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Old 02-05-2012, 01:10 PM   Top  -  End  -  #61
Othniel Edden
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Default Re: Exotic Locales — Inspiration for Architecture and Geography

Should we include maps in this thread? I've got a few from a friend that is great at that stuff.
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Old 02-05-2012, 03:40 PM   Top  -  End  -  #62
Wiwaxia
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Default Re: Exotic Locales — Inspiration for Architecture and Geography

Maps should be fine. In fact, I think there were already some earlier in this thread.
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Old 02-05-2012, 09:00 PM   Top  -  End  -  #63
Othniel Edden
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Default Re: Exotic Locales — Inspiration for Architecture and Geography

Placeholder for a much bigger post;

Spoiler
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Old 02-06-2012, 12:47 AM   Top  -  End  -  #64
Inglenook
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Default Re: Exotic Locales — Inspiration for Architecture and Geography

^ chanimur is awesome. I just discovered him (her?) the other day and saved so many maps for inspiration. *claps*
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Old 02-07-2012, 03:31 PM   Top  -  End  -  #65
Othniel Edden
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Default Re: Exotic Locales — Inspiration for Architecture and Geography

Jim (Chanimur) is definately a him. Look him up as Diamond on the Cartographers guild. He's always putting forward quality stuff for their contests.
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Old 02-07-2012, 03:44 PM   Top  -  End  -  #66
Yora
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Default Re: Exotic Locales — Inspiration for Architecture and Geography

Because women are unable to create any quality work.
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Quote:
Originally Posted by Gorbacz
The random background generator is awesome. I got a NG dwarven magus who was involved in a "pleasure" scandal with some arcane experiment backfire as well. My imagination is running off with that.
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Old 02-07-2012, 05:25 PM   Top  -  End  -  #67
Iceforge
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Default Re: Exotic Locales — Inspiration for Architecture and Geography

Quote:
Originally Posted by Yora View Post
Because women are unable to create any quality work.
You give me half a mind to sig that, maybe quote mine it by removing the "Because" part :P

In all seriousness, nobody indicated that women can't produce quality work, I think the "definitely" part pointed to the name "Jim" rather than the later part about quality work
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Quote:
Originally Posted by Yora View Post
Because women are unable to create any quality work.
Amazing how some quotes appear taken out of context, isn't it?

Last edited by Iceforge : 02-07-2012 at 05:26 PM.
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Old 02-07-2012, 06:06 PM   Top  -  End  -  #68
Yora
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Default Re: Exotic Locales — Inspiration for Architecture and Geography

I know it's really just two unrelated sentences appearing connected to each other because of the way it's displayed.

But you may quote it, with source.
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Quote:
Originally Posted by Gorbacz
The random background generator is awesome. I got a NG dwarven magus who was involved in a "pleasure" scandal with some arcane experiment backfire as well. My imagination is running off with that.
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Old 02-07-2012, 07:58 PM   Top  -  End  -  #69
MacAilbert
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Default Re: Exotic Locales — Inspiration for Architecture and Geography

Can you guys help me find a couple things? I'm looking for cities suspended from treetops and ships large enough to serve as floating cities.
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Old 02-08-2012, 12:40 AM   Top  -  End  -  #70
lightningcat
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Default Re: Exotic Locales — Inspiration for Architecture and Geography

I'm also looking for a picture, I had it a long time ago (when the internet was so much smaller). It is a picture of a castle on top of a mountain with a skybridge leading to another tower.
But I'd like any pictures of mountain top castles.
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Old 02-08-2012, 01:23 AM   Top  -  End  -  #71
Othniel Edden
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Default Re: Exotic Locales — Inspiration for Architecture and Geography

Quote:
Originally Posted by Yora View Post
Because women are unable to create any quality work.
Hey, I don't like my words being misconstrued. There was nothing sexist meant by my words at all. I know many good artists, certainly better than myself, of both genders in a wide varieties of fields. I also know people that don't have an artistic bone in their body. Such is the benefit of living among such a varied species as man. I'll be more careful next time I want to brag on one of my friends. Sheesh.
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Old 02-08-2012, 06:14 AM   Top  -  End  -  #72
Yora
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Default Re: Exotic Locales — Inspiration for Architecture and Geography

No it wasn't. It was just a slightly unfortunate combination of sentences.
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Quote:
Originally Posted by Gorbacz
The random background generator is awesome. I got a NG dwarven magus who was involved in a "pleasure" scandal with some arcane experiment backfire as well. My imagination is running off with that.
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Old 02-10-2012, 04:19 PM   Top  -  End  -  #73
Inglenook
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Default Re: Exotic Locales — Inspiration for Architecture and Geography

Some buildings, cities and landscapes:
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Some maps:
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Old 02-10-2012, 04:31 PM   Top  -  End  -  #74
Yora
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Default Re: Exotic Locales — Inspiration for Architecture and Geography

I recognized Waterdeep from the first quarter of the map, and I never played anything in the city.

