Also, oops, they are large creatures. If that adds any bonus to rolls or damage for you guys, let me know and we will go back and look at them. I have changed them on the map, Sorry guys!
Edit: Also, don't feel bad about using dailies, etc. I want you to flex your character's muscles in this fight, so go all out. You will get a full night's rest after this fight. I usually don't say stuff like this, but I want this first fight to be a experimental fight, not only for your characters, but also as figuring out the part as well.
I think you forgot to add the 9 temp HP to everyone due to Ewin's attack.
Also, everybody gets a +1 shield bonus to AC (due to the devout protector feat), if that isn't already acknowledged.
I think you forgot to add the 9 temp HP to everyone due to Ewin's attack.
Also, everybody gets a +1 shield bonus to AC (due to the devout protector feat), if that isn't already acknowledged.
Oh, I forget about that feat. Ok, I will go back and look at rolls. And if any THP's get added from someone's powers, go ahead and add them please, to you guys stats. HP''s and THP's I am going to have you guys add to the chart, just because I have a lot to keep up with.
(3d6)[5][4][1](10) damage and he is prone. Since I prone him, I also deal damage equal to half my level (6) which is strictly inferior to before the change where I can MBA as a free action
Also, does brutal apply to die rolls from an enhancement bonus?
EDIT: Forgot to mention, I can see the double defender woes of mark stealing occuring already
__________________ Many thanks to Ceika for the sweet avatar.
Last edited by Rausdower : 07-06-2012 at 06:52 PM.
Hmm, yeah I think the two defenders will have to start splitting the battlefield, with Lucius tanking the ones on the right side and Ewin those on the left.
Since I only can take one action here, is there anyone who specifically needs some control thrown their way? I'd like to push or prone the ones that are next to the strikers, but the two over by Lucius have been hurt the most.
Oops, I should've let you just change my HP total for me instead of editing it myself. Mai had 9 temp HP so her total should be 50 (66 +9 -25) with no temp HP. My bad.
Rausdower: you can mark all enemies that you attack as a fighter each turn.
I know, I figure it'll go without saying at this point.
And I should have 50 HP until I use Tempered in Blood to auto-use a healing surge once bloodied and my cloak's property to use another on top of it to bring myself to 103 total HP
__________________ Many thanks to Ceika for the sweet avatar.
I know, I figure it'll go without saying at this point.
And I should have 50 HP until I use Tempered in Blood to auto-use a healing surge once bloodied and my cloak's property to use another on top of it to bring myself to 103 total HP
Like a Boss that's next turn though, right? Oh, its a free action thing, gotcha. Could you add that to your IC actions for me Raus? That is where I look at for the things you guys do in combat, and don't want to have to flip flop back and forth form the OOC and IC to look for actions. And on a side note...when I play melee, I don't go anywhere without my Cloak of Walking Wounded
Very good guys. I actually do have a leader lined up if we end up thinking we need them. I did, however, want to see how this fight went and if you guys felt you needed one. If not, then no big deal.....but if you guys feel more comfortable with one, then that is fine as well, I can deal with 6
Edit: Also, how did...oohhh You don't add your modifiers in your rolls Caleb. Wow that confused my mind lol. Nvm, I got it now. Cool.
I am trying to keep up there. Your spreadsheet is rather elegant in terms of function.
I was bummed that Infernion did not get bloodied. Dam THP.
I always like having a leader in the party. One or two encounters per day without a leader is fine but pushing into 3,4,5... encounters can be murder with out them. What class is this leader in the wings?
He is an ardent, though I am sure he would have no problem making whatever it is you guys wanted him to make, he loves making characters. Also, is your concealment up now?
Power Points are only a minor alteration to the encounter power idea.
Basically Power Point classes have a large amount of versatility with a low amount of powers. Each at-will has it's basic option. The the first Augment level just changes the effects, not the damage (generally). The second Augment level ups the damage and effects to something like an Encounter power.