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Finding Players (Recruitment) Look for players for chatroom, play-by-post, or even real-life games here. Threads will expire after 3 months, so be sure to move important information to your OOC thread.

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Old 10-06-2012, 03:21 PM   Top  -  End  -  #1
ShadowFireLance
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Default Amazing, HIGH epic Trisalt Nations, STILL OPEN!!

And here's the 16:



Spoiler

Also, No Cohort Chaining Beyond 2, Main--Cohort1---Cohort2---Cohort3

A while ago I had the idea of playing in a Epic Game, But Immortals handbook (IHB) Was Bannned, And I lost the Insparation for a game, Now, I thought, What If I RUN a game like that, And so this came out.
So, Please tell me there is some crazy people that want to play!
....Shady
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Last edited by ShadowFireLance : 10-23-2012 at 09:04 PM.
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Old 10-06-2012, 03:24 PM   Top  -  End  -  #2
ShadowFireLance
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Default Approved Homebrew.

Alright, This is now Banned stuff...

Things with immune to salient divine abilities = Not immune to abilites above Salient abilites however.
Cohorts are Trisalt
Also, By Overvote, Epic Spells are banned.
The Minmum size on Deites is waved, And the 1 Demiurge per universe is Gone.
If you have a lot of high level spell slots then I won't let this continue forever, but I'll allow astral constructs up to level 40

The Ability:
PSYCHOMETRY AND Extra level
are banned, We dont want no sheet looking shenangins.
Alright, The Class "Lord Warden" is henceforth banned from all players except the one that asked.
Swarms are banned.
Nation purchases are non stackable, And Limit of...10 Major Nations or 9 Major religions As you may spread them out over diffrent areas..
Right now, The World Is grasslands, IF your nation/Kingdom Does not really like planes/Grasslands, YOu may Take the Train and modfiy it as you wish..
Like you take one of the Islands and Turn it into an active volcano, Or A Frozen Iceburg.
That means the Ability COSMIC METACONCERT
Is banned
Alright divine templates don't stack they replace each other and I thought I mentioned to the characters that have a min and max roll you need to take the average.
Alright, As said before, Anything that gets silly fast is banned, That means stuff like the above,
And I am removeing the CR Nation buying stuff. Meaning that Only level 1, normal, Single level are ye nations.

http://www.giantitp.com/forums/showthread.php?p=5883915 Denied.
magitek is denied.
http://www.giantitp.com/forums/showthread.php?t=209443 Denied
Librim Eternia:
Dread Emperor:
Unending Legions is denied
Magitech Savant is denied
All dragon/Draconic/Dragon type creatures are banned from ye all, And Paragon can only be added to beings 20th level or higher.
Though you could be a Dragon, Like Izeldias's Warlord or such.Though you could be a Dragon, Like Izeldias's Warlord or such.

Alright, This has been complied by me, And Moonlitdreams, Thank you.
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Last edited by ShadowFireLance : 10-24-2012 at 05:34 PM.
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Old 10-06-2012, 03:27 PM   Top  -  End  -  #3
Moonlitdreams
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Default Re: Amazing, HIGH epic Trisalt Nations.

As I said, I'll play, but I still think you're crazy.


Moving Requests here for ease of use:

Last edited by Moonlitdreams : 10-06-2012 at 03:34 PM.
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Old 10-06-2012, 03:35 PM   Top  -  End  -  #4
ShadowFireLance
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Default Re: Amazing, HIGH epic Trisalt Nations.

All approved.
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Old 10-06-2012, 03:41 PM   Top  -  End  -  #5
Leonardo
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Default Re: Amazing, HIGH epic Trisalt Nations.

What is this Immortals Handbook?
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Old 10-06-2012, 03:42 PM   Top  -  End  -  #6
ShadowFireLance
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Default Re: Amazing, HIGH epic Trisalt Nations.

A book of Untold, Super power monsters and things for players.
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Old 10-06-2012, 04:56 PM   Top  -  End  -  #7
Igneel
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Default Re: Amazing, HIGH epic Trisalt Nations.

