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Old 08-20-2011, 08:10 AM   Top  -  End  -  #331
Obrysii
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Default Re: Togo's Planar Adventure set partly in Sigil (OOC)

The lion pouncing would happen on the second round, right? Presumably he couldn't set up a readied action to pounce in the same round he transformed, right?
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Old 08-20-2011, 08:17 AM   Top  -  End  -  #332
Cespenar
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Default Re: Togo's Planar Adventure set partly in Sigil (OOC)

He actually changed shape just before the battle started. The post list reflects that too.

The benefits of setting up an attack. Now, if we were the ones getting ambushed, Rhion would have to waste a round changing shape.
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Old 08-20-2011, 09:24 PM   Top  -  End  -  #333
Ifni
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Default Re: Togo's Planar Adventure set partly in Sigil (OOC)

Just waiting for my Knowledge check results (or lack thereof), in case I get something like "they have personal Antimagic Fields" or "they have personal Anticipate Teleport fields", or something saying "You recognize the man as an extremely powerful demon, a much bigger threat than the brutes". Assuming nothing like that, though, yeah, I'll teleport Derk in, aiming him at one of the brutes.

If the one Rhion went for is still alive, I'll target him, else I'll go for one of the two further back. In either case I'll move to a 5ft step away from them, float up off my Phantom Steed (5ft step with Perfect flight), and Benign-Transposition myself with Derk (who I should be able to sense through blindsense, I hope). He's flying iirc, so this should avoid any potential confusion with what happens when you BT a mounted character. If there's a line-of-sight/effect problem with this plan, let me know - in that case I'll probably pull Valthrax out again and get her to fly over, then transpose her with Derk (since Umbriel will have line of sight/effect to both of them), or just use a different spell.

Togo, if this gives you enough information to resolve my actions, please feel free to continue, I can edit in the flavor text later.
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Old 08-20-2011, 11:11 PM   Top  -  End  -  #334
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Default Re: Togo's Planar Adventure set partly in Sigil (OOC)

Ooh! Knowledge checks. What a good idea. She'll use Collector of Stories to add (I think - I'm away from books) +5 to the first relevant result.

Arcana (1d20+22)[35]
Any other (1d20+8)[9] crap,should be two higher.
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Old 08-21-2011, 04:42 PM   Top  -  End  -  #335
Togo
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Default Re: Togo's Planar Adventure set partly in Sigil (OOC)

Sorry for the silence - I had a weekend without internet !

Obrysii
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Umbriel
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Godot
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Sthrer
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Derk
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Given that there is nothing in Umbriel's knowlege check that suggests resistance to teleporting attacks, I'll assume that's going ahead.

The mirror is the cart is a one of the large 'glass-steel' mirrors and is intended as a decoy. Nystal's magic aura has been cast on it to make it appear magical. It's worth about 3-4000gp. It would be a shame if you lost it, but it's not magical and Kalinor probably wouldn't be worried if it went missing. He has more.

Last edited by Togo : 08-21-2011 at 06:15 PM.
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Old 08-21-2011, 05:21 PM   Top  -  End  -  #336
Obrysii
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Obrysii
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It's up to you whether drawing out the elephant requires its own move action, or if the carpet has its own. Essentially, he used a free action to command the carpet to move, used his move action to produce the elephant, and a standard action to summon it.

I explained where he went. You did not list North, south, east, west on your map. Nor did you bother to keep the Excel-file organizational pattern ("B3", etc) ... so I did the best I could. The top-most (top being the top of the screen) square, roughly two in. Basically a spot where he could summon the elephant and it wouldn't fail to summon due to lack of space.

I'll post in the IC thread the elephant's actions.
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Last edited by Obrysii : 08-21-2011 at 05:21 PM.
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Old 08-21-2011, 05:39 PM   Top  -  End  -  #337
Ifni
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Default Re: Togo's Planar Adventure set partly in Sigil (OOC)

Togo: argh, the thought of a weekend without Internet is horrifying I don't know what I'd do... good to have you back

I edited my last post for the Knowledge check and Benign Transposition flavor text: yes, you can assume Umbriel is attempting it. If it works, Umbriel's Phantom Steed doesn't get transposed, so it's either standing aimlessly on the street (under where Derk transposed in), or returning to its caster, or doing whatever else Togo feels suitable If the BT doesn't work for some reason, Umbriel will go back to the corner on her steed, shoot Derk an apologetic look, and watch the show.
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Old 08-21-2011, 06:22 PM   Top  -  End  -  #338
Togo
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Having a few technical problems with the map, but will attempt a second upload.

