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Out-of-Character Out-of-character threads for the games going on above should be located here. OOC threads will expire after one year.

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Old 11-12-2012, 09:51 AM   Top  -  End  -  #61
Koren n'Rhys
Barbarian in the Playground
 
RangerGuy
 
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Default Re: Old Ways OOC II

Mycah wanted one dagger anyway, but the others are up for grabs. So, Nathros gets one. Any requests for the other?

I'll update my personal sheet with Mycah's share of the coin, one dagger for now, and the holy water - though I'm not sure how I got those.

I'm pretty sure Roland already accounted for this stuff in the XP he awarded.
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Old 11-12-2012, 10:34 AM   Top  -  End  -  #62
Nevaera
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Default Re: Old Ways OOC II

Great.

Okay, Mycah 1 dagger, Nathros 1 dagger, I guess Ash could use one for - as you said - a back up weapon.
(Say my sword is lost or taken and my bow and spear too. Say I have to go under cover again as someone less intimidating than a warrior fully clad in armor. Heh, yeah... that's uncomfortable being so vulnerable.)

I'm going to update my character sheet for Ash's stuff right away, so you can remove those things from the group loot, Tsunami. Thanks. ^_^

EDIT: Oh, I guess if Artanis wants a holy water, that'd be fine. I forget why I didn't have him have one in the first place. He could have one of Mycah's. That's up to you guys.

Last edited by Nevaera : 11-12-2012 at 10:39 AM.
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Old 11-12-2012, 11:00 AM   Top  -  End  -  #63
Koren n'Rhys
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RangerGuy
 
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Default Re: Old Ways OOC II

Sounds fine to me. I'll keep Mycah's sheet as one dagger, and just one holy water, giving one to Artanis.

Now the big question - are all the daggers the same? Just simple +1, or anything more interesting? Would we even know before we use them?
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Old 11-12-2012, 01:18 PM   Top  -  End  -  #64
Roland St. Jude
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Default Re: Old Ways OOC II

Quote:
Originally Posted by Tsunamiatunzen1 View Post
P.S. does this gold count for XP?
Let's say no.
Quote:
Originally Posted by Koren n'Rhys View Post
Now the big question - are all the daggers the same? Just simple +1, or anything more interesting? Would we even know before we use them?
OOC: They are all the same. They are +1 daggers of particularly fine and ancient design. IC: You'll know they're magical when you wield it in actual or practice combat. They don't glow or do anything obviously magical, but they have a way about them apparent to the user.

Both IC and OOC: Whether they have any greater or secret powers unknown are, well, unknown. But that kind of thing is certainly possible.
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Last edited by Roland St. Jude : 11-12-2012 at 01:36 PM.
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Old 11-12-2012, 01:32 PM   Top  -  End  -  #65
Koren n'Rhys
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Default Re: Old Ways OOC II

Quote:
Originally Posted by Roland St. Jude View Post
OOC: They are all the same. They are +1 daggers of particularly fine and ancient design. IC: You'll know they're magical when you wield it in actual or practice combat. They don't glow or do anything obviously magical, but they have a way about them apparent to the user.
For what it's worth, this is how I do it in games I run, too. After using it in combat, you'd know it's magical (by it's perfect balance, keen edge, etc.) and I'd tell the players the plus value. Any extra abilities - flame brand, extra + vs. something - would require specific identification (sage, spell, etc) or use vs the target creatures.
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Old 11-12-2012, 01:35 PM   Top  -  End  -  #66
Frivolous
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Default Re: Old Ways OOC II

Roland, may I ask, just in case I am mistaken:

How easy or intuitive is it for someone untrained to steer a riverboat like the one we are planning to capture from the Fangs?

Can we do it ourselves or is it better to hire a riverboat sailor to do it for us, once all the Fangs are dead or tied up?
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Old 11-12-2012, 01:40 PM   Top  -  End  -  #67
Tsunamiatunzen1
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Default Re: Old Ways OOC II

Nathros did you take a dagger yet?

I'll update the dagger accordingly.

