Finding Players (Recruitment)Look for players for chatroom, play-by-post, or even real-life games here. Threads will expire after 3 months, so be sure to move important information to your OOC thread.
Re: Game of the Evils [Recuiting Players and a GM]
(5d6b3)[15] (5d6b3)[14] (5d6b3)[12] (reduced to 8) (5d6b3)[12] (increased to 20) (5d6b3)[15] (5d6b3)[15]
How do we determine hp?
__________________
Quote:
Originally Posted by inuyasha
Master I think you are a psychotic genius
Avatar by Cuthalion
Playing:
Spoiler
Malthos the Seer, the vengeful, power-hungry, somewhat self-loathing Shaman- "World's Largest Dungeon"
Claudius Derkin, the Beguiler who's at best quite silly and at worst downright insane- "The Burden of Fire"
Avatars:
Spoiler
Drow Sorcerer by Edwin
Half-Dragon Elder Black Pudding by Cuthalion
Last edited by MasterofFates : 10-07-2012 at 10:08 PM.
Re: Game of the Evils [Recuiting Players and a GM]
Quote:
Originally Posted by Eisen_Hammer
If your paying for permanency go ahead. But if your paying for lvl 1 reduce person that is really easy to dispel.
Sure, you have to have fighter 1. I see no problem with practiced fighter.
I suppose I'll increase the CL on both of those to, say, 15th. That increases the net total to only 3400, and makes it a lot harder to dispel- thanks for the tip.
__________________
Quote:
Originally Posted by inuyasha
Master I think you are a psychotic genius
Avatar by Cuthalion
Playing:
Spoiler
Malthos the Seer, the vengeful, power-hungry, somewhat self-loathing Shaman- "World's Largest Dungeon"
Claudius Derkin, the Beguiler who's at best quite silly and at worst downright insane- "The Burden of Fire"
Avatars:
Spoiler
Drow Sorcerer by Edwin
Half-Dragon Elder Black Pudding by Cuthalion
Last edited by MasterofFates : 10-07-2012 at 10:30 PM.
Re: Game of the Evils [Recuiting Players and a GM]
Quote:
Originally Posted by Eisen_Hammer
If your paying for permanency go ahead. But if your paying for lvl 1 reduce person that is really easy to dispel.
Sure, you have to have fighter 1. I see no problem with practiced fighter.
Too late! The feat already requires Fighter 1! Also it increases your fighter level too, but I'm not interested in that.
Edit: I dont think you gave an opinion about my spell Binding Pact. If everyone agrees before game start, could we have this spell affecting us all already? Edit x2: Derp. Just saw it.
Re: Game of the Evils [Recuiting Players and a GM]
Quote:
Originally Posted by MasterofFates
I suppose I'll increase the CL on both of those to, say, 15th. That increases the net total to only 3400, and makes it a lot harder to dispel- thanks for the tip.
My Sorcerer has Reduce Person on his spell list and Extend Spell feat. If you want to save a few grand, I wouldn't mind just casting it on you at the start of each day.
EDIT: Here's what my spell list is looking like-- just so we don't get redundant. Still working some things out, of course.
Level 1 - Charm Person, Magic Missile, Silent Image, Reduce Person, Expeditious Retreat [Knowstones: Protection from Good, Chill Touch, Grease]
Level 2 - Scorching Ray, Invisibility, Ghoul Touch, Protection from Arrows [Knowstones: Resist Energy, Spectral hand]
Level 3 - Haste, Hold Person, Vampiric Touch
Level 4 - Enervation, Shadow Conjuration
__________________ Round 4: Eat Brains.
Quote:
Originally Posted by Gavinfoxx
Well at least your houserule skill check fumbles have houseruled fumble confirmations.
Re: Game of the Evils [Recuiting Players and a GM]
Baldred Feyblood, the Unseelie Knight. I'm pretty sure I didn't miss anything, but tell me if I did. I'll get some background up somethime tomorrow, right now I need to sleep.
Re: Game of the Evils [Recuiting Players and a GM]
Posting Interest as a Lawful Evil (Borderline Lawful Neutral) Warblade.
