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Old 05-17-2012, 07:45 AM   Top  -  End  -  #91
Madcrafter
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Default Re: Of Villains And Heroes

Hmm... I guess we have a different view of alignment then. Still seems like CN to me, but if that's your take, I guess its ok.

I would point out however, that the great majority of evil people probably haven't murdered innocents either.
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Old 05-17-2012, 01:29 PM   Top  -  End  -  #92
Anansi
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Default Re: Of Villains And Heroes

My character identifies NG and I have (like Madcrafter) a very different perspective on the alignment, too.

For Angus, he leans Neutral over Chaotic (nowhere near Lawful) because he doesn't know the laws and customs. For instance - he'll walk into a dining hall, sit down at someone's table, and start eating their food, because meals are shared like that where he comes from. When he's told that isn't the way things are done, though, he abides by law and custom, unless that convention prevents him from doing a Good act.

The Neutral vs. Good end of things comes partly from intent/purpose and mostly from action. He wants to help everyone - protect the weak from the strong, his village/herd from bandits and evildoers. When given the choice between doing something moderately good with no benefit to himself and neither good nor evil and of great benefit to himself, he'll go with the former over the latter.

My interpretation is that NG is all about doing good whenever you can, without violating order unless absolutely necessary. Good trumps Law without question, but in the absence of a Good vs. Law conflict, you default to lawful.
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Old 05-17-2012, 06:01 PM   Top  -  End  -  #93
hydroplatypus
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Default Re: Of Villains And Heroes

I view Silver as CN, however I really don't want to deal with alignment hassles at the moment (feel free to discuss it though) so I'll let him be whatever you say he is. Might change it later though if effects that target good/chaos start coming into play.

@ Silver: don't take the damage. The other guard is now on the ground bleeding out at -2 HP. Marcus is still up. Too lazy to retcon the IC though, so just assume that happened. I will try to be more careful when reading your posts next time.

@Agnus: Agnus will arrive in lets say 3 rounds of combat.
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Old 05-17-2012, 06:14 PM   Top  -  End  -  #94
Anansi
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Default Re: Of Villains And Heroes

Sounds good. Here's the Initiative roll for when Agnus Angus gets in the rotation:

(1d20+1)[11]

Not sure how he'll react to this situation yet.
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Old 05-17-2012, 08:08 PM   Top  -  End  -  #95
meemaas
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Default Re: Of Villains And Heroes

Personally, i see him as Chaotic Neutral too, with the way he wants to play, and even with it, he'd still be able to maintain his character playstyle. That said, i might talk to him about it, see if he wants to take the alignment shift, since its not to evil or anything.
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Old 05-19-2012, 05:07 PM   Top  -  End  -  #96
Madcrafter
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Default Re: Of Villains And Heroes

Looks like Silver is staggered if I'm not mistaken. I'll wait for confirmation on that though.
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Old 05-19-2012, 05:28 PM   Top  -  End  -  #97
Anansi
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Default Re: Of Villains And Heroes

Disabled, iirc. I think staggered is only non-lethal damage.
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Old 05-20-2012, 01:57 AM   Top  -  End  -  #98
Savior
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Default Re: Of Villains And Heroes

Yeah. Silver is Disabled.
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Old 05-20-2012, 05:05 AM   Top  -  End  -  #99
Madcrafter
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Default Re: Of Villains And Heroes

Whuragen will ready an action to step between them if Marcus looks like he is about to take another swing.

Sense motive on Marcus to see what his intentions are now that his enemy has surrendered (seeing as he's probably still angry): (1d20+8)[16]

EDIT: Whuragen will continue trying to stop the bleeding until either someone else steps forward to take over, or the guard dies. He should be able to roll a twelve before that though. I'm regretting not knowing CLW.
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Last edited by Madcrafter : 05-20-2012 at 09:17 AM.
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Old 05-20-2012, 10:06 AM   Top  -  End  -  #100
Anansi
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Default Re: Of Villains And Heroes

Angus is well-qualified to drag him out to a pasture and decapitate him, but that probably isn't what we're looking for.
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Old 05-20-2012, 11:10 AM   Top  -  End  -  #101
Madcrafter
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Default Re: Of Villains And Heroes

Well, might as well put these out here in case Whuragen has to keep trying to bandage him:

Heal rolls:
(1d20+3)[17]
(1d20+3)[4]
(1d20+3)[4]
(1d20+3)[11]
(1d20+3)[4]

Wow, good thing that 17 came first. He'd probably be dead after those three 1s, even if skill rolls can't critically fail.