P.S. is there XP that is rewarded from something other than combat or gold accumulation? It just occured to me since I've seen it happen in some of my 3.5 games.
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Last edited by Tsunamiatunzen1 : 11-12-2012 at 01:44 PM.
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Old 11-12-2012, 01:45 PM   Top  -  End  -  #68
Roland St. Jude
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Default Re: Old Ways OOC II

Quote:
Originally Posted by Frivolous View Post
Roland, may I ask, just in case I am mistaken:

How easy or intuitive is it for someone untrained to steer a riverboat like the one we are planning to capture from the Fangs?

Can we do it ourselves or is it better to hire a riverboat sailor to do it for us, once all the Fangs are dead or tied up?
Difficult. One would need to know not only how to steer but how to apply the sails or paddle/pole the ship along. Going downriver would be easier than upriver, especially if you didn't care about the pace. You could strike the sails and drift downriver. But applying the sails to go faster or upriver (or paddling/poling) against the current would be more challenging.

Smaller boats you might use to get from shore to the River Rose would require much less skill.
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Old 11-12-2012, 01:48 PM   Top  -  End  -  #69
Roland St. Jude
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Default Re: Old Ways OOC II

Quote:
Originally Posted by Tsunamiatunzen1 View Post
Nathros did you take a dagger yet?

I'll update the dagger accordingly.

P.S. is there XP that is rewarded from something other than combat or gold accumulation? It just occured to me since I've seen it happen in some of my 3.5 games.
Possibly roleplaying, overcoming non-creature challenges, and story awards. To date, I have rolled those into to the killing stuff XP and given you a single number.
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Old 11-12-2012, 01:49 PM   Top  -  End  -  #70
Frivolous
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Default Re: Old Ways OOC II

Thank you, Roland.

That confirms my guesses about what we would need if and when we are victorious.
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Old 11-12-2012, 03:06 PM   Top  -  End  -  #71
Koren n'Rhys
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Default Re: Old Ways OOC II

I think we're on a couple different wavelengths here. We don't need more than a couple of rowboats to get out to a ship moored offshore in the river. And once we're defeated the Fangs, we're turning it over to the guild, so we wouldn't need to try and sail it anyway. Or is Brandon hatching some plan to keep it for ourselves and not honor the bargain?
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Old 11-12-2012, 03:33 PM   Top  -  End  -  #72
Frivolous
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Default Re: Old Ways OOC II

Cancel the hiring sailors part. I didn't see that the bartender had said that the Guild would have watchers ready to take custody of the River Rose once the Fangs are defeated.

Presumably some among the Guild would be able to handle the boat.
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Old 11-12-2012, 10:17 PM   Top  -  End  -  #73
Tsunamiatunzen1
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Join Date: Apr 2012
Default Re: Old Ways OOC II

Ha ha ha!
I never thought I'd be so happy to see a 1 being rolled.
Although I've heard of a few groups making ones some sort of random event:
Like a dagger throw misses the witch, but severs the rope holding the chandelier above her head. WHAM! instant headache.
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Old 11-14-2012, 08:15 AM   Top  -  End  -  #74
Altair_the_Vexed
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Default Re: Old Ways OOC II

Did Talsarios's ESP investigation into the patrons of Bloody Bills turn up any secret plans to do us over?

Last edited by Altair_the_Vexed : 11-14-2012 at 08:17 AM.
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Old 11-14-2012, 09:50 AM   Top  -  End  -  #75
Roland St. Jude
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Default Re: Old Ways OOC II

The midday patrons seem to be sailors, stevedores, and others concerned with their jobs, coworkers, and the petty indignities of life. The barkeep seems pleased that the group is on the case. He's hopeful they'll succeed but uncertain. There is nothing in his thoughts to indicate that he is in league with the Fangs or has any intentions toward the party other than making sure they keep their bargain. He does have lookouts watching the boat so that they can swoop in when the job is done.
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Old 11-14-2012, 10:29 AM   Top  -  End  -  #76
Nevaera
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Default Re: Old Ways OOC II

Did Lord Bost offer any sailors for this? Or did we still need one or two of our own?
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Old 11-14-2012, 12:26 PM   Top  -  End  -  #77
Roland St. Jude
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Default Re: Old Ways OOC II

He has two that basically live on the boat. They'll do the boating for you, if you like.
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Old 11-15-2012, 01:25 AM   Top  -  End  -  #78
Tsunamiatunzen1
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Join Date: Apr 2012
Default Re: Old Ways OOC II

I cant post for three days guys. sorry )':
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Old 11-16-2012, 11:03 AM   Top  -  End  -  #79
Frivolous
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Default Re: Old Ways OOC II

Per Ashala's question in the IC thread:

Roland, if we were not burdened down with heavy armor, could we swim?