The backstory is a former LG guard, pledged to destroy any and all Bandits (people who set up camps and rob on highways) and those who fund/supply them after he lost his entire team during a raid on their camp.
Traveling through the countryside looking to hunt and destroy them to avenge his teammates and his mentor's death. Even to the point of taking up his mentor's name relegating his own first name to surname status.
And, the road paved with good intentions and all that means he becomes a bitter young man, the only people surpassing his devotion being that of a Paladin to his deity and cause.
__________________
<-- Give the zombie a hug. You know you want too. It's so lonely.
I have quit Giantitp. I may be back but not anytime soon
Sorry everyone
Equipment Worn and Carried
Basic Outfit
[0 lbs] [0 gp]
Interior pocket with with 20 gp
[0 lbs] [20 gp]
Heward's Handy Haversack
[5.0 lb each = 5 lbs] [2000 gp each = 2000 gp]
Haversack:
5 Knowstones (Protection from Good, Chill Touch, Grease, Resist Energy, Spectral hand)
[3 at 2000 gp each and 2 at 4000 gp each = 14000 gp]
2 Changes of Clothing
Bedroll
Down winter Blanket
Boiled Leather Blanket
Sheet of Canvas (Curse Clues)
Inkpen and 6oz Ink
2 Keys on Key Ring
Masterwork Manacles
2 Pieces of Chalk
5 Sacks and Belt Pouches
Shovel
Masterwork Cold Iron Spear
2 Potions of Cure Light Wounds [50x2 = 100]
Chest with 1 Good Lock: Bags and Pouches containing 500 gp in coins and gems
Belt:
Belt Pouch with 45 sp
[1 lbs] [.45 gp]
Belt Pouch with 50 cp
[1 lbs] [.05 gp]
Sheath with Wand of Magic Missile CL 9 (50/50)
[0.0 lb each = 0 lbs] [3375 gp each (Crafted) - 3375 gp]
Sheath with Wand of Extended Silent Image CL 3 [DC 12] (50/50)
[0.0 lb each = 0 lbs] [2250 gp each (Crafted) - 2250 gp]
Sheath with Wand of Cure Light Wounds CL 1 (50/50)
[0.0 lb each = 0 lbs] [750 gp each - 750 gp]
Sheath with Rod of Lesser Enlarge Spell
[5.0 lb each = 5 lbs] [3000 gp each - 3000 gp]
Clasp with Horn of Fog
[1.0 lb each = 1 lbs] [2000 gp each - 2000 gp]
Body Slots:
Head: N/A
Neck: N/A
Torso: N/A
Back: Cloak of Charisma +2 - 4000 gp
Arms/Hands: N/A
Ring: Counterspells (Scrying) - 4000 gp
Ring: Sustenance - 2500 gp
Feet: N/A
Background
Spoiler
At dawn the 14th day of Spring in the forest of Darkroot 12 years ago, my villagers knew nothing of their fate. We moved out into the fields, for it was planting season and there was precious little time before Summer came-- the plants must be firmly rooted to grow and produce the harvest we relied on so much.
I was not always Ialgo of Darkroot. Once, what seems an eternity ago, I was just Ialgo. The second son of Grack, I was never destined for something great, it seemed. But Fate saw that on that fateful day the Demon-Bear Arrkupalack's rampage would come upon us. We scattered from the fields, and one by one we were hunted down and eaten, until my father rallied the last of us by his home. The elders had told stories of his heroism in The Great War but as I grew such stories seemed distant and mythic. As he drew down from above our doorway The Spear of Grack, I believed that we were saved.
He led the men against the Demon-Bear, and one by one it struck them all down, and even my father was destroyed.
In my fury, it seems I took up the Spear of Grack and plunged it deep into the hide of the hideous Demon-Bear, and its dark blood spilled out onto me as it slashed at me. I gritted my teeth and pressed the spear in further, until in agony Arrkupalack spread its might wings, knocking me and my father's spear clear, and flew off into the sky.
Of the 120 villagers, only 70 remained alive.
