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So I seen the movie, I want to run a game where the players are obviously in a video game world and can play characters form games or from games they make. Would any systems in particular be well suited to this?
__________________ They say hope begins in the dark, but most just flail around in the blackness...searching for their destiny. The darkness... for me... is where I shine. - Riddick
GURPS, I hear, is very good at capturing all sorts of different characters. And by all sorts, I mean if you can define what traits you want a character to have, you can build that character. Period.
__________________ Xykon avatar by Elagune. Innistrad, coming soon to a D&D 3.5 game near you!
Risus would do admirably, and I hear really good things about Primetime Adventures.
I would caution against GURPS (though I haven't seen the movie), because I suspect that WIR runs on "cartoon physics", and I doubt that GURPS covers that. It tends to be a system rooted in realism or at least cinematic realism.
I would caution against GURPS (though I haven't seen the movie), because I suspect that WIR runs on "cartoon physics", and I doubt that GURPS covers that. It tends to be a system rooted in realism or at least cinematic realism.
Take a look at Mutants and Masterminds; same sort of flexibility as GURPS, but designed with super heroes in mind, so running much more loose with physics and stuff. Ralph breaking from the BBEG's hold at the end was totally a hero point, by the way.
You could try BESM. It was made as an anime RPG, so it's got cartoon physics basically built in, and it was made to cover a vast array of genres (fantasy, sci-fi, noir, etc.) so it has a vast array of magic spells and character powers your players could choose from. It's a point buy system, so there are no class restrictions. The one issue is that I've heard some powers and abilities might be a bit unbalanced.
Well, the fact that there is a villain could maybe considered a spoiler. It generally felt like the movie was more 'Ralph vs an uncaring world' and than SUDDENLY [REDACTED].
"Towards thee I roll, thou all-destroying but unconquering DM; to the last I argue with thee; from hell’s heart I slay catgirls at thee; for Galgenhumor’s sake I spit my last snark at thee. Sink all Sues and all katanas to one common pool! and since neither can be mine, let me then tow to pieces, while still gaming with thee, though ticked at thee, thou damned DM! Thus, I give up the logic!"
Last edited by Roland St. Jude : 11-13-2012 at 11:10 PM.
Seconded. This kind of setting is directly tied to tropes, archetypes, and iconic characters. Risus would be perfect.
__________________ "...I worry that modern gaming is gradually shrinking the wide spectrum of gameplay mechanics into a single narrow red bar with "KILL" written on it sideways. Exploration, navigation, puzzles, platforming, all gradually shrinking away until only one thing remains, being taken by the hand from room to room, moving on only when nothing remains alive in each one." - Yhatzee Crosshaw
Cartoon Physics? There is a system called Toon, though I must admit I have not played it or reviewed the rules very closely.
Toon's fun, but it's intended for Looney-Toons style comedy above all else.
As was mentioned earlier, RISUS would be a good game to do this rules-lite. Mutants and Masterminds could be good rules-heavy. (I've already seen writeups of Ralph, Felix, and Calhoun in M&M over on the Atomic Think Tank forums.)
These suggestions have been Turbo-Tastic! Bro fists for all! Aww come on pal, you son of a gun. You know you want to bro fist.
I'll look over all of these suggestions. In particular Risus and Mutants and Masterminds. Everyone have some candy!
Edit
Risus is both 9 pages and free. It is the winner! Collect the winners pot of coins Risus suggesters.
__________________ They say hope begins in the dark, but most just flail around in the blackness...searching for their destiny. The darkness... for me... is where I shine. - Riddick
Toon's fun, but it's intended for Looney-Toons style comedy above all else.
As was mentioned earlier, RISUS would be a good game to do this rules-lite. Mutants and Masterminds could be good rules-heavy. (I've already seen writeups of Ralph, Felix, and Calhoun in M&M over on the Atomic Think Tank forums.)
Toon is a very old school game, with a very old school feel. It's not a simple game at all.
Yeah, the moment I saw the title I thougt "Mutants&Masterminds". It's great to make any kind of characters that benefits from "cinematicness", ie, dudes who don't die very easy and do pretty amazing stuff. Which covers most videogame protags.
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There is no God but Haruhi, and Kyon is Her prophet.
It generally felt like the movie was more 'Ralph vs an uncaring world' and then SUDDENLY [REDACTED].
On the movie. I was more disappointed with the insects than [REDACTED] because at least [REDACTED] was foreshadowed, whereas the insects were there, then off-screen for a good part of the film.
As far as system goes there are a bunch that try and do Anime that you could look at. I suggest GURPS, just because the amount of different character types might not fit well into any one system.
GURPS seems to do multiple systems pretty well.
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Haggis is Sheep's stomach filled with its intestines.
Risus is both 9 pages and free. It is the winner! Collect the winners pot of coins Risus suggesters.
If there's a system that can do this kind of thing better than Risus, I'd like to see it.
__________________ "...I worry that modern gaming is gradually shrinking the wide spectrum of gameplay mechanics into a single narrow red bar with "KILL" written on it sideways. Exploration, navigation, puzzles, platforming, all gradually shrinking away until only one thing remains, being taken by the hand from room to room, moving on only when nothing remains alive in each one." - Yhatzee Crosshaw
__________________ They say hope begins in the dark, but most just flail around in the blackness...searching for their destiny. The darkness... for me... is where I shine. - Riddick
Well, I have been wanting to learn Portuguese. I can understand it well enough with a dictionary on hand, so I'll take a closer look at it later. What I've read so far looks to be very professionally done. So far I find it odd that magic and health use the same stat.
__________________ "...I worry that modern gaming is gradually shrinking the wide spectrum of gameplay mechanics into a single narrow red bar with "KILL" written on it sideways. Exploration, navigation, puzzles, platforming, all gradually shrinking away until only one thing remains, being taken by the hand from room to room, moving on only when nothing remains alive in each one." - Yhatzee Crosshaw
Well, I have been wanting to learn Portuguese. I can understand it well enough with a dictionary on hand, so I'll take a closer look at it later. What I've read so far looks to be very professionally done. So far I find it odd that magic and health use the same stat.
It used to be the number 1 system in Brazil, nowadays I think it's only behind D&D and M&M.
I kinda worked on that
Tiro Múltiplo, Separação, Poder Oculto, Fraturas/Amputações, that was all me
It used to be the number 1 system in Brazil, nowadays I think it's only behind D&D and M&M.
I kinda worked on that
Tiro Múltiplo, Separação, Poder Oculto, Fraturas/Amputações, that was all me
Sweet. Maybe I'll read through it with a dictionary too. Some of the words seems quite familiar to me.
__________________ They say hope begins in the dark, but most just flail around in the blackness...searching for their destiny. The darkness... for me... is where I shine. - Riddick