EDIT: Smooth hydroplatypus, I see what you did there.
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Last edited by Madcrafter : 05-20-2012 at 11:45 AM.
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Old 05-20-2012, 12:18 PM   Top  -  End  -  #102
hydroplatypus
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Default Re: Of Villains And Heroes

Quote:
Originally Posted by Madcrafter View Post
EDIT: Smooth hydroplatypus, I see what you did there.
Got Agnus into the potion shop? Yup. Wasn't planning that but it seemed a good realistic opportunity, so I took it.

I even have a plan to get Silver back involved (so don't worry too much about being arrested), and Agnus being a member of the guard will make his involvement easy to manage too. It is just the other PCs I need to figure out. But Marcus might get Whuragen involved given that she helped heal his buddy. Just Imperia I need to figure out now.

Also sorry about missing that Sense motive roll. I forgot to check OOC before moving on IC.
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Last edited by hydroplatypus : 05-20-2012 at 12:19 PM.
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Old 05-20-2012, 12:44 PM   Top  -  End  -  #103
Madcrafter
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Default Re: Of Villains And Heroes

Quote:
Originally Posted by hydroplatypus View Post
- she -
Whuragen is male, but since you aren't a dwarf your confusion is not unusual. It's the beards right?
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Old 05-20-2012, 02:51 PM   Top  -  End  -  #104
hydroplatypus
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Default Re: Of Villains And Heroes

Quote:
Originally Posted by Madcrafter View Post
Whuragen is male, but since you aren't a dwarf your confusion is not unusual. It's the beards right?
I was actually got the characters confused and was writing that sentence about Imperia, and then noticed I had the wrong character. So I changed the name and apparently forgot the pronoun.
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Old 05-20-2012, 03:43 PM   Top  -  End  -  #105
Anansi
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Default Re: Of Villains And Heroes

I'll wait for a DM/NPC post to affirm my arrival at the shop and subsequent NPC interaction. Nothing else Agnus Angus wants to do before then.
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Old 05-20-2012, 08:31 PM   Top  -  End  -  #106
hydroplatypus
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Default Re: Of Villains And Heroes

DM post made.



@ meemaas: So How do you want to handle tonight planned test raid? It isn't really that significant and I'm merely doing it to provide an opening to get the PCs involved later on. Do you want to run it, or just arbitrarily descide the outcome.

@ everyone: I have noticed that I seem to be the only villaiNPC that is currently posting. As such the game is currently more akin to a regular game then the original heros and villaiNPCs idea. Do you want me to keep playing my character as a VillaiNPC using the special rules, or just ignore the special rules and run him as a standard NPC villain? I am fine with either but using him as a standard villain makes my life easier as I can just have minor events like the above mentioned raid resolved by DM fiat off-screen. Any thoughts?
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Old 05-20-2012, 09:19 PM   Top  -  End  -  #107
Anansi
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Default Re: Of Villains And Heroes

I'm fine with whatever keeps the game moving. Hydro, you've done a great job of stepping up on this.

With that said, in either scenario, should we re-open recruitment, as our party is currently three-sometimes-four?
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Old 05-20-2012, 09:33 PM   Top  -  End  -  #108
hydroplatypus
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Default Re: Of Villains And Heroes

I'll open up a new recruitment thread once I get answers to my previous question. I want to let the recruits know what they are getting into. Hopefully we can get a party of 5-6 reliable people. And thanks for the compliment. My first experience DMing aside from a 2 session mess that I attempted IRL. Glad you think it is going well. PbP suits me well as I am not too good at improvisation, but here I can take 10 minutes to sort out what will happen whenever someone throws a curve-ball.
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Old 05-20-2012, 09:50 PM   Top  -  End  -  #109
meemaas
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Default Re: Of Villains And Heroes

If you'd like to switch to being an NPC villain, that's all fine by me, by switching to an NPC, you would ultimately become the full time DM, which means i could drag Regault in and take part in this.

If you wanna keep the VillainPC's idea though, then how about you roll some checks, anything you see as necessary, and, for a bit of mystery, i'll PM you the results, and post up in the IC what the PC's can or will hear about it.

I do think, if we are keeping the VillainPC's thing going, we should do a lot more of it behind the scenes rather than directly in the thread.
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Kitten: *bats around a mini a few times*
DM: "Ok, it looks like Fluffy...err, 'The Tarrasque'...Full Attacks the Cleric"
Cleric: "Full attack my a**, that was just two claw attacks!"
Kitten: *starts gnawing on the mini*
Cleric: "...nevermind."
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Old 05-20-2012, 09:59 PM   Top  -  End  -  #110
hydroplatypus
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Default Re: Of Villains And Heroes

I think I could probably manage being full time DM. and having another PC would certainly be good. If no one is against the change then I'll probably just make Lothar a standard NPC villain. Makes life less complicated for me as we don't have to delay the game to work out the Villain stuff.

