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Well there was something I was curious about. How do you want to handle the initiation quest thing for the Templar? The finding or building of a force weapon which I get without cost. Do you want me to factor in the cost to my starting funds, because that will be about all I have.
Well, in the spirit of fairness, I cannot hand out such a dangerous weapon for free. If you like, we can incorporate that quest to gain the materials and have it be an 'in process' deal. So you would be working towards a force weapon currently in other words.
I would love to be in this game but I only have access to the rogue trader sourcebooks and think there might be too much of a clash. *sighs and goes back to trawling the recruitmentposts looking for another RT game*
Well as I said I could blow all of my starting thrones but 5 and have the force sword, but that would leave me without armor, which is not good. To get the weapon I have to spend 2750 thones.
Edit: Also I cannot actually be a fully templar without one. I was wrong the upgrade is 3500 thones. But it can be added to a weapon later. I will just start with a nice sword and go from there lol. Building up to it as you said.
Last edited by Strainseir : 10-02-2012 at 03:23 PM.
If it's low-priority, the Inquisition probably won't be handling it. It's someone else's job, like the Imperial Guard or planetary Enforcers, and if it turns out to be high-priority, they can always report it.
Also, why would the Inquisition take lowly recruits from the Arbites? How would they determine which ones they took? It's unlikely they, the Adeptus Arbites, recruit just anyone. Such a recruit likely has a potential value to the Arbites that make him something other than expendable.
If you survive those low priority, dangerous jobs though, for the Guard, or whoever, the Inquisition might pick you up.
The Inquisition measures priority differently than other people. Psyker-less and (likely) harmless cults, while worth checking out just in case, require people who aren't busy dealing with the full-blown warp incursion two planets over.
And really, why not from the Arbites? Starting acolytes, while still expendable in the eyes of the Inquisition, are stated to be people who are just better than your average human, if only in small ways. Since the Arbites probably already recruits those, saves you the trouble of weeding 'em out. Plus, there's the Arbites who get to see things that ought not to be seen, and are drafted rather than shot.
Quote:
Originally Posted by bluntpencil
Basically, my point is that the starting level for Dark Heresy should be about Rank 3 or 4, if you're working for the Inquisition. You shouldn't have attracted Inquisitorial notice with only 400 XP.
See, I disagree with you here. I suspect we're coming at this game from fundamentally different directions. I myself do like to hand out a bit of extra XP for starting characters, but rank 1 works just fine for a lot of things. Just not Battle Sisters. Those only work in high-rank games. Dark Heresy is... not really about already being awesome at the beginning. That's Rogue Trader. Dark Heresy is about starting off small, as a know-nothing acolyte barely worthy of the Inquisitor's notice who got picked up for one reason or another, and becoming awesome (and crazy) over a few adventures worth of horrific gribblies from nightmare attempting to eat you. The whole starting equipment and income and whatnot, which you seem to dislike, reflects this. Arbitrators don't start with 'standard issue' gear for full Arbitrators because they aren't supposed to. They haven't earned it, yet. A power weapon, or even a shock weapon, in Dark Heresy is a big deal, they aren't just going to hand them out.
If your career/origin has a Trade (xyz) skill that you can reasonably explain why it should be a different one, please feel free. There's too many copyists in the galaxy.
That's cool. Can I exchange Trade (Copyist) for a more tech-priesty one? Armourer, Wright or Technomat.
Everyone, I feel like I've already added/changed a large number of rules but I wanted to test the water with this:
How does everyone feel about BC's take on Firing modes and Swift/Lightning attack?
For those not familiar, Black Crusade (BC) changed single/semi-auto/full-auto fire to +10/+0/-10. This is compared to Dark Heresy (DH) +0/+10/+20.
This makes single, placed shots more accurate, and makes full-auto less of a 'no brainer'. It could also represent the added difficulty of keeping multiple shots on target but still allows for multiple hits.
The same mechanic was extended to melee in BC. Swift attack functioned like semi-auto; ie allowing an additional hit for every two degrees of success. And Lightning attack became melee's full auto; every DoS equaled another melee hit.