I can't remember if Swimming is one of the skills we can get.
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Old 11-16-2012, 02:00 PM   Top  -  End  -  #80
Roland St. Jude
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Default Re: Old Ways OOC II

If your character has some experience swimming, they can probably swim short distances while unencumbered. If not, you'll struggle and checks may have to be made.
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Old 11-17-2012, 03:58 AM   Top  -  End  -  #81
Altair_the_Vexed
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Default Re: Old Ways OOC II

Rules Cyclopedia, page 89 says "All characters may swim unless the DM says otherwise" - but from your post above, should we take it that you are leaving it up to us to decide whether swimming is something our characters have experience in?
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Old 11-17-2012, 08:01 AM   Top  -  End  -  #82
Roland St. Jude
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Default Re: Old Ways OOC II

Quote:
Originally Posted by Altair_the_Vexed View Post
Rules Cyclopedia, page 89 says "All characters may swim unless the DM says otherwise" - but from your post above, should we take it that you are leaving it up to us to decide whether swimming is something our characters have experience in?
Exactly right.
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Old 11-17-2012, 08:25 AM   Top  -  End  -  #83
Roland St. Jude
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Default Re: Old Ways OOC II

I'm traveling this weekend, but I'll try to get an IC post up tonight.
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Old 11-17-2012, 01:16 PM   Top  -  End  -  #84
Altair_the_Vexed
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Default Re: Old Ways OOC II

Bit early, but Happy Thanksgiving to our US contingent!

I imagine this means it'll be fairly quiet for the coming weekend, right? Family stuff and travels get in the way... So I'll get this in before you all vanish.

Last edited by Altair_the_Vexed : 11-17-2012 at 01:18 PM.
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Old 11-17-2012, 03:11 PM   Top  -  End  -  #85
Roland St. Jude
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Default Re: Old Ways OOC II

If you will be away for a certain period of time, please let me know in a spoiler in your last IC post before leaving. I'll make DM actions for your character or hit pause until Monday, if it seems like most people will be away.

Also, happy Thanksgiving to those who are celebrating.
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Old 11-17-2012, 05:10 PM   Top  -  End  -  #86
Nevaera
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Join Date: Dec 2010
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Default Re: Old Ways OOC II

Happy Thanksgiving to those celebrating. ^_^
Canada did ours already, so it's just another ordinary weekend for me. Might go out for dinner tonight with my husband though. :D

I'm really excited about what's to come during our River Rose encounter. I love swashbuckler/pirate stories in a setting. I don't know why, I just do.
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Old 11-18-2012, 01:59 AM   Top  -  End  -  #87
MeanMrsMustard
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Join Date: Mar 2012
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Utah, USA
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Default Re: Old Ways OOC II

As far as I know, I'll be staying home for the holiday. We've only got two days of school next week!
@Nevaera: I'm excited for the adventure to come as well. ^.^
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Old 11-18-2012, 10:35 PM   Top  -  End  -  #88
Roland St. Jude
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Default Re: Old Ways OOC II

Back from a long and busy road trip. Expect a new IC post tomorrow late morning or early afternoon forum time.
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Old 11-19-2012, 11:55 AM   Top  -  End  -  #89
Koren n'Rhys
Barbarian in the Playground
 
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Join Date: Sep 2008
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Central NY, USA
Gender: Male
Default Re: Old Ways OOC II

I'm home from work Thursday and Friday, but should have time to get online and keep actively posting, albeit slower than normal. No travel this year.
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Old 11-21-2012, 03:49 PM   Top  -  End  -  #90
Matthew
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Kanagawa, Japan
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Default Re: Old Ways OOC II

And Nathros rolls ... a "2". So it begins, beware thee pirates!
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