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Old 08-15-2012, 09:48 AM   Top  -  End  -  #1
Maugan Ra
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Join Date: May 2012
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Default WotW: Call forth Darkness OOC

OK, ladies, gentlemen and assorted beasties of the deeper pits of hell, report in.

Victor Revalionby Razorstorm (Spellslinger)
Kydrak Seldon by Thattaman (Transmuter)
Quintinius Veresius by Comissar (Illustionist)
Halifax Eater by Angstrom (Necromancer, I believe)
Ilvaria by Snowfire (Mystic Theurge)
Kin, by Cloudsmeet. (Evoker)

Cohorts:
Reyna Teodora, Victor's Cohort
Caldrel Seldom


This here is our Out of Character thread. If you want to make any knowledge checks, ask any questions, or form plans for upcoming combat with sudden telepathic abilities, post it here.

Now, for reference, this game assumes that you have been working together for a time as part of the cult. The cult as a whole is known as the Knot of Thorns, your specific sub-cell is the Nessian Knot (or the Ninth Knot, depending). The cult master is one Adrastus Thorn, cleric of Asmodeus, and his direct subordinate appears to be a woman known as Tiadora. Being members of the Knot, you are all signatories to the Pact of Thorns, given below. Exact wording may well become very important later on, as it often does with infernal pacts...

Quote:
Originally Posted by The Pact of Thorns
Behold on this day ___________ in the eighth age of the world, a pact is made between Cardinal Adrastus Thorn (hereafter the Master) and those who would be bound to him as his acolytes (hereafter the Bound). Both the Master and the Bound shall hold fast and true to this compact through all trial and tribulation. By blood and soul the Bound commit to the Compact and swear that it shall never be undone.

The Bound shall know and understand the Four Loyalties:

The First Loyalty is to their patron and God - mighty Asmodeus, first amongst the fallen, prince of the nine hells, our father below. They shall do all they can to further his worship and glory.

The Second Loyalty is to their master - He who is called the Cardinal Adrastis Thorn, High Priest of Asmodeus in Talingarde. They shall do the Master no harm and obey his every commandment as long as those commandments do not clash with their first loyalty.

The Third Loyalty is to their companions - the other Bound who serve alongside them. The Bound shall deal with each other fairly and honourably as long as this does not clash with their first and second loyalties. All treasure, wealth and reward garnered in their exploits will be equally shared with all of the Bound who aided in its acquisition.

The Fourth Loyalty is to themselves - for Asmodeus is the Lord of Ambition and all who serve him should strive to become great and powerful in his service, as long as doing so does not clash with their first, second or third loyalties. By their weakness, ye shall know the Unworthy.

The Bound swear that they will cleave to and uphold the Four Loyalties even in the face of death and damnation.

The Master swears that as long as the Four Loyalties are upheld, he shall reward the Bound as they deserve for their deeds.

Thus it is written, thus shall it be.

We, being of sound mind and free body, do so swear and let they who violates this Compact know all the wrath of Hell unending.

Signed
______________
XP count (All of this is individual rewards)

Enough to place you all on level 7
+ 1,080xp each for summoning the outsiders
+ 2,100xp for fighting the Moon Dogs

Maps

Horn of Abaddon Caves
Level One
Level Two
Level Three

Your Resources and Allies
8,100gp
(Headband of Intellect +2 x4
Belt of Dexterity x1
30 hit dice of undead)

Fully equipped torture room, presently capable of holding one inmate at a time.
Fully repaired traps and cells.

Fully stocked Tavern and guard rooms, to provide lodgings for over 50 individuals.

