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Old 09-21-2012, 09:15 AM   Top  -  End  -  #271
radmelon
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Default Re: Magic the Gathering - You Make the Card!

Nyxathis, the Moldering Horror 3BBG
Legendary Creature - Plant Demon - M
Trample, Undying
1BBG, Pay 3 life: Remove all counters from ~.
Morbid -- When ~ enters the battlefield, if a creature died this turn, destroy target permanent.
5/5
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Last edited by radmelon : 09-21-2012 at 04:16 PM.
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Old 09-21-2012, 09:57 AM   Top  -  End  -  #272
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Kyturik, Consumer of Thoughts - 10UUBB
Legendary Creature - Demon - M
~ costs 1 less to play for each card in your hand
Flying
At the beginning of your upkeep draw a card
At the beginning of each opponent's upkeep that player discards a card.
Knowledge is power.
6/6
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Old 09-21-2012, 10:44 AM   Top  -  End  -  #273
Duos
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Varroc,the Deceiver 4UBB
Legendary Creature-Demon M
Flying
Whenever an opponent casts a spell, they may pay X, where X is is that spell's converted mana cost. If they don't, they lose X life and discard X cards.
Whenever you cast a spell, you may pay X, where X is that spell's converted mana cost. If you do, you lose X life and draw X cards.
"I will wring your secrets from you like blood from a stone."
6/6
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Old 09-21-2012, 10:54 AM   Top  -  End  -  #274
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Bvarr, Herald of Annihilation BBR
Legendary Creature - Demon M
Flying, haste
When Bvarr, Herald of Annihilation enters the battlefield, you lose 10 life.
And death will rain from the sky, and with it will come Bvarr with wings of flame, destroying all that is before him.
5/5
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Old 09-23-2012, 02:52 PM   Top  -  End  -  #275
Istari
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Nalvard, Harbinger of Slaughter 3BBR
Legendary Creature Demon - M
Flying
3BR: All creatures target player controls must attack this turn if able and all creatures target player controls must block this turn if able
4/4

Last edited by Istari : 09-23-2012 at 02:52 PM.
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Old 09-26-2012, 04:25 AM   Top  -  End  -  #276
Necroticplague
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Gehennan Wall 2RRBB
Summon Legendary Demon Wall
This creature may block creatures with Shadow and Flying, although it has neither.
Infect,Undying
Remove one +1/+1 token from Gehennan Wall:regenerate Gehennan Wall.
And so they threw themselves against it, and only found themselves broken.
3/7
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Old 09-26-2012, 02:21 PM   Top  -  End  -  #277
tgva8889
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Barogagnen, Bondstealer 1BBRR
Legendary Creature - Demon M
Trample, Haste
Whenever a planeswalker dealt damage by Barogagnen, Bondstealer this turn is put into a graveyard from the battlefield, return it to the battlefield under your control.
Your allies are his servants.
5/3
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Old 09-26-2012, 03:44 PM   Top  -  End  -  #278
DMofDarkness
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Drathar, The Eternal Mold 2BB{P/G}{P/G}
Legendary Creature- Demon Fungus- M
Flying, Trample
B{P/G}: Target creature gets -1/-1 until end of turn.
5/5
His roots draw nourishment from the soul, growing thorns that will envelop the world.
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Old 09-29-2012, 01:41 AM   Top  -  End  -  #279
Ninjaman
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Nehrekar, the lying toungue - 2BBU
Legendary creature - Demon - M
Pay 2 life: Nehrekar, the lying toungue gains flying until end of turn.
Pay 4 life: You may choose new targets for target spell that targets Nehrekar, the lying toungue.
When Nehrekar, the lying toungue attacks you may choose any number of creatures, those creatures must block this turn if able, and you choose which creatures they block.
5/5
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Old 09-29-2012, 07:30 PM   Top  -  End  -  #280
tgva8889
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Default Re: Magic the Gathering - You Make the Card!

I think this round should be over...
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Old 09-30-2012, 10:05 AM   Top  -  End  -  #281
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Quote:
Originally Posted by tgva8889 View Post
I think this round should be over...
Sorry about that, I thought I'd posted saying that it wouldn't scoring be up till now but I mustn't have.

radmelon
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Binks
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Duos
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AgentPaper
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Istari
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Necroticplague
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tgva8889
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DMofDarkness
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Ninjaman
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Winner:
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Old 09-30-2012, 10:26 PM   Top  -  End  -  #282
Duos
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Well, hey, thanks a ton. I feel honored. A great big round of applause to everybody else who participated-I saw tons of really sweet entries.

