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Woo, I won! That contest was harder than it seems, just from thinking of all the interesting ways that you could alternately win. And Magosi was, in fact, the inspiration for my design.
AgentPaper, could you edit the first post with a link to the official Magic discussion thread? Then people will know where to go if they want to discuss their creations (or other people's) without cluttering up this thread to much.
Contest #3: Design a card specifically with a Top-Down or flavor perspective.
For those who are looking for some help understanding Top-Down design, Mark Rosewater wrote an article on it. And here's another where he did one. Good luck!
__________________
It's tgva8889. If you can't spell it correctly, just copypasta it, please.
Pokemon White Friend Code: 3353 3706 1386
Thanks to araveugnitsuga for my current Poke-atar.
I'm gonna be against the flow here and say outlined.
What? Everyone else are against the flow too, okay?
Quote:
Originally Posted by The Glyphstone
In the grim statistics of the far future, there is only math.
Quote:
Originally Posted by Kneenibble
Most Hilarious Murderer in the Playground. Both his episodes of hysterically ending my life left me chuckling even hours later when I thought about them.
Aha! A challenge! This is exactly the inverse of my style.
And congrats to the winner, and runner-ups. I'd like to see a deck built around each of those.
Design Process:
Spoiler
Ideas:
A spectral cat
A sliver that can return from the graveyard <-too mechanical, not enough flavor
A house that eats people
A fruit that talks and casts spells <- Like a wizard?
Some sort of ice elemental
A Madman who worships slivers and seeks to become one through magic
((Some card with cumulative upkeep - Put an age counter on ~, and another cumulative upkeep for some other effect - 1st round ends with three counters, 2nd 9, 2rd 21, 4th 45... add 1, double, add 1 more, pay for each. 5th 93, 6th 189...)) <-Definitely not top down
Someone who steals internal organs
Someone who plays magical bagpipes
Someone who has an instrument built/grafted into them.
A place where specific dead get buried, only for them to come back <- could be interesting, but too specific (mechanics)/general (fluff)
Lets go with talking fruit wizard.
Research:
Fruits don't talk, only two Magic cards even have the word fruit on them: Fruition, and Forced Fruition, neither of which actually involves fruit.
The word coconut derives from Cocos, meaning "grinning face". It is also a Drupe, not a nut, so is a fruit.
There are no cards with coconut in them, and only two with nut: Frankie Peanuts, and Nut Collector, neither of which has to do with talking fruits.
Wizard cards "channel mana into spells". Some can create or combine life.
Saprolings are plant lifeforms. So are Thallids. And treefolk. So are plants, though they are non-sentient.
Coconuts grow on coconut palms.
Brainstorming:
Seems that this could be a result of the Simic Combine, or be created by treefolk?
If it's created by a treefolk, it would need to be a token. It could then either be a saproling, or plant type.
This would then make the card itself a treefolk, and therefore a palm, not a coconut.
Would the treefolk act as a guardian to it's seeds, or more as a master?
If it acts as a guardian, it would have an ability to protect the tokens it creates. If it were a master, it would have it's own wizardly power.
Card design:
Palm gaurdian #1 - 3G
Creature - Treefolk
When ~ enters the battlefield, place 3 1/2 green plant wizard creature tokens named Grinning Coconut with "Tap: add one blue or green mana to your mana pool" onto the battlefield.
If a plant token would take damage, the damage is redirected to ~ instead.
~ must block if able.
1/4
Palm Master #1 - 3GGU
Creature - Treefolk Wizard
When ~ enters the battlefield, place 3 1/2 green plant wizard creature tokens named Grinning Coconut with "Tap: Add one blue or green mana to your mana pool" onto the battlefield.
Tap: Add one green and one blue mana to your mana pool.
2/2
Palm Gaurdian #2 - 3G
Creature - Treefolk
When ~ enters the battlefield, place 3 1/2 green plant wizard creature tokens named Grinning Coconut with "Tap, (G): add one blue mana to your mana pool" and "(U): Add one green mana to your mana pool" to the battlefield.
If a plant token would take damage, the damage is redirected to ~ instead.
~ must block if able.
