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Dice Rolls Dice rolls for games in the Play by Post forums. Posts in this forum are uneditable and undeletable. Threads will expire after 1 month.

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Old 11-07-2012, 10:45 PM   Top  -  End  -  #1
Inedible
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Join Date: Jul 2012
Default Rainmen: Hyperdice Thread

LET'S ROLL DICE

Edward's Coordination+Perception
[roll0]
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Old 11-07-2012, 10:47 PM   Top  -  End  -  #2
Inedible
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Default Re: Rainmen: Hyperdice Thread

No really let's roll dice: (7d10)[2][4][6][8][8][3][10](41)
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Old 11-09-2012, 07:35 PM   Top  -  End  -  #3
Inedible
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Default Re: Rainmen: Hyperdice Thread

A perception roll: (7d10)[5][10][8][10][2][2][5](42)
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Old 11-11-2012, 06:17 PM   Top  -  End  -  #4
bladesmith
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Default Re: Rainmen: Hyperdice Thread

Testing rolls, and rolling Navigation and Perception for finding my way around AND not getting ambushed. Important stuff.

Navigation: (4d10)[2][9][7][6](24)
Perception(+1hd, 1wd): (6d10)[3][9][2][7][9][9](39)
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Old 11-12-2012, 07:15 PM   Top  -  End  -  #5
Inedible
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Default Re: Rainmen: Hyperdice Thread

A fruitless endeavor: (5d10)[5][4][3][5][7](24)
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Old 11-12-2012, 09:12 PM   Top  -  End  -  #6
xanendorf
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Default Re: Rainmen: Hyperdice Thread

A Scrutiny Roll: [roll0]
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Old 11-12-2012, 09:51 PM   Top  -  End  -  #7
Lepre_Khan
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Default Re: Rainmen: Hyperdice Thread

In the event of an appropriate distraction:

Stealth to reach the door:
Coordination + Stealth (5d10)[32]

Prying the window open:
Body+Athletics (2d10)[11]

I see that I need to spend more time at the gym!

Failing a distraction, I want see if they have any tech on them that I can sabotage to make an appropriate distraction:

Plugged In: (7d10)[26]
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Old 11-12-2012, 09:53 PM   Top  -  End  -  #8
Lepre_Khan
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Default Re: Rainmen: Hyperdice Thread

Ok, I'll try that again. What's the secret to showing individual rolls?

Stealth: (d10)[2](d10)[2](d10)[3](d10)[4](d10)[7]

Window Pry: (d10)[1](d10)[4]

Plugged In: (d10)[5](d10)[5](d10)[7](d10)[3](d10)[8](d10)[6](d10)[10]
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Old 11-15-2012, 02:13 PM   Top  -  End  -  #9
Inedible
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Default Re: Rainmen: Hyperdice Thread

(10d10)[3][5][1][9][1][3][6][1][2][8](39)
(3d10)[4][1][3](8)
(6d10)[2][2][8][10][6][9](37)
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Old 11-15-2012, 02:15 PM   Top  -  End  -  #10
Inedible
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Default Re: Rainmen: Hyperdice Thread

Window stuff:
(4d10)[7][3][8][6](24)
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Old 11-15-2012, 08:08 PM   Top  -  End  -  #11
Lepre_Khan
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Default Re: Rainmen: Hyperdice Thread

Possibly relevant movement powers:

Stealth: (5d10)[1][5][6][6][2](20)

Dodge: (7d10)[7][10][9][4][7][7][1](45)

Attempt to take over the goons enhancement:

Tech Control: (7d10)[3][7][2][4][4][2][10](32)

I'll decide what to do with it once I know what it does.
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Old 11-16-2012, 02:26 PM   Top  -  End  -  #12
Inedible
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Default Re: Rainmen: Hyperdice Thread

STray shot: (5d10)[7][4][9][3][5](28)
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Old 11-16-2012, 02:44 PM   Top  -  End  -  #13
Inedible
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Default Re: Rainmen: Hyperdice Thread

Paul's Athletics: (2d10)[3][10](13)
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Old 11-16-2012, 05:07 PM   Top  -  End  -  #14
xanendorf
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Default Re: Rainmen: Hyperdice Thread

(2d10)[1][4](5)
Obstacle course
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Old 11-18-2012, 10:35 PM   Top  -  End  -  #15
Lepre_Khan
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Default Re: Rainmen: Hyperdice Thread

Tech Control: (7d10)[10][7][1][9][3][7][1](38)
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Old 11-19-2012, 07:59 PM   Top  -  End  -  #16
Inedible
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Default Re: Rainmen: Hyperdice Thread

Random spray: (5d10)[8][6][1][5][7](27)
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Old 11-19-2012, 08:07 PM   Top  -  End  -  #17
xanendorf
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Default Re: Rainmen: Hyperdice Thread

To the light
(6d10)[2][6][9][10][4][7](38)
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Old 11-26-2012, 09:40 PM   Top  -  End  -  #18
xanendorf
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Default A perception roll

(8d10)[3][4][6][4][10][1][10][4](42)
A perception Roll
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Old 11-30-2012, 12:03 AM   Top  -  End  -  #19
Lepre_Khan
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Default Re: Rainmen: Hyperdice Thread

Mind + Tactics: [rollv]5d10]/rollv]

Body + Stealth: (4d10)[6][9][10][2](27)

Plugged In: (5d10)[2][7][4][10][4](27)
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Old 11-30-2012, 12:08 AM   Top  -  End  -  #20
Lepre_Khan
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Default Re: Rainmen: Hyperdice Thread

Let's try that again:

Mind + Tactics: [roll0]
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