Now, to business! With the recent release of Return to Ravnica, multicolored cards are going to be a huge thing. But it's all two colors! This is boring! So, this week's challenge is:

Create a wedge colored card that includes X in its mana cost.

For those of you who don't know, the wedges are the three color combinations that include two enemy color pairs (BUG, WBR, WBG, URG, and UWR). It can be ANY supertype of card, so don't feel limited to instants and sorceries.
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Old 10-01-2012, 09:45 AM   Top  -  End  -  #283
Binks
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Feeding Ooze - X B U G - M
Creature - Ooze
At an additional cost to cast ~ discard your hand
~ comes into play with X +1/+1 counters
When ~ enters the battlefield target opponent loses X life and discards X cards from their hand where X is this creatures power
Whenever a creature dealt damage by ~ this turn dies, put X +1/+1 counters on ~ where X is that creature's toughness
0/0
"My word. It devours everything! Even..."
- The last recorded words of Professor Thum
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Old 10-01-2012, 01:03 PM   Top  -  End  -  #284
tgva8889
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Multiplying Hydra XURG
Creature - Hydra Mutant M
Multiplying Hydra enters the battlefield with X +1/+1 counters on it.
At the beginning of your upkeep, put a +1/+1 counter on each Hydra you control.
Remove X +1/+1 counters from Multiplying Hydra: Put a token onto the battlefield that is a copy of Multiplying Hydra with X minus one +1/+1 counters on it. X must be greater than 0.
Some hydras have extra heads that aren't attached.
0/0
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Old 10-01-2012, 08:46 PM   Top  -  End  -  #285
Mythestopheles
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Not very confident about the name.

Expel Magic X U R/W
Instant - R
Return each artifact and enchantment with converted mana cost X or less to their owners’ hand.
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Old 10-02-2012, 02:37 AM   Top  -  End  -  #286
Frankelshtein
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Default Re: Magic the Gathering - You Make the Card!

Forgot this thread existed for a while


Apocalypse Angel X1WBR
Creature - Angel (M)

Apocalypse Angel can't be countered.

Flying, Haste

When Apocalypse Angel enters the battlefield, destroy all nonland permanents with converted mana cost X or less. If Apocalypse Angel is destroyed this way, destroy all lands.

4/2

She begins. Nothing remains.
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Old 10-02-2012, 05:19 AM   Top  -  End  -  #287
Necroticplague
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Dreams of Hellfire BRUX
Enchantment
(X can be increased by one by either spending 1 or paying two life)
tap:deal X damage to target creature or remove up to X counters from one permanent in play.
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Old 10-02-2012, 03:26 PM   Top  -  End  -  #288
Duos
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Quote:
Originally Posted by Necroticplague View Post
Dreams of Hellfire BRUX
Enchantment
(X can be increased by one by either spending 1 or paying two life)
tap:deal X damage to target creature or remove up to X counters from one permanent in play.
As a heads up, this isn't a wedge card (I posted the five wedge colors in the challenge post.)

Also ,you may want to cruise Gatherer for a bit; proper templating gets you more points (At least from me.)
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Old 10-02-2012, 04:40 PM   Top  -  End  -  #289
Istari
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Mind, Body and Soul XBUG
Sorcery - R
Target player draws X cards
Put X +1/+1 counters on target creature
Deal X damage to target creature, you gain X life
Three parts of one whole
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Old 10-02-2012, 05:19 PM   Top  -  End  -  #290
DMofDarkness
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Primordial Mire UBGXX
Enchantment- M
Primordial Mire comes into play with X Evolution counters on it.
UBG, Remove an Evolution counter from Primordial Mire: Exile target creature card from a graveyard. Target creature becomes a copy of that card. (This effect lasts indefinitely.)
Discard a card: Exile target creature card from a graveyard. Its owner may search their library for a creature card and put it into their graveyard. If they do not, put 2 +1/+1 counters on target creature.
When there are no Evolution counters on Primordial Mire, sacrifice it.
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Old 10-06-2012, 09:23 AM   Top  -  End  -  #291
Ninjaman
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Elemental wave - XRUG
Sorcery - R
Chose x target creatures, then for each of those creatures chose one of the following - return chosen creature to it's owners hand; Elemental wave deals 3 dammage to chosen creature; chosen creature gets +3/+3 untill end of turn.
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Old 10-07-2012, 09:24 PM   Top  -  End  -  #292
radmelon
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Gravewurm's Rise - XXWGB
Enchantment - R
~ enters the battlefield with X coil counters.
Whenever a nontoken creature you control dies, you may put an X/X green, white, and black Wurm creature token with lifelink onto the battlefield.
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Old 10-08-2012, 09:47 AM   Top  -  End  -  #293
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Default Re: Magic the Gathering - You Make the Card!

