2/28/2013 - Update on Thumb
12/31/2012 - There's a New Comic
12/12/2012 - The "Lost" Holiday Ornament (and Child's Play)
11/26/2012 - Leftover OOTS Swag on Sale (+Thumb Report)
Frequently Asked Questions (FAQ)

Order of the Stick 889 Get Real
Erfworld 163 The End of Book One
Erfworld Now at Erfworld.com!
RSS Feeds: OOTS

The Duke's Wolf, Part Four by Amber E. Scott
The Duke's Wolf, Part Three by Amber E. Scott
The Duke's Wolf, Part Two by Amber E. Scott

The New World, Part 9: Barbarians by Rich Burlew
The New World, Part 8: Gnomes by Rich Burlew
The New World, Part 7: Names and Cultures by Rich Burlew
Looking for the Gaming Articles?

 



Welcome back! Be sure you have read and understand the Forum Rules.


Go Back   Giant in the Playground Forums > Gaming > Roleplaying Games > D&D 3e/3.5e/d20
Register FAQ Members List Mark Forums Read End

D&D 3e/3.5e/d20 The forum for conversations specifically related to the rules and procedures of Dungeons & Dragons 3rd Edition, 3.5 Edition, or any fantasy game using the d20 system or a variant thereof (commercially published or not).

Reply
 
Thread Tools
Old 10-30-2012, 06:57 AM   Top  -  End  -  #1
starship1
Halfling in the Playground
 
Join Date: Sep 2012
Default Gestalt Monk//Ranger

going 2 weapon fighteing with monk weapons (not chosen yet)

what would my full bab and TWF flurry look like (eg. +15, +15, +10, +10, +5, +0)?

Level 20 no modifiers for anything other than flurry and TWF please

Last edited by starship1 : 10-30-2012 at 07:11 AM.
starship1 is offline   Reply With Quote
Old 10-30-2012, 07:09 AM   Top  -  End  -  #2
Krazzman
Bugbear in the Playground
 
 
Join Date: Jul 2011
Location: 
Aachen, Germany
Gender: Male
Default Re: Gestalt Monk//Ranger

Let's assume level 2 with 10 str.

+0/+0/+0.

-2/-2/-2... forgot TWF penalities.
__________________
Have a nice Day,
Krazzman

Currently Playing:
Myskherian: Human Warlock 6(Currently on Hiatus)
Drako: Human Warblade 2/Fighter 2

Last edited by Krazzman : 10-30-2012 at 07:10 AM.
Krazzman is offline   Reply With Quote
Old 10-30-2012, 07:10 AM   Top  -  End  -  #3
starship1
Halfling in the Playground
 
Join Date: Sep 2012
Default Re: Gestalt Monk//Ranger

Hehe....


Level 20 please

does that take into account Full BAB?

Last edited by starship1 : 10-30-2012 at 07:11 AM.
starship1 is offline   Reply With Quote
Old 10-30-2012, 07:22 AM   Top  -  End  -  #4
Krazzman
Bugbear in the Playground
 
 
Join Date: Jul 2011
Location: 
Aachen, Germany
Gender: Male
Default Re: Gestalt Monk//Ranger

I'm AFB but without any other feats I think it would be this:

Only TWF would be:
+18/+18/+13/+13/+8/+8/+3

with flurry you get -2 to every attack:

+16/+16/+16/+11/+11/+11/+6/+6/+1

not so sure although.
__________________
Have a nice Day,
Krazzman

Currently Playing:
Myskherian: Human Warlock 6(Currently on Hiatus)
Drako: Human Warblade 2/Fighter 2
Krazzman is offline   Reply With Quote
Old 10-30-2012, 07:29 AM   Top  -  End  -  #5
starship1
Halfling in the Playground
 
Join Date: Sep 2012
Default Re: Gestalt Monk//Ranger

now, is there a way to make gaggers a monk weapon?

and can you flurry thrown weapons? would you need bloodstorm balde.

i smell 18+ thrown daggers a round
starship1 is offline   Reply With Quote
Old 10-30-2012, 07:45 AM   Top  -  End  -  #6
Uncle Pine
Dwarf in the Playground
 
 
Join Date: May 2012
Location: 
Italy
Gender: Male
Default Re: Gestalt Monk//Ranger

Quote:
Originally Posted by starship1 View Post
now, is there a way to make gaggers a monk weapon?

and can you flurry thrown weapons? would you need bloodstorm balde.

i smell 18+ thrown daggers a round
Shuriken is a monk weapon. You can flurry with all the monk weapons. You can flurry with thrown weapons.

EDIT: They must still be monk weapons, though. And yes, bloodstorm would let you flurry with thrown quarterstaves.

Last edited by Uncle Pine : 10-30-2012 at 07:47 AM.
Uncle Pine is offline   Reply With Quote
Old 10-30-2012, 07:53 AM   Top  -  End  -  #7
docnessuno
Bugbear in the Playground
 
 
Join Date: Feb 2008
Location: 
Nowhere around
Gender: Male
Default Re: Gestalt Monk//Ranger

Quote:
Originally Posted by Krazzman View Post
I'm AFB but without any other feats I think it would be this:

Only TWF would be:
+18/+18/+13/+13/+8/+8/+3

with flurry you get -2 to every attack:

+16/+16/+16/+11/+11/+11/+6/+6/+1

not so sure although.
Remember flurry gives you an additional attack at the highest BAB from level 11 onwards. Also no idea where your 3rd attack at -5 is coming from.


