2/28/2013 - Update on Thumb
12/31/2012 - There's a New Comic
12/12/2012 - The "Lost" Holiday Ornament (and Child's Play)
11/26/2012 - Leftover OOTS Swag on Sale (+Thumb Report)
Frequently Asked Questions (FAQ)

Order of the Stick 889 Get Real
Erfworld 163 The End of Book One
Erfworld Now at Erfworld.com!
RSS Feeds: OOTS

The Duke's Wolf, Part Four by Amber E. Scott
The Duke's Wolf, Part Three by Amber E. Scott
The Duke's Wolf, Part Two by Amber E. Scott

The New World, Part 9: Barbarians by Rich Burlew
The New World, Part 8: Gnomes by Rich Burlew
The New World, Part 7: Names and Cultures by Rich Burlew
Looking for the Gaming Articles?

 



Welcome back! Be sure you have read and understand the Forum Rules.


Go Back   Giant in the Playground Forums > Gaming > Gaming (Other)
Register FAQ Members List Mark Forums Read End

Gaming (Other) For the discussion of video games, board games, war games, LARPs, kick-the-can, etc.

Reply
 
Thread Tools
Old 07-14-2012, 10:22 AM   Top  -  End  -  #751
Eldest
Ogre in the Playground
 
 
Join Date: Apr 2011
Location: 
Someplace Hot
Gender: Male
Default Re: Minecraft Thread X: In the jungle, the mighty jungle, the ... SSSSSSSS

Quote:
Originally Posted by Pokemon-freak89 View Post
ANYONE?!?!
It's been 10 hours since you asked. Chill.

In other news, I found out it wasn't just my computer that's having issues with getting Tekkit, I tried it on my other computer and it gave the same error.
__________________
Stuff that's not mine, but I help out with:
Eternus
Patria
The Blackwoods
Rogue: Clandestine Operations
Gnorman's E6 Compedium
Eldest is offline   Reply With Quote
Old 07-14-2012, 10:41 AM   Top  -  End  -  #752
Forbiddenwar
Troll in the Playground
 
 
Join Date: May 2009
Default Re: Minecraft Thread X: In the jungle, the mighty jungle, the ... SSSSSSSS

Quote:
Originally Posted by Pokemon-freak89 View Post
ANYONE?!?!
Silence on the forum means that anyone who can help you hasn't read your post yet. But there is a possibility that no one here can help you better than google.
__________________

Steam
Forbiddenwar is online now   Reply With Quote
Old 07-14-2012, 11:06 AM   Top  -  End  -  #753
ShneekeyTheLost
Titan in the Playground
 
BardGuy
 
Join Date: Dec 2004
Location: 
I wish I knew...
Gender: Male
Default Re: Minecraft Thread X: In the jungle, the mighty jungle, the ... SSSSSSSS

Quote:
Originally Posted by Pokemon-freak89 View Post
I'm using the Magic Launcher. It's awesome!

...Or at least, it would be awesome if I could get Modloader and Forge to work in it.

It says "18 errors" for Modloader and "13 errors" for Forge, but it won't tell me what those errors are, or how to fix them.

Help!

PLEASE!
Some basic things:

1) Modloader is no longer necessary with the latest edition of Forge which comes with the Forge ModLoader (FML) as part of the package.

2) If you are using an older version which requires ModLoader, make sure it is ABOVE Forge in the TOP mods window (the ones that goes into the .jar)

3) Make sure that your versions of Forge and ModLoader are compatible with the version of the mods you are using

4) Make sure your mods are a) compatible with the above, and b) just need to get dumped into the mods folder

5) If you're getting blockID conflicts, that's not a problem with MagicLauncher. Just go into the config files and change the block ID's to avoid confliction. With the latest edition of Forge, which also incorporates the 4096 fix, it's probably easiest to start off at 400 (vanilla eats up something like 251-388 for some reason, so I just start a 400 since it's the first nice round number after 388 to ensure I avoid problems), take a major mod with a lot of block ID's, and start going down the line with 400, 401... Rinse, wash, repeat with other mods until it runs properly.

6) Make sure the version of MagicLauncher is current.

