
Saposhiente
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Default Re: WW Central VII: Important WW information goes here - READ OPENING POSTS!

Dethy V ended with Cop Victory!
Dethy VI submitted for approval.
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Old 05-31-2011, 10:41 PM   Top  -  End  -  #1117
101jir
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Default Re: WW Central VII: Important WW information goes here - READ OPENING POSTS!

Insane Mafia is running (actually, it has been running for some time, sorry about not posting that.)
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Old 05-31-2011, 11:04 PM   Top  -  End  -  #1118
bladescape
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Default But Does Any One Else Know?

Quote:
Originally Posted by Supagoof View Post
You Should Sign Up Right Now! I did, and it's AWESOME.
Quoted for Truth.
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Last edited by bladescape : 05-31-2011 at 11:04 PM.
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Old 06-01-2011, 01:04 AM   Top  -  End  -  #1119
Rules Lawyer #1
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Beholder
 
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the rules between space
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Post Re: WW Central VII: Important WW information goes here - READ OPENING POSTS!

I'd like to co-narrate in a game or have someone co-narrate my game (see posts 1087 & 1096).

I'd prefer to co-narrate before running my idea, but it's okay either way.
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Old 06-01-2011, 10:34 AM   Top  -  End  -  #1120
Qwaz
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Default Re: WW Central VII: Important WW information goes here - READ OPENING POSTS!

Quote:
Originally Posted by Rules Lawyer #1 View Post
I'd like to co-narrate in a game or have someone co-narrate my game (see posts 1087 & 1096).

I'd prefer to co-narrate before running my idea, but it's okay either way.
At the minute you're signed up to play in Classic. If you die in that I'll bring you onboard to co-narrate with myself and Lex. If that's cool with you of course?

EDIT - On that classical note. Classic begins 7/6/11. Sign up while you can!

Classic XIII

Last edited by Qwaz : 06-01-2011 at 10:50 AM.
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Old 06-01-2011, 08:04 PM   Top  -  End  -  #1121
bladescape
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Default Re: WW Central VII: Important WW information goes here - READ OPENING POSTS!

I've one question. With a pro-wolf/pro-villager duo of banners for advertising, what do you all think would be the best 'wording' for them?
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Old 06-01-2011, 08:15 PM   Top  -  End  -  #1122
Saposhiente
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Default Re: WW Central VII: Important WW information goes here - READ OPENING POSTS!

"Help save the villagers! Sign up now!"/"Help devour the villagers! Sign up now!"?
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Old 06-02-2011, 12:27 AM   Top  -  End  -  #1123
Rules Lawyer #1
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the rules between space
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Default Re: WW Central VII: Important WW information goes here - READ OPENING POSTS!

Quote:
Originally Posted by Qwaz View Post
At the minute you're signed up to play in Classic. If you die in that I'll bring you onboard to co-narrate with myself and Lex. If that's cool with you of course?

EDIT - On that classical note. Classic begins 7/6/11. Sign up while you can!

Classic XIII
I'd like that very much. Thanks!
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Old 06-02-2011, 02:44 AM   Top  -  End  -  #1124
Sanity702
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Sin City
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Default Re: WW Central VII: Important WW information goes here - READ OPENING POSTS!

Hmmmmm could I run a small game right now if I wanted to? or would I need to schedule it?

The thought of running a small MTG style game has crossed my mind.

I'll post rules later depending on when I could schedule it.
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Reverse WW V - The Villagers Wrath is HERE! Fight for your life!

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Old 06-02-2011, 04:02 PM   Top  -  End  -  #1125
Elder Tsofu
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Default Re: WW Central VII: Important WW information goes here - READ OPENING POSTS!

I've sketched down a few ideas for signatures, and I plan to get on working with them during the weekend. They will probably follow this theme, if it's ok:



Suggestions, outcries and such on practically everything are welcome - especially now since I'm not far gone with the others and changes should be easy.

Further tweaking regarding image size will be done when I'm done with the others sop they get a uniform feel.
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Old 06-03-2011, 12:11 AM   Top  -  End  -  #1126
101jir
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Default Re: WW Central VII: Important WW information goes here - READ OPENING POSTS!

Quote:
Originally Posted by Elder Tsofu View Post
I've sketched down a few ideas for signatures, and I plan to get on working with them during the weekend. They will probably follow this theme, if it's ok:



Suggestions, outcries and such on practically everything are welcome - especially now since I'm not far gone with the others and changes should be easy.

Further tweaking regarding image size will be done when I'm done with the others sop they get a uniform feel.
I like it. No further comments
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Old 06-03-2011, 06:23 AM   Top  -  End  -  #1127
banjo1985
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Default Re: WW Central VII: Important WW information goes here - READ OPENING POSTS!

Looks snazzy

Nice and clear, but not big enough to be intrusive and make me not want to put it in my signature. Look forward to seeing the others and picking one to promote in the sig!
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Old 06-04-2011, 11:57 AM   Top  -  End  -  #1128
Elder Tsofu
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Default Re: WW Central VII: Important WW information goes here - READ OPENING POSTS!

Well, done then I guess. I think I've made no spelling mistakes, but if you spot one just nudge me and I'll correct it.
If you want one slightly altered just say, it might be possible to do.

---

The generic banners:





---

Rakkoon asked for a signature with a raccoon in it, and possibly a wolf. I compromised and made a wolfy rakkoon.
It was also requested that it should be wide rather than high, so I increased the width compared to the generic to get a better height/width ratio.