To counter this, dodge and parry became a DoS game too. If you were struck by 4 attacks in melee, rolled a successful dodge/parry test with 4 or more DoS, you evaded or parried aside each attack in the flurry.
Anyway, I wanted to toss that out to gauge response. I realize I've added or changed several things so if one or two people are strongly against this, no harm done and we can stick to the core rules.
If voted in, these actions will remain full actions and the afore mentioned RT rule: moving up to your Agi bonus while firing on semi or full auto will remain but effectively modify semi-auto while moving by -10 and full-auto by -20.
Name: Ravia Zarkova
Gender: Female
Home world: Hive World (Gun Metal City)
Career: Assassin
Physical Description: Of average height with a wiry build. Blue eyes, Brown hair kept in a short ponytail
Age: 29
Divination: Trust In Your Fear
Background package: Sons (Daughters?) of Dispater
Skills:
Speak Language (Low Gothic, High Gothic, Metallican Hive Dialect)
Secret Tounge (Acolyte)
Common Lore (Underworld)
Intimidate
Security
Awareness +10
Dodge +10
Drive (Ground, Hover)
Pilot (Civilan)
Silent Move +10
Shadowing
Navigation (Surface)
Acrobatics
Chem use
Concealment
Tech Use
Talents:
Melee Weapon Training (Primiative)
Pistol Training (Las, SP)
Basic Weapon Training (SP)
Unremarkable
Cat Fall
Heightend Senses (Sight)
Ambidextrous
Rapid Reload
TWF (Balistic)
Deadeye Shot
Gunslinger
Inderpendant Targeting
Mighty Shot
Blind Fighting
Jaded
Lightning Reflexes
Quick Draw
Gear:
2x Carnadon Hand Cannon + 6 Clips
4 Clips of Manstopper Rounds
Stub Automatic + 2 clips
Silencer
Flak Greatcoat
Mirkers Greaves
2 Recoil Gloves
Micro bead
Respirator
GC Photo-Contacts
Compact Laspistol + Charge pack
3 Doses of Stimm
Charm (Corpse Hair)
CQ Black Body Glove
Knife
Data Slate
Chrono
Other:
Packing Iron (If without a useable gun for what ever reason takes -5 to all tests)
Way of the Gun (+5BS, Pistol Training (SP), +5 tech use involving projectile firearms)
Knave of Pistols
Nature/Background:
What is your personality like?
Dependable, a job started is a job to be finished.
Slightly introverted, doesn't like to revel in excess.
How did you meet your Inquisitor?
Contract Kill. The target was a low ranking agent of the Holy Ordos and was carried to the letter only after did the facts leak through of their links. Ravia was given the choice to take the agents place or face the same actions as she had done.
What does the Inquisition mean to you?
Authority to Dispense Justice where they see fit, almost infinite level of privilege and access to Targets.
What will you sacrifice?
Almost anything except Integrity with the SoD
Or her Pistols.
What do you desire?
Renown as a Skilled Pistoleer and Money
Money is the core of the Dispater belief and to be known as Dangerous Gunslinger will bring fear to possible threats and garner more wealth
What do you hate?
Personal Failure - be it a missed shot, a botched kill.
Being without a gun handy.
Still tinkering with a few things
__________________
Thankyou to NEOPhyte for the Techpriest Engiseer
Quote:
Originally Posted by Mike_G
Just play the character you want to play. Don't feel the need to squeeze every point out of the build.
I've never played Black Crusade, but I have heard the rules are an improvement on DH.
I have one concern, though... I may have the wrong impression, but am I right in thinking that Black Crusade characters are at more of a Deathwatch/Rogue Trader stat level than our Acolytes? Multiple degrees of success are often quite hard to come by when your baseline stat is 31; you might end up with a situation where the rapid-fire options just don't get used.
I've never played Black Crusade, but I have heard the rules are an improvement on DH.
I have one concern, though... I may have the wrong impression, but am I right in thinking that Black Crusade characters are at more of a Deathwatch/Rogue Trader stat level than our Acolytes? Multiple degrees of success are often quite hard to come by when your baseline stat is 31; you might end up with a situation where the rapid-fire options just don't get used.
