Xid, would Lucien happen to need any muscle in the possible future? My character is a mercenary and would be glad to help with Lucien's... Less-than-clean work for the right price.
Also, Kasanip, would the name Mystletinn have any sort of historical or mythical history behind it? I was just playing this one strategy game and a blade known as the Demon Sword Mistoltin came up; considering the other weapons in that game with mythical names, (Tyrfing, Gae Bolg, Gungnir, Thor's Hammer, etc) I was wondering if there might have been a connection between Myst's name and the name of a legendary blade.
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Xid, would Lucien happen to need any muscle in the possible future? My character is a mercenary and would be glad to help with Lucien's... Less-than-clean work for the right price.
Also, Kasanip, would the name Mystletinn have any sort of historical or mythical history behind it? I was just playing this one strategy game and a blade known as the Demon Sword Mistoltin came up; considering the other weapons in that game with mythical names, (Tyrfing, Gae Bolg, Gungnir, Thor's Hammer, etc) I was wondering if there might have been a connection between Myst's name and the name of a legendary blade.
Actually name became known to me when a game was played. To use name ミストルティン because it was cute. But what is English name for such a name?? I didn't know, so a guess was made: "Mystletinn"
To read the post of Starsign, became curious and was looked. ミストルティン
It seems true name is "Mistilteinn", so I was very wrong. English is very hard.
To read, it is from [Norse Mythology] name of plant ヤドリギ [mistletoe] that is made to an arrow to kill [Balder]. So, it became a weapon with meaning of [kill a god]. It seems to appear like this, as sword, arrow or spear often.
Something interesting was learned! And I think it is good name for Mystletinn.
Fairing from the realms of the Forever Wild, where it is eternally under nature's rule, a young Dwarf with a thick Scotti- I mean, Dwarvish accent was born there who quickly adopted perhaps the most noble of Dwarvish pursuits: Brewing and Drinking.
His name... is Jägerstein.
After walking through one of the various dimensional rifts between the Forever Wild and the Feywild, he found himself a great big ol' bear, who he promptly made his pet and called Smokey. He used his bear to taste test his brews, which by the way, are legendary. Through the campaign he was in, he made friends with a pretentious codpiece of a half-elf sorcerer named Ekthiew, and later joined the party he was in. Somewhere in this process, he was dubbed the Jägermsiter by my character, who was a Gentlemanly Dragonborn Vampire by the name of Gustav Grünewald, who had always managed to hide the fact that he was a vampire until he revealed it so the mage of the party could heal the wing of a red dragon, which was festering with a slowly corroding demonic energy from a demonic rock which exploded not too recently.
Anyways, Jägerstein proceeded to follow the party, and helped them successfully kill and utterly annihilate the universe's biggest most douchiest douche of them all: Torren Silverfern. I cannot begin to describe why he is, and it would take too long to explain, and all you need to know is he has the eternal hate of two campaigns upon him. In the final fight, he collected the prayers of a nameless God into himself, and quickly rose to the heights of an Over-god as we beat the crap out of him, finally destroying him with perhaps the most beautiful thing possible from a Rod of Wonder: Karmic Ray. We destroyed him with himself, effectively, and the amount of sheer hate he had accrued over two separate campaigns. Afterward, with the essence of the Over-god there, Jägerstein scooped it up with his stein, drank it down, and became an Over-god, where then he promptly resurrected everyone who needed a resurrecting, and sacrificed his Overdeity-ness to literally fix the universe while throwing a planar-wide party, setting himself up as the currently rising Demigod of Drinking and Partying.
I... really considered bringing him into this game, but I wasn't sure how high into levels of silly I would be allowed to go into, so I decided against it. However... I still really wanna play him.
You sir are either a madman or a genius. I can't decide which.
__________________
Quote:
Originally Posted by Sayn
You know, I'm beginning to realize that when I chose to go from being a player to being the GM, I essentially went from being a mere leader of some nation to being God. And it feels good.
