Finding Players (Recruitment)Look for players for chatroom, play-by-post, or even real-life games here. Threads will expire after 3 months, so be sure to move important information to your OOC thread.
1. What game system are you running (D&D, Call of Cthulu, Palladium, GURPS, etc.), and if applicable what edition (Original, Classic, Revised, 1st, 2nd, 3rd, 5th, 10th, etc.)?
3.x
2. What 'type' or variant of game will it be (i.e. "Shadow Chasers" or "Agents of Psi" for d20 Modern)? What is the setting for the game (eg. historic period, published or homebrewed campaign setting, alternate reality, modern world, etc.)?
Homebrew Nations.
3. How many Players are you looking for? Will you be taking alternates, and if so, how many?
10 At most, With the Posibilites of a few alts
4. What's the gaming medium (OOTS, chat, e-mail etc.)?
Gitp Borads
5. What is the characters' starting status (i.e. experience level)?
50th Trisalt
6. How much gold or other starting funds will the characters begin with?
WBL: 33,660,000Gp
7. Are there any particular character classes, professions, orders, etc. that you want... or do not want? What are your rules on 'prestige' and/or homebrewed classes?All allowed, And Homebrew Must be approved
8. What races, subraces, species, etc. are allowed for your game? Will you allow homebrewed races or species? 'Prestige' races or species?
All allowed but send homebrew first.
9. By what method should Players generate their attributes/ability scores and Hit Points?
Max every level for HP, 5D6B4 For Stats, 1 full Stat re-roll is allowed at whim Of Dm.
10. Does your game use alignment? What are your restrictions, if so?
Any and All
11. Do you allow multi-classing, or have any particular rules in regards to it?
No EXP peneties For Muticlassing stuff
12. Will you be doing all of the die rolling during the course of the game? Will die rolls be altered, or left to the honor system? If players can make die rolls, which ones do they make, how should they make the rolls, and how should they report them?
Dice on Gitp Rounding is accepted for rolls invoving too many dice.
13. Are there any homebrewed or optional/variant rules that your Players should know about? If so, list and explain them, or provide relevant links to learn about these new rules.
Feat every other level, for a total of 25 At 50th level And none of that infinte loop stuff, Also Mystic Theruge Type Double Progression Is allowed.
Also, For certian Rules that requrei Least sizes, You may ignore those, I dont like a Minimum size for Humaniods and stuff.
14. Is a character background required? If so, how big? Are you looking for anything in particular (i.e. the backgrounds all ending up with the characters in the same city)?
Like a skirt, Long enough to cover the improtent bits, but Short enough to keep intrest, Must have at least one Background enemy, And one ally, Or you can make it as long as you want.
15. Does your game involve a lot of hack & slash, puzzle solving, roleplaying, or a combination of the above?
Depends on what you all make it
16. Are your Players restricted to particular rulebooks and supplements, or will you be allowing access to non-standard material? What sources can Players use for their characters?
...well lets see, ALL D&D 3.0/3.5 Allowed, That means all, If a 3.0 Book has a 3.5 update, Use that, Otherwise use The Orginal book.
Also of note, this shall be a Immortals Handbook type of Game, Which means, yes, Send me what you want from that, And it shall be most likly allowed.
No deiety Above Demiurge I and you must actualy slay all the old ones, elder ones, and first ones to improve, Also: 500 HD is the max at the Start if you happen to find a way to gain more then 50.It is as normal HD, Tristalted. Also, Size Limit of Macro-Small. And Ignore on certain Templates about a Minimum size.Also of note, You the Players are like Nukes, No one wants to use them, But everyone has them. You may only counter a Equal level, or Higher threat with your main/Cohort/s Instead of Having your Main/Cohort/s Wipe everyone out. Otherwise you may use them as you wish, crafting, Casting, Etc.
In a nutshell, Dont end the Game early.
Hmm, how about 2 Handicaps, You all shall have enough Abilites as it is
Also note that divine templates from IHB make your starting wealth count as x levels higher.
Their is no homebrew limit, But please, keep in mind my Triadic Homebrew Rules!
Thou shalt not break the system more
Thou shall Submit homebrew that is easy to learn With a few example, I understand All of the Ozodrin Stuff, All of the XenoAclmey/Thergy.
Thou shalt not overdo thy homebrew
Nation Stuff.
You Get Leadership, Epic Leadership, Legendary Commander, Improved Cohort, And Double Followers. *These all stack.
Tech levels shall be low, But allowed.
Also, No Cohort Chaining Beyond 2, Main--Cohort1---Cohort2---Cohort3
A while ago I had the idea of playing in a Epic Game, But Immortals handbook (IHB) Was Bannned, And I lost the Insparation for a game, Now, I thought, What If I RUN a game like that, And so this came out.
So, Please tell me there is some crazy people that want to play!
....Shady
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The Antalagos in his true might! By Arkim.Elf, She's awesome.
Former Avatars:
Spoiler
Crimmy: Kymme:
Serpintine:
Dagon by Smuchmuch
[
Last edited by ShadowFireLance : 10-23-2012 at 09:04 PM.