Quote:
Originally Posted by Leonardo View Post
What is this Immortals Handbook?
A third-party book largely meant to go beyond what Wizards wrote for the "Epic Level Handbook" and the "Deities and Demigods" by giving rules to super levels of divinity power along with things to challenge such characters. Meant only to be used if all players have access to it, as if one person has it he makes a team of epic level demilich wizards of ultra god-power OP look like 1st lvl adepts.

I'm tentatively going to show interest, mostly because I don't know what my schedule will look like in the upcoming weeks and have to see if I can even come up with a character that would be more then just a Role-playing character like I prefer but actually able to do some Roll-playing good enough to stand a chance.

A slight dump in requests (to get started, more to come if I think I can play)
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Last edited by Igneel : 10-06-2012 at 05:02 PM.
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Old 10-06-2012, 05:00 PM   Top  -  End  -  #8
Maugan Ra
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Default Re: Amazing, HIGH epic Trisalt Nations.

You, sir, are insane. But count me in anyway, in sounds so intriguing. No idea what character yet, though I have an idea or two. Still, requesting access to Realm's of Chaos's Librim Eternia for building a character.
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Old 10-06-2012, 05:06 PM   Top  -  End  -  #9
Moonlitdreams
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Default Re: Amazing, HIGH epic Trisalt Nations.

Quote:
Originally Posted by Maugan Ra View Post
You, sir, are insane. But count me in anyway, in sounds so intriguing.
I think we all are. Should be fun.
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Old 10-06-2012, 07:09 PM   Top  -  End  -  #10
Dr.Orpheus
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Default Re: Amazing, HIGH epic Trisalt Nations.

Ah the threads made. I will be a player and co-dm (I will be assisting in matters that don't involve looking at your character sheets, don't worry about meta-gaming ether)
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Old 10-06-2012, 07:46 PM   Top  -  End  -  #11
Saidoro
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Default Re: Amazing, HIGH epic Trisalt Nations.

Huh. I think I may just have to make something for this. As a thought experiment if for no other reason.
Spoiler
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Old 10-06-2012, 08:18 PM   Top  -  End  -  #12
Maugan Ra
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Default Re: Amazing, HIGH epic Trisalt Nations.

I'm turning over character concepts in my mind, and I'm reasonably sure that if nothing else, I'll probably pick the classes etc to fit the theme of the nation being built with the assorted followers. I might suffer a bit in terms of pure offensive power... but then, it's level 50 Tristalt, so I reckon I can probably manage to balance out any discrepancies somewhere...

(I admit, I am oddly tempted to go for the oriental themed classes and make my country into fantasy Japan. For the hell of it, really.)
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Old 10-06-2012, 08:36 PM   Top  -  End  -  #13
Tsumeken
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Default Re: Amazing, HIGH epic Trisalt Nations.

I suppose I can give this a go, never tristalted before and meh why not go nuts for a second and see what I can think to be.

Spoiler


edit: dang I rolled best 3 not best 4, though those were some good rolls, I will do over in a 2nd post.
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Last edited by Tsumeken : 10-06-2012 at 08:37 PM.
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Old 10-06-2012, 08:38 PM   Top  -  End  -  #14
Tsumeken
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Default Re: Amazing, HIGH epic Trisalt Nations.

(Rerolling above stat block to include best 4 not 3)

Spoiler
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Old 10-06-2012, 09:09 PM   Top  -  End  -  #15
Moonlitdreams
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Default Re: Amazing, HIGH epic Trisalt Nations.

Quote:
(I admit, I am oddly tempted to go for the oriental themed classes and make my country into fantasy Japan. For the hell of it, really.)
Oooh, that could be fun. I've not played the Wu Jen before, but I hear they're a blast.



Edit: Did you by any chance decide how our nations are getting together, Shady?

Last edited by Moonlitdreams : 10-06-2012 at 09:29 PM.
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Old 10-06-2012, 09:21 PM   Top  -  End  -  #16
Anecronwashere
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Default Re: Amazing, HIGH epic Trisalt Nations.