7) If none of these steps help, try MultiMC, it is somewhat more user friendly, and may be more intuitive for you to use.
__________________
Quote:
Originally Posted by Flickerdart View Post
Wizard is easy mode. Real optimizers use Samurai!
Spoiler

Last edited by ShneekeyTheLost : 07-14-2012 at 11:07 AM.
ShneekeyTheLost is offline   Reply With Quote
Old 07-14-2012, 11:24 AM   Top  -  End  -  #754
Togath
Ogre in the Playground
 
 
Join Date: Jun 2011
Location: 
Washington
Default Re: Minecraft Thread X: In the jungle, the mighty jungle, the ... SSSSSSSS

If we someone ends up starting/restarting a tekkit server, will explosives and things such as mining lasers and mining drills be allowed?, 3 out of 5 tekkit servers I tried from the tekkit forums banned all of those things, one even banned many buildcraft things including quarries, and on the other two, which did allow mining drills and buildcraft, still didn't allow any explosives(not even the vanilla tnt), or even creeper damage.
So having a tekkit server with normal stuff like explosives enabled would be fun, as it's fun to mine with tnt and sticks of dynamite
__________________
Spoiler


avatar by Akrim.elf
Togath is offline   Reply With Quote
Old 07-14-2012, 11:46 AM   Top  -  End  -  #755
Saposhiente
Barbarian in the Playground
 
 
Join Date: Jan 2010
Location: 
An SQL database
Default Re: Minecraft Thread X: In the jungle, the mighty jungle, the ... SSSSSSSS

I think the main concern with those is griefing (you could put a quarry over someone's base, etc etc). Remember kids, while it may take more effort if you use things such as this, the admins can still find you, and they are always watching.
Quote:
Originally Posted by Pokemon-freak89 View Post
MagicLauncher stuff
Try just installing things the normal way, it can be glitchy sometimes with mods not designed for it. Once they've been installed the normal way, you can actually run MagicLauncher on top of this to get the mods that do work with MagicLauncher.
__________________

Technical Admin of the Minecraft server. Whitelist is here; put your name there and post it in the thread.
The overly long monstrosity that is my extended signature lies here.
Spoiler
Avatar by Akrim.elf

Last edited by Saposhiente : 07-14-2012 at 11:55 AM.
Saposhiente is offline   Reply With Quote
Old 07-14-2012, 11:56 AM   Top  -  End  -  #756
Togath
Ogre in the Playground
 
 
Join Date: Jun 2011
Location: 
Washington
Default Re: Minecraft Thread X: In the jungle, the mighty jungle, the ... SSSSSSSS

I suppose you do have a point, but the disabling creepers thing does seem a little over the top, as does disabling sticks of dynamite(which can only take out a 2x2x1 square of a sift material such as soil), and the mining drills.
All of the server's i tried also still let you craft them, just not do anythign with them, though i do wonder why they let you waste materials on them if they wont let you even place them(if you can disable creepers, it doesn't seem to farfetched to make it so the explosive blocks just sit there as decorations instead of exploding).
__________________
Spoiler


avatar by Akrim.elf

Last edited by Togath : 07-14-2012 at 11:59 AM.
Togath is offline   Reply With Quote
Old 07-14-2012, 07:30 PM   Top  -  End  -  #757
Lamech
Ogre in the Playground
 
 
Join Date: May 2007
Default Re: Minecraft Thread X: In the jungle, the mighty jungle, the ... SSSSSSSS

Quote:
Originally Posted by Togath View Post
I suppose you do have a point, but the disabling creepers thing does seem a little over the top, as does disabling sticks of dynamite(which can only take out a 2x2x1 square of a sift material such as soil), and the mining drills.
All of the server's i tried also still let you craft them, just not do anythign with them, though i do wonder why they let you waste materials on them if they wont let you even place them(if you can disable creepers, it doesn't seem to farfetched to make it so the explosive blocks just sit there as decorations instead of exploding).
Mining lasers seem risky simply because if I have my underground factory and someone is walking around mining... laser! and now there is a hole through my set up. Also letting nuclear reactors explode to a huge degree is just asking for someone to wreck their neighbors stuff. I think quarries will stop if they hit a non-vanilla/buildcraft block. So you can protect underground bases from quarries.
__________________
My deaths to wolves (or other evil night killers)
Spoiler

Quote:
Originally Posted by Shadow
I think Lamech will make a great Sephiroth.
A new New York IC OOC

Last edited by Lamech : 07-14-2012 at 07:42 PM.
Lamech is offline   Reply With Quote
Old 07-14-2012, 09:44 PM   Top  -  End  -  #758
Scuzzball
Bugbear in the Playground
 
Join Date: Jan 2010
Default Re: Minecraft Thread X: In the jungle, the mighty jungle, the ... SSSSSSSS

I haven't had time to catch up on the thread, but the mods I want to keep for the server are Redpower(The one that has the new blocks, according to one of the people posting here), Industrialcraft, computercraft, POSSIBLY buildcraft.
I may just disable EE in tekkit and call it good.