They do start with slightly higher stats (humans base is 25 + rolls/points). So there is a slight advantage there. That said, ranged weapons do benefit from the distance modifiers. If I'm not mistaken, 5000xp is about on par for a beginning RT character. Don't quote me on that however.
The situation you mentioned is a likely hood, where your average human is better off placing single shots rather than spraying bullets under this (BC) system. While an accomplished marksman has a better chance of landing several bullets on target. Within point blank range, however, multiple shots become more practical. I'm no shooter, but that seems about right.
Well, as I said, it's open to discussion and approval by all.
This is a game to be enjoyed, first and foremost, which places realism lower on the totem poll.
The situation you mentioned is a likely hood, where your average human is better off placing single shots rather than spraying bullets under this (BC) system. While an accomplished marksman has a better chance of landing several bullets on target. Within point blank range, however, multiple shots become more practical. I'm no shooter, but that seems about right.
Makes sense to me. I'd be happy to give it a whirl - it'd be nice to get some first-hand experience to decide whether I should incorporate it into my own game.
Heh, forum was down for a couple days, but I'm sure you all noticed too!
I've spoken to Nexus RC Mina about linked backstories...
If anyone else is interested in such, we could do the same, and it could lead into using Cell Directives.
Also: I took Secret Tongue (Acolyte). It's always a good buy, but only if the whole cell takes it.
Ding-dong. Reporting in. Wonder if we've got an extension of the deadline, on account of the Almighty Forum Maintenance? Currently working on the backstory of friendly neighbourhood Enforcer Mithras Severus. Went against my usual policy of doing the backstory first because of the sheer scale of numbercrunching on this one.
And holy crap, looks like the Daemonica Electronica ate my reply to ye, Bluntpencil. Scratching out PM reply, take two, shortly. PM sent.
__________________
Hey, you. Yes, you. Come on. SMILE.
Marcus Reinhart, Arbitrator and Warden of the Divisio Immoralis.
Character Sheet
Spoiler
"Lest the truth devour all"
Memento mori on the Tomb of Inquisitor Cassilda Cognos.
Name: Marcus "Mark" Reinhart
Age: 35 standard imperial years old
Career: Arbitrator - Warden of D.I. - <expunged by decree of the Inquisition>
Rank: Arbitrator
Homeworld: Blighted Schola
Hair: Brown
Eyes: Brown
Skin: Fair
Height: 1,90
Weight: 80 kg
Quirk: Electoo
Divination: "Trust In Your Fear" [+2 Agility, +1 Fate Point]
Wounds: 13
Fate Points: 4
Insanity Points: 6
Corruption Points: 6
Homeworld Traits Skill at Arms: Basic Weapon Training (SP), Melee Weapon Training (Primitive), Pistol Weapon Training (SP) Tempered Will: Very Hard (-30) WP tests, incur only -20 penalty. Tutored in the Profane: Treat Forbidden Lore (Cults, Daemonology, Heresy, Psykers, Warp) as basic skills.
Begin play with 1d5+5 Corruption points. Conditioned Mind: Gain +5 Int., Resistance (Psychic powers), Strong Minded, Foresight (ignoring normal prerequisites).
Begin play with 1d10 Insanity points.