TWF:
+18/+18/+13/+8/+3

Full TWF Tree:
+18/+18/+13/+13/+8/+8/+3

Flurry (with full BaB):
+20/+20/+20/+15/+10/+5

Flurry and TWF:
+18/+18/+18/+18/+13/+8/+3

Flurry and full TWF Tree:
+18/+18/+18/+18/+13/+13/+8/+8/+3

If you really want to go crazy on attacks/round i'd suggest to look into ToB, the tiger claw manouvers and stances are awesome for this.

A Warblade 16 / Broodclaw master 4 // Monk 20 with the TWF tree can do:
+20/+20/+20/+20/+20/+20/+20/+20/+15/+15/+10/+10/+5, plus bite and two claws (+20, +18 or +15 depending on feats), gaining an extra attack for each critical threat (lightning maces feat) and gaining a cumulative +1 hit / dam for each critical hit scored. And that's not even optimized.

For all builds consider an extra attack at full bonus from haste.

Last edited by docnessuno : 10-30-2012 at 08:03 AM.
docnessuno is offline   Reply With Quote
Old 10-30-2012, 08:03 AM   Top  -  End  -  #8
Origomar
Orc in the Playground
 
DruidGuy
 
Join Date: Feb 2009
Default Re: Gestalt Monk//Ranger

i was under the impression flurry of blows and TWF didnt stack, but i can't remember where i got that from..

I think it had something to do with flurry of blows, you can't make an offhand attack, and with TWF all the extra attacks are with your offhand but im not sure.

Last edited by Origomar : 10-30-2012 at 08:04 AM.
Origomar is offline   Reply With Quote
Old 10-30-2012, 08:04 AM   Top  -  End  -  #9
docnessuno
Bugbear in the Playground
 
 
Join Date: Feb 2008
Location: 
Nowhere around
Gender: Male
Default Re: Gestalt Monk//Ranger

Quote:
Originally Posted by Origomar View Post
i was under the impression flurry of blows and TWF didnt stack, but i can't remember where i got that from..
Probably from Pathfinder, where they don't.
docnessuno is offline   Reply With Quote
Old 10-30-2012, 10:35 AM   Top  -  End  -  #10
Psyren
Titan in the Playground
 
 
Join Date: Oct 2010
Gender: Male
Default Re: Gestalt Monk//Ranger

Would Monk//Scout be any better? Not that I'm the expert on either class, but Scout rewards mobility, which Monk has plenty of.
Psyren is offline   Reply With Quote
Old 10-30-2012, 11:48 AM   Top  -  End  -  #11
Uncle Pine
Dwarf in the Playground
 
 
Join Date: May 2012
Location: 
Italy
Gender: Male
Default Re: Gestalt Monk//Ranger

You could even go Monk // Scout 1 / Ranger X with the swift hunter feat. This way you'd get the scout mobility and the ranger TWF.
Uncle Pine is offline   Reply With Quote
Old 10-30-2012, 12:04 PM   Top  -  End  -  #12
ericgrau
Firbolg in the Playground
 
Join Date: Aug 2007
Gender: Male
Default Re: Gestalt Monk//Ranger

Well by level 20 you'll have a haste item for a 5th full BAB attack, and those are the ones that matter the most. Scout rewards the ability to move at least 10 feet and full attack, moving 100 feet isn't really related. I'm surprised how poor people's understanding of monk synergy in general is. What is related are the large number of high attack bonus attacks and bonus damage. You can also get sparring dummy of the master for 10 foot 5 foot steps on a monk, that's related.

A TWF monk works well with effect per hit abilities such as bonus damage and tripping. You might want to wield 2 kamas for trip + skirmish damage. Disarming works well too if you expect a lot of humanoid opponents. Potions of enlarge person help both a lot, and potions of mage armor help monks in general. There's also spell storing, poison (mainly levels 5-10), and many other per hit effects you might look into. And favored enemy of course. It will be hard to maintain a good AC especially since you need a strength focus to trip and deal even more damage, but if you include disables like tripping that should protect you well enough. Might as well throw in a stunning fist on a kick or ki focus weapon, going back to the kamas for remaining attacks.
__________________
So you never have to interrupt a game to look up a rule again:
My 3.5e Rules Cheat Sheets: Normal, With Consolidated Skill System
TOGC's 3.5e Spell/etc Cards: rpgnow / drivethru rpg
Utilities: Magic Item Shop Generator (Req. MS Excel), Balanced Low Magic Item System
Printable Cardstock Dungeon Tiles: Part 1, 2

Last edited by ericgrau : 10-30-2012 at 12:10 PM.
ericgrau is offline   Reply With Quote
Reply


Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off



All times are GMT -5. The time now is 08:53 PM.



Powered by vBulletin®
Copyright ©2000 - 2013, Jelsoft Enterprises Ltd.
Usage of this site, including but not limited to making or editing a post or private message or the creation of an account, constitutes acceptance of the Forum Rules.