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Old 01-19-2012, 07:02 PM   Top  -  End  -  #1
Lix Lorn
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Default The Mimette [3.5 Race] A (Mostly) Humanoid Mimic

MIMETTE

Mimettes are a rare race of crossbreeds, created long ago by magic, combining the traits of humanoids with those of the aberrant shapeshifters known as Mimics. They can shift their forms in many ways, taking on the appearance of a normal humanoid, or using the favoured shape of their parent race-the chest. Many Mimettes actually spend a lot of time with part of their body in the form of a chest, the top half of their body curled up inside it.

TYPICAL MIMETTES
As befits a fluid, shapechanging species, Mimettes vary greatly in their natures and appearance. Some blend into the world of humanoids, never revealing their more esoteric forms and abilities, claiming the race of Changeling if pushed. Others do the opposite, giving up on civilisation and lurking in the wilderness, preying on travellers and adventurers as Mimics often do. Most take a middle path, refusing to stick to either life, instead living proudly as what they are.

PHYSICAL DESCRIPTION
As Shapeshifters, a physical description is essentially useless for the Mimettes. However, their natural form rarely varies. They appear as a human, from the top of the legs up, but below is bonded to the bottom of a chest, which surrounds them. They are easily capable of fitting inside it, and often sleep there. Separating a Mimette from their chest is equally as fatal as separating a human from their legs. When they need to move, a Mimette will change their chest into something lighter-they generally form a second skin, resembling a tight bodysuit.

Relations With Other Races
When they first came to light, Mimettes were shunned as abominations, seen as a perverse fusion of the normal and the monstrous. However, their general friendliness and helpfulness are beginning to pay off-they are beginning to be accepted as oddities, rather than monsters, to be forgiven for their strangeness and adored for their talents. Humans in particular often find use for their abilities, while the forest elves are known to detest them.

Alignment
Mimettes show no real tendency to any of the nine alignments. Those that try to hide their nature tend towards lawful and/or good, while those that accept the life of a monster are often evil or chaotic. Those that are both lawful and evil, or chaotic and good are the most likely to seek another path: To stamp their mark upon the world, or to seek adventure.

Mimette Lands
Mimettes have no lands of their own. Most of them live in rural communities, while small amounts live in cities, or in the dungeons, caves, and dark, wild places favoured by Mimics.

Religion
Religious views vary greatly among Mimettes, with no one deity or pantheon having a particularly strong following. Deities that preach forgiveness are often favoured, especially those that denounce the philosophy that some creatures are monstrous by nature.

Language
Mimettes, by and large, get by speaking common, or the language of whatever community they have tried to integrate themselves into.

Common Names
Mimettes rarely choose names other than those similar to the people around them. Even if they desire to champion their species, they wouldn’t wish to curse their child with a name that draws further attention to what they are.

Adventurers
Mimettes are a generally passive race, preferring to stay in one place. This makes them more likely to be defences against adventurers than to become them. Of course, exceptions do exist-their natural strengths make them effective warriors, and their agility, charisma and disguises make them excellent thieves and con-artists.

Mimette Racial Traits
Abilities: Str +2, Dex +2, Con +2, Int -2, Wis -2 Cha +2. Mimettes mastery of form makes them strong of body, and their mercurial forms tend to be incredibly likeable. However, their ancestry makes them a little slow on the uptake.
Size: Medium, but see Mimic Shape.
Type: A Mimette is an Aberration, with the Shapechanger subtype. They are not subject to spells or effects that affect only humanoids, such as dominate person or charm person.
Movement Rate: 10ft in their natural form, but bear in mind Mimic Shape allows them to acquire the movement speed of another creature.
Mimic Shape: A Mimette can change their form to many different shapes, although the most common is a treasure chest. They may change their form to resemble any object of about the same volume. This ability can also be used to mimic an Alter Self effect, with the following differences: It has an unlimited duration, can be used to acquire humanoid or monstrous humanoid forms, and has a Caster level equal to the Mimette's total hit dice (Including class levels, but not LA). It takes a full round action to use.
Chest of Secrets: A Mimette’s most common form is similar to the Mimics; that of a treasure chest. The ‘chest’ actually follows them around irregardless of their form, taking on a subtler shape-such as very tight clothing-if it gets in the way. It grants a +3 bonus to natural armour, no matter what form the user takes, and can be used to store large quantities within-A Mimette has storage space equal to a Bag of Holding Type I within their own body, the chest forming a gateway to its inside.
Finally, if their form features a chest, they may use it to make a bite attack. This is a natural weapon dealing 1d8 damage, plus 1.5x their strength modifier.
Skills: A Mimette has a +4 racial bonus to disguise.
Favoured Class: Rogue, Factotum.
LA:+2
HD: 2 RHD.
Total Starting Character Level: Four Minimum, five for character levels.
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Last edited by Lix Lorn : 01-21-2012 at 08:48 AM.
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Old 01-19-2012, 08:30 PM   Top  -  End  -  #2
radmelon
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Default Re: The Mimette [3.5 Race] A (Mostly) Humanoid Mimic

I like this race. It's somehow both original and uses something iconic. I may have to use this in a game.
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Old 01-19-2012, 08:39 PM   Top  -  End  -  #3
Pyromancer999
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Default Re: The Mimette [3.5 Race] A (Mostly) Humanoid Mimic

Cool race.