Posting Interest.
As a trapped Pocket Dimension of the Far Realms manifested in the Material. Me and [Enemy] had adjoining kingdoms in the Far Realms, and during one of our clashes the Realms went haywire, sending the entirety of my kingdom into the Material, followed by [Enemy]'s kingdom into a nearby, but no adjoining place.

All of my citizens will have some form of Abberant class or Monster. Ozodrin, Cultist, Mindflayer, Ooze, Pariah etc.


Oh and 1 Feat every other level is 26 not 25.
1, 2, 4, 6, 8, 10, 12, 14, 16, 18, 20.....

Homebrew requests:
Pariah
Homebrew Abberant Feats
Ozodrin
(refluffed) Lego
Epic hero

Refluffing Brick-Builder into making kind-of Abberant-Constructs
I'm also going to be using Psionics and Lords of madness books

I may have more requests mid-build if I run out of classes to put in my 150 levels
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Old 10-06-2012, 09:29 PM   Top  -  End  -  #17
Tsumeken
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Default Re: Amazing, HIGH epic Trisalt Nations.

I'm thinking of going for a ewclaiming lost kingdom scenerio with a mummified Paladin/Tomb Warden/Fist of Raziel*

will change the name to be more deserty and eygpt like sounding.

He'll be a powerful pharaoh try to reconquer his kingdom from his tomb/lost city

Keeping him LG since I've found it funny that Mummies could basicly be LG most of the time and any conquering/killing he does will be in defense or in reclaiming his territory (since it is lawfuly his in his mind and he is restoring order.) Anyway I hope this concept works okay.
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Old 10-06-2012, 09:32 PM   Top  -  End  -  #18
dantiesilva
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Default Re: Amazing, HIGH epic Trisalt Nations.

Would this class be allowed?

http://www.giantitp.com/forums/showt...5#post12154375
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Old 10-06-2012, 09:33 PM   Top  -  End  -  #19
Moonlitdreams
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Default Re: Amazing, HIGH epic Trisalt Nations.

My nation will be less a nation and more a gigantic gathering of "brothers" from all the planes, gathering together to advance their causes and live free of prejudice.

The stickler? It's a nation of Abominations, and no one quite yet knows what they actually want.

And speaking of, also requesting these:

Hagunemnon
Anaxim
and seconding the motion for ECL = HD that Igneel put forward for monsters without monster classes.

Last edited by Moonlitdreams : 10-06-2012 at 09:38 PM.
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Old 10-06-2012, 09:34 PM   Top  -  End  -  #20
Anecronwashere
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Default Re: Amazing, HIGH epic Trisalt Nations.

I may need more room on my Features, my Spells and (potentially) on my Items area if I use a Mythweavers sheet, simply from the sheer enormity of having 150 levels of class features.
So I'll put them in spoilers under the link to it when I post the character sheet ok


Rolling:
Spoiler
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Old 10-06-2012, 09:38 PM   Top  -  End  -  #21
Tsumeken
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Default Re: Amazing, HIGH epic Trisalt Nations.

Since i'm all new to the tristalt though I know of the Gestalt I figure it works the same way right so it'd be level 50/50/50 of class/class/class. and for classes after thier cut off point you'ld just use the BaB/Saves advancement to continue finding what comes next.
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Old 10-06-2012, 09:39 PM   Top  -  End  -  #22
Moonlitdreams
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Default Re: Amazing, HIGH epic Trisalt Nations.

Quote:
Originally Posted by Tsumeken View Post
Since i'm all new to the tristalt though I know of the Gestalt I figure it works the same way right so it'd be level 50/50/50 of class/class/class. and for classes after thier cut off point you'ld just use the BaB/Saves advancement to continue finding what comes next.
Yeah, that's basically it on tristalt. Though the Epic Level Handbook has rules for knowing what class features, if any, you continue to get in a class after 20.
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Old 10-06-2012, 09:40 PM   Top  -  End  -  #23
Tsumeken
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Default Re: Amazing, HIGH epic Trisalt Nations.