After forgetting to post this for several hours:
I can't figure out how to disable mods. The config file the site says I should edit doesn't exist.
__________________
Scuzzball is offline   Reply With Quote
Old 07-14-2012, 11:53 PM   Top  -  End  -  #759
ShneekeyTheLost
Titan in the Playground
 
BardGuy
 
Join Date: Dec 2004
Location: 
I wish I knew...
Gender: Male
Default Re: Minecraft Thread X: In the jungle, the mighty jungle, the ... SSSSSSSS

Quote:
Originally Posted by Scuzzball View Post
I haven't had time to catch up on the thread, but the mods I want to keep for the server are Redpower(The one that has the new blocks, according to one of the people posting here), Industrialcraft, computercraft, POSSIBLY buildcraft.
I may just disable EE in tekkit and call it good.


After forgetting to post this for several hours:
I can't figure out how to disable mods. The config file the site says I should edit doesn't exist.
Well, I can't help you with tekkit support, but I can tell you that Redpower2 now has computers in it. It also has microblocks, which are awesome and made of win.

If you do Buildcraft, I highly suggest Logistic pipes. It's a bit pricy (requiring diamond pipes and gold gears or circuit chips) but the level of automation you can do with it is simply staggering. On-demand crafting of anything you care to put in the Automatic Crafting Bench + Crafting Pipe for, as long as you also have all the sub-combines done, or have a supply of the items necessary on hand.
__________________
Quote:
Originally Posted by Flickerdart View Post
Wizard is easy mode. Real optimizers use Samurai!
Spoiler
ShneekeyTheLost is offline   Reply With Quote
Old 07-15-2012, 12:24 AM   Top  -  End  -  #760
sentaku
Dwarf in the Playground
 
MonkGuy
 
Join Date: Sep 2008
Default Re: Minecraft Thread X: In the jungle, the mighty jungle, the ... SSSSSSSS

Quote:
Originally Posted by Scuzzball View Post
I haven't had time to catch up on the thread, but the mods I want to keep for the server are Redpower(The one that has the new blocks, according to one of the people posting here), Industrialcraft, computercraft, POSSIBLY buildcraft.
I may just disable EE in tekkit and call it good.


After forgetting to post this for several hours:
I can't figure out how to disable mods. The config file the site says I should edit doesn't exist.
In the mods folder, you can just delete the EE file.


Quote:
Originally Posted by ShneekeyTheLost View Post
Well, I can't help you with tekkit support, but I can tell you that Redpower2 now has computers in it. It also has microblocks, which are awesome and made of win.

If you do Buildcraft, I highly suggest Logistic pipes. It's a bit pricy (requiring diamond pipes and gold gears or circuit chips) but the level of automation you can do with it is simply staggering. On-demand crafting of anything you care to put in the Automatic Crafting Bench + Crafting Pipe for, as long as you also have all the sub-combines done, or have a supply of the items necessary on hand.
Logistics pipes, are not smp compatible.
sentaku is online now   Reply With Quote
Old 07-15-2012, 06:18 AM   Top  -  End  -  #761
Scuzzball
Bugbear in the Playground
 
Join Date: Jan 2010
Default Re: Minecraft Thread X: In the jungle, the mighty jungle, the ... SSSSSSSS

Quote:
Originally Posted by sentaku View Post
In the mods folder, you can just delete the EE file.
Sweet, server is up at uf.serfveftp.com with no EE,I'll see if I can keep it up this week.
__________________
Scuzzball is offline   Reply With Quote
Old 07-15-2012, 09:51 AM   Top  -  End  -  #762
Phhase
Dwarf in the Playground
 
 
Join Date: Sep 2010
Location: 
X/Z 12,550,821
Default Re: Minecraft Thread X: In the jungle, the mighty jungle, the ... SSSSSSSS