1/4
Palm Master #2 - 3GGU
Creature - Treefolk Wizard
When ~ enters the battlefield, place 3 1/2 green plant wizard creature tokens named Grinning Coconut with "Tap, (G): Add one blue mana to your mana pool" and "(U): add one green mana to your mana pool" to the battlefield.
Tap: Add one green and one blue mana to your mana pool.
2/2
Palm Master - 2GGU
Creature - Treefolk Wizard (Rare)
When Palm Master enters the battlefield, place 3 blue and green 1/2 plant wizard tokens named Grinning Coconut with "Tap, (G): Add one blue mana to your mana pool" and "(U): add one green mana to your mana pool" to the battlefield.
Tap: Add one green and one blue mana to your mana pool.
2/2
Grinning Coconut - Token
Creature - Plant Wizard
Token (This creature ceases to exist, not even being exiled, when it leaves the battlefield)
Tap, (G): Add one blue mana to your mana pool
(U): add one green mana to your mana pool
1/2
__________________ Demilich avatar by Smuchmuch. Thank you VERY much!
Those are the possible creature types for my card. I want him to be a peacefull little guy who hands out food to his comrades, i will make a quick seach for each type on the gatherer to eliminate those that doesn't fit with this.
Kithkin:
A quick search gave me the impression of them being more warriors and soldiers, they might still work but i think i will check out the other options.
Kobold:
Red, not very nice, doesn't work.
Goblin:
Much the same as the kobolds, and while there are green goblins, they just doesn't seem to fit.
Faerie:
They seem nicer, and one of them is a leprechaun, i like the idea of him being a leprechaun.
Dwarf:
Seem to be red, only ones that aren't are black and vampires or zombies or a wierd wizard guy.
Gnome:
Appereantly gnomes are artifact creatures.
Gremlin:
There are only 2 gremlin cards, both black. Next!
Imp:
Too evil, only one isn't black or red, it is blue, and is about drawing and discarding cards.
Looks like it is going to be a leprechaun or an other kind of faerie.
Mechanics:
Ideas:
-Heal cards
-Buff cards
-Use mana to activate
-Sacrifice creature to activate
-Exile in graveyard to activate
-Defender
-Can't attack or block
I am not sure about wether i should give it defender or make it unable to attack and block, i think i will just stick with defender.
I also know i do not want just to use mana.
Cards:
Dave the cooking leprechaun#1
1GG
Creature
0/1
Defender
T: Sacrifice a beast, wolf, hound, or rabbit, regenerate creatures equal to sacrifices creatures toughness.
Dave the cooking leprechaun#2
1G
Creature
0/1
Defender
RT: Sacrifice a beast, wolf, hound, or rabbit, regenerate creatures equal to sacrifices creatures toughness.
Dave the cooking leprechaun#3
GG
Creature
0/1
Defender
T: Exile a beast, wolf, hound, or rabbit from your graveyard, regenerate target creature.
Dave the cooking leprechaun#4
2GG
Creature
0/2
Defender
T: Sacrifice a beast, wolf, hound, or rabbit, place +1/+1 counters on creatures you control equal to toughness of sacrificed creature.
Dave the cooking leprechaun#5
G
Creature
0/1
Defender
TR: Sacrifice a beast, wolf, hound, or rabbit, place 0/+1 counters on creatures you control equal to toughness of sacrificed creature.
Evaluation of cards:
Dave the cooking leprechaun#1
1GG
Creature
0/1
Defender
T: Sacrifice a beast, wolf, hound, or rabbit, regenerate creatures equal to sacrifices creatures toughness.
I am not sure about regenerating, food that rescues from death seems silly.
Dave the cooking leprechaun#2
1G
Creature
0/1
Defender
RT: Sacrifice a beast, wolf, hound, or rabbit, regenerate creatures equal to sacrifices creatures toughness.
Same
Dave the cooking leprechaun#3
GG
Creature
0/1
Defender
T: Exile a beast, wolf, hound, or rabbit from your graveyard, regenerate target creature.
I do not like the idea of him exiling, he slaughters an animal for his big meal, he doesn't find a carcas.
Dave the cooking leprechaun#4
2GG
Creature
0/2
Defender
T: Sacrifice a beast, wolf, hound, or rabbit, place +1/+1 counters on creatures you control equal to toughness of sacrificed creature.