Your evil organisation:
Ruthless +2
Secrecy +0
Survivability +1
Connections +3
Espionage +2
Loyalty +1
(Your organisation, as it stands, is mostly comprised of locals from Farholde. They don't stand out much, so they tend to be quite good at finding out hidden information, and they're generally pretty well disposed towards you. They're also pretty good at committing violence)

16 Boggard warriors, led by Zikomo the Shaman.
Ezra Thrice-Damned, Dread Wraith (modified) and his 4 Wraith-spawn minions.
Hexor and Vexor, Greater Ceustodaemons.
Baron Arkov Vandermir, an ally in Farholde and presently the most important nobleman remaining in the area.
Elise Zandira and the Seventh Knot
- Tallus Rakburn, Cleric of Asmodeus
- Titus Rakburn, Ranger
- Dorstan, Barbarian
24 Skeletal Archers, six in each Guard Room
6 Bloody Skeletons of various description, second floor entry hall.
12 Hell Hounds, two apiece
6 Nightmare steeds, one apiece
4 Mud Elementals, guarding mud pit chamber in caves.

Artephius the Alchemical Golem
Spoiler


12 Hell Hounds, two obeying each of you.

6 Nightmares, one for each of you.
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Last edited by Maugan Ra : 11-30-2012 at 04:34 AM.
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Old 08-15-2012, 10:04 AM   Top  -  End  -  #2
Thattaman
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Default Re: WotW: Call forth Darkness OOC

Reporting in Indigo. I'm looking forward to this game a lot. Can I still edit my character sheet slightly? I'm thinking of giving my character a noble outfit. Because he is royal born and will often refer to himself as Lord Kydrak. He will later on get a royal outfit when he rules the world and will instead refer to himself as King Kydrak, The Prophet of Asmodeus.
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Old 08-15-2012, 10:08 AM   Top  -  End  -  #3
Maugan Ra
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Default Re: WotW: Call forth Darkness OOC

You can wear whatever you want. As part of the initial mission, you were all gifted with Iron Circlets, magical headpieces which allow you to change your physical appearence essentially at will. Fine tools for infiltrators, though the illusions are not immune to magical countermeasures.

And the IC thread is up. If people would like to describe their appearences and initial actions there, please go ahead.

Time to conquer the world...

Making your own evil organisation
It wouldn't be a villains game unless you had serious numbers of minions to throw at problems and generally take care of the menial tasks (even if it's just holding back the heroes until you can be properly prepared for them... or run for your life). The obvious method of gathering minions, then, is the Leadership feat. But having to deal with ten thousand distinct individuals is rather too much paperwork, and it might well leave you without suitable flexibility.

Therefore, any players who take the Leadership feat may instead take it in the form of an organisation, and multiple players may optionally combine their feats to form a council. Sharing minions allows for an evil force far greater than the sum of its parts, but you will have to share control over it (I encourage pooling resources, mostly because it simplifies the whole thing and is most cost effective).

An Organisation's stats
Spoiler


What can my minions do for me?
Spoiler


Possible actions
Spoiler


Other assorted notes
Spoiler
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Last edited by Maugan Ra : 11-02-2012 at 10:57 AM.
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Old 08-15-2012, 10:21 AM   Top  -  End  -  #4
Thattaman
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Default Re: WotW: Call forth Darkness OOC

Prepared spells
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Old 08-15-2012, 10:27 AM   Top  -  End  -  #5
Morbis Meh
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Default Re: WotW: Call forth Darkness OOC

Frantic, who will go by Stein, shall talk in orange




damn you thattaman lol dark colours suit necros damnit
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Last edited by Morbis Meh : 08-15-2012 at 10:30 AM.
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Old 08-15-2012, 10:30 AM   Top  -  End  -  #6
Thattaman
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Default Re: WotW: Call forth Darkness OOC

Quote:
Originally Posted by Morbis Meh View Post
Frantic, who will go by Stein, shall talk in Indigo
I've already claimed Indigo sorry.

Edit: Missed your edit, dark colours just suit evil in general. Grey suits undead.

Last edited by Thattaman : 08-15-2012 at 10:32 AM.
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Old 08-15-2012, 11:06 AM   Top  -  End  -  #7
Morbis Meh
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Default Re: WotW: Call forth Darkness OOC

Quote:
Originally Posted by Thattaman View Post
I've already claimed Indigo sorry.