If I trick out my JAR with all the files I need to get on uf.serveftp.com, will I still be able to get on the other server?
__________________
Spoiler
Phhase is offline   Reply With Quote
Old 07-15-2012, 10:09 AM   Top  -  End  -  #763
ShneekeyTheLost
Titan in the Playground
 
BardGuy
 
Join Date: Dec 2004
Location: 
I wish I knew...
Gender: Male
Default Re: Minecraft Thread X: In the jungle, the mighty jungle, the ... SSSSSSSS

Quote:
Originally Posted by sentaku View Post
Logistics pipes, are not smp compatible.
They might be with 1.3... there's been some interesting rumors. There's already a beta-test server with Builcraft 3.x that Direwolf20 is a part of, running his Assembly Table and battery of Lasers on the server.

Now that FML has simplified things, it's going to be a lot easier, going forward, making the SSP only mods multiplayer-friendly.
__________________
Quote:
Originally Posted by Flickerdart View Post
Wizard is easy mode. Real optimizers use Samurai!
Spoiler
ShneekeyTheLost is offline   Reply With Quote
Old 07-15-2012, 11:29 AM   Top  -  End  -  #764
enderlord99
Bugbear in the Playground
 
 
Join Date: Jul 2011
Location: 
A film shoot.
Default Re: Minecraft Thread X: In the jungle, the mighty jungle, the ... SSSSSSSS

Quote:
Originally Posted by ShneekeyTheLost View Post
Some basic things:

1) Modloader is no longer necessary with the latest edition of Forge which comes with the Forge ModLoader (FML) as part of the package.

2) If you are using an older version which requires ModLoader, make sure it is ABOVE Forge in the TOP mods window (the ones that goes into the .jar)

3) Make sure that your versions of Forge and ModLoader are compatible with the version of the mods you are using

4) Make sure your mods are a) compatible with the above, and b) just need to get dumped into the mods folder

5) If you're getting blockID conflicts, that's not a problem with MagicLauncher. Just go into the config files and change the block ID's to avoid confliction. With the latest edition of Forge, which also incorporates the 4096 fix, it's probably easiest to start off at 400 (vanilla eats up something like 251-388 for some reason, so I just start a 400 since it's the first nice round number after 388 to ensure I avoid problems), take a major mod with a lot of block ID's, and start going down the line with 400, 401... Rinse, wash, repeat with other mods until it runs properly.

6) Make sure the version of MagicLauncher is current.

7) If none of these steps help, try MultiMC, it is somewhat more user friendly, and may be more intuitive for you to use.
#1 worked. Thank you very much.

#7 is silly. MagicLauncher is about as user-friendly and obvious as they get.


Quote:
Originally Posted by Saposhiente View Post
Try just installing things the normal way, it can be glitchy sometimes with mods not designed for it. Once they've been installed the normal way, you can actually run MagicLauncher on top of this to get the mods that do work with MagicLauncher.
Do you really think I'd be using something designed to assist in installing mods if I were already capable of installing mods?

Eh, not really relevant any more.
__________________
Centaur avatar made by Akrim_elf. Thanks!

Last edited by enderlord99 : 07-15-2012 at 11:33 AM.
enderlord99 is offline   Reply With Quote
Old 07-15-2012, 02:59 PM   Top  -  End  -  #765
monkman
Bugbear in the Playground
 
 
Join Date: Aug 2010
Location: 
the land of the french
Gender: Male
Default Re: Minecraft Thread X: In the jungle, the mighty jungle, the ... SSSSSSSS

Quote:
Originally Posted by Scuzzball View Post
Sweet, server is up at uf.serfveftp.com with no EE,I'll see if I can keep it up this week.
AWDI here,
I want to try to the new server but I'm totally lost. Could someone tell me/put a link on what I have to download/install to be able to get on the server?
__________________
awesome avatar made by Trazoi
Totem Cleric:A divine fighter that uses a totem which empowers him.

I will not have as much acces to a computer so I will not post as much.

Spoiler
monkman is offline   Reply With Quote
Old 07-15-2012, 09:25 PM   Top  -  End  -  #766
ShneekeyTheLost
Titan in the Playground
 
BardGuy
 
Join Date: Dec 2004
Location: 
I wish I knew...
Gender: Male
Default Re: Minecraft Thread X: In the jungle, the mighty jungle, the ... SSSSSSSS

Quote:
Originally Posted by Pokemon-freak89 View Post
#1 worked. Thank you very much.
Any time

Quote:
#7 is silly. MagicLauncher is about as user-friendly and obvious as they get.
I'm using MultiMC almost exclusively now because it is even more user friendly than MagicLauncher is. No, really... it's as easy as drag-and-drop. The only thing it doesn't do for you is blockID conflict resolution.

