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Old 11-14-2011, 07:58 PM   Top  -  End  -  #301
Thrice Dead Cat
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Default Re: GitP PrC Contest Chat Thread IV

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Old 11-16-2011, 09:15 PM   Top  -  End  -  #302
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Default Re: GitP PrC Contest Chat Thread IV

So, I've given zagan a PEACH. Time to go through the rest of the group. This won't be comprehensive for all of the classes, as it's obvious that not all of them are finished.

In order...

Paladin of the Lost Hour: Name and stuffs look interesting, but this is a shell of a class, so there isn't really anything for me to PEACH yet.

Timebreaker Savage
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Timeless Knight
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Stillsword and Watchmaker will probably get their own PEAChes in the next post.
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Old 11-17-2011, 07:38 AM   Top  -  End  -  #303
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Default Re: GitP PrC Contest Chat Thread IV

I'm thinking about giving this a crack, but how strict is the theme? Does a class that has time and space powers fit?
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Old 11-17-2011, 07:42 AM   Top  -  End  -  #304
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I'm thinking about giving this a crack, but how strict is the theme? Does a class that has time and space powers fit?
I would say yes, as long as the focus on those powers is pretty heavy. The focus on the time powers also shouldn't be metaphorical. Those problems also popped up with the last contest.
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Old 11-17-2011, 08:14 AM   Top  -  End  -  #305
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Default Re: GitP PrC Contest Chat Thread IV

Well I'll give it a shot, the time powers are definitely not metaphorical, I was just worried about the number of non-time abilities I was planning on having.
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Old 11-17-2011, 10:16 AM   Top  -  End  -  #306
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I would say yes, as long as the focus on those powers is pretty heavy. The focus on the time powers also shouldn't be metaphorical. Those problems also popped up with the last contest.
Which is actually the reason I'm not participating in this particular contest. The theme is a bit to strongly tied into expected mechanical implementation, and there actually isn't a lot that 3.5e can do with time manipulation that doesn't seem, to me (just to clarify...this is *purely* personal opinion, and shouldn't be taken as a criticism of the creativity and skill put into this contest), like a slipshod construction patched over a large hole in the system (i.e. time manipulation abilities never feel as such to me, and foresight and hindsight effects are mainly poor attempts to cover the fact that actual precognition is impossible in an RPG like D&D). I guess at the moment I just feel to limited by the theme, although I suppose that could change if I get a stellar idea somewhere down the line.
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Old 11-17-2011, 10:39 AM   Top  -  End  -  #307
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Default Re: GitP PrC Contest Chat Thread IV

...darnit, Djinn, I was looking forward to competing with you again! Now I gotta twiddle my thumbs and hope ErrantX's personal life gets cleared up so I needn't take over and take you on again sooner rather than later!

But yes, admittably, time is... hard to deal with mechanically in DnD. Speeding things up or slowing things down is almost all you can get to in meaningful combat, as stopping things entirely is usually (depending on execution) overpowered, making "save points" or travelling back in time is even moreso and most of the rest gets hard to cover right fluff-wise.

I have to say I have found a slight way around it (not by myself though), so I will be using that for my PrC, but still.

...after typing all this I feel like asking if people would want a much easier theme for the next one and ended up thinking of the quote from the movie Puss In Boots "it ain't over easy" by Humpty Dumpty. This makes me think we should do an egg-based contest.
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Old 11-17-2011, 11:12 AM   Top  -  End  -  #308
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...darnit, Djinn, I was looking forward to competing with you again! Now I gotta twiddle my thumbs and hope ErrantX's personal life gets cleared up so I needn't take over and take you on again sooner rather than later!
Obviously I really have billions of ideas, but have retreated to my idea-cave to nurse my wounds until such time as I rise to overthrow you once more.

To be less facetious, I just can't yet think of an interesting, non-NPC only (which hurt me a tiny bit in the last contest ) concept to use that I'd feel happy putting on my homebrew resume (so to speak). I could make a few very complex, high-level, good-DM-required-for-use classes that do really interesting things with time, but no one except possibly a few homebrewers would want to read the thing, and *none* of them would ever actually want to run something like that.