Quote:
Originally Posted by Jade_Tarem
It's been said that a good backstory is like a skirt - it should be long enough to cover everything that needs to be covered, but short enough that it can keep someone's interest. This... is basically the train of a wedding dress.
Actually name became known to me when a game was played. To use name ミストルティン because it was cute. But what is English name for such a name?? I didn't know, so a guess was made: "Mystletinn"
To read the post of Starsign, became curious and was looked. ミストルティン
It seems true name is "Mistilteinn", so I was very wrong. English is very hard.
To read, it is from [Norse Mythology] name of plant ヤドリギ [mistletoe] that is made to an arrow to kill [Balder]. So, it became a weapon with meaning of [kill a god]. It seems to appear like this, as sword, arrow or spear often.
Something interesting was learned! And I think it is good name for Mystletinn.
Wow, that is fascinating! Guess the names Mystletinn and Mistoltin came from the same Japanese name Mistilteinn, or ミストルティン. And English is very hard to understand. I've heard learning Japanese is easier than learning English. Some of the attempts people have made in translating Japanese in video games can be... Inaccurate; especially in fan translations. (Mistoltin for one, some people have also believed Gae Bolg is actually Gae Borg) And this is before going into names (Adean or Aideen? Midir or Midayle? Lana or Rana? And then there's Julia/Juria/Yuria/Yulia )
And yes, Mystletinn is a great name
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LA: Sorry about that; I forgot to subscribe to the threads for this.
Starsign: Gae Borg sounds like something from a very strange episode of Star Trek...
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Quote:
Originally Posted by Grim ranger
I support the godly magazine idea, and hope that Eld can serve as mix of town crier and incredibly deadpan game show host in some sections. Also, for some odd reason, he will also make appearance when it comes to godly fashion tips, for even if he is grim reaper he will be the most bishounen god there is. Just you wait
Quote:
Originally Posted by Moonwolf
Damn you and your comprehensive understanding of synergistic tactics. :|
Actually name became known to me when a game was played. To use name ミストルティン because it was cute. But what is English name for such a name?? I didn't know, so a guess was made: "Mystletinn"
To read the post of Starsign, became curious and was looked. ミストルティン
It seems true name is "Mistilteinn", so I was very wrong. English is very hard.
To read, it is from [Norse Mythology] name of plant ヤドリギ [mistletoe] that is made to an arrow to kill [Balder]. So, it became a weapon with meaning of [kill a god]. It seems to appear like this, as sword, arrow or spear often.
Something interesting was learned! And I think it is good name for Mystletinn.
Oh that's a fun story, if very tragic. Baldr was the most noble, wisest, kind, handsome, and talented god around. But it was foretold that he would die before Ragnarök. In an effort to protect him his mother went around to each living and every thing on the planet and made it promise not to kill him, gods and stones included. But she forgot to ask the mistletoe because it was such a sweet plant that she couldn't think of it harming him. As a result Baldr was invulnerable and the gods made a game of dropping giant rocks on him, attempting to cut his head off with axes and other such murderous activities to witness the hilarity of everything just bouncing right off. But Loki was rather bitter at that point and hated Baldr, so he made a spear out of mistletoe and gave it to Baldr's brother Höðr. Höðr threw the spear and it went straight through Baldr and struck him down dead. For this he was killed, and Baldr himself cremated upon his ship.
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Quote:
Originally Posted by Sir Professor Terry Pratchett
"It is said that your life flashes before your eyes just before you die. That is true, it's called Life."
Really? I thought the mistletoe was ignored because she thought it couldn't do any harm or something. Huh.
Anyways, to conclude Loki's a douche as the rest of the tale of Baldr (or Baldur) can tell you.
And yet another version claims it was too young to make such an oath. I just picked one and ran with it.
Interestingly, Loki may not always have been a bad guy though. There's a thought he might be the sort of bastardization of Logi who was the fire god, and protector of the common folk.