Still, if I'm reading this right, from the top of the legs down, they're a treasure chest. So how would they be capable of moving 30 ft per round? Do they walk on their hands?
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Old 01-20-2012, 06:38 AM   Top  -  End  -  #4
Lix Lorn
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Default Re: The Mimette [3.5 Race] A (Mostly) Humanoid Mimic

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Originally Posted by radmelon View Post
I like this race. It's somehow both original and uses something iconic. I may have to use this in a game.
Aw, thanks! Tell me how it works out?

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Originally Posted by Pyromancer999 View Post
Cool race.

Still, if I'm reading this right, from the top of the legs down, they're a treasure chest. So how would they be capable of moving 30 ft per round? Do they walk on their hands?
Uh. By turning into something with legs? Wait, does alter self give you the new shape's movement speed? Cause if so they should get 10ft standard, same as a mimic, but with a note that alter self changes it.
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Old 01-20-2012, 09:27 PM   Top  -  End  -  #5
Doorhandle
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Default Re: The Mimette [3.5 Race] A (Mostly) Humanoid Mimic

Quote:
Cool race.

Still, if I'm reading this right, from the top of the legs down, they're a treasure chest. So how would they be capable of moving 30 ft per round? Do they walk on their hands?
Oh, no, they can just hop around.
See Rusty & Co.
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Old 01-20-2012, 09:57 PM   Top  -  End  -  #6
Lix Lorn
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Default Re: The Mimette [3.5 Race] A (Mostly) Humanoid Mimic

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Originally Posted by Doorhandle View Post
Oh, no, they can just hop around.
See Rusty & Co.
Bookmarked. xD
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Old 01-21-2012, 08:31 AM   Top  -  End  -  #7
Larkas
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Default Re: The Mimette [3.5 Race] A (Mostly) Humanoid Mimic

Hmmm, nice concept!

Quote:
Originally Posted by Lix Lorn View Post
Uh. By turning into something with legs? Wait, does alter self give you the new shape's movement speed? Cause if so they should get 10ft standard, same as a mimic, but with a note that alter self changes it.
Unfortunately, it doesn't work that way =/

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Technically, you could only change into an aberration. Maybe you should use Polymorph with some restrictions?

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Say it can only assume the humanoid type and that you keep your physical attributes. Maybe remove the part about recovering hit die too?

OR you could just give the Doppelganger's Change Shape proper =D

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Not sure if the Doppelganger's ability gives gives the movement speed of the chosen form, but that can be added in :)
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Old 01-21-2012, 08:47 AM   Top  -  End  -  #8
Lix Lorn
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Default Re: The Mimette [3.5 Race] A (Mostly) Humanoid Mimic

Whoah so it doesn't.
NBD though, I can just edit it to say it mimics Alter Self but can be a humanoid. (shrugs) Thanks for pointing that out!
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Old 01-21-2012, 08:58 AM   Top  -  End  -  #9
Larkas
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Default Re: The Mimette [3.5 Race] A (Mostly) Humanoid Mimic

That works too! And no problem, here to help :)
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Old 02-10-2012, 02:45 PM   Top  -  End  -  #10
Qwertystop
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Default Re: The Mimette [3.5 Race] A (Mostly) Humanoid Mimic

Got to this from your sig, routed through your ooze-person-with-long-species-name thread. This looks pretty cool!
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Old 02-10-2012, 05:50 PM   Top  -  End  -  #11
diceweasel
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Default Re: The Mimette [3.5 Race] A (Mostly) Humanoid Mimic

Cool concept and execution. Could the Mimic Shape be used to give its "chest" wheels, treads or Discworld luggage-style feet? That might be a cool way of giving them more movement. Personally, I think playing up the mimic ability to copy and incorporate inanimate objects is more interesting than letting them turn into any humanoid indefinitely through alter self. Maybe have Alter Self be a spell-like ability separate from their Mimic Shape, so that they are limited in how long they can maintain a humanoid form as opposed to an object form?

I totally want to make and run a Mimette character now, it just offers so many fun ideas.
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Old 02-10-2012, 06:31 PM   Top  -  End  -  #12
Lix Lorn
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Default Re: The Mimette [3.5 Race] A (Mostly) Humanoid Mimic

Quote:
Originally Posted by Qwertystop View Post
Got to this from your sig, routed through your ooze-person-with-long-species-name thread. This looks pretty cool!
Heh, thanks.

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Originally Posted by diceweasel View Post
Cool concept and execution. Could the Mimic Shape be used to give its "chest" wheels, treads or Discworld luggage-style feet? That might be a cool way of giving them more movement. Personally, I think playing up the mimic ability to copy and incorporate inanimate objects is more interesting than letting them turn into any humanoid indefinitely through alter self. Maybe have Alter Self be a spell-like ability separate from their Mimic Shape, so that they are limited in how long they can maintain a humanoid form as opposed to an object form?

I totally want to make and run a Mimette character now, it just offers so many fun ideas.
It sure could, and I for one would call that legit if I was DMing.
They already can.
Quote:
They may change their form to resemble any object of about the same volume. This ability can also be used to mimic an Alter Self effect,
EMphasis mine.
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