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Older D&D/AD&D and Other Systems The forum for discussions specifically related to the rules and procedures of either any of the older editions of Dungeons & Dragons (1e, 2e, BECMI, OD&D) or any other non-D&D roleplaying rules (Vampire: The Requiem, Dread), including non-fantasy d20 systems (such as Mutants & Masterminds).

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Old 09-15-2012, 04:39 PM   Top  -  End  -  #1
kiryoku
Dwarf in the Playground
 
 
Join Date: Dec 2010
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Miles above Eberron
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Default GURPS: group hated my sci-fi idea switched it to fantasy

I have dungeon fantasy 1-12, the fantasy book, 5 Thaumatology book, two Alphabet Arcane, dragons, magic, magic plants, fantasy tech 1, and all the low tech books for armor and weapons. does anyone have any i missed or should get? All of these seem to add a lot to the customization and that is what my group wants.

Last edited by kiryoku : 09-15-2012 at 04:39 PM.
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Old 09-15-2012, 07:33 PM   Top  -  End  -  #2
Inglenook
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Default Re: GURPS: group hated my sci-fi idea switched it to fantasy

That seems like a perfectly fine set of books for what you're wanting. If they really want customization, I'd advise you to allow some leniency with the racial/class templates if you decide to use them at all.
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Old 09-18-2012, 07:57 PM   Top  -  End  -  #3
kiryoku
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Join Date: Dec 2010
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Default Re: GURPS: group hated my sci-fi idea switched it to fantasy

Ya railroading them on anything really isn't my thing. I give them a good amount of freedom but yank back on the leash if they go to far. Magic looks like it needs a fair deal of oversight though.
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Old 10-06-2012, 09:46 PM   Top  -  End  -  #4
rorikdude12
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Default Re: GURPS: group hated my sci-fi idea switched it to fantasy

Quote:
Originally Posted by kiryoku View Post
Ya railroading them on anything really isn't my thing. I give them a good amount of freedom but yank back on the leash if they go to far. Magic looks like it needs a fair deal of oversight though.
Yank on the leash?

If they go too far?

Seriously?

Also, magic is incredibly difficult when combined with prerequisites, critical failures, and energy costs.
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