However, you are right, MagicLauncher takes a LOT of sting out of modding, making it very easy to have multiple mod setups in a drop-down menu.
__________________
Quote:
Originally Posted by Flickerdart View Post
Wizard is easy mode. Real optimizers use Samurai!
Spoiler
ShneekeyTheLost is offline   Reply With Quote
Old 07-15-2012, 10:38 PM   Top  -  End  -  #767
enderlord99
Bugbear in the Playground
 
 
Join Date: Jul 2011
Location: 
A film shoot.
Default Re: Minecraft Thread X: In the jungle, the mighty jungle, the ... SSSSSSSS

Quote:
Originally Posted by ShneekeyTheLost View Post
I'm using MultiMC almost exclusively now because it is even more user friendly than MagicLauncher is. No, really... it's as easy as drag-and-drop.
I couldn't figure out how to use multimc after downloading it. Meanwhile, magiclauncher is, to me, even easier (slightly) than "drag and drop."

I guess it's just personal preference.
__________________
Centaur avatar made by Akrim_elf. Thanks!
enderlord99 is offline   Reply With Quote
Old 07-16-2012, 10:12 AM   Top  -  End  -  #768
Matthias2207
Orc in the Playground
 
 
Join Date: May 2011
Location: 
GMT+1
Gender: Male
Default Re: Minecraft Thread X: In the jungle, the mighty jungle, the ... SSSSSSSS

With all the talking about mods here, I got interested in a mod myself.
I found a few nice ones, mostly small ones, adding a block or two, some weapons, a simple mechanic or just more fun. So now my Minecraft is different, while not too different. Does anybody know more of those small mods? I'm looking for something that adds more food/easier getting food, because food is still a problem for me. Growing wheat is the easiest, but bread only fills 2,5 hunger and sometimes I'm just not feeling like hunting/breeding.
__________________
Avatar by me.


My extended collection of avatars:
Spoiler
Matthias2207 is offline   Reply With Quote
Old 07-16-2012, 10:36 AM   Top  -  End  -  #769
super dark33
Ogre in the Playground
 
 
Join Date: May 2010
Location: 
Israel
Gender: Male
Default Re: Minecraft Thread X: In the jungle, the mighty jungle, the ... SSSSSSSS

A mod i realy like (though my pirated minecraft cannot hold mods) is nerd-boy's "mine and blade battlegear".
whe he makes the server version, i hope we will be able to use it in-server.
__________________
my diabolic pony! by Elemental the magnificent,
and who are these Dbags? Derpatar by Dirtytabs!
Spoiler


THE WEREWOLF GAMES. JOIN THEM.CLICK PIC.
by tinymushroom the not-mushroom-or-probably-mushroom.
super dark33 is offline   Reply With Quote
Old 07-16-2012, 10:54 AM   Top  -  End  -  #770
enderlord99
Bugbear in the Playground
 
 
Join Date: Jul 2011
Location: 
A film shoot.
Default Re: Minecraft Thread X: In the jungle, the mighty jungle, the ... SSSSSSSS

Quote:
Originally Posted by Matthias2207 View Post
With all the talking about mods here, I got interested in a mod myself.
I found a few nice ones, mostly small ones, adding a block or two, some weapons, a simple mechanic or just more fun. So now my Minecraft is different, while not too different. Does anybody know more of those small mods? I'm looking for something that adds more food/easier getting food, because food is still a problem for me. Growing wheat is the easiest, but bread only fills 2,5 hunger and sometimes I'm just not feeling like hunting/breeding.
I think SimpleHarvestCraft would be perfect for you.

I'm going to use the "normal" HarvestCraft, myself, but that's because I prefer more heavily modded games.
__________________
Centaur avatar made by Akrim_elf. Thanks!
enderlord99 is offline   Reply With Quote
Old 07-16-2012, 11:21 AM   Top  -  End  -  #771
Matthias2207
Orc in the Playground
 
 
Join Date: May 2011
Location: 
GMT+1
Gender: Male
Default Re: Minecraft Thread X: In the jungle, the mighty jungle, the ... SSSSSSSS

Quote:
Originally Posted by Pokemon-freak89 View Post
I think SimpleHarvestCraft would be perfect for you.