Characteristics
WS
30
BS
40
simple advance
S
30
T
40
simple advance
Ag
32
+2 from Divination
Int
40
simple advance, +5 from Homeworld
Per
35
WP
40
Fel
30
Skills
Skill
Relevant Characteristic
Score
Speak Language (Low Gothic, High Gothic)
Int
40
Common Lore (Underworld)
Int
40
Common Lore (Imperium)
Int
40
Common Lore (Adeptus Arbites)
Int
40
Scholastic Lore (Judgement)
Int
40
Forbidden Lore (Cults, Heresy)
Int
40
Literacy
Int
40
Tracking +10
Int
50
Tech-Use
Int
40
Dodge +10
Ag
42
Security
Ag
32
Shadowing
Ag
32
Silent Move
Ag
32
Concealment
Ag
32
Interrogation
WP
40
Awareness +10
Per
45
Search
Per
35
Scrutiny
Per
35
Inquiry +20
Fel
50
Charm
Fel
30
As basic (untrained) skills
Skill
Relevant Characteristic
Score
Forbidden Lore (Daemonology, Psykers, Warp)
Int
20
Talents
Melee Weapon Training (Primitive)
Pistol Weapon Training (SP)
Basic Weapon Training (SP, Las)
Resistance (Fear, Psychic Powers)
Strong Minded
Foresight
Armour of Contempt
Ambidextrous
Die Hard
Hardy
True Grit
Iron Jaw
Quick Draw <expunged by Decree of the Inquisition> <expunged by Decree of the Inquisition> <expunged by Decree of the Inquisition>
Equipment
Sold items
Mesh Vest [sold for 150 thrones]
Shotgun [sold for 60 thrones]
Club [sold for 5 thrones]
Weapons
Good Quality Sword with the Mono upgrade [85 thrones]
Sollex Pattern IX "Death Light" Lasgun with Red Dot Laser Sight [300 thrones]
Westingkrup Carnodon Pattern Precision Hand Cannnon with Red Dot Laser Sight [250 thrones]
Brass Knuckles
Knife
Rank 5 (Arbitrator / <expunged by Decree of the Inquisition> ) (3,000 - 5,000) <expunged by Decree of the Inquisition> 100 <expunged by Decree of the Inquisition> 100 <expunged by Decree of the Inquisition> 100 <expunged by Decree of the Inquisition> 100 <expunged by Decree of the Inquisition> 100 <expunged by Decree of the Inquisition> 100 <expunged by Decree of the Inquisition> 100 <expunged by Decree of the Inquisition> 100 <expunged by Decree of the Inquisition> 200
As elite advances [missed rank due to alternate rank, +50 xp to their cost]
Shadowing 250
Concealment 150
Hardy 150
True Grit 150
Ambidextrous 150
Dodge +10 150
Appearance and Demeanor
Spoiler
Marcus is a serious man, around 35 standard imperial years old, tall and quite thin. He usually wears his uniform or standard civilian clothes, high reinforced boots and his long, black mesh combat cloak, which also serves him as a coat, apart from the increased protection - with the added benefit of minimum encumbrance and easier concealment - it offers him. His various weapons and pieces of equipment are fitted in pockets either in his uniform or his coat and when increased danger is expected, his trusted lasgun can be seen, hanging by its leather strap from his shoulder, sometimes even concealed inside his cloak.
His look is grim at most times, though he has admittedly a soft spot for pretty ladies and a glass of good amasec, both of which tend to cheer him up quite a bit. He also enjoys good company and the occassional joke. He was quite popular in his precinct and while most of his colleagues knew that he had a relatively low nonsense tolerance threshold, he could be trusted like no other to provide support and guarantee their safety in the thick of combat.
Having his character forged up in dangerous conditions he remains a bit on edge even today, the look on his blue eyes sharp as a mono-sword, being evident of this. After all he has witnessed, few things can impress him genuinely. He's methodical and mostly calm as his mentor in the Adeptus Arbites taught him, yet he can become pretty "convincing" when his patience runs out.
Character Concept
Spoiler
A hardened Arbitrator, with shrouded origins, troubled beginnings and various "hard cases" under his belt, he was always a person to research deeply and thoroughly before drawing his conclusion, even though he never hesitated to take decisive action when the situation required it. As years passed, he displayed an uncanny ability to stay out of harm's way, despite being at the thick of battle over and over. Some would say mere luck or perhaps incompetence, but he said "The Emperor protects" and his pristine record of solved cases and thorough investigations left nothing but just unfounded rumours. During his service, first as an Arbitrator, then as a Warden of the Divisio Immoralis and finally as an Inquisitorial Acolyte, he witnessed many things that would shatter the souls of lesser men, yet he endured and patiently continued, keeping always in mind his duties to the Immortal God Emperor and to the Imperium as a whole.