Plus my last class was slightly criticized for being to long...and this sort of class would be much more complex.

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...after typing all this I feel like asking if people would want a much easier theme for the next one and ended up thinking of the quote from the movie Puss In Boots "it ain't over easy" by Humpty Dumpty. This makes me think we should do an egg-based contest.
Is it odd that I just had about four good ideas for an egg-based contest (in the space of about a minute), but I still don't have any for a time-based contest?
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Old 11-17-2011, 02:09 PM   Top  -  End  -  #309
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Default Re: GitP PrC Contest Chat Thread IV

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Timebreaker Savage
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HD, BAB, and saves look pretty much like a barbarian prestige class's bit. Good reflex is a bit odd, but not terribly so. Class skill list is fine, but only 2+ on skills per level are, well, disappointing, as base barbarian is 4+.
I could give it 4+, I guess.

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This is odd, as even though most barbarians won't have a high wisdom score or modifier, shenanigans could happen. It also has the nasty habit that, at 9th level your saves will be a pitiful DC 12+WIS mod. A better method would probably have the save DCs go to 10+half total HD+Wis modifier.
I went through all the spells, and if i'm not mistaken they're all buff spells (i.e no real save needed), so the save DC is just their for completeness' sake.

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You should probably have another class feature called "armored casting" that says that Timebreaker Savages may cast in up to medium armor (and shields) without fear of ASF. It's more in line with other casters, like the beguiler, warmage, and dread necromancer.
Will do.

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Spell list is really, really, light. You also have the table say "Spellcaster" while the class feature says "Spellcasting." Seeing "celerity" on the list is, well, troublesome, no matter how thematic. Having the casting be somewhat accelerated is nice, though.
Honestly, I ran out of spells to put on it, so I just left it like that for now.

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You should mention whether or not you can kill someone with this ability. I'm assuming not, but it should be mentioned.
Will mention.

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Making this untyped is good, but it still feels "light."
Mmmmmmmm. I have something I can add.

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The wording could use some work. From what I'm getting out of this, i that whenever someone would make an attack of opportunity against the Timebreaker Savage, the would-be attacker makes a reflex save against the Savage, if the savage wins (use that instead of "they"), he may make an AoO against the first attacker as an immediate action. As is, it's confusing ad doesn't actually say that. You should also say what happens if the Timebreaker Savage fails.
Yeah, the wording is a shambles. I'm going to try something completely different (but still AoO based).

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You may want to reference the Time Hop power. Also, I think the official abbreviation for "Psi-like Abilities" is "Psi," but I'm not certain.
Gotcha.

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By 16th level, you should already have a semi-permanent haste effect, either through a weapon properties or something else. Just, well, underwhelming, especially considering that haste is one of your few (read, four) third level spells.
I can fix that underwhelming feeling, methinks.

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While thematic, the barbarian must first make an attack before having his enemy make a will save (Currently, DC 20+Wis modifier). It being only once per day and accessible at the earliest at 17th level, eh. Underwhelming.
I'm guessing I should cut out the will save and make it activate on a successful hit.

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A few other things: late entry requirements are irksome, especially when this class feels underwhelming. The strongest class feature on the entire list is probably celerity. That's, well, not enticing. The lack of rage progression outside of getting an extra +2 to Dex while raging also hurts. Overall, it doesn't feel like it does much of anything often. This is partially due to all the class features being, well, on a per day usage-system and just how underwhelming they are.
  • I could lower the entry, but probably only to 6th.
  • I FORGOT RAGE PROGRESSION MY GOD WHY AM I SO STUPID.
  • Might change all mention of x/day into x/encounter. That always makes things better.
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Old 11-17-2011, 02:52 PM   Top  -  End  -  #310
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Default Re: GitP PrC Contest Chat Thread IV

Finally made my first entry into any of such contests. Any comments will be much appreciated, especially on the entry requirements thing. I was thinking of making the class available at around level 10, but I'm not sure if I did it right, in terms of the BAB and skills.
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Old 11-17-2011, 04:52 PM   Top  -  End  -  #311
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as stopping things entirely is usually (depending on execution) overpowered
Heh heh heh :D
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Old 11-17-2011, 10:32 PM   Top  -  End  -  #312
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Default Re: GitP PrC Contest Chat Thread IV