__________________
Quote:
Originally Posted by Sir Professor Terry Pratchett
"It is said that your life flashes before your eyes just before you die. That is true, it's called Life."
You sir are either a madman or a genius. I can't decide which.
Why not both?
But no, I've found that the more crazy things I can do with a character, the more fun I tend to have with them.
For instance, with Jägerstein, I asked a Dragon, like, a full on elder I-can-eat-you-for-ordurves kind of Dragon if he wanted a drink, then flew up to his face with the stein of deliciousness in my hand. What happened? He drank it, and asked it to be applied to an unending stein, and DIDN'T kill off our party (because the wizard Eladrin was entering a relationship with his daughter).
In a different campaign... I learned how awesome a ludicrously high Arcana check is.
Oh, how to even quickly summarize what happened. Well, basically, a statue of Bahamut told us to go places, which we did, and to recover this super sword. In a weird ghost-realm, these Slaads stole a plane-crossing ship while crying, "Cowabunga!", which we then took and moved back to where they came, coming across this dimension littered with Dragons and a massive cathedral floating in the middle of the plane. So, I send the ship into magical overdrive, with amazing Arcana Check after Arcana Check, powering the ship into the Cathedral through its glass roof, where we come across a huge treasure trove, and the sword. It gets pulled out, and this massive two-headed black dragon comes out, thanking us for resurrecting Tiamat (the sword was keeping her comatose), and then the sword awakens to the draconic blood of one of our party members and we annihilate him. Then, we turn tail and get the hell out of dodge with the recently awakened Tiamat chasing after us. Sadly, the ship gets destroyed, and out of the ship a Djinn pops out, who happens to be Genie from Aladdin. He takes us in his arms and we're all shunted off to the City of Brass.
It was perhaps, the most amazing session of D&D I've ever done. Oh, forgot to mention some things. I'm a shardmind, and this became the song of the night.
And yet another version claims it was too young to make such an oath. I just picked one and ran with it.
Interestingly, Loki may not always have been a bad guy though. There's a thought he might be the sort of bastardization of Logi who was the fire god, and protector of the common folk.
Interestingly, Loki may not always have been a bad guy though. There's a thought he might be the sort of bastardization of Logi who was the fire god, and protector of the common folk.
Loki is not a bad guy. He was a trickster and a jerk, but he fits just right in the middle of guys who think making a girl marry an old man because he has clean feet as a good joke. Not to mention that they have emprisonned or hummiliated all of his children in various fashion, when they don't used them to do their dirty works.
The fact is that Loki heard that he would ne tied up and tortured until Ragnarok, when everybody would die, he decided to do something to earn this punishment. On the other hand, nobody thought that Thor was a jerk when he killed a giant because he didn't want to be killed by the battle between Thor and his nemesis (I mean, what if Superman killed Jimmy Olsen because the boy didn't want to fight Luthor with him).
Loki is not a bad guy. He was a trickster and a jerk, but he fits just right in the middle of guys who think making a girl marry an old man because he has clean feet as a good joke. Not to mention that they have emprisonned or hummiliated all of his children in various fashion, when they don't used them to do their dirty works.
The fact is that Loki heard that he would ne tied up and tortured until Ragnarok, when everybody would die, he decided to do something to earn this punishment. On the other hand, nobody thought that Thor was a jerk when he killed a giant because he didn't want to be killed by the battle between Thor and his nemesis (I mean, what if Superman killed Jimmy Olsen because the boy didn't want to fight Luthor with him).
I agree with you, but as this may be straying into religious territory perhaps it's best to leave it off here.
__________________
Quote:
Originally Posted by Sir Professor Terry Pratchett
"It is said that your life flashes before your eyes just before you die. That is true, it's called Life."
But no, I've found that the more crazy things I can do with a character, the more fun I tend to have with them.
For instance, with Jägerstein, I asked a Dragon, like, a full on elder I-can-eat-you-for-ordurves kind of Dragon if he wanted a drink, then flew up to his face with the stein of deliciousness in my hand. What happened? He drank it, and asked it to be applied to an unending stein, and DIDN'T kill off our party (because the wizard Eladrin was entering a relationship with his daughter).