I'm going to use the "normal" HarvestCraft, myself, but that's because I prefer more heavily modded games.
Thanks! I'm really going to try this.
Edit: Phew! Took longer than usual, but I got it all set up now and it works. Let the fun begin!
__________________
Avatar by me.


My extended collection of avatars:
Spoiler

Last edited by Matthias2207 : 07-16-2012 at 11:34 AM.
Matthias2207 is offline   Reply With Quote
Old 07-16-2012, 12:21 PM   Top  -  End  -  #772
Saposhiente
Barbarian in the Playground
 
 
Join Date: Jan 2010
Location: 
An SQL database
Default Re: Minecraft Thread X: In the jungle, the mighty jungle, the ... SSSSSSSS

Quote:
Originally Posted by Scuzzball View Post
Sweet, server is up at uf.serfveftp.com with no EE,I'll see if I can keep it up this week.
I've been thinking, EE is quite handy in machines with condensers and stuff, what you really want to disable is just energy collectors. Prevent people from getting stuff for free, while still allowing the "equivalent" part of exchange. Ideally you'd be able to also modify it so that coal to charcoal and uranium and tungsten aren't overpowered, but it's not entirely necessary. If there's no given way to remove parts of EE, I could probably set up a plugin to remove the crafting recipe for it.
__________________

Technical Admin of the Minecraft server. Whitelist is here; put your name there and post it in the thread.
The overly long monstrosity that is my extended signature lies here.
Spoiler
Avatar by Akrim.elf
Saposhiente is offline   Reply With Quote
Old 07-16-2012, 01:03 PM   Top  -  End  -  #773
Togath
Ogre in the Playground
 
 
Join Date: Jun 2011
Location: 
Washington
Default Re: Minecraft Thread X: In the jungle, the mighty jungle, the ... SSSSSSSS

Quote:
Originally Posted by Saposhiente View Post
I've been thinking, EE is quite handy in machines with condensers and stuff, what you really want to disable is just energy collectors. Prevent people from getting stuff for free, while still allowing the "equivalent" part of exchange. Ideally you'd be able to also modify it so that coal to charcoal and uranium and tungsten aren't overpowered, but it's not entirely necessary. If there's no given way to remove parts of EE, I could probably set up a plugin to remove the crafting recipe for it.
judging from a recent yogscast, you may also want to make golden helmets less over powered as well, asdthey produce huge amounts of energy, but can be gotten as loot from pigmen, or from a scrapbox(they have a fairly decent drop rate from scrap boxes)
__________________
Spoiler


avatar by Akrim.elf
Togath is offline   Reply With Quote
Old 07-17-2012, 10:29 AM   Top  -  End  -  #774
Matthias2207
Orc in the Playground
 
 
Join Date: May 2011
Location: 
GMT+1
Gender: Male
Default Re: Minecraft Thread X: In the jungle, the mighty jungle, the ... SSSSSSSS

How do I install a custom texture for a mod in modloader without replacing the original texture, or is that impossible? Preferably linked to a texture pack, so I can change the whole texture at once.
__________________
Avatar by me.


My extended collection of avatars:
Spoiler
Matthias2207 is offline   Reply With Quote
Old 07-17-2012, 11:54 AM   Top  -  End  -  #775
enderlord99
Bugbear in the Playground
 
 
Join Date: Jul 2011
Location: 
A film shoot.
Default Re: Minecraft Thread X: In the jungle, the mighty jungle, the ... SSSSSSSS

I've heard of bluescreening... I've heard of blackscreening... But minecraft, when booted through MagicLauncher, whitescreens. How do I fix it?
__________________
Centaur avatar made by Akrim_elf. Thanks!
enderlord99 is offline   Reply With Quote
Old 07-17-2012, 02:07 PM   Top  -  End  -  #776
Togath
Ogre in the Playground
 
 
Join Date: Jun 2011
Location: 
Washington
Default Re: Minecraft Thread X: In the jungle, the mighty jungle, the ... SSSSSSSS