I like this more, i like the idea of him feeding them up, big and strong.
Dave the cooking leprechaun#5
G
Creature
0/1
Defender
TR: Sacrifice a beast, wolf, hound, or rabbit, place +0/+1 counters on creatures you control equal to toughness of sacrificed creature.
This one uses a red mana for his activition to represent the preperation of the meal. I like the idea of him fattening them up, which doesn't make them hit harder but makes them tougher. I think i will go with this one.
Final:
Dave the cooking leprechaun
G
Creature
0/1
Defender
TR: Sacrifice a beast, wolf, hound, or rabbit, place X +0/+1 counters on creatures you control, where X is toughness of sacrificed creature, divided as you choose.
I changed the wording a bit, otherwise same card.
Dave the cooking leprechaun
G
Creature- Faerie
0/1
Defender
TR: Sacrifice a non-artifact boar, bear, wolf, hound, or rabbit, place X +0/+1 counters on creatures you control, where X is toughness of sacrificed creature, divided as you choose. Use this ability only anytime you could use a sorcery.
Edit: added faerie to type, removed beast and added boar and bear, and added non-artifact.
Edit2: added ''Use this ability only anytime you could use a sorcery.'' to prevent it from being abbused.
I'm gonna be against the flow here and say outlined.
What? Everyone else are against the flow too, okay?
Quote:
Originally Posted by The Glyphstone
In the grim statistics of the far future, there is only math.
Quote:
Originally Posted by Kneenibble
Most Hilarious Murderer in the Playground. Both his episodes of hysterically ending my life left me chuckling even hours later when I thought about them.
The Insane Wizard
2RU
Legendary Creature: Brushwagg Wizard R
RU, T: The owner of target spell or permanent exiles that card. They then select one card they own from outside the game at random and play it without paying it's mana cost. If it has a cost contains X, roll a six sided die and assign X to the result. For the rest of the game, whenever the card would target a creature or player, it instead targets a creature or player at random. If the card was a creature, swap it's power and it's toughness. In addition, during the declare attack step, select a player at random. If that player is the creature's controller, it does not attack this turn. Otherwise, it attacks the selected player. People blame him for almost everything that goes wrong. He probably did it, but it's still rather insulting.
2/3
__________________ Xykon avatar by Elagune. Innistrad, coming soon to a D&D 3.5 game near you!
Last edited by DMofDarkness : 03-15-2012 at 09:48 PM.
As a contest note, I won't be reading anyone's design processes. I should know exactly what you were intending to create by whatever the card actually is.
__________________
It's tgva8889. If you can't spell it correctly, just copypasta it, please.
Pokemon White Friend Code: 3353 3706 1386
Thanks to araveugnitsuga for my current Poke-atar.
Well then, I'll just skip the whole design process text block then :P. Was completely blanking out before but had a semi-crazy idea hit me when I saw your avatar just now...so here goes.
Jolly Old Elf - 3RG
Legendary Creature - Elf Wizard M
{2} Tap: Choose One - Put a 0/1 Black Coal Creature token on the battlefield under target player's control. That token has 'At the beginning of your upkeep you lose 1 life' and 'Sacrifice this creature: Target opponent gains 5 life' or Put a 0/1 White Present Creature token on the battlefield under target player's control. That token has 'At the beginning of your upkeep you gain 1 life' and 'Sacrifice this creature: Tap target creature and put a +1/+1 counter on it.'
1/5
__________________
Awesome avatar by kaptainkrutch.
Banhammer 5
Artifact - Equipment R
Whenever equipped creature deals damage to a creature, exile that creature. Search its owner’s graveyard, hand, and library for any number of cards with the same name as that card and exile them.
Equip 2
Contest officially CLOSED! I will be grading and editing grades into this post in the next day or so. Mostly tired right now and blah.
__________________
It's tgva8889. If you can't spell it correctly, just copypasta it, please.
Pokemon White Friend Code: 3353 3706 1386
Thanks to araveugnitsuga for my current Poke-atar.
