New OOTS products from CafePress
New OOTS t-shirts, ornaments, mugs, bags, and more
Page 1 of 3 123 LastLast
Results 1 to 30 of 70
  1. - Top - End - #1
    Bugbear in the Playground
    Join Date
    Sep 2013

    Default Mage Slayer Build

    Ok for a colosseum battle coming up i am making themed characters and the last one if a mage slayer. I have made him a Karsite Hexblade 5, Occult Slayer 5 and am not willing to change those classes but are their any other melee classes solely focused on disrupting magic and killing mages?
    He also has the mage slayer feat.

  2. - Top - End - #2
    Dwarf in the Playground
    Join Date
    Jul 2012

    Default Re: Mage Slayer Build

    Monk 2: Pick up some ACF, I especially like Spell Reflection form Complete Mage. Also, the saves are nice.

  3. - Top - End - #3
    Troll in the Playground
     
    (Un)Inspired's Avatar

    Join Date
    Nov 2012
    Location
    Cambridge, MA
    Gender
    Male

    Default Re: Mage Slayer Build

    Maybe an Egoist? Being able to take extra move and standard actions and have you're psicrystal concentrate on telekinetic grapples for you could put the squeeze on a low op caster.

    Not to mention an egoist's metamorphosis abilities.
    amazing avatar of my favorite character, Gheera, by Pesimismrocks

  4. - Top - End - #4
    Bugbear in the Playground
    Join Date
    Sep 2013

    Default Re: Mage Slayer Build

    so basically no there is no other class like occult slayer?

  5. - Top - End - #5
    Troll in the Playground
     
    (Un)Inspired's Avatar

    Join Date
    Nov 2012
    Location
    Cambridge, MA
    Gender
    Male

    Default Re: Mage Slayer Build

    It you're desperate to swing weapons at people try out an arcane archer. Stick with the classics and pin a AMZ to someones chest.
    amazing avatar of my favorite character, Gheera, by Pesimismrocks

  6. - Top - End - #6
    Ogre in the Playground
    Join Date
    Jan 2013

    Default Re: Mage Slayer Build

    Quote Originally Posted by j_spencer93 View Post
    so basically no there is no other class like occult slayer?
    There aren't very many effective ones, no, especially not for a character who can't cast spells (which rules out things like Suel Arcanamach). Witch Slayer, in Tome of Magic, is a thematically-similar class, and its 5th-level ability could be useful depending on the op-level you're playing at, but as a Hexblade you've already got the other big thing it gives you (Mettle). Witch Hunter, from Oriental Adventures, is at least theoretically another one worth considering, but it's 3.0 and doesn't offer a lot beyond the first level. You also can't qualify unless you have a way of getting Magic Circle Against Evil.

    You could dip into Ranger for a level to get Arcane Hunter, an ACF from Complete Mage. Paladin offers a number of things that could be useful, if you can get around the alignment issues.
    Last edited by Karnith; 2014-01-17 at 08:50 PM.
    Tier System for Classes | Why Each Class Is In Its Tier

    On the use of the tier system:
    Quote Originally Posted by Darius Kane View Post
    "What's this? A TV Guide? How dare you tell me what movies I should watch! Fitness guide? Burn it, I can take care of my health by myself, thank you very much!"

  7. - Top - End - #7
    Titan in the Playground
     
    Kelb_Panthera's Avatar

    Join Date
    Oct 2009

    Default Re: Mage Slayer Build

    Define "coliseum battle."

    If you're talking about a "we start on level ground, inside an arena, on the count of three" type of thing, you're doomed. Only user error on the part of the wizard's player will leave you with a shot at all. The breadth and depth of the wizard list is all but insurmountable to any non-caster.

    If you're talking about a "Here's your enemies name. He knows you're coming. Good luck," type of thing then you've got a slim shot if you can lure him into a trap; an ambush where you lock him down (dimension locked and enclosed space) and hit him hard and fast.


    The above assumes relatively high level. There's an inverse correlation between the level of the competitors and the warrior's chances of victory. Unfortunately for the warrior, level 7 is about the point where the wizard pulls far enough ahead that the above becomes nearly always true. Before that it's anybody's game.

    I can copypasta my standard game plan for taking out a caster as a non-caster if you like.
    I am not seaweed. That's a B.

    Praise I've received
    Spoiler
    Show
    Quote Originally Posted by ThiagoMartell View Post
    Kelb, recently it looks like you're the Avatar of Reason in these forums, man.
    Quote Originally Posted by LTwerewolf View Post
    [...] bringing Kelb in on your side in a rules fight is like bringing Mike Tyson in on your side to fight a toddler. You can, but it's such massive overkill.
    A quick outline on building a homebrew campaign

    Avatar by Tiffanie Lirle

  8. - Top - End - #8
    Bugbear in the Playground
    Join Date
    Sep 2013

    Default Re: Mage Slayer Build

    ya but have several maps made of different terrains and features that on a 50% the player or NPC gets to choose where to fight.
    Also right now im looking at saves in high tens, will going past 20 vs spells, on same note SR 32, and thinking of a high cloak of resistance to boost saves further.
    Oh and all they get to know if the name of thier opponent and a picture.
    Last edited by j_spencer93; 2014-01-17 at 09:01 PM.

  9. - Top - End - #9
    Bugbear in the Playground
    Join Date
    Sep 2013

    Default Re: Mage Slayer Build

    Oh ya forgot to mention players are entering at level 20, no experience is given (kinda like testing them throughout entire thing, all opponents are CR20, who ever wins gets a free wish), the player's actually came up with the idea and he is only one of many.
    Oh and wish is removed from my game, thought it sounded cheesey for a player to use, only Deities and creatures that have it naturally can use it.