Ifni, can you tell me if Umbriel is aiming Derk at the same target as Rhion, or a different one. You'll know that Rhion didn't kill his target.

Obrysii, I can see where you're going, you'll find there is another brute up there, but you'll still have space to deploy an elephant.

Map updated, full replies tomorrow

Last edited by Togo : 08-21-2011 at 06:37 PM.
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Old 08-21-2011, 06:30 PM   Top  -  End  -  #339
Ifni
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Having a few technical problems with the map, but will attempt a second upload.

Ifni, can you tell me if Umbriel is aiming Derk at the same target as Rhion, or a different one. You'll know that Rhion didn't kill his target.
Same target, then. Umbriel believes in concentrating fire (Also, if that guy's not dead, getting past him might be dangerous: she hasn't lived this long by taking gratuitous AoOs, or by assuming that brutes don't have Combat Reflexes )
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Old 08-21-2011, 06:51 PM   Top  -  End  -  #340
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Default Re: Togo's Planar Adventure set partly in Sigil (OOC)

Oh, and also, Togo, I forgot to add that I meant for Rhion to use a swift action to activate the Blur effect on his armor. Since the next round hasn't been posted yet, can I do it, or is it too late?

Edit: Rhion HP: 175/175, AC: 29, for ease of use.

Edit2: @Ifni: Isn't it funny that even at level 15, Glitterdust still manages to be a viable spell?
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Old 08-21-2011, 07:26 PM   Top  -  End  -  #341
Ifni
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Oh, and also, Togo, I forgot to add that I meant for Rhion to use a swift action to activate the Blur effect on his armor. Since the next round hasn't been posted yet, can I do it, or is it too late?

Edit: Rhion HP: 175/175, AC: 29, for ease of use.

Edit2: @Ifni: Isn't it funny that even at level 15, Glitterdust still manages to be a viable spell?
Hey, the spell I'm actually casting is L1, and holds its value even better But yeah, I know people who would heighten Glitterdust to L7 and use it as a primary combat spell at L15 - personally I'm not such a fan of save-or-lose, but it is an amazingly good save-or-lose spell for its level.
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Old 08-21-2011, 07:27 PM   Top  -  End  -  #342
Autopsibiofeeder
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Hi Togo,

During the summer I am typically horribly away from books. I used this SRD as reference after being in doubt myself. If this source is out-of-date or just not flying for you, please do subtract 4 from my AC (no free action, replace the Air devotion with a swift shield).

No harm done, I hope, and for sure no foul intended. Summers just tend to be a roller coaster for me (not partying, but actually (field) working all over Europe). My bad, my apologies .
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Old 08-21-2011, 07:43 PM   Top  -  End  -  #343
Ifni
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Hi Togo,

During the summer I am typically horribly away from books. I used this SRD as reference after being in doubt myself. If this source is out-of-date or just not flying for you, please do subtract 4 from my AC (no free action, replace the Air devotion with a swift shield).

No harm done, I hope, and for sure no foul intended. Summers just tend to be a roller coaster for me (not partying, but actually (field) working all over Europe). My bad, my apologies .
*nods* The PHB didn't use the "swift action" terminology, but when it was introduced in later sources, quickened spells were stated to be swift actions.
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Old 08-21-2011, 08:13 PM   Top  -  End  -  #344
Obrysii
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you'll still have space to deploy an elephant.
Ah, the number of times I've both said that and had that told to me.

What?


Edit: Out of curiosity, how heavy is the wagon + the supplies in it?
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Last edited by Obrysii : 08-21-2011 at 08:26 PM.
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Old 08-22-2011, 03:57 PM   Top  -  End  -  #345
Togo
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Default Re: Togo's Planar Adventure set partly in Sigil (OOC)

Derk I've assumed that, having killed one opponent you would then 5ft forward to engage another, rather than waste the last two swings. This does put you in a more dangerous position though. Let me know if I assumed correctly.

