Building a Spymaster
I'm about to start playing a 3.5 game, and I think I've settled on playing a Spymaster. The campaign revolves largely around roleplay, political intrigue, dealing with NPCs, etc. I was planning on just going rogue 5, then straight through Spymaster out of Complete Adventurer. Thought I'd ask for a bit of help: does anyone know of a class more suited to disguise, bluff, etc.? Are there feats that I will definitely need, other classes to mix in? I want to remain viable in combat and in dungeons, so some infiltration capability is good as well.