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Homebrew Design Roll up your sleeves and get working: there's lots of homebrewin' to be done! Post your custom creation for critiques or review those of your peers.

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Old 05-25-2012, 08:37 AM   Top  -  End  -  #1
Milo v3
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Join Date: Aug 2010
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Australia
Gender: Male
Default Oceans Protectors [3.5e Race]

Xephii
Personality
Xephii enjoy solitude, prefering to live with only a small number of others. This causes a lot hermits, in Xephii culture. This rich background of hermits causes the Xephii to very wise and introspective. They have few enemies, side from the Sahuagin, causing them to generally friendly to outsiders.

For the first 35 years of their lives Xephii are much more agressive than normal. This demenour slowly fades away as they grow older, becoming more placid. Luckily because of their wisdom they aren't foolish and learn when to strike, rather than being rash.

Physical Description
The Xephii are thin and lithe humanoids in body shape, their scaled flesh is a smooth light blue. They have sharp angular faces, with large eyes and very small chins. They have several gills running down the sides of their chests. Down their spine and on their limbs are small fins, which aid their swimming. Jutting out of the knuckles of thier hands are short sharp rapier like blades, which function as natural weapons. In their mouths are several rows of razor sharp teeth.

Like many fish, many Xephii change gender during their lives. Nearly every Xephii is born as a male, and one in twenty Xephii is born female. Upon reaching middle age males turn into females (weight should be recalculated).

Relations
While the Xephii don't have many allies, they generally aren't troubled by the surface races simply because of resources required to combat them is too great. The Xephii are the natural enemies of the shark spawned sahuagin which defile the ocean with sanguine mist.

Alignment
Xephii are generally neutral in alignment, prefering balance in thier lives.

Lands
Xephii live in the grand blue oceans of the material plane. They have large coral cities near the surface, which are full of twisting passages. The nation of the Xephii is known as Pelagia.

Religion
The Xephii believe they were choosen to the protectors of the ocean by the gods during their creation. As such most are religious, with nearly every city in Pelagia having a temple to the water deity Atlan.

Language
Xephii don't have a language of their own, speaking Aquan in their own culture. They generally learn common so they can speak with other races.

Names
The names of Xephii are in Aquan, because of Aquan and elven is share many traits their names are rather similar.

Male Names: Belshatzzar, Dawid, Filippu, Gedeon, Jericho, Samuilu, Zaboulon
Female Name: Jescha, Merob, Michol, Naamah, Sepphora, Thamar
Surnames: Bolshadi, Masajaes, Pascaes, Tyser

Racial Traits
  • +2 Dexterity, +2 Wisdom, -2 Constitution, –2 Charisma.
  • Humanoid (Aquatic): A Xephii has the aquatic subtype. It can breathe underwater. A Xephii can hold its breath outside the water for 1 hour per point of Constitution. After that, it begins to suffocate.
  • Medium: As Medium creatures, Xephii have no special bonuses or penalties due to their size.
  • Xephii base land speed is 15 feet.
  • A Xephii has a swim speed of 40 feet. It can move through water at it's swim speed without making Swim checks. It has a +10 racial bonus on any Swim check to perform some action or avoid a hazard. It can always choose to take 10 on a Swim check, even if distracted or endangered. It can use the run action while swimming, provided it swims in a straight line.
  • Bright Eyes: Because of the heat glands under the eyes of the Xephii, they recieve a +2 racial bonus on saving throws against cold weather.
  • Natural Weapons: Xephii have two primary claw attacks that deal 1d6 points of slashing damage plus Strength bonus, and a secondary bite attack that deals 1d4 points of piercing damage plus 1/2 Strength bonus.
  • Slimy Flesh: Xephii gain a +5 racial bonus to Escape Artist and to Grapple checks made to resist or escape a grapple or to escape a pin.
  • Superior Low-Light Vision: Xephii can see four times as far as a human in starlight, moonlight, torchlight, and similar conditions of low illumination.
  • Automatic Languages: Common and Aquan. Bonus Languages: Draconic, Elven, Gnoll, Gnome, Goblin, Orc, and Sylvan.
  • Favored Class: Druid.
  • Level Adjustment: +0.