Where the creature's blood struck earth, the crops were seared away and for 3 days and 3 nights the ground boiled and smelt of sulfur. My own arm, torn open by its mighty fangs, sizzled with the smell of rotting flesh for a week as the village healers tried desperately to clean the creature's blood from my own. I was hailed as Ialgo Arrkupalack-Ip, he who defeated Arrkupalack... and yet as I healed, I found myself stronger than ever before. I felt the dark power of Arrkupalack flowing through my veins, the dark influence of his magic giving me new thoughts and abilities.
The madness of power is insidious. Does evil know he is evil? I cannot say. It was harsh as new fire was burned into my blood, onto my hands. Headaches, at first, then clarity, then headaches and madness, then clarity again. They feared me. I feared myself. I had to save them.
In terror, I fled my home, vowing to destroy the source of this darkness within me. Since then, I have never returned to Darkroot. I need more power. I grow stronger with each year, gaining more and more of this borrowed strength. I need more power. I need it because I must find and slay Arrkupalack. I need more power. Arrkupalack is strong, and I must become strong ilke him. I need more power.I don't want this for me; I want to use this magic to banish itself. I need more power.
Ialgo has the following enemies:
Arrkupalack the Demon-Bear
Ialgo's brother Jan who left the village with the mission to cleanse his spirit of evil-- Ialgo is unaware of Jan's mission.
Silstoruss, a Red Dragon who Ialgo stole from.
Ialgo has the following allies:
Portize, an Imp who has a grudge against Arrkupalack who has bonded to him as a Familiar
Gheerdk, a Horned Devil who uses Ialgo as a pawn in his overarching villainous plans (Portize is his confederate)
Princess Mouna, who he incidentally rescued from the clutches of the Red Dragon Silstoruss while searching for a scroll about Arrkupalack. Her father is also grateful.
Personality:
Ialgo has days of Clarity, when he is conservative with his use of magic and soberly studies how to find and defeat Arrkupalack and free himself from the curse that imbued him with this evil magic. In Clarity, Ialgo is sober and does not delight in slaughter. He is willing to do anything, good or evil, to defeat the Demon-Bear.
He also has days of Madness, when he is aggressive and flamboyant with his use of his demonic sorcereries, and cares only for strength and the thrill of developing his talent. How he feels varies, and it is in Madness that he is most useful to his Demon puppeteers, for Portize whispers lies and manipulations into his ear and guides him to do the bidding of his masters.
Ialgo the Clear is aware that Ialgo the Mad sometimes is in command (and vice-versa)-- these are states of mind for him, not different sets of memories. Think of it as comparable to feeling angry and feeling calm. There's no identity crisis here. He just has times when his goals are subdued by the thrill of wielding demonic power within him.
Ialgo's Familiar, Portize the Slimy:
Spoiler
Portize the Slimy
Gender and Race: Male Imp
Size and Type: Tiny Outsider (Evil, Extraplanar, Lawful)
Height and Weight: 1'11", 8 lbs
Age: 288 (Adulthood)
Alignment: Lawful Evil
Attributes
STR 10 (+0)
DEX 17 (+3)
CON 10 (+0)
INT 10 (+0)
WIS 12 (+1)
CHA 14 (+2)
Miscellaneous Statistics
Hit Points: 31
{9 HD from Master}{1/2 Master's HP}
Armor Class (Normal): 28 {10 Base, +3 Armor, +2 Size, +3 Dex, +10 Natural}
Armor Class (Touch): 15 {10 Base, +2 Size, +3 Dex}
Armor Class (Flat-Footed): 25 {10 Base +3 Armor, +2 Size, +10 Natural}
Special Attacks & Abilities
Alternate form (Raven or Rat)
Damage reduction 5/good or silver
Darkvision 60 ft.
Fast Healing 2
Immunity to poison
Resistance to fire 5
Poison: Injury, Fortitude DC 13, initial damage 1d4 Dex, secondary damage 2d4 Dex.
