If we have a good round there should be 3 1/2 less units blocking the E11 corridor by the beginning of the next round. Argoth will reset the line to E9, but Lenz and Linia are going to push out from there however far they can by the start of our next turn.
The front-liners are all immune to Swordsmen, so they can focus on what's really defending the command tent: two soldiers, two fighters, a mercenary and a lance cavalier.
Next round we can push somewhere past D12; and Imeena and Wotan can charge Archer 16 and cover his alley. Or cut their way through diverte Redline soldiers to meet the main force.
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"Repeat to yourself; it's just RP, I should really just relax" ~the mantra
And get someone (Falcon is the closest I think) to shout at the allied cavaliers to kill those pesky soldiers that are blocking Wotan and Imeena's escape route.
Durnock is actually, but since his player his MIA... Hmmm. I've already had Falcon shout at Lenz to go around south, and those two soldiers are the closest enemies to the allied Cavaliers anyway.
Quote:
Originally Posted by GrassyGnoll
If we have a good round there should be 3 1/2 less units blocking the E11 corridor by the beginning of the next round. Argoth will reset the line to E9, but Lenz and Linia are going to push out from there however far they can by the start of our next turn.
The front-liners are all immune to Swordsmen, so they can focus on what's really defending the command tent: two soldiers, two fighters, a mercenary and a lance cavalier.
Next round we can push somewhere past D12; and Imeena and Wotan can charge Archer 16 and cover his alley. Or cut their way through diverte Redline soldiers to meet the main force.
Archer 6, you mean.
Okay. I think we're working with two very different approaches at this point. I'll leave it to you to do the bulk of the planning for the next few turns.
Hm. What *Are* our stat caps, anyhow? They seemed to be on a per-unit basis in the FE games I've played, and not a per-class (though there are some similarities between people of same classes). How are caps determined? Are we actually going to have them in play?
Dibs on the Wind emblem. Just saying.
:p
This push is going to be a messy thing, but I *Think* we can take it.
Hm. What *Are* our stat caps, anyhow? They seemed to be on a per-unit basis in the FE games I've played, and not a per-class (though there are some similarities between people of same classes). How are caps determined? Are we actually going to have them in play?
Dibs on the Wind emblem. Just saying.
:p
This push is going to be a messy thing, but I *Think* we can take it.
Mort could analyze Roland if he likes :3
Sure he can do that :). I'll get to that in a bit. I personally like Roland.
(Oh and if my analysis are stepping on peoples toes/offensive just say so and I'll fall to an acceptable line)
Edit: I think I'll also do a personality analysis on:
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Can someone please make his eyes so that his not radioactive all the time at please?
"It would be unfair to analyze a man we've just met, but if you insist I'll give it a go. Hugo is a person that, until recently, nearly had most of the things he ever wished for. He spent half his life getting there and now... he lost everything...violently...... Ahem... this includes most of his social circle and- more importantly- his entire family. This is an extremely traumatic experience that has left him extremely unstable. Coupled with the fact that his discipline in martial arts can make him on focus on one aspect (and there only is one aspect dominating his life right now) and that he has nothing left to lose this makes him extremely dangerous. This was noticed a bit too late by those that brought him to his state." The doctor takes a breath and moment to gather his thoughts. "The question now is: Did he do the right thing? By his grief standards most definitely. Asking him to forgive so soon (if there ever will be enough time) is... plain wrong. However, from a more neutral perspective (aka us), perhaps not so. He has done an extremely selfish act that not only has, ultimately, prolonged the cycle of violence (we are at war though...), but has also pushed the healing process back and put his life at more risk by attracting more attention to himself...
So what should we do? For now, leave him alone he is not reasonable right now. Later, however, extending friendship will be welcome (humans are social animals)... oh...and..." he takes on a mischievous grin "If any of our ladies would like to 'befriend' him in other ways, that would boost his confidence and healing process as well . He is a fine specimen and he has already raised a family proving that he is a good long term partner if your personality types are compatible... huh? Why is everyone all of a sudden looking at me shocked? Oh right... my bad... but I was just stating the facts... and come on... some of you do go after the brooding, scarred types... Oh yes... I know..."
Wow.. that was a lot more than I was expecting to write. Anyway, Hugo and Mortimer would make for interesting support conversations... On one side you have a young man, largely inexperienced in romance, who wishes to heal the world. On the other hand you have someone who had a full filling relationship, lost everything and is now extremely bitter... Oh and they both have dark affinity...
I am familiar with the table, but I am not sure what you mean: Is it a place where everyone discusses issues as equals?
*Off to read the history of the nations so that he knows conflicts better*
Hmm...interesting analysis. There's also the bit about how Hugo is still mostly adherent to his faith, wheras Mortimer lacks a faith.
And by Table, I meant the fire emblem is a literal round table- sit at it, place drinks on it, eat breakfast at it....
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Last edited by Hydranova : 09-22-2012 at 08:46 AM.
Hmm...interesting analysis. There's also the bit about how Hugo is still mostly adherent to his faith, wheras Mortimer lacks a faith.
And by Table, I meant the fire emblem is a literal round table- sit at it, place drinks on it, eat breakfast at it....
Thanks. I... had forgotten religion... and faith can certainly help someone pull through the darkest of times. There will certainly be interesting support discussions if we decide to go down that path.
And thanks for the clarification.
In other news I cannot go to sleep right now as I managed to have a nice little nightmare that woke me up...
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In that case, you might as well do psych evaluations of every PC in the party. You know you'll have to get around to that sooner or later.
EDIT: Oh, I haven't responded to Falcon's, have I?
