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I'll grab my Alchemist's fires and begin throwing. move action to grab them, standard to throw the first one:
Attack : (1d20+4)[23]
Damage: (1d6)[1]
"Bah, I shouldn't expect much from fire on something so...watery....... Break for the river, go! Their weakened structures may not hold up to extra water!"
I'll finish my turn with a 5 foot step in the direction of the closest river.
__________________
"Thursdays. I could never get the hang of Thursdays."-Arthur Dent, The Hitchhiker's Guide
"I had a normal day once. It was a Thursday." -Will Bailey, The West Wing
Last edited by Provengreil : 11-08-2012 at 12:45 PM.
"hahhaa i could use a swim" i head towards the river pausing at the edge of the bank and turning to shout "come on ye bastards ye got to work for ye food now"
I'll drop my remaining fires, and take a move action to get to Aalem and Ulrik on the other side of the river.
"Now we watch, see if anything happens or if my brilliant idea will actually have no effect. Ulrik, grab my spear; I know you prefer your axe but the spear is magical and won't succomb to the ooze's acid as easily if we need to fight them anyway."
(The spear is in my inventory, which here means on my back. it'll take hom a movement action to retrieve it.)
__________________
"Thursdays. I could never get the hang of Thursdays."-Arthur Dent, The Hitchhiker's Guide
"I had a normal day once. It was a Thursday." -Will Bailey, The West Wing
i drop my axe and grab the spear reading it for battle the prepare an action to jump out of the way into the river if the ooze attempts to grapple or charge me
Aalem still watches. The oozes proceed into the river after you. The more heavily damaged one collapses into a floating puddle of inanimate slime. The less damage of the two seems to lose a bit of its mass, but keeps going, ending its move within 5 feet of Ulrik.
Ulrik, it's your move.
__________________
From my bottom to my top!
Loving those who love me back!
Hop hop hippity, hippity hop!
All day long for this rabbit in black!
Ulrik spears through the last remaining slime creature, reducing it to a pile of slop, though you notice it had the remains of a fellow competitor inside, and that he has some nice-looking gear...
Each of you gain 875 XP.
__________________
From my bottom to my top!
Loving those who love me back!
Hop hop hippity, hippity hop!
All day long for this rabbit in black!
The gelatinous cube drops a couple of bodies, on which you find several items... four very fine pearls, three bottle of well-preserved wine, many rather sticky owl feathers, a warped-looking greatsword, a dull black breastplate, and a ring.
__________________
From my bottom to my top!
Loving those who love me back!
Hop hop hippity, hippity hop!
All day long for this rabbit in black!
Summary:
Yesterday, after defeating the released Gelatinous Cubes, Ignus, Ulrik, and Aalem returned to camp and were fully rested. In the morning, another party stumbled upon their camp, Jikkajak with two new allies: Thraen the gnome and Serville Celglad Izzet the elf. After introductions and the identifying of a few unknown items, you found out that you were among the last on the island, and lit a bonfire to attract the final contestant. She arrived on a titanic construct made of local wildlife (including one huge orca whale) and the bodies of hundreds of other contestants. Beside her was a construct made primarily from a black half-dragon.
A lengthy battle saw both constructs destroyed and the woman burnt to a crisp. You now stand in a clearing containing your camp, many trees to the south destroyed by the lumbering dead orca.
After a few minutes, you feel the tattoos upon your chests begin to grow warm. the immense floating castle drifts overhead, and releases a white room exactly like the first one you arrived upon this island in (for clarification, the octagon-shaped room is made of white stone, 100ft from wall to wall and is 15ft high. Each of the four doors upon it has an open slot at the bottom that will fit your arm but nothing thicker, like a head. Between each pair of doors is a giant magically-animated wing. The outsides of the doors have locking mechanisms on them, one being covered in complex sturdy locks, one appears to be little more than a lever, and one has a button on it. The fourth wall on the one you arrived in was actually a false door, simply carved into the white stone.) with the exception that the normally false door has been replaced by an exquisite wooden one. The room lands with a thump in the trees nearby, toppling a few of them, and wedging several in front of the locked doors. The wooden door swings open, to reveal nothing inside.
What will you do?
__________________
From my bottom to my top!
Loving those who love me back!
Hop hop hippity, hippity hop!
All day long for this rabbit in black!
You all walk into the room, Serville, Aalem, and Jikkajak right behind you. The room is as bare as it was when you awoke in yours.
The door shuts behind you, and you can feel a great rumbling and rush of wind as the room lifts off the ground. You can see the island through the door slots. The room is currently headed back up into the castle. Do you wish to do or say anything before it arrives?
__________________
From my bottom to my top!
Loving those who love me back!
Hop hop hippity, hippity hop!
All day long for this rabbit in black!