Anyone have an idea why cobble and soil keep backing up at my quarry on the tekkit server?, I have four pipes set to have it sent to them(each ending in a different chest), but it still sometimes ignores the diamond pipes and just backs up on top of an incorrect chest(which it doesn't enter for some reason).
Any idea whats causing this bug?, I keep ending up having to clear several stacks of soil and cobble off of the tops of ym chest(both to make sure it doesn't despawn, and to reduce the nearly game-crashing lag it causes when it backs up)
__________________
Spoiler


avatar by Akrim.elf

Last edited by Togath : 07-17-2012 at 02:07 PM.
Togath is offline   Reply With Quote
Old 07-17-2012, 08:28 PM   Top  -  End  -  #777
enderlord99
Bugbear in the Playground
 
 
Join Date: Jul 2011
Location: 
A film shoot.
Default Re: Minecraft Thread X: In the jungle, the mighty jungle, the ... SSSSSSSS

Okay, I decided to switch to MultiMC because it might actually keep working.

However, when I try to log in with it, it acts like I just started up VANILLA minecraft. The first time, it also had an error saying "the directory is not empty."

WhyTF would I WANT the directory empty?! How would it know what mods to use?!
__________________
Centaur avatar made by Akrim_elf. Thanks!
enderlord99 is offline   Reply With Quote
Old 07-17-2012, 09:06 PM   Top  -  End  -  #778
Draconi Redfir
Ettin in the Playground
 
 
Join Date: Feb 2010
Location: 
Gobbotopia
Gender: Male
Default Re: Minecraft Thread X: In the jungle, the mighty jungle, the ... SSSSSSSS

ok so i can't seem to find the screenshots i took. But you guys need to beleive me when i say it.


I got testificates to breed in the nether :D
__________________
Elsee Spiriteye by Cofeee

Normal Avy by Thormag

Spoiler

Some homebrew i need help with.Fin stuf
Hear it, love it, live it.
Draconi Redfir is online now   Reply With Quote
Old 07-17-2012, 09:07 PM   Top  -  End  -  #779
ShneekeyTheLost
Titan in the Playground
 
BardGuy
 
Join Date: Dec 2004
Location: 
I wish I knew...
Gender: Male
Default Re: Minecraft Thread X: In the jungle, the mighty jungle, the ... SSSSSSSS

Quote:
Originally Posted by Pokemon-freak89 View Post
Okay, I decided to switch to MultiMC because it might actually keep working.

However, when I try to log in with it, it acts like I just started up VANILLA minecraft. The first time, it also had an error saying "the directory is not empty."

WhyTF would I WANT the directory empty?! How would it know what mods to use?!
You need to run it once as vanilla to install the new instance of minecraft, unless you are copying a .minecraft folder as an instance. Then you put in Forge and run it again to generate a mods folder. Then put the mods in.

As far as the whitescreen with MagicLauncher... sounds like a META-INF folder wasn't deleted.
__________________
Quote:
Originally Posted by Flickerdart View Post
Wizard is easy mode. Real optimizers use Samurai!
Spoiler
ShneekeyTheLost is offline   Reply With Quote
Old 07-17-2012, 09:26 PM   Top  -  End  -  #780
The-Mage-King
Firbolg in the Playground
 
 
Join Date: Oct 2009
Location: 
Central Florida, USA
Gender: Male
Default Re: Minecraft Thread X: In the jungle, the mighty jungle, the ... SSSSSSSS

Quote:
Originally Posted by Draconi Redfir View Post
ok so i can't seem to find the screenshots i took. But you guys need to beleive me when i say it.


I got testificates to breed in the nether :D
Eh. I'm planning a colony there.

Self sufficient, too, after starting it.
__________________
Avatar crafted by «The Wonderful Avatarist», «Ceika».
Quote:
Originally Posted by Lord_Gareth View Post
The Next Round: Hundreds of the Guardians of Time show up and one of them screams out, "THIS IS AN UNSANCTIONED VIOLATION OF SPACE-TIME."

Order the solars to attack and run like hell.
Steam account. Add me to debate philosophy!

Extended Signature.
Using a different color of text for sarcasm is so original.
The-Mage-King is offline   Reply With Quote
Reply


Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off



All times are GMT -5. The time now is 09:53 PM.



Powered by vBulletin®
Copyright ©2000 - 2013, Jelsoft Enterprises Ltd.
Usage of this site, including but not limited to making or editing a post or private message or the creation of an account, constitutes acceptance of the Forum Rules.