Edit: Missed your edit, dark colours just suit evil in general. Grey suits undead.
I was actually first on here but before I could post/claim the colour via phone my boss came in oh well I shall make him the most flamboyant and colourful necro in history... maybe even the Freddy Mercury of the Necromancer world... and as for your 'King' bit good luck at taking over the world when there is an undead army at my characters back and alongside 4 other wizards... if anything it would be better to split the world 6 ways then slowly wage war on each other with puppet rulers while we sit back and laugh(thank you OotS)
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Last edited by Morbis Meh : 08-15-2012 at 11:10 AM.
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Old 08-15-2012, 11:13 AM   Top  -  End  -  #8
Razorstorm
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Default Re: WotW: Call forth Darkness OOC

Victor Revilon shall post in Purple.

This is awesome guys! I'm stoked to be here! I've never played on a game on this site before. Do I need to load my character sheet stuff anywhere?
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Old 08-15-2012, 11:26 AM   Top  -  End  -  #9
Thattaman
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Default Re: WotW: Call forth Darkness OOC

I just realised that me and Tevin did both get in! We are quite smililar though, so I don't know if they'll be some competition between us. Also, we have a party with only one human. I think Lord Kydrak will be slightly irritated about having to work with an elf and a half elf.
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Old 08-15-2012, 11:27 AM   Top  -  End  -  #10
Comissar
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Default Re: WotW: Call forth Darkness OOC

Quintinius Veresius has always spoken in Cyan and sees little reason to stop now.
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Old 08-15-2012, 11:27 AM   Top  -  End  -  #11
Morbis Meh
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Default Re: WotW: Call forth Darkness OOC

Quote:
Originally Posted by Razorstorm View Post
Victor Revilon shall post in Purple.

This is awesome guys! I'm stoked to be here! I've never played on a game on this site before. Do I need to load my character sheet stuff anywhere?
Nope, our GM has done so for us already and welcome to the game, this will be my first evil campaign... totally stoked for undead shenanigans!
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Old 08-15-2012, 11:32 AM   Top  -  End  -  #12
Comissar
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Default Re: WotW: Call forth Darkness OOC

I was in a short, one shot campaign once where I played an evil character. At the end I betrayed them all in an amusing manner proved to be a loyal and trustworthy ally.
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Old 08-15-2012, 11:34 AM   Top  -  End  -  #13
Thattaman
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Default Re: WotW: Call forth Darkness OOC

This is my first time playing in an evil campaign although I have tried to GM this very campaign (but in vain seen as we are doing PbP). If you did point out Kydrak's pointy ears, he'd just use his iron circlet to change into a human who looks very similar to him but without pointy ears.
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Old 08-15-2012, 11:36 AM   Top  -  End  -  #14
Comissar
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Default Re: WotW: Call forth Darkness OOC

*Casts Silent Image*

Hey, pointy ears!
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Old 08-15-2012, 11:37 AM   Top  -  End  -  #15
Morbis Meh
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Default Re: WotW: Call forth Darkness OOC

Quote:
Originally Posted by Comissar View Post
*Casts Silent Image*

Hey, pointy ears!
Ahh comissar is shall be great fun having you here! And as the party troll no less!
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Old 08-15-2012, 11:38 AM   Top  -  End  -  #16
Comissar
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Default Re: WotW: Call forth Darkness OOC

Quote:
Originally Posted by Morbis Meh View Post
Ahh comissar is shall be great fun having you here! And as the party troll no less!
What else are illusions for?
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Old 08-15-2012, 11:38 AM   Top  -  End  -  #17
Thattaman
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Default Re: WotW: Call forth Darkness OOC

You're going the right way of being killed in a painful way either by natural weapons or longsword. I've always liked the taste of raw sylph meat served on a bloodstained longsword
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Old 08-15-2012, 11:44 AM   Top  -  End  -  #18
Comissar
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Default Re: WotW: Call forth Darkness OOC

Quote:
Originally Posted by Thattaman View Post
You're going the right way of being killed in a painful way either by natural weapons or longsword. I've always liked the taste of raw sylph meat served on a bloodstained longsword
Pfft, I'd like to see you try. You'd have to figure out which was the real me first.

*Casts Mirror Image + Blur, preps Windy Escape*
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Old 08-15-2012, 11:48 AM   Top  -  End  -  #19
Thattaman
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Default Re: WotW: Call forth Darkness OOC

Quote:
Originally Posted by Comissar View Post
Pfft, I'd like to see you try. You'd have to figure out which was the real me first.