This contest should be over, correct? It has been a week since we received the rules.
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Old 10-08-2012, 03:18 PM   Top  -  End  -  #294
Duos
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Indeed, but there was rather a low turnout this round, and I was hoping for some last minute entries.

Contest closed, judging up later tonight.
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Old 10-09-2012, 12:43 PM   Top  -  End  -  #295
Duos
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Default Re: Magic the Gathering - You Make the Card!

Judging:

Binks
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Tgva
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Mythestopheles
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Frankelshtein
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Necroticplague
Spoiler


Istari
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DMofDarkness
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Ninjaman
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radmelon
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And our runner up!
Spoiler


And the winner IIIIIIIIIS:
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Congrats to the winner, and a big thank you to everybody who submitted an entry! Many of these were very clever and flavorful, and I look forward to seeing what everybody has planned in the future.
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Old 10-09-2012, 06:19 PM   Top  -  End  -  #296
radmelon
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Default Re: Magic the Gathering - You Make the Card!

Yeah, I felt there was something missing from my entry too, I wasn't very happy with it. I had considered making it cost only XWGB, and having it lose a counter each time it made a token.
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Old 10-09-2012, 06:21 PM   Top  -  End  -  #297
Lord_Gareth
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Default Re: Magic the Gathering - You Make the Card!

Oh hey, this is a thing on this forum, cool!

For folks that just can't get enough YMtC, might I also suggest The Official Forum for even more card-making action to go with this thread?

Looking forward to participating in the next contest here, though.
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Wow! Not only was that awesome, I think I actually kinda understand Archeron now. If all the "intermediate" outer planes got that kind of treatment, I doubt there would be anywhere near as many critics of their utility.
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Old 10-09-2012, 09:45 PM   Top  -  End  -  #298
tgva8889
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Default Re: Magic the Gathering - You Make the Card!

In other news: Hydras are awesome and Wizards needs to make more of them.

For this next round, since we aren't tired of it yet, make a card using a Guild mechanic from Return to Ravnica. For those who are unsure, the mechanics are Detain, Overload, Unleash, Scavenge, and Populate. You do not have to make cards that match the guild (so you don't only have to make Azorius-colored Detain cards), but please do not significantly change the mechanic from its printed form.
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Old 10-09-2012, 10:20 PM   Top  -  End  -  #299
radmelon
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Lockdown - W/U
Instant - U
Detain target creature you don't control.
Overload 3WU (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.")
"Our Sovereign Lord the King chargeth and commandeth all persons, being assembled, immediately to disperse themselves, and peaceably to depart to their habitations, or to their lawful business, upon the pains contained in the act made in the first year of King George, for preventing tumults and riotous assemblies. God Save the King!"
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Old 10-09-2012, 10:56 PM   Top  -  End  -  #300
Lord_Gareth
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Default Re: Magic the Gathering - You Make the Card!

Are we allowed to critique the wording of each other's cards, or is that strictly up to the judge?

In any event:

Thundersong Riotbreaker (2)WR
Creature - Human Soldier [Uncommon]
[Tap]: Detain target creature and up to one other tapped creature.
The enchanted Thundersong Trumpets proved insufficient to contain the chaos unleashed by the breaking of the Guildpact. Luckily, replacements were swiftly developed.
2/2

Dat Boros.
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Wow! Not only was that awesome, I think I actually kinda understand Archeron now. If all the "intermediate" outer planes got that kind of treatment, I doubt there would be anywhere near as many critics of their utility.
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