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Old 10-26-2012, 05:35 PM   Top  -  End  -  #121
Iskandar
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Default Re: Iskandar's Travels in X-Com: Enemy Unknown

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Congratulations Iskandar. I'll be patiently awaiting the return of your Lets Play, and by no means staring daggers at your current sniper of choice.
Don't worry, your time to shine is coming. I'm going to start doing mass psi checking of everyone Major rank or higher, and thus will be pushing everyone I can to Major rank or higher.
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Old 10-26-2012, 09:46 PM   Top  -  End  -  #122
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Default Re: Iskandar's Travels in X-Com: Enemy Unknown

I wanted a request to remove my helmet at Sergeant Level, like Space Marine Sergeant.
Give it some buzz cut or shortest hair on my character.
Edit: On Second thought, I wanted to remove my helmet now!
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Old 10-26-2012, 10:58 PM   Top  -  End  -  #123
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Default Re: Iskandar's Travels in X-Com: Enemy Unknown

Well, in that case, congratulations Isk. Though I find it annoying when the LP of Real Life takes over from the LP of fun stuff.
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Old 10-27-2012, 12:28 AM   Top  -  End  -  #124
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Default Re: Iskandar's Travels in X-Com: Enemy Unknown

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And speaking about shortly, my girlfriend is going into the hospital Monday to have the baby. All my let's play will be on hold for, at a minimum, two weeks. I shall return.
Do we get to suggest names for that one too? Grats.
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Old 10-27-2012, 12:49 AM   Top  -  End  -  #125
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Default Re: Iskandar's Travels in X-Com: Enemy Unknown

Oohhh... sniper. And from... South Africa, looks like.

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Old 10-27-2012, 10:21 AM   Top  -  End  -  #126
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Default Re: Iskandar's Travels in X-Com: Enemy Unknown

Doing well so far. I'm always happy to cover for Crossblade when he needs a break! The crit-based Assault can be pretty deadly, especially when they get the ability that adds to their crit damage. I've had guys do over 20 damage on a crit with my new alloy cannon.
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Old 10-27-2012, 12:21 PM   Top  -  End  -  #127
Iskandar
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Default Re: Iskandar's Travels in X-Com: Enemy Unknown

BTW, Zain, and this holds true fo anyone else who ends up the same way, I do believe I am going to have to retire you. 40 ish will at Colonel makes you a liability. So, after this next round of videos, I will set up a "Retired" section, and will note them as such in game. If you'd like like to create a new character at that point, go ahead.

Two or three episodes in the can, including a marathon mission that took about thirty minutes to finish. A lot of good luck, and some pretty terrible as well. Someone is going home in a bag.
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Old 10-27-2012, 02:39 PM   Top  -  End  -  #128
Shishnarfne
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Default Re: Iskandar's Travels in X-Com: Enemy Unknown

It looks like you're still a hair thin on names for female recruits, so I'd like to suggest Agrafena Svetlova (bonus points if Russian!) as an additional name to have available.
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Old 10-27-2012, 06:27 PM   Top  -  End  -  #129
Jade Dragon
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Default Re: Iskandar's Travels in X-Com: Enemy Unknown

I facepalmed when you ordered your Support that was within single-move distance of a one-hp Berserker, while carrying an Arc Thrower, to take a 91% hit shot rather than move in and take a 90% hit capture.

I haven't seen your UFO Defense playthrough, so I don't know how Crossblade is in that, but he seriously needs to become a meme. He takes reaction shots while his gun is empty, took a Muton Plasma Rifle shot at point-blank after getting hit by an Alien Grenade and was still standing, and is psionic. He was also the first Colonel on your team.
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Old 10-27-2012, 08:50 PM   Top  -  End  -  #130
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Default Re: Iskandar's Travels in X-Com: Enemy Unknown

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I facepalmed when you ordered your Support that was within single-move distance of a one-hp Berserker, while carrying an Arc Thrower, to take a 91% hit shot rather than move in and take a 90% hit capture.
You and me both. Twice as hard as the already-interrogated Muton was captured right afterward. Ah well. As the saying goes, that's Xcom, baby.
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Old 10-27-2012, 11:33 PM   Top  -  End  -  #131
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Default Re: Iskandar's Travels in X-Com: Enemy Unknown

Journal Entry: July 18
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Old 10-27-2012, 11:54 PM   Top  -  End  -  #132
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Default Re: Iskandar's Travels in X-Com: Enemy Unknown

So
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Old 10-28-2012, 02:53 AM   Top  -  End  -  #133
The Bushranger
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Default Re: Iskandar's Travels in X-Com: Enemy Unknown

Hmm, why not.