I would motion that if TGVA doesn't turn up and finish his judging job soon, we let DMofDarkness choose the next contest, seeing as he took second place for the last one. I enjoyed working my brain on the first few, I'd hate to see this thread die so quickly.
Dang, sorry, I got tied up way more than I thought. But I will do this now, immediately.
flabort:
Spoiler
Spoiler
Quote:
Originally Posted by flabort
Palm Master - 2GGU
Creature - Treefolk Wizard (Rare)
When Palm Master enters the battlefield, place 3 blue and green 1/2 plant wizard tokens named Grinning Coconut with "Tap, (G): Add one blue mana to your mana pool" and "(U): add one green mana to your mana pool" to the battlefield.
Tap: Add one green and one blue mana to your mana pool.
2/2
Grinning Coconut - Token
Creature - Plant Wizard
Token (This creature ceases to exist, not even being exiled, when it leaves the battlefield)
Tap, (G): Add one blue mana to your mana pool
(U): add one green mana to your mana pool
1/2
Exeggutor!
My biggest issue with this card is that it creates tokens that not only have differing power and toughness (that is not 0/X), but also have two abilities. Tokens are hard enough to keep track of as it is, but making tokens with multiple activated abilities is just asking for confusion. Also, besides being a Wizard, nothing on this card feels especially blue. Tapping for mana is a purely green ability, and the card could have just been green (after changing a couple things).
I'm not sure what this was supposed to be. The name "palm master" can easily refer to, say, palms of a hand, which was the first thing I thought upon reading the name. An image surely would have helped with that naming process, though really just naming him something like "Coconut Master" would have been better.
And even then, sure, it's a wizard that makes living coconuts. Um, okay? It doesn't make much sense to me, and it doesn't resonate in a flavor sense to me. The coconuts tap for mana because...I don't know why. Why do they make blue mana? I'm not sure. The flavor elements aren't present for me in this card.
Ninjaman:
Spoiler
Spoiler
Quote:
Originally Posted by Ninjaman
Dave the cooking leprechaun
G
Creature- Faerie
0/1
Defender
TR: Sacrifice a non-artifact boar, bear, wolf, hound, or rabbit, place X +0/+1 counters on creatures you control, where X is toughness of sacrificed creature, divided as you choose. Use this ability only anytime you could use a sorcery.
This card is definitely flavorful. My biggest issues are the lack of proper formatting, as referenced here, and the use of +0/+1 counters, which are a defunct counter type. I feel like an easy way (and probably the best way) to represent eating is to gain life. The key element of flavor is the types of creatures that you can sacrifice. That would have been a better place to go, rather than this method. Current designs would not use these kinds of counters.
Also, Defender is unnecessary and doesn't quite make that much sense to me. The name is also very bland. I definitely wanted a better name that was more fitting with what you were going for. For example, Kithkin Mastercook or Ballynock Chef or something would have worked fine. Kithkin are Magic's equivalent of Halflings or Hobbits in other fantasy media, by the way.
Overall, though, the concept was well-executed. I got what this card was trying to be. Simply needs some clean-up to match current design technology.
DMofDarkness:
Spoiler
Spoiler
Quote:
Originally Posted by DMofDarkness
The Insane Wizard
2RU
Legendary Creature: Brushwagg Wizard R
RU, T: The owner of target spell or permanent exiles that card. They then select one card they own from outside the game at random and play it without paying it's mana cost. If it has a cost contains X, roll a six sided die and assign X to the result. For the rest of the game, whenever the card would target a creature or player, it instead targets a creature or player at random. If the card was a creature, swap it's power and it's toughness. In addition, during the declare attack step, select a player at random. If that player is the creature's controller, it does not attack this turn. Otherwise, it attacks the selected player. People blame him for almost everything that goes wrong. He probably did it, but it's still rather insulting.
2/3
I don't even know what this card does. The problem with this is that it's so complex that it's not even fun or interesting anymore, it's just complex for no reason other than to be complex. Why am I swapping power and toughness? Why am I rolling dice? None of it resonates with me in a flavor sense. You don't have to do this much. In fact, you can't fit this much text onto a card. If you were going for something to do with randomness and a random twisting of an event, focusing on that would have been a better way to get to this card.