Background
Spoiler
Shrouded Origins
Spoiler
+++Calixis Sector - Segmentum Obscurus+++
+++Location Undisclosed.+++
Pict-source surveys a dimly lit corridor...indeterminate amount of time passes...Footsteps heard, a figure approaches. Tall, hooded, facial recognition not possible, even by zooming in. Holds a cane in left hand, visibly limping and using it to steady himself... Figure approaches door marked 57-B in corridor produces a key from inside his robes and unlocks the door, entering the room...
....5 minutes pass with no return from pict-source...image then reappears, blurry at start, gets clearer after a while... The subject is sitting behind a desk, hood drawn back. Identity verified, subject is <expunged by Decree of the Inquisition - Ordos Calixis - Viridian clearance required> (subject A). He appears to be reviewing documents. Footsteps heard outside the room, knock on the door after a while.
Door opens and two more individuals enter. One wears scholarly robes, carries a stack of data slates and appears old with extensive augmentics. The other is dressed in medicae robes, appears younger. Facial recognition identifies the first as Comptroller Scipio Novus (subject B), senior member of the Administratum and the second as Mercutio Ramirez (subject C), chief medicae inspector of the Schola Progenium facilities in Golgenna Reach.
Subject A: Welcome gentlemen, take your seats. I trust that you were discreet on your way here. How is our plan unfolding?
Subject B: Thank you sir. But of course. We know what is at stake. All goes surpisingly well. We have located even more promising subjects among the younger progena. Dr Ramirez here is already evaluating them.
A: Is that so?
Subject C: Indeed my Lord. Several children who show promise have been brought in the last couple of months and I believe that they will suit our purpose.
A: Won't we draw suspicion if we are to take under our wing a bigger number of children than usual?
B: Not to worry my Lord. Due to the ongoing and escalated warfare in the edges of our sector there have been many more deaths than previously and a resulting higher rate of children inducted to the Schola. I made sure that the numbers match perfectly.
A:Good good...But let's get to the other matter. Dr., how are the operations going? how are the children responding?
C: I would get to that as well my Lord. So far the children are not in a position to know that what we do is not "official procedure" so they're mostly cooperating with only minor issues of disobedience. Through our experimental techniques we have managed to implant the desired knowledge in their minds which is then carefully cultivated by the relevant courses they take. What is more important though is that the psycho-resistance engrams that we have surgically implanted in the most promising children appear to be performing beyond our expectations. Their capabilities are periodically tested by the special personell that you provided and the results are more than encouraging.
B: And in order not to draw any suspicions we took care to have this children attend the basic courses of military training with the rest. Besides a couple of the Drill Abbots are privy to certain aspects of our cause and as such there is no danger of disclosure.
A: That is what I wanted to hear. Very well gentlemen, I'll relay your observations and comments to the rest. You can leave the data slates for inspection. Go now and be careful. The Emperor protects, those who help themselves. What we do is important and we must not fail. Go.
Subjects B and C, stand up, bow and exit the room. Subject A opens a safe next to his desk and takes out some papers reviewing them. Then he switches his personal vox unit on, [frequency could not be discerned] and sends a message.
A: Yes, we are doing progress. Proceed to second phase, with utmost secrecy. Over and out.
+++Feed ends...+++
Vox message broadcasted from the administration's office, an hour before the storming of the facilties by Inquisitorial forces. Message intercepted through carefully placed vox thieves planted there by operative <expunged by Decree of the Inquisition - Ordos Calixis - Magenta clearance required>.
...They know, damn their souls, they know and now they come for us. Burn all records, cover all tracks. Our children must never be found. We have gone to great lengths to ensure their careful placement into Imperial Organizations. Authorise Code Eleven-Delta-Omega, destruction of all pertinent archives. Authorisation is granted and total destruction of those files is to be carried out immediatelly. The Coven's seeds shall remain undiscovered. Over and out.
+++Vox message ends, frequency kept broadcasting imperial anthems and hymns after that.+++
Induction to the Divisio Immoralis
Spoiler
"Sleep well tonight. Dream the sweetest of dreams and remember their careless touch. For it will be the last peaceful sleep you will ever have."
Address to newly inducted Wardens by Senior Arbiter Kae Drusil.