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Which is actually the reason I'm not participating in this particular contest. The theme is a bit to strongly tied into expected mechanical implementation, and there actually isn't a lot that 3.5e can do with time manipulation that doesn't seem, to me (just to clarify...this is *purely* personal opinion, and shouldn't be taken as a criticism of the creativity and skill put into this contest), like a slipshod construction patched over a large hole in the system (i.e. time manipulation abilities never feel as such to me, and foresight and hindsight effects are mainly poor attempts to cover the fact that actual precognition is impossible in an RPG like D&D). I guess at the moment I just feel to limited by the theme, although I suppose that could change if I get a stellar idea somewhere down the line.
Well, if it doesn't exist in the system, make something new then? I believe in you Djinn, I know you'll come up with something for this contest.

Heck, I'm honestly surprised no one has taken the easy road and tried to make a Time Lord/Doctor Who-inspired class. For those of you who have some classes posted already, looking good so far, I'm really excited to see what we end up with! And props to Morph Bark for helping me with this right now. Fingers crossed, but life may actually calm down for me soon and we can get back to your regularly scheduled contest.

-X
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Old 11-17-2011, 10:43 PM   Top  -  End  -  #313
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Default Re: GitP PrC Contest Chat Thread IV

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Well, if it doesn't exist in the system, make something new then? I believe in you Djinn, I know you'll come up with something for this contest.
Yeah, I'm thinking about stuff to do. That said, a big problem is readability: while I could create a new system, I'm not sure people would be up for reading all of it for a contest. An independent creation, sure. But for a contest it may be a bit to much for people.

But we'll see.
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Old 11-17-2011, 10:50 PM   Top  -  End  -  #314
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Yeah, I'm thinking about stuff to do. That said, a big problem is readability: while I could create a new system, I'm not sure people would be up for reading all of it for a contest. An independent creation, sure. But for a contest it may be a bit to much for people.

But we'll see.
Guarantee people would be willing to read it. I would be among them.
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Old 11-18-2011, 12:25 AM   Top  -  End  -  #315
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Guarantee people would be willing to read it. I would be among them.
+1

stupid 10 character limit
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Old 11-18-2011, 03:04 AM   Top  -  End  -  #316
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Timebreaker Savage
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Old 11-18-2011, 05:36 AM   Top  -  End  -  #317
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Default Re: GitP PrC Contest Chat Thread IV

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Heck, I'm honestly surprised no one has taken the easy road and tried to make a Time Lord/Doctor Who-inspired class.
Don't think I didn't think about it!

The problem is moreso that The Doctor is more of a time-travelling Factotum with a regeneration device rather than having actual time powers. One could integrate the powers of the TARDIS into the person themselves (or make it a specially crafted item only useable by them), but then you basically got a...

...

...idea.
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Old 11-18-2011, 07:48 AM   Top  -  End  -  #318
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Default Re: GitP PrC Contest Chat Thread IV

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Originally Posted by Djinn_in_Tonic View Post
Yeah, I'm thinking about stuff to do. That said, a big problem is readability: while I could create a new system, I'm not sure people would be up for reading all of it for a contest. An independent creation, sure. But for a contest it may be a bit to much for people.

But we'll see.
If you come up with an idea or three and wanna bounce em off someone, send me a PM or something. I love new systems. Just gotta keep em simple and clean. You can definitely do that.

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Don't think I didn't think about it!

The problem is moreso that The Doctor is more of a time-travelling Factotum with a regeneration device rather than having actual time powers. One could integrate the powers of the TARDIS into the person themselves (or make it a specially crafted item only useable by them), but then you basically got a...

...

...idea.
See? And there ya go.

-X
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Old 11-18-2011, 12:11 PM   Top  -  End  -  #319
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Default Re: GitP PrC Contest Chat Thread IV

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Slow has a Will Save negates, and I think that is the only one that has a save. Part of the problem is that the Savage only gets 6 spells known per level (first level spells only) or four spells per known per spell level (2nd through 4th). Having some nice little buffs is nice, but even a core only assassin has a choice from at least 6th spells, probably more. Even if you only count how many they know, they tie at most levels with 4 vs 4.