Geek-score +1.
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Quote:
Originally Posted by Gorbacz
The random background generator is awesome. I got a NG dwarven magus who was involved in a "pleasure" scandal with some arcane experiment backfire as well. My imagination is running off with that.
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Old 02-10-2012, 04:36 PM   Top  -  End  -  #75
Inglenook
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Default Re: Exotic Locales — Inspiration for Architecture and Geography

That's fairly impressive, haha.
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Old 02-21-2012, 08:24 AM   Top  -  End  -  #76
Savannah
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Default Re: Exotic Locales — Inspiration for Architecture and Geography

Spoiler


I think I may have to make this one into a dungeon...
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Old 02-21-2012, 08:28 AM   Top  -  End  -  #77
Yora
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Default Re: Exotic Locales — Inspiration for Architecture and Geography

Reminds me of a boss fight in Shadow of the Colossus. Though that area was quite a lot larger in scale.
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Quote:
Originally Posted by Gorbacz
The random background generator is awesome. I got a NG dwarven magus who was involved in a "pleasure" scandal with some arcane experiment backfire as well. My imagination is running off with that.
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Old 02-23-2012, 10:41 PM   Top  -  End  -  #78
Arbane
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Default Re: Exotic Locales — Inspiration for Architecture and Geography

Spoiler
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Imagine if all real-world conversations were like internet D&D conversations...
Protip: DnD is an incredibly social game played by some of the most socially inept people on the planet - Lev

Last edited by Arbane : 02-24-2012 at 06:29 AM.
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Old 03-04-2012, 07:39 AM   Top  -  End  -  #79
Yora
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Default Re: Exotic Locales — Inspiration for Architecture and Geography

I don't know how, but the Guild Wars Wiki has tonnes of concept art for the games. And I love it!
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Quote:
Originally Posted by Gorbacz
The random background generator is awesome. I got a NG dwarven magus who was involved in a "pleasure" scandal with some arcane experiment backfire as well. My imagination is running off with that.

Last edited by Yora : 03-04-2012 at 07:42 AM.
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Old 03-04-2012, 08:30 AM   Top  -  End  -  #80
some guy
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Default Re: Exotic Locales — Inspiration for Architecture and Geography

Two islands. Because I'm GM'ing a Wave Crawl. Anyone else with island (or high sea/havens) illustrations?

Spoiler


Spoiler
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Last edited by some guy : 03-04-2012 at 08:31 AM.
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Old 03-04-2012, 02:18 PM   Top  -  End  -  #81
Arbane
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Default Re: Exotic Locales — Inspiration for Architecture and Geography

Spoiler
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Imagine if all real-world conversations were like internet D&D conversations...
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Last edited by Arbane : 03-04-2012 at 02:19 PM.
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Old 03-04-2012, 02:43 PM   Top  -  End  -  #82
Knaight
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Default Re: Exotic Locales — Inspiration for Architecture and Geography

Spoiler
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Old 03-05-2012, 06:30 AM   Top  -  End  -  #83
karpik777
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Default Re: Exotic Locales — Inspiration for Architecture and Geography

Spoiler
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Old 03-05-2012, 10:39 AM   Top  -  End  -  #84
Zorg
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Default Re: Exotic Locales — Inspiration for Architecture and Geography

In honour of Ralph McQuarrie's passing:

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Old 03-05-2012, 02:53 PM   Top  -  End  -  #85
Yora
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Default Re: Exotic Locales — Inspiration for Architecture and Geography

This is a really big cave:

Spoiler


This one is also quite big:

Spoiler


And this is a really deep natural chasm.
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Quote:
Originally Posted by Gorbacz
The random background generator is awesome. I got a NG dwarven magus who was involved in a "pleasure" scandal with some arcane experiment backfire as well. My imagination is running off with that.

Last edited by Yora : 03-05-2012 at 02:59 PM.
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Old 03-06-2012, 10:31 PM   Top  -  End  -  #86
Geostationary
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Default Re: Exotic Locales — Inspiration for Architecture and Geography

How has Myst not shown up yet?
:Warning, lots of images:
Spoiler


And now for some Uru, because one image dump isn't enough:
Spoiler


And that's all for today, folks. I may have to hunt down some of the better bits of art I've seen flying around the internet, but who has time for that?

EDIT: Now that I look at this, I realize that I've neglected to actually post an image from the original game. Oh well, more for later.

Last edited by Geostationary : 03-06-2012 at 10:33 PM. Reason: Flash of insight
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Old 03-10-2012, 09:35 AM   Top  -  End  -  #87
some guy
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Default Re: Exotic Locales — Inspiration for Architecture and Geography

RIP
Moebius

Spoiler


Oh, and thanks for the harbor-cities, you guys!
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Last edited by some guy : 03-10-2012 at 09:43 AM.
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Old 03-10-2012, 12:29 PM   Top  -  End  -  #88
Science Officer
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Default Re: Exotic Locales — Inspiration for Architecture and Geography

Fantasy
Spoiler


Ruins
Spoiler


SciFi
Spoiler


Surreal
Spoiler


hope none of these have been posted yet.
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Old 03-10-2012, 09:19 PM   Top  -  End  -  #89
DrewID
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Default Re: Exotic Locales — Inspiration for Architecture and Geography

Quote:
Originally Posted by Science Officer View Post
Hey, I'd play in a campaign with a field of chairs.
The problem with it is, no character has the opportunity to be outstanding n his (or her) field.

What?

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Old 03-10-2012, 11:08 PM   Top  -  End  -  #90
Agent 451
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Calgary, AB
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Default Re: Exotic Locales — Inspiration for Architecture and Geography

Some real world architecture:

Spoiler


Spoiler


Spoiler


Spoiler


This last one is kind of large.
Spoiler

Last edited by Agent 451 : 03-10-2012 at 11:10 PM.
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