Things with immune to salient divine abilities = Not immune to abilites above Salient abilites however.
Cohorts are Trisalt
Also, By Overvote, Epic Spells are banned.
The Minmum size on Deites is waved, And the 1 Demiurge per universe is Gone.
If you have a lot of high level spell slots then I won't let this continue forever, but I'll allow astral constructs up to level 40
The Ability:
PSYCHOMETRY AND Extra level
are banned, We dont want no sheet looking shenangins.
Alright, The Class "Lord Warden" is henceforth banned from all players except the one that asked.
Swarms are banned.
Nation purchases are non stackable, And Limit of...10 Major Nations or 9 Major religions As you may spread them out over diffrent areas..
Right now, The World Is grasslands, IF your nation/Kingdom Does not really like planes/Grasslands, YOu may Take the Train and modfiy it as you wish..
Like you take one of the Islands and Turn it into an active volcano, Or A Frozen Iceburg.
That means the Ability COSMIC METACONCERT
Is banned
Alright divine templates don't stack they replace each other and I thought I mentioned to the characters that have a min and max roll you need to take the average.
Alright, As said before, Anything that gets silly fast is banned, That means stuff like the above,
And I am removeing the CR Nation buying stuff. Meaning that Only level 1, normal, Single level are ye nations.
http://www.giantitp.com/forums/showthread.php?p=5883915 Denied.
magitek is denied. http://www.giantitp.com/forums/showthread.php?t=209443 Denied
Librim Eternia:
Dread Emperor:
Unending Legions is denied
Magitech Savant is denied
All dragon/Draconic/Dragon type creatures are banned from ye all, And Paragon can only be added to beings 20th level or higher.
Though you could be a Dragon, Like Izeldias's Warlord or such.Though you could be a Dragon, Like Izeldias's Warlord or such.
Alright, This has been complied by me, And Moonlitdreams, Thank you.
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The Antalagos in his true might! By Arkim.Elf, She's awesome.
Former Avatars:
Spoiler
Crimmy: Kymme:
Serpintine:
Dagon by Smuchmuch
[
Last edited by ShadowFireLance : 10-24-2012 at 05:34 PM.
A third-party book largely meant to go beyond what Wizards wrote for the "Epic Level Handbook" and the "Deities and Demigods" by giving rules to super levels of divinity power along with things to challenge such characters. Meant only to be used if all players have access to it, as if one person has it he makes a team of epic level demilich wizards of ultra god-power OP look like 1st lvl adepts.
I'm tentatively going to show interest, mostly because I don't know what my schedule will look like in the upcoming weeks and have to see if I can even come up with a character that would be more then just a Role-playing character like I prefer but actually able to do some Roll-playing good enough to stand a chance.
A slight dump in requests (to get started, more to come if I think I can play)
Spoiler
Creature of Legend Tarrasque VoP Fix (will have to do lvls 41-50) Epic Hero
Anything Epic-wise from this post
ECL = HD for certain Monster races (dragons for example) if they don't have monster classes/HD+LA to make them playable.
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Avvie by the awesome Ceika
"Words ought to be chosen with greater care then either clothing or weaponry. For they can last much longer than the former, and cut deeper than the latter." -Doomraga's Revenge by T.A. Barron
You, sir, are insane. But count me in anyway, in sounds so intriguing. No idea what character yet, though I have an idea or two. Still, requesting access to Realm's of Chaos's Librim Eternia for building a character.
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"Not trusting me might be the smartest decision you made since getting off of your horse."
Kharal Zhou, Fire Aspect of Lookshy:
Image and avatar by Ifni, who is rightly awesome.
Ah the threads made. I will be a player and co-dm (I will be assisting in matters that don't involve looking at your character sheets, don't worry about meta-gaming ether)
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"If you are after mere parlor tricks you will be sorely disappointed, for if I reach behind your ear, it will not be a nickel I pull out, BUT YOUR VERY SOUL!" The Venture Bros.
I'm turning over character concepts in my mind, and I'm reasonably sure that if nothing else, I'll probably pick the classes etc to fit the theme of the nation being built with the assorted followers. I might suffer a bit in terms of pure offensive power... but then, it's level 50 Tristalt, so I reckon I can probably manage to balance out any discrepancies somewhere...
(I admit, I am oddly tempted to go for the oriental themed classes and make my country into fantasy Japan. For the hell of it, really.)
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"Not trusting me might be the smartest decision you made since getting off of your horse."
Kharal Zhou, Fire Aspect of Lookshy:
Image and avatar by Ifni, who is rightly awesome.
Posting Interest.
As a trapped Pocket Dimension of the Far Realms manifested in the Material. Me and [Enemy] had adjoining kingdoms in the Far Realms, and during one of our clashes the Realms went haywire, sending the entirety of my kingdom into the Material, followed by [Enemy]'s kingdom into a nearby, but no adjoining place.
All of my citizens will have some form of Abberant class or Monster. Ozodrin, Cultist, Mindflayer, Ooze, Pariah etc.