The idea of casting a random card you own from outside of the game doesn't quite work very well. In actual play, it would just be difficult logistically to make work. I don't think this element of the card works at all, and it doesn't really fit what you actually want this card to represent, whch is the randomness of insane magic. Also, the references to "that card" are confusing, because there are two cards in this card's ability. It appears highly ambiguous.
Remember that simpler is sometimes better. For example, the flavor text suggests that this card's ability should be "Choose a new target at random for target spell." That's simple, elegant, and gets the randomness angle across.
Brushwagg? This makes no sense to me.
Making a card Legendary to make it flavorful is kinda a cheap trick, and I see no reason why there couldn't be many insane wizards that do similar things. Unless this card represents a specific character, I fail to understand.
Binks:
Spoiler
Spoiler
Quote:
Originally Posted by Binks
Jolly Old Elf - 3RG
Legendary Creature - Elf Wizard M
{2} Tap: Choose One - Put a 0/1 Black Coal Creature token on the battlefield under target player's control. That token has 'At the beginning of your upkeep you lose 1 life' and 'Sacrifice this creature: Target opponent gains 5 life' or Put a 0/1 White Present Creature token on the battlefield under target player's control. That token has 'At the beginning of your upkeep you gain 1 life' and 'Sacrifice this creature: Tap target creature and put a +1/+1 counter on it.'
1/5
I'm not really sure about this card. I already discussed the huge problem with tokens with abilities (being that they are difficult to remember), but I will restate it here. Tokens with abilities are difficult to remember. Giving them multiple activated abilities makes it even harder to remember what abilities they have. Then the card makes two kinds of tokens? There's a lot of confusion inherent in this card.
First off, I think the abilities that make tokens should clearly be two separate abilities. Mashing them together results in a highly confusing single block of text.
Secondly, why does coal cause another player to gain any life? That makes no sense to me.
I feel like Santa should be giving things to creatures, not players. I feel like doing something like this would avoid a great deal of the confusion that is likely to occur when there are several different tokens in play. For example, maybe giving coal to a creature gives it -1/-1 and giving presents gives it +1/+1?
There are many other ways this card could have gone, and I think the other ways I can think of would better get across the flavor of Santa. Also, making it Legendary is kinda a cheap method of making it flavorful. There's no reason it couldn't just be a random elf that gives away presents. If you want it to be Santa, make it Santa. Otherwise, I suggest that it not be Legendary at all.
AgentPaper:
Spoiler
Spoiler
Quote:
Originally Posted by AgentPaper
Banhammer 5
Artifact - Equipment R
Whenever equipped creature deals damage to a creature, exile that creature. Search its owner’s graveyard, hand, and library for any number of cards with the same name as that card and exile them.
Equip 2
This card definitely fits the criteria of the contest. I also like how fitting it is. When it hits a creature, it casts Look at Me, I'm the DCI on it (sorta). That's pretty cool, flavorful, and simple. It's also fittingly expensive and seems (at least right now) relatively balanced. My only concern is that this card seems pretty Mythic to me.
By the way, this card is one that I think could be Legendary, if you believe that only one player should be able to harness the power of The Banhammer. But it works fine the way it is, as well.
Winner:
Spoiler
Banhammer by AgentPaper
Congratulations! Thanks for submitting, sorry I took so long.
__________________
It's tgva8889. If you can't spell it correctly, just copypasta it, please.
Pokemon White Friend Code: 3353 3706 1386
Thanks to araveugnitsuga for my current Poke-atar.
It is 20XX, and Wizards of the Coast has just released the new Ravnica-based block! The guilds are still around, though of course they've all changed due to the events of the original three sets. Your task is to provide a glimpse of this new Ravnica by making a new Guildmage for one of the guilds.
To count as a guildmage, it has to be a creature, have two colors in it's cost, and two abilities, one for each of it's colors. The name of the card should have the guild's name in it, of course, and you'll need to come up with a new variant on the "guildmage" name, preferably one that reflects the changes to the plane and/or guild in some way.
Beyond that, it's up to you. You don't need to match the original guildmages, since this is a new set after all!
__________________
Excellent avatar by Elder Tsofu.