+++Static on screen...+++
Image slowly clearing...Static lessens...Image zooms in...
A balcony...2 people visible, sitting on chairs and probably talking...
+++Drone moves closer...Receiving audio as well now+++
Sounds of discussion, a man appearing older (Subject A), dressed in Adeptus Arbites uniform is talking to the other (Subject B, our man) who appears to be in civilian clothes, naked from the waist up.
- (A) It's good to see you once again young man. I learn your news and you seem to be doing quite well.
- Subject B nods and passes to him something that looks like a bottle.
Subject A stands up, moves closer to subject B.
- (A) This is why i'm here.
Subject B looks up, waits...
- (A) They've noticed you, all your hard work and diligence, your incorrutible nature, the way you solved some of the cases entrusted to you, how you maintained your composure when others didn't. They're interested in you and sent me to talk to you. To recruit you.
-(B) What are you talking about? Who noticed? and what is all these nonsense about recruiting me? I'm a proud member of the Emperor's Adeptus Arbites and i don't quite intend to leave service yet.
-(A) You don't understand. Let me explain and don't get agitated. Damn it Mark, I think at times that I’m still talking to that flamboyant boy trying to fit in his uniform, in that deteriorating, full with decay and stagnation city. Even back then you stood out of the miserable lot.
-(B) These days are long gone, though I still can't figure out whether it was better back then, for one thing we gave em hell down there, we put all those corrupted bastards in their proper place.
-(A) I remember it as if it was yesterday. Indeed we performed a fine service to the Imperium of Man. And now let us perform another. As you know, there are some cases that simply cannot be explained, some findings that cannot be categorized, some situations that elude even the most perverse criminal mind and avoid the attention of even the most diligent investigator. There is a group inside our Organization that believes there is reason behind all this, that something else is at work in our Sector, apart from petty criminal activity and serial killing psychopathy.
This group has been organised in a department within the Adeptus Arbites and is called the Divisio Immoralis. We, who heed this call, are the Wardens, for we stand vigilant against the signs of heresy, of corruption, of the moral bankruptcy of our society and carefully, ever with subtlety and utmost care, we pick the pieces to a grand puzzle and put them together. It's a thankless job and even worse than the one you're currently doing and as such it isn't fit for everybody.
It takes a special kind of man for this job Mark, one with the nerve to withstand it and the iron will to move on.
I'm sent here to bring you in our ranks. If you agree, then pack your bags and follow me. They're awaiting us in Scintilla. You'll see the capital boy and the leader of the Wardens. Yes, *lowers his voice to a barely audible level* ........ herself will meet and brief you , once.....there.
-(B) Damn it old man.....and when I just said that nothing could happen to further screw my day....if it is for the good of the Imperium then I’m up for it...
- (A) That's my boy, now pass me that amasec and go get ready.
Subject B withdraws inside the apartment. Subject A reaches to his ear and appears to be talking.
-(A) Yes....agreed...will take him now...reluctant but will come...prepare for immediate extraction, others .....watching... see you there. ......over and out.
At this point conversation ends and subject B moves in. +++Feed ends +++
+++File end+++
+++Closing archive….+++
Under the attention of the Inquisition
Spoiler
+++Undisclosed Location, somewhere on Scintilla+++
Place: Warehouse, zoom reveals old and barely readable sign "1..5-D" above door.
Someone approaches the door. Tall figure, draped in cloak, facial recognition impossible. Hits twice.
Door opens slightly. Sound of talking. Subject walks in....
Image static...
Indeterminate amount of time passes, image clears, now inside a poorly maintained room. Two subjects sitting around a table, talking.
- (B) What the hell were you thinking....damn it. And what do you want here?
-(A) Calm down. I am here to check on you. I was worried. I was told you were lately involved in some pretty nasty cases and you had serious issues.
-(B) *Lowers his voice* Not something i'd like to discuss if i can help it, old man...Things were strange, pretty damn strange and i saw good men on my squad losing it while conducting these investigations. Heck,.... Xanthis got more lead in him than you can find in a munitions storage room , Higgins ended up taking an extended leave for medical reasons and Carter ended up in a Sanatorium, for bordering to insanity.