In a different campaign... I learned how awesome a ludicrously high Arcana check is.
Oh, how to even quickly summarize what happened. Well, basically, a statue of Bahamut told us to go places, which we did, and to recover this super sword. In a weird ghost-realm, these Slaads stole a plane-crossing ship while crying, "Cowabunga!", which we then took and moved back to where they came, coming across this dimension littered with Dragons and a massive cathedral floating in the middle of the plane. So, I send the ship into magical overdrive, with amazing Arcana Check after Arcana Check, powering the ship into the Cathedral through its glass roof, where we come across a huge treasure trove, and the sword. It gets pulled out, and this massive two-headed black dragon comes out, thanking us for resurrecting Tiamat (the sword was keeping her comatose), and then the sword awakens to the draconic blood of one of our party members and we annihilate him. Then, we turn tail and get the hell out of dodge with the recently awakened Tiamat chasing after us. Sadly, the ship gets destroyed, and out of the ship a Djinn pops out, who happens to be Genie from Aladdin. He takes us in his arms and we're all shunted off to the City of Brass.
It was perhaps, the most amazing session of D&D I've ever done. Oh, forgot to mention some things. I'm a shardmind, and this became the song of the night.
...Technokami, where DO you get these stories?
__________________
Sharkguard avatar done by Darth Raynn!
Maybe the Duke can have an outstanding debt to the Banco Benso. Might make for some interesting dinner conversation.
__________________
Quote:
Originally Posted by Sayn
You know, I'm beginning to realize that when I chose to go from being a player to being the GM, I essentially went from being a mere leader of some nation to being God. And it feels good.
Quote:
Originally Posted by Jade_Tarem
It's been said that a good backstory is like a skirt - it should be long enough to cover everything that needs to be covered, but short enough that it can keep someone's interest. This... is basically the train of a wedding dress.
I have some ideas and questions that became organized, so I wanted to ask players and moderators. Maybe some is very early thoughts, but to show.
About Mystletinn: TheDarkDM said that it was discussion of Moderators about [Rare] advantage of Alternative Form: Artifact Weapon II (+6) of Mystletinn. But no answer was read by me about this discussion. Is there an answer?
In thinking about future of Mystletinn (and to think about Compass Rose Sword traits), some questions were had.
In my plan, the style of Mystletinn to be complete is to add some advantages to be this total maybe:
Spoiler
Air Magic III (common), +3 Mystletinn commands the four winds, and the four winds are united as one with her.
Beauty I (rare) +3 A beautiful sword becomes beautiful person. Grace and style to be like a [dianthus japonicus] character
Compass Rose Sense (Special) Mystletinn is capable of several special traits, that all Compass Rose Swords share: (Resonance, Pledge Bonding, and Object Empathy, Sensitivity to Heroic Souls)
Language of Ancients (legendary) +7 Mystletinn, once unsealed, possesses one of the few remaining cyphers of the language of the Ancients
Alternative Form: Artifact Weapon IV [Item: Rare] +12
The compass rose swords are among the rarest and most powerful artifacts in the world. Their purpose is intrinsically tied to the fate of the world, and they command ancient magics of the world before this one. They are transcendent, gate keepers, guides, weapons. If the Unsealed Mystletinn is wielded by a Pledge bonded, she gives a weapon bonus to combat with air magic (+15 total). If it is not a Pledge bonded, to be +6 bonus only (no air magic).
Mystletinn's sword characteristics are: Light Weight - the Sword of Air is easy to hold and wield. Of the legendary swords, she is the lightest, except perhaps Amatu. Wind Cutter - The blade can be surrounded by a high pitched, howling gale of wind giving it a great cutting potential. It can cut through elemental nature attacks, except her opposite nature, (Earth) Hidden Wind - The blade can be concealed with wind so that the actual sword cannot be seen. Navigator - To guide to North, she is very useful to lost persons
Of the ideas, I am not sure how to show in advantages very well.