Last edited by AgentPaper : 03-25-2012 at 01:44 AM.
Cool challenge.
I have encountered 2 of these in real life, i didn't know they were anything special before i saw this.
Edit: Done, here it is:
Dimir Guildmaster-3 B/U B/U
Creature-Human wizard-R
XU: Target player puts the top x cards of his or her library into his or her graveyard.
XXB: Return target creature card with converted mana cost x or less in a graveyard to the battlefield under your control.
3/3
I'm gonna be against the flow here and say outlined.
What? Everyone else are against the flow too, okay?
Quote:
Originally Posted by The Glyphstone
In the grim statistics of the far future, there is only math.
Quote:
Originally Posted by Kneenibble
Most Hilarious Murderer in the Playground. Both his episodes of hysterically ending my life left me chuckling even hours later when I thought about them.
Izzet Frontmage -
Creature - Goblin Wizard : Target player looks at the top three cards on his library. Pick one to add to his hand, he places the rest on the bottom of his library. Use this only when you could cast a sorcery, and you cannot target yourself. : Target player Reveals three cards in his hand. Pick one, which he may play without playing it's mana cost, and he places the rest on the bottom of his library. Use this only when you could cast a sorcery, and you cannot target yourself.
@VVV: Whew, I was confused. Name changed. Called it "Frontmage".
__________________ Demilich avatar by Smuchmuch. Thank you VERY much!
Avren Guildmage [W/U] [W/U]
Creature - Human Wizard U
1W: Target creature gains first strike until end of turn
1U: Equip target equipment to target creature
2/2
I forgot to state this, but since this is still Ravnica, you should still be using the same guilds as the old Ravnica. They don't need to be doing the exact same things or using the same mechanics, but it should fit the basic flavor of the guild and make sense as a continuation of the previous set.
(Actually, by the story of Ravnica, I believe there are no more guilds.)
__________________
It's tgva8889. If you can't spell it correctly, just copypasta it, please.
Pokemon White Friend Code: 3353 3706 1386
Thanks to araveugnitsuga for my current Poke-atar.
I forgot to state this, but since this is still Ravnica, you should still be using the same guilds as the old Ravnica. They don't need to be doing the exact same things or using the same mechanics, but it should fit the basic flavor of the guild and make sense as a continuation of the previous set.
So... they're still guildmages and have the same guild. Then what do the heck do we name them? {Guild} Guildmage is already taken.
__________________ Xykon avatar by Elagune. Innistrad, coming soon to a D&D 3.5 game near you!
So... they're still guildmages and have the same guild. Then what do the heck do we name them? {Guild} Guildmage is already taken.
You don't need to call them guildmages. I'll edit the original challenge a bit to hopefully make things more clear.
As for there not being guilds, well, they're officially disbanded but there's no way they just disappear. A thousand-year old organization doesn't simply cease to exist.
You don't need to call them guildmages. I'll edit the original challenge a bit to hopefully make things more clear.
As for there not being guilds, well, they're officially disbanded but there's no way they just disappear. A thousand-year old organization doesn't simply cease to exist.
Ten thousand, actually. And they may well have fallen in a few years. The Simic were discredited after the whole Kraj incident, the Golgari were falling apart from internal divisions from before the guildpact was broken, the Dimir no longer have a reason to exist, the Azorius don't have a law to uphold and their Grand Arbiter was killed. The Rakdos don't have guild benefits anymore, so people would probably stop joining them, the Boros lost their angels and the law to uphold, and the Izzet would have lost most, if not all of their funding. Though, a few might have stayed. The Selesnya would have stayed, as they were all basically a communal cult anyways, and the Orzhov had the money to remain a guild anyhow.
Golgari Rot-Mage G/B G/B
Creature- Zombie Wizard
2G: Put a Fungus counter on target land. Lands with Fungus counters on them are Forests as long as Golgari Rot-Mage remains in play.
2B: Put a -1/-1 counter on target creature.
2/2
__________________ Xykon avatar by Elagune. Innistrad, coming soon to a D&D 3.5 game near you!
Last edited by DMofDarkness : 04-03-2012 at 02:02 AM.
I'm gonna be against the flow here and say outlined.
What? Everyone else are against the flow too, okay?