(A) I told you there were dangers. That joining the Divisio would be demanding.
(B) Demanding? Are you out of your mind - damn it. Those things weren't normal, old man. Not at all. I lost them back there. I froze, and till I had the time to come to my senses all hell had broken loose. I don't even want to remember the body count...fething murderers...
(A) I understand. Such things are not easy to stomach, even for one such as you...
(B) ....
(A) Now calm down and listen to me. I will make sure you get an indefinite leave from your duties in the Divisio and take care of the paperwork regarding the latest mess. Do something else, get some rest. And when you feel better we'll talk again.
(B) Thank you old man. You're still looking after for me, even after all those years....Sorry for shouting earlier...
(A) Oh, shut up Marcus. Besides, there are some people who want to meet you. It seems that despite what you call as failure, your brave stand in this case has raised quite a few eyebrows at your direction.
(B) [brief pause] What kind of people? What is going on?
(A) Those who call themselves "watchers", "guardians" of the soul of Mankind. Shrouded in mystery and draped in power. Have you ever heard the word "Inquisition" young man?
(B)....Throne of Terra! The Inquisition? Why, me? what for? are you sure they aren't going to execute me or something like that?
(A) Nope. In fact I think one of them has taken a particular interest in you. It seems that for quite some time, you have been watched from on high. At least that's how he put it. Now pull yourself together and get ready. They'll be here in a few days - Emperor willing - expecting to meet you, and...boy, [brief pause] they don't like to wait.
+++pict-feed ends+++
The purge of Heretical cult "Scions of Eternity"
Spoiler
+++Location: <expunged by decree of the Inquisition>
Subjects hooded, obscene necklaces and hideous symbols displayed.
Chanting... Picture zooms out, pict-source moves to the back of the room. Room seems quite big, actually like a cave chamber, lightning not enough to discern more.
4 figures visible, picture zooms in, identifying operatives of cell VII, Marcus Reinhart present, [a senior Warden of the Divisio Immoralis and proven acolyte, at the time] bearing some kind of blunt weapon, probably a shock maul, as well as a hand-cannon and directing the other three into position.
Chanting from the gathered people grows louder, energies emanating from among them...
Las shot fired, one of the cultists falls, others panic, try to respond.
Loud noise, sound is cut off for a while...probably shots fired close to pict-source.
Sound returns...shouts in the distance..."take them out...all of them...Nixios to the right... Emperor's mercy, don't let escape..." more shots...
A figure rises from among the cultists, darkness extends outward from it.
A voice echoes in the distance..."...found you at last...surrender..."
The figure responds: "Begone coward...lest you witness the ...power of ...warp...dark masters feast on your...soul...you weakling..."
Shouts and more shots, loud recitation of the Litany of protection against the Perils of the Warp can be heard, resounding through the room.
"The Emperor shall smite you down with his unending righteousness witch. Forward brothers....In His name..."
Cultists move forth, only to be mowed down by what seems to be a hail of gunfire by heavy weaponry, echoing from somewhere in the back of the room.
Then suddenly a figure darts forth, too fast for the pict source to follow.
Discharge of psychic energies in the room, temperature falls rapidly as evidently shown by frost on various spots... image blurs....+++
[My Lord, after we recovered the pict source and delivered it to the venerable priests of the Adeptus Mechanicus we managed to salvage the presented part as well as a couple more recordings which can be found in files 39-C and 40-D which were also submitted to the archives under the highest clearance, as per your orders. Extended debriefing of the cell VII's acolytes revealed the success of the operation and the extermination of the cult Magus. The team of Inquisitorial Stormtroopers - that were called as support - saw to the rest.
__________________
Arbitrator Reinhart avatar, courtesy of LCP.
My other avatars.
Spoiler
Ordo Xenos Inquisitor, courtesy of Araveugnitsuga.
Warden of Divisio Immoralis, courtesy of The_Architect.
WotS group by LCP
Quote:
Originally Posted by Daisuke1133
Calimos, I wish I had even half your talent for verbosity.