*Casts Mirror Image + Blur, preps Windy Escape*
A simple cantrip can solve that, detect magic. Then I can fireball you, cast beast shape and become a humanoid wolf then run at you with longsword in hand, cast bull's strength slash at you and then eat you.
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Old 08-15-2012, 11:49 AM   Top  -  End  -  #20
Comissar
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Default Re: WotW: Call forth Darkness OOC

Quote:
Originally Posted by Thattaman View Post
A simple cantrip can solve that, detect magic. Then I can fireball you, cast beast shape and become a humanoid wolf then run at you with longsword in hand, cast bull's strength slash at you and then eat you.
Illusions are magical too, try again ;-)
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Old 08-15-2012, 11:51 AM   Top  -  End  -  #21
Thattaman
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Default Re: WotW: Call forth Darkness OOC

Quote:
Originally Posted by Comissar View Post
Illusions are magical too, try again ;-)
I cast detect magic so I can see you through the illusion.
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Old 08-15-2012, 11:59 AM   Top  -  End  -  #22
Comissar
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Default Re: WotW: Call forth Darkness OOC

Quote:
Originally Posted by Thattaman View Post
I cast detect magic so I can see you through the illusion.
You'd detect that the illusions were magical, and that I was magical, what with me being blurred and all. So, all 5 of me are magical, no help there
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Old 08-15-2012, 12:08 PM   Top  -  End  -  #23
Maugan Ra
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Default Re: WotW: Call forth Darkness OOC

Indeed, it would likely take more than a cantrip to beat an illusionist.

Anyway, good to see people reporting in. And someone is flirting with Tiadora. Oh, excellent...
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Old 08-15-2012, 12:10 PM   Top  -  End  -  #24
Thattaman
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Default Re: WotW: Call forth Darkness OOC

Quote:
Originally Posted by Comissar View Post
You'd detect that the illusions were magical, and that I was magical, what with me being blurred and all. So, all 5 of me are magical, no help there
I'd just kill all of you.
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Old 08-15-2012, 12:13 PM   Top  -  End  -  #25
Comissar
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Default Re: WotW: Call forth Darkness OOC

Quote:
Originally Posted by Thattaman View Post
I'd just kill all of you.
Yes, I'd clearly make it easy for you
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Old 08-15-2012, 01:20 PM   Top  -  End  -  #26
Morbis Meh
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Default Re: WotW: Call forth Darkness OOC

Quote:
Originally Posted by Comissar View Post
Yes, I'd clearly make it easy for you
Indeed... the necromancer would back the illusionist since he plans on politely asking the dear fellow to make his undead horde looking like happy clowns, I can't think of anyone that wouldn't want to die whilst being mauled by happy clowns anyways lets not turn this into a pissing contest because who cares if you can turn into a wolfman when i can simply throw my uber skeletal minion at you whilst draining you of your soul but enough of this we are here to work together!
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Old 08-15-2012, 01:49 PM   Top  -  End  -  #27
Thattaman
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Default Re: WotW: Call forth Darkness OOC

Let's work just work together as one happy murderous and evil family!
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Old 08-15-2012, 01:52 PM   Top  -  End  -  #28
Morbis Meh
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Default Re: WotW: Call forth Darkness OOC

Quote:
Originally Posted by Thattaman View Post
Let's work just work together as one happy murderous and evil family!
Indeed, the family that slays together stays together!!!!
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Old 08-15-2012, 02:55 PM   Top  -  End  -  #29
Comissar
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Default Re: WotW: Call forth Darkness OOC

I just want to say, who are you calling a fey! I'll have you know I'm a native outsider

And I entirely agree, any illusions I may pull out against our little party will be in good jest. Or amusing pettiness, I guess.
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Old 08-15-2012, 03:08 PM   Top  -  End  -  #30
Tevin
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Default Re: WotW: Call forth Darkness OOC

Interesting party composition. Well, Xannek will speak in Dim Gray. Hopefully that shows up alright.
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