While the first half is pretty much spot on (dunno about the 'energies are short lived' one, but there's a strong case for it), what really interests me is the second half, since I haven't really thought about him that way.
There's just one thing that's entirely off, though; maybe you haven't picked up on the clues, but the guy didn't actually choose to be called "Falcon". It just happened to stick, and he simply ran with it. There's a reason he doesn't volunteer his real name, yes, but it's for a much more mundane reason.
EDIT 2:
The giveaway clue? Open the spoiler if you want to see it.
Spoiler
He will quite happily give his real name to either Imeena or Madeline once they ask for it; he just hasn't talked to them yet.
You know, I've noticed something of a pattern between you and me.
For the last few turns, we have regularly disagreed with each other on the plan the party should take, and have hashed the final plans out with each other each time. That's in this OOC thread.
Now, in the IC thread... despite his supposed lackadaisical ways, I've noticed I've been writing Falcon in a way such that he's one of the most likely characters in the party to shout at someone else to do one thing or another. This is usually in contrast with Imeena, who's more likely to give guidelines and objectives and then leave it up to the rest to carry out how they see fit, but I digress.
The thing is, who is the one other character in the party just as likely to do the same? Strangely enough, despite her short screen time thus far, it's Adele. And if anyone in the party save Imeena would know about making tactical decisions, it would probably be her.
So, I'm looking at an RP opportunity here. I'm thinking we can actually get a running gag going, where we first hash out out the plan in this OOC thread...
... then we reflect the exact same decision-making process in the IC thread with Falcon and Adele. Well, that plus a lot more yelling at each other, trading put-downs, salty language and a higher general level of mutual aggression against each other. Basically, we make the "Maybe. Maybe not. Maybe **** yourself" and "I love everybody in this bar" juxtaposition a real thing.
@Hydranova
The red roofed shops are Vendors and the brown fort-looking shops are Armories. So, in the North Sector, H10/E17 are Armories and H11/E18 are Vendors. They stock the same items but may not be open until the Redlines are cleared out from the sector.
All pre-promote stats are capped at 20 except for HP and Luck. HP always caps at 60 and Luck always caps at 30, regardless of class or promotion.
@Rising Phoenix
Ballistae are immobile, but fire at a range of 4-12 and have 15 durability.
The influence is a d100 check against a base value (95 for trusted, 80 for friendly, 50 for neutral, 30 for enemy, 10 for mortal enemy) modified for circumstances and the order itself. Rolling under or equal to the modified total results in a success (or success? depending on the order). Rolling over results in failure, though neutral+ units may still do it if it's a good idea, just because.
@Kasanip
That is one long walk, but congratulations, you move at least four times faster than a medieval army at regular marching speed!
Sorry, today was 40km walk, so I'm tired. It seems 4 pages for OOC must be read. I will try to make post tomorrow. m(_ _)m
Sounds fun I don't think I've ever ran more than 10 miles for an event. Although I'm not strictly a marathon runner (I mostly play jiu jitsu, wrestle and jog).
@Ascaloth: I'm in! While Adele may not have a prescience of tactical maneuvers, I guess her own moves/actions can act as a synecdoche for my plan for the turn. I'll post in the IC for now.
Importing Halberdier's stat caps from Path of Radiance:
Str: 25
Skl: 28
Spd: 26
Def: 28
Res: 25
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"Ronald appears to have an extrovert, friendly personality and gets along fine with those of similar demeanor. He appears to have little time for those who have different demeanor (e.g. Paris) and whether this is conscious or subconscious decision I've yet to determine. He probably is good at determining other peoples personalities due to his focus and perception skills that are highly trained due him being a mounted archer.
However, he does appear to sell himself short- he is an excellent archer and though many could reach his level with training few have the same focus as his does. This probably stems from his father which- and I am taking an educated guess here- was/is very demanding of him during his training and was strictly a humble man himself.
Edit: "On review of his records his humbleness has also been placed by his religious up bringing."
The above would probably make him an excellent leader for a small unit for hit and run tactics as he won't let pride get in the way of doing things 'properly'."
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"Baldo is your typical omega type personality: He's bold while the forces are on his side, but quickly flees once the tide begins to change (I guess that is one of his merits? Or would be if he knew how to properly utilize it). He's rash, a bully and an all out arrogant p***k who's too self centered to realize his short comings. He does possess cunning, though, he wouldn't have been able to rise to his position if he didn't possess it.
It probably also helped him against all the bullying he faced as a child from both youths, his dad, perhaps even his mother. Is he a lost cause? My profession forbids me from saying that, but we are in a war and lone rabid wolves usally do not last long in settings such as these."
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Bonus:
"Sometimes running away is a valid tactic... especially from non human predators..."
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Edit: Oh, boy, it's Elizabeth
"Flee, Icarus. That one's no blushing maiden; she's more like to devour you whole than fall for those dubious charms of yours."
A fairer comparison for stats would be Berserker or Swordsmaster, or single weapon infantry classes. Generals and Great Knights have better promotion stats and weapon triangle control than Halberdier.
Edit: Oh, boy, it's Elizabeth
"Flee, Icarus. That one's no blushing maiden; she's more like to devour you whole than fall for those dubious charms of yours."
Is that game still ongoing? I haven't received a notification in ages... (That is from my e-mail subscription)
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I am actually trawling through the Protect the Prince threads just to find an instance of Elizabeth doing anything, at this point.
EDIT: Also, how high are these walls? I'm actually thinking about having Adele boost Falcon a la Captain America and Black Widow from C-H7 to C-H9 at this point, lol.