Vital Statistics
Xephii Random Starting Ages
AdulthoodSimpleModerateComplex
15 Years+1d4+1d6+1d8

Xephii Aging Effects
Middle AgeOldVenerableMaximum Age
25 Years35 Years45 Years+1d12 Years

Xephii Random Height and Weight  
GenderBase HeightHeight ModifierBase WeightWeight Modifier
Male4'5"+2d685 lb.x (1d6) lb.
Female4'5"+2d680 lb.x (1d6) lb.
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Quote:
Originally Posted by Crasical View Post
I once had a DM shoot down my wizard with an octopus familiar idea when I pointed out the ink loophole and declared my intention to escape bad situations by holding my pet above my head and shouting "BEHOLD, THE OCTOPUS!" before disappearing in a cloud of chemical darkness.
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Last edited by Milo v3 : 08-21-2012 at 08:10 AM.
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Old 05-25-2012, 09:04 AM   Top  -  End  -  #2
reddir
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Join Date: Nov 2010
Default Re: Oceans Protectors [3.5e Race]

I just want to say that this is very cool, it 'feels right'.
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Old 05-25-2012, 09:10 AM   Top  -  End  -  #3
Milo v3
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Default Re: Oceans Protectors [3.5e Race]

Quote:
Originally Posted by reddir View Post
I just want to say that this is very cool, it 'feels right'.
Thanks, this was a request by Amburst for a Fish Race. Its based off the Swordfish also known as Xephiidae.
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Quote:
Originally Posted by Crasical View Post
I once had a DM shoot down my wizard with an octopus familiar idea when I pointed out the ink loophole and declared my intention to escape bad situations by holding my pet above my head and shouting "BEHOLD, THE OCTOPUS!" before disappearing in a cloud of chemical darkness.
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Old 05-25-2012, 07:47 PM   Top  -  End  -  #4
Amburst
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Default Re: Oceans Protectors [3.5e Race]

This is great, thank you so much. I think for my personal use I'll have them living further in the water and more violent toward strangers. I like the natural weapons you gave them. On language i might say that they don't have their own language, just common and aquan, plus whatever they pick up. And names. . . Well i'm horrible at naming things, so if anyone can think of things that should good please post them.
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Old 05-25-2012, 08:37 PM   Top  -  End  -  #5
Milo v3
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Default Re: Oceans Protectors [3.5e Race]

Quote:
Originally Posted by Amburst View Post
This is great, thank you so much. I think for my personal use I'll have them living further in the water and more violent toward strangers. I like the natural weapons you gave them. On language i might say that they don't have their own language, just common and aquan, plus whatever they pick up. And names. . . Well i'm horrible at naming things, so if anyone can think of things that should good please post them.
I've made them more aggressive and added in the Language, and Names Section.

The names are from one of my homebrew Elves.
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My Homebrew (180+ and still counting)

Quote:
Originally Posted by Crasical View Post
I once had a DM shoot down my wizard with an octopus familiar idea when I pointed out the ink loophole and declared my intention to escape bad situations by holding my pet above my head and shouting "BEHOLD, THE OCTOPUS!" before disappearing in a cloud of chemical darkness.
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Old 05-25-2012, 09:05 PM   Top  -  End  -  #6
Amburst
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Join Date: Apr 2012
Default Re: Oceans Protectors [3.5e Race]

Quote:
Originally Posted by Milo v3 View Post
I've made them more aggressive and added in the Language, and Names Section.

The names are from one of my homebrew Elves.
Cool. I like the names. Thanks again for doing this for me.
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Old 05-26-2012, 12:38 PM   Top  -  End  -  #7
ericgrau
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Default Re: Oceans Protectors [3.5e Race]

Slimy Flesh should read "Xephii gain a +5 racial bonus to Escape Artist and to Grapple checks made to resist or escape a grapple or to escape a pin", similar to grease.

Other than that it looks good. Nice fluff, drawbacks to match the benefits, well organized.
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Last edited by ericgrau : 05-26-2012 at 12:40 PM.
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Old 05-26-2012, 02:33 PM   Top  -  End  -  #8
Debihuman
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Default Re: Oceans Protectors [3.5e Race]

Shouldn't racial bonuses be given as even numbered bonuses?

Debby
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Old 05-27-2012, 06:13 AM   Top  -  End  -  #9
Just to Browse
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Default Re: Oceans Protectors [3.5e Race]

Quote:
Originally Posted by Debihuman View Post
Shouldn't racial bonuses be given as even numbered bonuses?
I don't think there's a hard requirement on that sort of thing. Stat bonuses should be, because those only translate in even increments, but anything else probably doesn't matter.
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