Of [Legendary] description, it makes example of item, but I don't know how it should be done like this.
Should it be changed to Alternative Form: Artifact Weapon II [Item: Legendary] +14 ? Should all advantage be together in [weapon] meaning? For example: Air Magic and other ability together? I would like some opinion of how to make such an item character in the new rules.
Also, it should be asked of Nefarion_Xid, the advantage [Language of Ancients], is it ok? I thought to add, because it seems sometime it will become important, and Compass Rose Sword and Ancients are connected. To have made a small example of Myst to speak old language when it was resonance with Schelring.
To think about Non advantages, I thought about common advantage:
Adventurer I (common)
Spoiler
An adventurer is person who has experience in several skills useful to investigation, exploration, and go to dangerous situations. As such, the Adventurer may use bonus to situations like [Shopping] (purchasing supply or selling artifact/rare treasures), [Well-Traveled] (cultures, languages, folktales), [Survival] (navigation, first aid, [dungeon traps])
Because there are many characters who are like [Adventurer], I wanted to know, is it ok? To think of [Adventurer], I was to think in the style of TRPG game [Dragon Egg], but maybe it has a different meaning for other players. But to see some common advantages like [Swashbuckler],[Pirate],[Sailor], I didn't know. To be common, should it have more or less use? Can a moderator also give advice? Thank you!
Alright, this is something I need to get off of my mind.
I don't think Lucrezia is the right kind of character for this game. I mean, yes she is interesting-ish, but the way I've written her and how she acts and should be acting makes her a walking character of agression and spite (not to mention the whole "wrath of the sea" bit), and it's frankly not inspiring me to write for her. Now, I know that it's early in the game still and there hasn't been a lot of role play opportunities for a character such as mine (which basically means I'm tied to w/e DarkDM is doing), but I'm not even inspired to write for her, and it's been nagging at me for too long.
I honestly think that I need to re-think what kind of character I want to be playing in this game, because Lucrezia, though a potentially interesting character, really is not cutting it for me. That said... looking back to my thoughts of character creation, I'm not even entirely sure what I want to be playing in this kind of game. I'm sorry that I'm bringing this to the forefront so suddenly, but I seriously think I need to work out and flesh out a developed, interesting character I will want to write about.
Those are my thoughts; please respond if you have any advice.
Your first spread of advantages (the set in the spoiler) is the correct one, assuming that you meant for Mystletinn's artifact weapon advantage to only work when she is a weapon and for all the other advantages to work all the time (For instance, Air Magic as you have it listed would work in both her person form and item form) - although opposing players could make the argument that they aren't attracted to a sword when she's in sword form, which may cancel out the beauty advantage while Mistletinn is a weapon - or maybe not, and her beauty has some kind of charm-magic component to it. Legendary advantages are hard to justify, but when it comes to speaking one language I think it'll be alright. I was thinking of doing something similar with Amatu, myself.
Despite the fact that Mystletinn is a legendary sword, her combat advantages are not Legendary, your first guess that they would be rare if they only work in sword form is correct.
@TechnOkami
I did the same thing in Playground 2 upon realizing that Duke Rigel wasn't doing it for me. By all means, rethink your character, but also go over with Dark DM what's going to happen to his first mate.
@Everyone
I'm writing this post in something of a hurry, and haven't checked with the other Mods on this one. I'll also be out for a day and a half, although I may get a chance to post halfway through. If DarkDM or Nef disagree with what I just said, take their word over mine.
__________________ "Never pick a fight with people who buy ink by the barrel."
- Mark Twain
"Life is too short for [manuals], but occasionally much too short without them."
- Randall Munroe, xkcd.com (paraphrased)
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Last edited by Jade_Tarem : 06-22-2012 at 08:39 AM.
@TechnoKami: I'd suggest trying to reach out and made some connections with other characters -- like the connection between Artefact Spirits and Dragons (I am really looking forward to heading to the Bukiya Inn because that is going to result in a pretty interesting event).