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Oh, and also, Togo, I forgot to add that I meant for Rhion to use a swift action to activate the Blur effect on his armor. Since the next round hasn't been posted yet, can I do it, or is it too late?
No, it's not too late. Do you have a wilding clasp on your armour? Otherwise it will meld, and you can't use the blur ability.

If you can use it, you can ignore all that sneak attack damage you're about to take...

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No harm done, I hope, and for sure no foul intended. Summers just tend to be a roller coaster for me (not partying, but actually (field) working all over Europe). My bad, my apologies .
No prob.

(where are you in Europe?)


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Out of curiosity, how heavy is the wagon + the supplies in it?
Erm... quite heavy. Your wagon is effectively carrying a peice of steel about 10 feet long, four feet wide and about two inches thick. It's unlikely anyone will move quickly with it.

I can run some numbers if you need to know.

(And... how often do you discuss elephants?)
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Old 08-22-2011, 04:05 PM   Top  -  End  -  #346
Autopsibiofeeder
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Derk I've assumed that, having killed one opponent you would then 5ft forward to engage another, rather than waste the last two swings. This does put you in a more dangerous position though. Let me know if I assumed correctly.

.....

No prob.

(where are you in Europe?)
You assumption is correct. The dangerous position is where Derk is built for to be in .

Currently in Switzerland. Have been in Italy, France, Austria, Germany, The Netherlands and Norway in the past two months.
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Old 08-22-2011, 04:07 PM   Top  -  End  -  #347
Togo
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The combat round is up. Everyone may now act again.

I've tried to improve the map. Let me know if anyone really objects to where they've been put.
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Old 08-22-2011, 04:16 PM   Top  -  End  -  #348
Autopsibiofeeder
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I am just wondering: could everybody give a (rough) status report in the OOC, or in a spoiler in the IC? Derk is a protector by nature, but I have a hard time figuring out who is getting hurt badly and who is dodging the blows well.

Derk is being flanked, but it appears the guy attacking him has a hard time hitting him (no damage so far).
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Old 08-22-2011, 05:28 PM   Top  -  End  -  #349
Togo
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hm.. I'd call +10 power attack a deep strike... Even then I'm not seeing how the bigger golder Androse could be taken down in two blows....

(Note that changing form heals you your HD in hp.)

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Old 08-22-2011, 05:57 PM   Top  -  End  -  #350
Togo
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Godot, you've got man 2 trying to stab himself there. Did you mean to dominate man3 to stab man2?
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Old 08-22-2011, 06:13 PM   Top  -  End  -  #351
Obrysii
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hm.. I'd call +10 power attack a deep strike... Even then I'm not seeing how the bigger golder Androse could be taken down in two blows....

(Note that changing form heals you your HD in hp.)
They were hitting for 50+ damage. Three strikes in that damage range and I'm at -2. I have 149hp and AC 30.

However, I'm not planning on getting into melee range. Any heavy stones nearby?
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Old 08-22-2011, 06:19 PM   Top  -  End  -  #352
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Default Re: Togo's Planar Adventure set partly in Sigil (OOC)

Question: Are these folks Evil? Because with Circle Against Evil up, anyone within ten feet of me gets +2 Deflection to their AC against Evil things.
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Old 08-22-2011, 06:26 PM   Top  -  End  -  #353
Toliudar
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Godot, you've got man 2 trying to stab himself there. Did you mean to dominate man3 to stab man2?
Yes, that's it exactly. So sorry.
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Old 08-22-2011, 06:31 PM   Top  -  End  -  #354
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No, it's not too late. Do you have a wilding clasp on your armour? Otherwise it will meld, and you can't use the blur ability.

If you can use it, you can ignore all that sneak attack damage you're about to take...
Yes to Wilding Clasp. I put a lot of enchantments on that armor, and did plan it to use it in battle.

The blur effect lasts for 5 rounds. Also I can roll for the miss chances for the attacks against Rhion, if you want. 1 misses.