As hinted in the briefing, your cell is not the only group with interests in this matter.
There is another group of Radical acolytes hidden away on a private forum. This group has the same number as your own cell and their characters were created under the very same rules. While your direct objectives do not overlap, it is very likely (by design) that the two cells will come into contact.
And perhaps into conflict.
So when I hinted that this game may be more lethal than other Dark Heresy games, this is why. You will not only be up against the tasks and trials I’ll lay before you, but you will also be up against sentient, calculating, scheming players whose objectives may count you as an obstacle.
Some of you may be enjoying this idea, while others are hesitant. Allow me to use an example from my own gaming experience: EVE Online. When I first started that game, it seemed a slow paced yet graphically pretty monthly expense. It wasn’t until about two months in and about a day before I planned on moving on, that I was attacked by someone in my corporation for no other reason than he wanted to betray us all and take what we had (in EVE Online, when you lose something, you truly lose something - no respawns/body runs etc). This is where my love for the game began. I spent the next 6 months in a nemesis-level feud with this player and I recall every victory vividly. As much as I love creating fiction and fleshing out a persona, the only thing I’ve found better is being pitted against another human mind with something at stake.
Here, I seek to combine both of those.
My goal is to create a noteworthy story for each of your cells and to couple it with a truly memorable RPing experience by squaring you off against rival PCs. That said, if and when you are killed in this campaign, I’m afraid you are out for good. Fate Points can still be burned in an attempt to stay alive, but I cannot guarantee the following actions of the rival cells. While I don’t want to breed paranoia, I do want to give you the feeling of caution and an emotional investment in the action at hand. Allowing for cell replacement characters would sidestep that goal. Each cell should feel a real loss of an asset if they lose a man/woman.
The reason I withheld these details until now was so that everyone would create their character as they envisioned them without instead feeling pressured/enticed to create the best ‘PC killer’ they could. And again, all the rules and procedures you have worked with is the very same the other cell has utilized – no bias has been or will ever be given to either side on my end.
When one of you interacts with a rival cell’s PC, I will port over what they say and do (if visible/noticed) verbatim. I will NOT be telling you which NPCs you meet are in fact rival PCs unless you’re intelligence gathering has already confirmed their identity.
While I imagine it may be possible to locate the other cell in their own forum, I kindly ask you not to meta-game. This is to be a fun, exciting IN-CHARACTER experience. Cheating and power gaming will not be tolerated. If I suspect you of having tracked down the other thread to gain the upper hand, I will rain Ork Roks upon your head. So please, have integrity and keep this game clean – don’t peak at the xmas presents early!
So, also of note, certain skills that take x hours or y days now matter. In previous games, time mattered little when there was no pressing hurry as long as the roll succeeded. Being the faster in this game could spell the difference between one cell arriving in time to intervene and arriving too late.
Lastly, this is the first and last time I’ll give intel on the cells without earned footwork by the acolytes: both cells are currently on Scintilla. Yes, it’s a big planet. I know that.
Well there you have it. If there are any questions, please PM me until the OOC thread has all sheets in it. Once that’s done, post away there. The briefing will be up within the next 24 hours. I wanted to get this up so that each of you may digest it and toss any questions you may have at me. For now, your character sheets are locked in. No retroactive changes that may enable you to better handle a PC. I will be offering a handful of xp and Cell Directive packages to each group for last minute additions prior to starting. The details of that will follow with the briefing.
Last note: please keep an open mind and hold on to a friendly competitive spirit. The opposite of this would be stressful, petty actions. While I certainly understand and even promote IC differences and even hostilities, keep it civil otherwise. In other words, keep this experiment enjoyable for all and make the most of the situation you’ve found your character in. Every hardship for a character is an opportunity for great narrative for the player. And if your character should meet his end, as bitter as it may be, I challenge you to make it a commendable ending to that character.
That's a cool idea. I've thought about something similar in the past (multiple groups on the same side), but been deterred by the practicalities of it... you're going to have to keep us on a pretty strict posting schedule to keep the two groups in sync.
I am excited! Thank you for accepting Septimus. Sheet is up.