Alrighty good to know, then back to my mummy king I go
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Old 10-06-2012, 09:46 PM   Top  -  End  -  #24
Dr.Orpheus
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Default Re: Amazing, HIGH epic Trisalt Nations.

Quote:
Originally Posted by Anecronwashere View Post
Oh and 1 Feat every other level is 26 not 25.
1, 2, 4, 6, 8, 10, 12, 14, 16, 18, 20.....
Thats not how division works the number of feats is 25 one every odd numbered level.
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Old 10-06-2012, 09:47 PM   Top  -  End  -  #25
dantiesilva
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Default Re: Amazing, HIGH epic Trisalt Nations.

If I am allowed the arbiter class I will be taking 50 levels in Arbiter for a +12 to AC Attack rolls, Damage to all within 250 ft for allies while enemies take that but negative.

+12 whenever I move any spell bonuses to someone else so say someone casts bulls strength now I take it off of them put it on who I want and they gain +16. I can also move miss chance, speed bonuses, and bonuses to initiative, energy resistance and damage reduction.

All allies within 115 ft. of me always roll a natural 20, and all allies roll a natural 0

I will be basically be making a buffer.

I was thinking for his kingdom being the peaceful kind that though does not wage war, if attacked has no problem with squashing those that went against it.

Probably if allowed a bunch of dragon rider Eragon like stuff, I actually have a ruff layout of the idea. Ok so
50Arbiter/Marshal2//Knight 7// Legendary commander 5//Caviler 10//Exemplar 1//Crusader 25//Pagargon Creature (template if I could get a LA for it please.)///Something else the rest.
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Old 10-06-2012, 09:54 PM   Top  -  End  -  #26
Anecronwashere
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Default Re: Amazing, HIGH epic Trisalt Nations.

Um, what happens if your Arbiter meets my Pariah on the field of battle?

I have a Minimum roll I can get, which is over your maximum

13 maximum, 17 minimum is contradictory. And that's not even using my full power (because I don't want to give that away just yet)
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Old 10-06-2012, 09:59 PM   Top  -  End  -  #27
dantiesilva
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Default Re: Amazing, HIGH epic Trisalt Nations.

Thats just it the ability of mine ( though i do not know yours) makes it so when you roll a d20 it is an auto fail. While mine is an auto crit. And well yea, auto crit with massive damage, we could always not go to war with one another though...Though after glimpsing at the homebrew you are using I do not see how you are getting by the rule to roll the 13 or 17.
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Old 10-06-2012, 10:06 PM   Top  -  End  -  #28
Anecronwashere
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Default Re: Amazing, HIGH epic Trisalt Nations.

Ok, the ability to force a Crit every single time is OP, just saying.

And my ability: Supernally Fortunate Monster
An Outcast with this Blemish treats all rolls on a d20 that are lower than their Warp as if they were equal to their Warp instead; this adjustment does not cause a critical to be threatened, or trigger any effect or ability that requires a particular roll on a d20.

EDIT: It's one of my Utility Blemishes in the Pariah class.
And I got the 13 from the 20th level Arbiter ability. How did you get a Nat0 from that? Unless you take Arbiter50 which would be a total waste (and end up with -2 not 0)
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Old 10-06-2012, 10:12 PM   Top  -  End  -  #29
Sinpoder
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Default Re: Amazing, HIGH epic Trisalt Nations.

I am ****ing in!!!! YAY!!! I will post what I want here
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Old 10-06-2012, 10:21 PM   Top  -  End  -  #30
dantiesilva
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Default Re: Amazing, HIGH epic Trisalt Nations.

I am taking arbiter 50. + 12 to every attack roll, damage rolls, and AC of me and all my allies within 115ft...yea, while all my enemies on top of the auto 0 roll take a -12 to all of those things I just stated...Throw in some knowledge devotion and all set.crit every time, +17 on every attack I make. If I throw in ranger even more. Much rather have a level 50 rouge though. All them sneak attack dice and skill points...

(5d6b4)[17]
(5d6b4)[14]
(5d6b4)[14]
(5d6b4)[20]
(5d6b4)[15]
(5d6b4)[17]
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