Oh and 1 Feat every other level is 26 not 25.
1, 2, 4, 6, 8, 10, 12, 14, 16, 18, 20.....
I'm thinking of going for a ewclaiming lost kingdom scenerio with a mummified Paladin/Tomb Warden/Fist of Raziel*
will change the name to be more deserty and eygpt like sounding.
He'll be a powerful pharaoh try to reconquer his kingdom from his tomb/lost city
Keeping him LG since I've found it funny that Mummies could basicly be LG most of the time and any conquering/killing he does will be in defense or in reclaiming his territory (since it is lawfuly his in his mind and he is restoring order.) Anyway I hope this concept works okay.
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"Minotaur Rouges are awesome. After all, has anyone ever told you they were mugged by a 7ft tall cow-man before?"
My nation will be less a nation and more a gigantic gathering of "brothers" from all the planes, gathering together to advance their causes and live free of prejudice.
The stickler? It's a nation of Abominations, and no one quite yet knows what they actually want.
And speaking of, also requesting these:
Hagunemnon Anaxim
and seconding the motion for ECL = HD that Igneel put forward for monsters without monster classes.
Last edited by Moonlitdreams : 10-06-2012 at 09:38 PM.
I may need more room on my Features, my Spells and (potentially) on my Items area if I use a Mythweavers sheet, simply from the sheer enormity of having 150 levels of class features.
So I'll put them in spoilers under the link to it when I post the character sheet ok
Since i'm all new to the tristalt though I know of the Gestalt I figure it works the same way right so it'd be level 50/50/50 of class/class/class. and for classes after thier cut off point you'ld just use the BaB/Saves advancement to continue finding what comes next.
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"Minotaur Rouges are awesome. After all, has anyone ever told you they were mugged by a 7ft tall cow-man before?"
Since i'm all new to the tristalt though I know of the Gestalt I figure it works the same way right so it'd be level 50/50/50 of class/class/class. and for classes after thier cut off point you'ld just use the BaB/Saves advancement to continue finding what comes next.
Yeah, that's basically it on tristalt. Though the Epic Level Handbook has rules for knowing what class features, if any, you continue to get in a class after 20.
Oh and 1 Feat every other level is 26 not 25.
1, 2, 4, 6, 8, 10, 12, 14, 16, 18, 20.....
Thats not how division works the number of feats is 25 one every odd numbered level.
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"If you are after mere parlor tricks you will be sorely disappointed, for if I reach behind your ear, it will not be a nickel I pull out, BUT YOUR VERY SOUL!" The Venture Bros.
If I am allowed the arbiter class I will be taking 50 levels in Arbiter for a +12 to AC Attack rolls, Damage to all within 250 ft for allies while enemies take that but negative.
+12 whenever I move any spell bonuses to someone else so say someone casts bulls strength now I take it off of them put it on who I want and they gain +16. I can also move miss chance, speed bonuses, and bonuses to initiative, energy resistance and damage reduction.
All allies within 115 ft. of me always roll a natural 20, and all allies roll a natural 0
I will be basically be making a buffer.
I was thinking for his kingdom being the peaceful kind that though does not wage war, if attacked has no problem with squashing those that went against it.
Probably if allowed a bunch of dragon rider Eragon like stuff, I actually have a ruff layout of the idea. Ok so
50Arbiter/Marshal2//Knight 7// Legendary commander 5//Caviler 10//Exemplar 1//Crusader 25//Pagargon Creature (template if I could get a LA for it please.)///Something else the rest.
Thats just it the ability of mine ( though i do not know yours) makes it so when you roll a d20 it is an auto fail. While mine is an auto crit. And well yea, auto crit with massive damage, we could always not go to war with one another though...Though after glimpsing at the homebrew you are using I do not see how you are getting by the rule to roll the 13 or 17.
Ok, the ability to force a Crit every single time is OP, just saying.
And my ability: Supernally Fortunate Monster
An Outcast with this Blemish treats all rolls on a d20 that are lower than their Warp as if they were equal to their Warp instead; this adjustment does not cause a critical to be threatened, or trigger any effect or ability that requires a particular roll on a d20.
EDIT: It's one of my Utility Blemishes in the Pariah class.
And I got the 13 from the 20th level Arbiter ability. How did you get a Nat0 from that? Unless you take Arbiter50 which would be a total waste (and end up with -2 not 0)
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<-- Give the zombie a hug. You know you want too. It's so lonely.
I have quit Giantitp. I may be back but not anytime soon
Sorry everyone
Last edited by Anecronwashere : 10-06-2012 at 10:09 PM.
I am taking arbiter 50. + 12 to every attack roll, damage rolls, and AC of me and all my allies within 115ft...yea, while all my enemies on top of the auto 0 roll take a -12 to all of those things I just stated...Throw in some knowledge devotion and all set.crit every time, +17 on every attack I make. If I throw in ranger even more. Much rather have a level 50 rouge though. All them sneak attack dice and skill points...