Quote:
Originally Posted by The Glyphstone
In the grim statistics of the far future, there is only math.
Quote:
Originally Posted by Kneenibble
Most Hilarious Murderer in the Playground. Both his episodes of hysterically ending my life left me chuckling even hours later when I thought about them.
Decided to just forget the whole deal with the name, the important part is the card itself anyways. Judging:
Ninjaman
Spoiler
Very nice synergy here, milling yourself or your opponent very well. The second ability is a bit weak, however. Having to spend twice the creature's mana cost is very harsh. I think you would've been fine with just having it cost XB, since this is a rare card and costs 5 mana.
Overall it's a little weak for a 5-mana rare, but it looks like fun to play with on the kitchen table, where 5 mana isn't as big a deal, and you'll probably get a lot of mileage out of his abilities.
flabort
Spoiler
Cool ideas, but the restriction of not targeting yourself makes it useless in 1v1, and broken in multiplayer. Being able to draw a specific card out of 3 for 3 mana is very powerful. Being able to let your ally cast any spell in his hand for 3 mana is just plain broken. Turn 2 play this, turn 3 have your opponent play a card from his deck filled with emrakuls and blightsteel colossi.
Binks
Spoiler
So very close. The abilities on him are great, flavorful, and pretty well balanced, but 2 mana for a 3/3 creature with no drawbacks (and in fact, a pair of solid abilities) just doesn't work. It may not seem like a big deal, but remember that Tarmogoyf is simply a 3/4 or 4/5 creature for 2 mana, and he's regarded as one of the most powerful green creatures in the game.
Istari
Spoiler
Interesting abilities, the first strike should probably cost significantly more, but more importantly, the second is very off-color. Since when does blue like equipment? That seems to be very solidly in white's domain.
DMofDarkness
Spoiler
That first ability is very cool, flavorful, and makes me think of all sorts of cool ways to use and abuse it. Unfortunately, the second ability is simply far too strong and doesn't interact with the first ability whatsoever. I was really looking forwards to something new and interesting that interacted with the first ability in some way, and this just let me down.
And the winner is:
Spoiler
Dimir Guildmaster, by Ninjaman!
While the power level was a little off, the functionality of the card just worked out very well.
A close second was Grunge Guildmage by Binks, which was very solid overall except for it's unfortunate power and toughness.
I'm gonna be against the flow here and say outlined.
What? Everyone else are against the flow too, okay?
Quote:
Originally Posted by The Glyphstone
In the grim statistics of the far future, there is only math.
Quote:
Originally Posted by Kneenibble
Most Hilarious Murderer in the Playground. Both his episodes of hysterically ending my life left me chuckling even hours later when I thought about them.
By flipstyle, do you mean Innestrad werewolves style, or Kamawig...aw..ah..whatever block style? I assume the doublefaced style.
This card will transform when another like it is played, or a copy, unless one of these cards already has. If you have more than one Apprentice when the Master dies, the master will transform, and get put back, meaning another Apprentice will be entering the field, meaning that that is the only way to get more than one Master. But that way will indeed get more than one, and you'll still have an apprentice afterwards.
Guinea Pig Apprentice {1}{U}
Creature - Human Wizard
When another card named Guinea Pig Apprentice enters the battlefield, transform this card, unless there is a face up Cruel Master on the battlefield. "It's painful work, but if I survive, I can maybe become a master myself!"
1/1
//////// Cruel Master
Creature - Human Wizard (Cruel Master is blue and black)
When Cruel Master dies, send it to the graveyard then return it to the battlefield transformed.
{T}: Look at the top X cards of your library, where X is the number of Wizards you control. Put one in the graveyard, and put the rest in any order on top of your library. Draw a card.
3/2
__________________ Demilich avatar by Smuchmuch. Thank you VERY much!
I'm gonna be against the flow here and say outlined.
What? Everyone else are against the flow too, okay?
Quote:
Originally Posted by The Glyphstone
In the grim statistics of the far future, there is only math.
Quote:
Originally Posted by Kneenibble
Most Hilarious Murderer in the Playground. Both his episodes of hysterically ending my life left me chuckling even hours later when I thought about them.