Anyway the only reason that I recommend the change is that there is only 1 VillaiNPC which is run by the DM, so it is effectivly that situation anyway. if there was a second villaiNPC then I would of course continue with those rules. Oh well. BTW if anyone wants to start a different game based on the VillaiNPC rules and needs a DM for the minor/random NPCs let me know. I had high hopes for the idea.
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Old 05-20-2012, 10:04 PM   Top  -  End  -  #111
meemaas
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Default Re: Of Villains And Heroes

It does sound like a fun idea. So if we are switching to a normal game, i would like to remind you that Regault is a Psion, in case that messes anything up. I can introduce him in the next in-game day, possibly in regards to whatever happens with the alchemists shop.
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Kitten: *bats around a mini a few times*
DM: "Ok, it looks like Fluffy...err, 'The Tarrasque'...Full Attacks the Cleric"
Cleric: "Full attack my a**, that was just two claw attacks!"
Kitten: *starts gnawing on the mini*
Cleric: "...nevermind."
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Old 05-21-2012, 08:17 AM   Top  -  End  -  #112
hydroplatypus
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Default Re: Of Villains And Heroes

Is his character sheet posted? if not please post it.

Other than that being a Psion is fine, although I'll have to look up the rules. Now, how to introduce him? If he is friends/business associates/a good customer of the alchemist then he might be looking for whoever attacked the shop. Or if he was looking for work he might have been hired as a temporary guard like Angus. Or if he has committed a crime he could be in jail, and I'll get him involved the same way I plan to get Silver involved. Or if he frequents the witch's shop or is friends wit the owner or apprentice I could work with that too. So, how do you want your character to get involved?
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Old 05-21-2012, 08:24 AM   Top  -  End  -  #113
meemaas
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Default Re: Of Villains And Heroes

Honestly. He'd be looking for an excuse to blast people. Kinda like silver in that regard, except I think he was neutral. Ill post the sheet tonight, but for researches sake, he's a nomad.
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Kitten: *bats around a mini a few times*
DM: "Ok, it looks like Fluffy...err, 'The Tarrasque'...Full Attacks the Cleric"
Cleric: "Full attack my a**, that was just two claw attacks!"
Kitten: *starts gnawing on the mini*
Cleric: "...nevermind."
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Old 05-21-2012, 09:02 AM   Top  -  End  -  #114
hydroplatypus
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Default Re: Of Villains And Heroes

OK, so if he's like that then I see two likely options.

1. He joined the guard to legally blast stuff, like Angus

2. He illegally blasted stuff and is in jail with Silver

If you can come up with a different option tell me, or if not please pick one of the above.
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Old 05-21-2012, 09:31 AM   Top  -  End  -  #115
meemaas
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Default Re: Of Villains And Heroes

Well. Sav is my friend. So lets go with jail.
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Kitten: *bats around a mini a few times*
DM: "Ok, it looks like Fluffy...err, 'The Tarrasque'...Full Attacks the Cleric"
Cleric: "Full attack my a**, that was just two claw attacks!"
Kitten: *starts gnawing on the mini*
Cleric: "...nevermind."
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Old 05-21-2012, 09:45 AM   Top  -  End  -  #116
hydroplatypus
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Default Re: Of Villains And Heroes

All right, jail it is then. Just need to finish up the events with Angus and then I'll skip to tomorrow and get the plot moving.
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Old 05-21-2012, 07:31 PM   Top  -  End  -  #117
Anansi
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Default Re: Of Villains And Heroes

Hydro, if you want to advance this scene, I'm good with submitting "general passive compliance" with Angus, barring him getting mixed up in anything too arcane and spooky.

If you have other plans in mind that require my action/reaction, by all means, but if it's just getting through the guard healing scene and on with the evening, feel free to direct my character as above in your narrative.
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Old 05-21-2012, 07:36 PM   Top  -  End  -  #118
hydroplatypus
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Default Re: Of Villains And Heroes

OK, I'll add something to my post about what your character is doing. Given that he is uncomfortable with the shop I'll just have him leave the guard in the witch's care.
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Old 05-21-2012, 07:38 PM   Top  -  End  -  #119
Anansi
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Default Re: Of Villains And Heroes

Cool. I originally had a 2-3 sentence blurb up, it's been deleted. Your edit will cover the rest of his activities until otherwise cued.
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Old 05-21-2012, 07:57 PM   Top  -  End  -  #120
hydroplatypus
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Default Re: Of Villains And Heroes

OK. Feel free to post what Angus does when he wakes up.
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