John O'Connell, reporting for duty, sah.
(prefer white hair and Irish, but any port in a storm!)
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Old 10-28-2012, 11:41 AM   Top  -  End  -  #134
YakYak
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Default Re: Iskandar's Travels in X-Com: Enemy Unknown

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So
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Old 10-28-2012, 02:28 PM   Top  -  End  -  #135
Zain
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Default Re: Iskandar's Travels in X-Com: Enemy Unknown

Right, well it seems I have a nasty case of PTSD, so I think I shall Suggest that his Sister, EvaRia Smith take over (pronounced Eva-Ria)
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Old 10-28-2012, 02:53 PM   Top  -  End  -  #136
Jade Dragon
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Default Re: Iskandar's Travels in X-Com: Enemy Unknown

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Right, well it seems I have a nasty case of PTSD, so I think I shall Suggest that his Sister, EvaRia Smith take over (pronounced Eva-Ria)
You might have PTSD, but I don't think it really matters until you get below forty willpower. You can still function in normal society.

But they probably should send you home now. Might make a good asset in the military, but likely too liable to pull the trigger if they put you on the special weapons police unit, plus medical training tends to not be used on the force, nor smoke grenades.

I think I'll sign up for a character.

Jason/Jessica Parker
White (not pale). For hair/helmet (if I ever get out of 15), I like 4 for men, 2 to 5 for women. Head 1 or 4 for male, 4 for female. No facial hair. Hair color blonde, but not yellow.

I just hope I'm not a Heavy. They're definitely good, but I'd like something other than being the slow guy who misses more often than Rookies.

Also, two Snipers can be a good setup, and while the firepower brought in by two Heavies and their rockets is good, if you ever find yourself with only one Heavy, bring in a second Sniper.
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Old 10-28-2012, 04:25 PM   Top  -  End  -  #137
Iskandar
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Default Re: Iskandar's Travels in X-Com: Enemy Unknown

X-Com Commanders Log: September 15th, 2015

I've put in a request, again, to the Council to send me more Heavy weapons specialists. Due to causalities, we are down to three, and one of those is a new recruit. That is simply not acceptable, especially with the aliens relying more and more on Cyberdiscs. Injuries and fatalities are, regrettably, becoming more common, and maintaining proper squad composition is becoming difficult.

Also, it is with some regret that I am pulling both Zain Smith and Oscar McIntyre off of front line duty, effective immediately. They are beginning to show classic symptoms of PTSD, and are becoming more of a detriment to our fighting force than an asset. However, they will remain assigned to the X-Com project for the time being. Their experience should be invaluable to the new recruits we have coming in.

Also, I am becoming increasingly worried about Logan Crossblade. He has seen more combat than any other three soldiers combined, keeps walking into dangerous situations and then walking right back out unscathed. Combine that with his new "talents", and the amount of hero worship among the other soldiers is becoming a problem. If something were to happen to him, I fear the impact on base morale would be disastrous. If I could, I would promote him out of front line combat and into a staff position. However, for the moment, his experience in fighting the x-rays is too valuable to lose. I will continue to monitor his behavior, and if he keeps showing the same potentially self destructive tendencies, I will rethink my position. For the moment, I have seen to it that he is always outfitted in the best armor that we have. Dr. Shen isn't very happy over all the repair work, but it is better than the alternative.

Speaking about the new "talents", I'm still not sure how I feel about training our soldiers to be more like the aliens. On the one hand, the results are decidedly useful. On the other, every soldier who has gone through the testing has been changed in some way, and I'm not sure those changes are positive.

Hopefully this war will come to some sort of a conclusion soon. From recent surveys of alien activity, there does seem to be a definite decline.