I realize that the casting isn't the main draw here, but I feel that the Assassin PrC is a fair comparison in that regard.

Fair enough. It just feels very, very bare-bones right now. Worst case scenario, you either 'brew up some additional spells or throw non-"time" spells on the list. I mean, it is a barbarian PrC, so give them something bearded!
I think I'll add more buff spells to the list then. Divine Power, Bear's Endurance, etc.

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Wording still needs work. You should mention if "double the number of AoOs" is the total number the barbarian has, double the number he may use in any given instance (such as attacking twice instead of just once if someone provokes an AoO), etc.
Double in one instance. Will get to it.

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Not bad. You should mention if the second additional attack stacks or not, as I know there is at least one rage-variant that already gives one bonus attack a la haste, but does not stack with it or similar abilities.
I'll explicitly say it stacks then.

Thank you very much for the peaches, btw.
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Old 11-18-2011, 07:56 PM   Top  -  End  -  #320
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Default Re: GitP PrC Contest Chat Thread IV

Godamn it, writer's block-I got nearly nothing, not enough for even a draft...

But some good entries so far...
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Old 11-26-2011, 10:55 AM   Top  -  End  -  #321
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Default Re: GitP PrC Contest Chat Thread IV

Been a while since I entered a PRC contest!

Here's the Hexer of Time. Comments are welcome!

I'll also try to throw a few comments towards the other entries when I get a chance.
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Old 12-03-2011, 03:51 AM   Top  -  End  -  #322
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Wow no posts in 6 days? I have a few ideas but the that sticks out is a blend of Elocator and Zerth Cenobite. Maybe a bit of Chronorebel for good measure, sans the "travel 500 years into the past and rewrite the campaign" powers.
Time manipulation is hard to balance though. I'll have do a few PEACHs to make sure I know where you screwed up hehe.
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Old 12-05-2011, 04:48 PM   Top  -  End  -  #323
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...Knowing that the deadline was extended ahead of time would have been nice to know. Now I might be able to make my PrC...
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Old 12-05-2011, 11:24 PM   Top  -  End  -  #324
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...Knowing that the deadline was extended ahead of time would have been nice to know. Now I might be able to make my PrC...
Oops my bad, I was bumping the contest and I caught the wrong date. I'll give it to the end of the week for extension as compensation.

-X
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Old 12-06-2011, 01:55 PM   Top  -  End  -  #325
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Default Re: GitP PrC Contest Chat Thread IV

As of right now, Errant, which PrCs are elgible to procede to the voting stage?
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Old 12-06-2011, 06:11 PM   Top  -  End  -  #326
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Oops my bad, I was bumping the contest and I caught the wrong date. I'll give it to the end of the week for extension as compensation.

-X
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Old 12-07-2011, 07:18 AM   Top  -  End  -  #327
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As of right now, Errant, which PrCs are elgible to procede to the voting stage?
Skimming them, these:

Timebreaker Savage
Watchmaker
Procrastinator
Weaver of the Threads That Bind
Hexer of Time


The rest all have either incomplete class abilities or lack some part of the fluff sections.

I have to say there are some entries that could do with some changing of how they are posted, particularly colour-wise, too much bolding or the class abilities being arranged oddly.
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Old 12-07-2011, 04:58 PM   Top  -  End  -  #328
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I've got all that I wanted to do with my PrC done.

Now back to PEACHes.


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Old 12-08-2011, 05:58 AM   Top  -  End  -  #329
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Like the look of the Prestige Bard/Paladin/Ranger, but don't know how best to use them? There's a guide for that.

Current Project: Attuned Soul, master the power of Wood and Wave. PEACHs needed.

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Old 12-10-2011, 06:13 PM   Top  -  End  -  #330
Phosphate
Barbarian in the Playground
 
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Join Date: May 2011
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Default Re: GitP PrC Contest Chat Thread IV

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Thanks a lot for everything! Will PEACH yours when I have time.

Last edited by Phosphate : 12-10-2011 at 06:24 PM.
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