Edit: Unless Non brings Myst with her to Castle Greycourt! Things could get very, very interesting. Fun!
@TechnoKami: I'd suggest trying to reach out and made some connections with other characters -- like the connection between Artefact Spirits and Dragons (I am really looking forward to heading to the Bukiya Inn because that is going to result in a pretty interesting event).
Edit: Unless Non brings Myst with her to Castle Greycourt! Things could get very, very interesting. Fun!
Easier said than done.
I'll think of something, it'll just take some time.
Alright, this is something I need to get off of my mind.
I don't think Lucrezia is the right kind of character for this game. I mean, yes she is interesting-ish, but the way I've written her and how she acts and should be acting makes her a walking character of agression and spite (not to mention the whole "wrath of the sea" bit), and it's frankly not inspiring me to write for her. Now, I know that it's early in the game still and there hasn't been a lot of role play opportunities for a character such as mine (which basically means I'm tied to w/e DarkDM is doing), but I'm not even inspired to write for her, and it's been nagging at me for too long.
I honestly think that I need to re-think what kind of character I want to be playing in this game, because Lucrezia, though a potentially interesting character, really is not cutting it for me. That said... looking back to my thoughts of character creation, I'm not even entirely sure what I want to be playing in this kind of game. I'm sorry that I'm bringing this to the forefront so suddenly, but I seriously think I need to work out and flesh out a developed, interesting character I will want to write about.
Those are my thoughts; please respond if you have any advice.
Of course if a character isn't fun to play, it should be thought to change a character.
I have done such a thing to my characters very often, Eris is such an example. Often it is because conflict of theme of game, so the situation of TechnOkami is understood a little, I think.
If it is not desired to play Lucrezia as [main character], maybe she can become [NPC character] played by TechnOkami? To be connection with TheDarkDM so much, of course maybe it is not so often to use. But she can be good [villain] or [anti-hero] NPC maybe.
A happy idea is, now [World Setting] has more information for TechnOkami, so maybe it is easier to think of style of the game. Think about country and culture that seem interesting. If nothing is interesting, [Story Element] can be made.
This is probably not a good time to mention just after Technokami's post, but... Unfortunately I worry I just won't have the time to play in this game. I'm already in a number of other games that take up quite a bit of time and I fear I won't be able to finish writing up all my character's story elements, backstory, keeping up with the wiki, and being able to write quality posts (or try to in my case ) with the amount of time I'll have. For now I think I'll spectate and comment on the OOC here, but sadly I don't think being a player will be doable for me without slowing everyone else down.
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Of course if a character isn't fun to play, it should be thought to change a character.
I have done such a thing to my characters very often, Eris is such an example. Often it is because conflict of theme of game, so the situation of TechnOkami is understood a little, I think.
If it is not desired to play Lucrezia as [main character], maybe she can become [NPC character] played by TechnOkami? To be connection with TheDarkDM so much, of course maybe it is not so often to use. But she can be good [villain] or [anti-hero] NPC maybe.
A happy idea is, now [World Setting] has more information for TechnOkami, so maybe it is easier to think of style of the game. Think about country and culture that seem interesting. If nothing is interesting, [Story Element] can be made.
Yeah, I'm thinking Lucrezia as an NPC would be best. As for what I'm going to be introducing to the game... well, you'll all have to wait and see until I'm done writing it up.
Drunken dwarf! Drunken dwarf! Who wouldn't want to drag around a rowdy brew master on adventures.
__________________
Quote:
Originally Posted by Sayn
You know, I'm beginning to realize that when I chose to go from being a player to being the GM, I essentially went from being a mere leader of some nation to being God. And it feels good.
Quote:
Originally Posted by Jade_Tarem
It's been said that a good backstory is like a skirt - it should be long enough to cover everything that needs to be covered, but short enough that it can keep someone's interest. This... is basically the train of a wedding dress.