---

Supagoof didn't ask for anything, but I quoted him anyway.

I changed the quote slightly and it came out this way:


---

SignatureSize
Villager337x92
Neutral337x108
Wolf337x99
Protect353x106
Rakkoon419x95
Supagoof wire-frame235x75
Supagoof filled277x75

---

Code for inserting a centered image linking (as an example) to the Structured games overview:
Quote:
Quote:
[center][url=http://www.giantitp.com/forums/forumdisplay.php?f=50][IMG]IMAGE ADDRESS[/IMG][/url][/center]

Other places worth linking to might be the first page of a game you want to promote, or the WW central:
http://www.giantitp.com/forums/showthread.php?t=169067
---

If you chose to use one of these then you can either take the image addresses from my album or re-host them yourself. Your choice.
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Last edited by Elder Tsofu : 06-04-2011 at 04:10 PM. Reason: Khal got a point, and I found a typo
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Old 06-04-2011, 12:45 PM   Top  -  End  -  #1129
Khal
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Default Re: WW Central VII: Important WW information goes here - READ OPENING POSTS!

Wow, all the banners look amazing. Using the 'protect the world' one if I start posting outside of structured games.

My only comment is on bringing people to the structured games overview: Would bringing them to the first post of this thread, or another, newbie friendly thread be a better idea? I know that when I came back from a three-ish year break, the first game I saw was Witchhunt, and I could see all the talking and strategy in that game scaring people off.
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Old 06-04-2011, 01:19 PM   Top  -  End  -  #1130
Elder Tsofu
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Default Re: WW Central VII: Important WW information goes here - READ OPENING POSTS!

Hm, something to think about. And when we're on that track, I suppose there is nothing to stop you from linking to games you want to promote instead.
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Old 06-04-2011, 02:37 PM   Top  -  End  -  #1131
Lex-Kat
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Default Re: WW Central VII: Important WW information goes here - READ OPENING POSTS!

I like them. Good job Elder Tsofu.

But... What's the difference between the two Rakkoon ones?

@V Ah, now I see it. Thanks.
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Last edited by Lex-Kat : 06-04-2011 at 02:48 PM.
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Old 06-04-2011, 02:40 PM   Top  -  End  -  #1132
Elder Tsofu
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Default Re: WW Central VII: Important WW information goes here - READ OPENING POSTS!

Thanks, and the difference is that one Rakkoon got an eyebrow.
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Old 06-04-2011, 05:28 PM   Top  -  End  -  #1133
Thufir
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Default Re: WW Central VII: Important WW information goes here - READ OPENING POSTS!

Quote:
Originally Posted by Elder Tsofu View Post
Rakkoon asked for a signature with a raccoon in it, and possibly a wolf. I compromised and made a wolfy rakkoon.
It was also requested that it should be wide rather than high, so I increased the width compared to the generic to get a better height/width ratio.

'Giantip'?
Methinks you're missing a T there. Sorry to nit-pick.
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Old 06-04-2011, 05:44 PM   Top  -  End  -  #1134
Elder Tsofu
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Default Re: WW Central VII: Important WW information goes here - READ OPENING POSTS!

Typo, uhm what typo? ^^
Thanks for spotting it.
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Last edited by Elder Tsofu : 06-04-2011 at 05:50 PM.
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Old 06-05-2011, 04:25 AM   Top  -  End  -  #1135
The Cyberwolf
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Why do you want to know?
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Default Re: WW Central VII: Important WW information goes here - READ OPENING POSTS!

You could try a Portal style sig. A white figure for the villager, a red for the wolf... a quote from Portal...

"Starting now, there's going to be a lot less conversation and a lot more killing."
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Old 06-05-2011, 05:09 AM   Top  -  End  -  #1136
Elder Tsofu
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Default Re: WW Central VII: Important WW information goes here - READ OPENING POSTS!

... doesn't it tend to be the other way around here though? -.-
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Old 06-05-2011, 05:16 AM   Top  -  End  -  #1137
Inhuman Bot
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Default Re: WW Central VII: Important WW information goes here - READ OPENING POSTS!

So, I'd like to start a Werewolf game on July 12th, as that's week after the last scheduled game. I'm posting this far in advanced mostly to start asking around for a co-narrator, as it'll be my second time being the narrator of a game.
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Old 06-05-2011, 05:42 AM   Top  -  End  -  #1138
Castaras
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Default Re: WW Central VII: Important WW information goes here - READ OPENING POSTS!

It's just under a month until Alien Invasion, and I'm writing some rules up so that all these ideas will leave me alone.

Spoiler


The second set of rules would be the one I'd want to run - it's closer to the original ruleset that Purple Cube had back in I and II. But I'm not sure how to keep it balanced. Any suggestions?
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Old 06-05-2011, 10:04 AM   Top  -  End  -  #1139
The Cyberwolf
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Default Re: WW Central VII: Important WW information goes here - READ OPENING POSTS!

Actually, backwards is even funnier:

"Starting now, there's going to be a lot less killing and a lot more conversation."
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Old 06-05-2011, 01:43 PM   Top  -  End  -  #1140
Orzel
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BROOKLYN!!
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Default Re: WW Central VII: Important WW information goes here - READ OPENING POSTS!

I want to run this idea by you all.

NPC WW.

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Last edited by Orzel : 06-05-2011 at 04:54 PM.
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