Man3 - (1d4)[1]
Man1 - (1d4)[2]
Man1 - (1d4)[1]
Man1 - (1d4)[3]
Man1 - (1d4)[2]
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Old 08-23-2011, 01:49 AM   Top  -  End  -  #355
Togo
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They were hitting for 50+ damage. Three strikes in that damage range and I'm at -2. I have 149hp and AC 30.

However, I'm not planning on getting into melee range. Any heavy stones nearby?
Yes. The allyway marked in red is a pile of rubble, including some very big peices. The cart in the far east of the map has a statue in it, and some other large stones. The wreckage from the cart has some large peices, which would qualify (the wheel that was thrown at you for example). And then there is the roof itself, which you could probably rip up and throw or push over at someone. You are a dragon.

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Question: Are these folks Evil? Because with Circle Against Evil up, anyone within ten feet of me gets +2 Deflection to their AC against Evil things.
Yes, circle and similar will count against them.


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Originally Posted by Cespenar View Post
Yes to Wilding Clasp. I put a lot of enchantments on that armor, and did plan it to use it in battle.

The blur effect lasts for 5 rounds. Also I can roll for the miss chances for the attacks against Rhion, if you want. 1 misses.
<snip>
That's fine in principle, but blur gives you 20% miss chance, and a 1 on a d4 is 25% miss chance.

Use these instead, where a 1-20 misses:

Man 3 (1d100)[88]
Man 1 (1d100)[77]
Man 1 (1d100)[63]
Man 1 (1d100)[79]
Man 1 (1d100)[73]

Also, ignore all the sneak attack damage, since you have concealment.

Last edited by Togo : 08-23-2011 at 01:50 AM.
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Old 08-23-2011, 02:40 AM   Top  -  End  -  #356
Ifni
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THEChanger, how badly is Simon hurt? There's quite a bit I can do here, but if he needs emergency evacuation, I can prioritize that.
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Old 08-23-2011, 04:17 AM   Top  -  End  -  #357
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Oh, right. I probably meant to do 1d5. Can't think straight these days. Anyway, no dice either way.

Also, Man1's third attack against Rhion is a threat.
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Old 08-23-2011, 06:25 PM   Top  -  End  -  #358
Autopsibiofeeder
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Default Re: Togo's Planar Adventure set partly in Sigil (OOC)

I am about to post in the IC thread, but Derk is waiting to see how his buddies are doing. He is about to keep on smashing stuff, but if one of us is in real danger, he will move to take over the burden. This goes especially to Simon's situation, I guess.
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Old 08-23-2011, 10:55 PM   Top  -  End  -  #359
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Well, this guy just took me down from 128 HP to 58 HP. That's 70 Points. Through DR Adamantine. With an axel.
I is not happy. Neither is Simon. He's going to be beating on this poser. But, he's not in good shape. There are little cracks forming all on his stone form at this point. Hurts a lot. But that makes him angry. So, he's probably going to focus on beating this freak into the ground. Which, considering I'm about to unleash a 4d6 Full Attack on him, half of which is going to be pure Holy energy, and most likely boosted by Power Attack to a certain degree, will be a most excellent beatdown.
Healing would be most nice, however. Cures and Repairs are both appreciated.
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Old 08-24-2011, 01:19 AM   Top  -  End  -  #360
Ifni
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Well, this guy just took me down from 128 HP to 58 HP. That's 70 Points. Through DR Adamantine. With an axel.
I is not happy. Neither is Simon. He's going to be beating on this poser. But, he's not in good shape. There are little cracks forming all on his stone form at this point. Hurts a lot. But that makes him angry. So, he's probably going to focus on beating this freak into the ground. Which, considering I'm about to unleash a 4d6 Full Attack on him, half of which is going to be pure Holy energy, and most likely boosted by Power Attack to a certain degree, will be a most excellent beatdown.
Healing would be most nice, however. Cures and Repairs are both appreciated.
Togo, how many PCs could I get with the Haste? I'm not sure where everyone was at the time Valthrax cast the spell. Derk and Rhion would've been the top priorities, then Simon and Sthrer, with Umbriel and Godot lowest priority.

Simon, I can't heal, but I can give you (and everyone else) a free-action teleport to anywhere within your base land speed and your line of sight, or toss up a Wall of Force to block you off from the brutes. In either case, if you want to full-attack (which I think is a good idea), I'll wait until after you've acted.
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