Commander X-Com Project, personal log, end transmission
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Old 10-28-2012, 05:24 PM   Top  -  End  -  #138
YakYak
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Default Re: Iskandar's Travels in X-Com: Enemy Unknown

Great first post. Second one... not so much.
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Old 10-28-2012, 06:08 PM   Top  -  End  -  #139
t209
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Default Re: Iskandar's Travels in X-Com: Enemy Unknown

I got an concept of X-Com and MLP Crossover. The catch is that Iskandar (or Colonel Crossblade) will be Sharpe-esque hero and Prince Blueblood (or Diamond Tiara) will be Flashman-esque high command. I need someone to write it.
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Old 10-28-2012, 06:29 PM   Top  -  End  -  #140
Iskandar
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Great first post. Second one... not so much.
I, uh, have no idea what you are talking about.

Stupid forum lag.
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Old 10-28-2012, 06:34 PM   Top  -  End  -  #141
YakYak
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I got an concept of X-Com and MLP Crossover. The catch is that Iskandar (or Colonel Crossblade) will be Sharpe-esque hero and Prince Blueblood (or Diamond Tiara) will be Flashman-esque high command. I need someone to write it.
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Old 10-28-2012, 06:41 PM   Top  -  End  -  #142
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And why is Pinkie Pie psionic?

...And how did you even get a full squad of women?
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Old 10-28-2012, 06:52 PM   Top  -  End  -  #143
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...And how did you even get a full squad of women?
There's an achievement for it, you know.

Also, I'll just leave this here.

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Old 10-28-2012, 07:09 PM   Top  -  End  -  #144
Iskandar
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Default Re: Iskandar's Travels in X-Com: Enemy Unknown

Yup, I've got that achievement. Not on this LP, mind, although I could field a squad of all females if I cared to.
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Old 10-28-2012, 07:39 PM   Top  -  End  -  #145
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Calling Rainbow Dash anything but an Assault is a death wish.

And why is Pinkie Pie psionic?

...And how did you even get a full squad of women?
Snipers are 20% cooler than assaults.

And I got no clue why Pinkie is psi. It's Pinkie Pie, don't question it.

I restarted the game over and over until I started with 6 females.
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Old 10-28-2012, 07:44 PM   Top  -  End  -  #146
The Bushranger
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Default Re: Iskandar's Travels in X-Com: Enemy Unknown

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And I got no clue why Pinkie is psi. It's Pinkie Pie, don't question it.
Clearly she's Pinkie Psi.
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Old 10-28-2012, 07:56 PM   Top  -  End  -  #147
Jade Dragon
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Default Re: Iskandar's Travels in X-Com: Enemy Unknown

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Snipers are 20% cooler than assaults.
*kicks in the door, aims an Alloy Cannon at you from ten feet away*

"Don't you ever say that Snipers are cooler than Assaults!"

In my opinion, you want two Assaults when you get Squad Size I. Then when you get Squad Size II, you either take two Snipers, or two Heavies (moar rockets! Also, if one of them takes Holo-Targeting, you can just have him shoot or suppress the toughest enemy first, then have the rest of your group all get a +10% chance of hitting him. Including the Bullet Swam Heavy).
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Old 10-28-2012, 08:15 PM   Top  -  End  -  #148
YakYak
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Default Re: Iskandar's Travels in X-Com: Enemy Unknown

*Sniper headshots with plasma from across the map*

Don't say assaults are cooler than snipers.
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Old 10-28-2012, 08:31 PM   Top  -  End  -  #149
Jade Dragon
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Default Re: Iskandar's Travels in X-Com: Enemy Unknown

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*Sniper headshots with plasma from across the map*

Don't say assaults are cooler than snipers.
Bah, you're all a bunch of wimps, too afraid to get up close and shoot a Berserker in the face!

Besides... I'm definitely going to one-shot you with my Alloy Cannon (Rapid Fire!), while you have to deal with cover and Ghost Armor.

But either way, both classes are cooler than Heavies and Supports. Sure, they're great, but Heavies tend to miss, and Supports are... support.
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Old 10-28-2012, 08:48 PM   Top  -  End  -  #150
YakYak
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Default Re: Iskandar's Travels in X-Com: Enemy Unknown

Oh, well, I loose the scout rookie, and you loose your Assault colonel.
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