Familiar Traits:
Alertness within arms reach of master
Improved Evasion
Share Spells
Empathic Link
Deliver Touch spells
Speak with Master
+5 Natural Armor
wanted to ask for this class, the Demonologist. It's a Encyclopedia Arcane PrC that you can take as a 2nd level wizard. It's not to terribly broken, since all of the crazy demon summoning stuff I can do with the class features is actually up to you (you get to choose what names I find and can control, after all).
I would also ask if we could use the rituals for other creatures, such as the angels/devas/ect. (nothing is more evil than making an angel destroy a church, after all).
Link to book for casual glancing, and I'm happy to answer any questions you would have about it.
Re: Game of the Evils [Recuiting Players and a GM]
I'm almost finished.
Pelak Kilosi reporting for duty.
His equipment is standard guardsmen uniform, if used and enchanted more than normal.
He will object harshly to the needless killings of Bodyguards, Patrols or Guards. He doesn't so much care about innocents, but he hates seeing a dead body in uniform.
__________________
<-- Give the zombie a hug. You know you want too. It's so lonely.
I have quit Giantitp. I may be back but not anytime soon
Sorry everyone
Re: Game of the Evils [Recuiting Players and a GM]
Quote:
Originally Posted by Anecronwashere
I'm almost finished.
Pelak Kilosi reporting for duty.
His equipment is standard guardsmen uniform, if used and enchanted more than normal.
He will object harshly to the needless killings of Bodyguards, Patrols or Guards. He doesn't so much care about innocents, but he hates seeing a dead body in uniform.
What about seeing an undead and/or emotionless body in uniform?
Re: Game of the Evils [Recuiting Players and a GM]
It's the act of dying.
An undead reanimated and given a Guard uniform is fine, a Guard killed for the sole purpose of getting another anonymous Undead is not. Thats what the Civilians are for
__________________
<-- Give the zombie a hug. You know you want too. It's so lonely.
I have quit Giantitp. I may be back but not anytime soon
Sorry everyone
Re: Game of the Evils [Recuiting Players and a GM]
Quote:
Originally Posted by Anecronwashere
It's the act of dying.
An undead reanimated and given a Guard uniform is fine, a Guard killed for the sole purpose of getting another anonymous Undead is not. Thats what the Civilians are for
Hey! They're not anonymous! Rosalyn goes out of her way to name all of her children.
Re: Game of the Evils [Recuiting Players and a GM]
The name isn't the same as the original Guard's. So you killed a Guard.
Which is 1 of the 2 capital offenses in his very-twisted view
Though he would likely forgive you the first couple of times (if only because he knows he is killing more people with the party)
__________________
<-- Give the zombie a hug. You know you want too. It's so lonely.
I have quit Giantitp. I may be back but not anytime soon
Sorry everyone
Re: Game of the Evils [Recuiting Players and a GM]
I suspect in their own ways, Pelak and Ialgo will get along quite well. Both have compromised a lot about themselves in pursuit of their missions. Ialgo loses sight of his end goal at times, but in his moments of clarity he will probably relate with Pelak's quest. Ialgo seeks absolution instead of revenge, but when you're wantonly slaughtering innocents these distinctions seem abstract.
__________________ Round 4: Eat Brains.
Quote:
Originally Posted by Gavinfoxx
Well at least your houserule skill check fumbles have houseruled fumble confirmations.
Thinking of going with a necropolitan crusader...Tome of Battle doesn't specify the healing maneuvers from Devoted Spirit being positive energy, so I'd like to double check before I get it all on paper if they would be able to heal an undead party member. (kekeke)
__________________
Just in case, in any game I've applied to without being selected: DMs are more than welcome to use my submission as an NPC as they wish!
Huge thanks to Howl for puting some Boomstick in my avatar
Re: Game of the Evils [Recuiting Players and a GM]
Oh, I see Baldred also has a Ring of sustenance. I guess if we're travelling and need to make camp, there will always be someone awake. I'm not sure if Ialgo's -5 Spot and -5 Listen really count as "awake" though, since for example Pelak's listen check *while asleep* will be nearly as good at -7.
__________________ Round 4: Eat Brains.
Quote:
Originally Posted by Gavinfoxx
Well at least your houserule skill check fumbles have houseruled fumble confirmations.