  10. - Top - End - #10
    Halfling in the Playground
     
    RogueGuy

    Join Date
    Jan 2014

    Default Re: Mage Slayer Build

    I've done an anti-mage build before so here's what I would suggest to best defend against common caster setups.

    • Protection from caster summons. You can counter summoned creatures of a particular alignment by using protection from good/evil/chaos/law on yourself. You can get wands for these spells relatively cheap and they last a long time in combat.
    • Immunity to mind-affecting spells. Since you already have five levels in OS you should have permanent mind blank which is good against wizards/sorcerers who love enchantment.
    • Grappling. Mages have crappy base attack bonus and tend to have low strength, especially if they min/max their build. Grapple checks tend to suck in their favor. Since you have levels in hexblade I'd recommend an improved familiar that has good grapple checks and go for that.
    • Dispelling. If a caster spends time buffing up before the start of the fight it makes the fight that much harder if you can't get rid of the buffs.
    • Locking down teleports. There is a pair of manacles known as dimensional shackles which, when used to detain a character, prevents extra-dimensional travel. Grapple check then slap on the manacles to keep the caster in one place. If they don't have still spell you have won the fight at this point.
    Last edited by TheMonocleRogue; 2014-01-17 at 09:15 PM.
    Spoiler
    Show
    Ahoy, fair adventurer, it be the line to get into the Salty Tavern of Optimized Character Builds. The roughest, toughest tavern ever to be built in an hour from a single plank of wood.

    Only the most broken min/maxed wizards can get in. You need to have contingencies [flexes beard]. You need to have contingencies for your contingencies [flexes even more, creates even more beards]. You need to have contingencies on your eyeballs! [flexes his eyes, creating beards]

  11. - Top - End - #11
    Firbolg in the Playground
     
    Emperor Tippy's Avatar

    Join Date
    Oct 2005
    Location
    Earth

    Default Re: Mage Slayer Build

    If the wizard is played even half competently then you stand not a chance in hell.

    If the wizard is well played then he can kill you by punching you to death. Why? Because he is immune to death. As in you flat out do not have the capability to kill him regardless of what you do.
    People who think Tippy equals win.
    Spoiler
    Show

    Quote Originally Posted by Tyndmyr View Post
    Clearly, this is because Tippy equals Win.
    Quote Originally Posted by Sunken Valley View Post
    Tippy=Win
    Quote Originally Posted by Gavinfoxx View Post
    Wow... Tippy, you equal win.
    Quote Originally Posted by Immabozo View Post
    Tippy, I knew, in the back of my mind, that you would have the answer. Why? Cause you win. That's why.
    Quote Originally Posted by Mithril Leaf View Post
    Alright. I finally surrender. Tippy, you do in fact equal win. You have claimed the position of being my idol.

    Quote Originally Posted by Someone who shall remain anonymous
    This post contains 100% Tippy thought. May contain dangerous amounts of ludicrousness and/or awesomeness.

  12. - Top - End - #12
    Barbarian in the Playground
    Join Date
    Nov 2013

    Default Re: Mage Slayer Build

    At the very least, get favored enemy (arcanists) and the nemesis feat from Book of Exalted Deeds. That'll help a little.

  13. - Top - End - #13
    Bugbear in the Playground
    Join Date
    Sep 2013

    Default Re: Mage Slayer Build

    Oh forgot to mention, idk who will actually fight who, basically done random but i know the player's and none of them really have any buff's past mage armor. One literally focuses in ice and electrical spells (idk why, very poorly made) and the other is prob the best made force mage i have seen but has very few abilities that are not subject to SR.
    In this case, someone might not even fight this character (who i finished now).

  14. - Top - End - #14
    Titan in the Playground
     
    DruidGirl

    Join Date
    Dec 2009
    Gender
    Male2Female

    Default Re: Mage Slayer Build

    Many of a wizard's best offensive strategies don't need to touch saves or SR at all. Such is the nature of spells. Only magic may defeat magic, for magic has offenses for whom their are no mundane defenses, and magic has defenses which can not be bypassed by any mundane source. Your only hope is a crappy opponent, which isn't necessarily unfeasible.

  15. - Top - End - #15
    Bugbear in the Playground
    Join Date
    Sep 2013

    Default Re: Mage Slayer Build

    Oh tippy, i know the cheese wizards can do but my player's do not play like that. Actually they more try to use spells to either barrage target to death (electrical ice specialist) or as the force mage block them in, pelt with magic missile (or the other spells almost identical) and try to use his other spells (most fire) to deal more damage or catch surroundings on fire. however this same character raided 3 Zelkuir's bodies when they died in the story (he was not supposed to) and has a staff of power, idk what that is so i will ask, is that staff overpowered?

  16. - Top - End - #16
    Bugbear in the Playground
    Join Date
    Sep 2013

    Default Re: Mage Slayer Build

    Quote Originally Posted by eggynack View Post
    Many of a wizard's best offensive strategies don't need to touch saves or SR at all. Such is the nature of spells. Only magic may defeat magic, for magic has offenses for whom their are no mundane defenses, and magic has defenses which can not be bypassed by any mundane source. Your only hope is a crappy opponent, which isn't necessarily unfeasible.
    I am thinking the way my player's are set up they actually focus to much on directly offensive damage dealing spells

  17. - Top - End - #17
    Bugbear in the Playground
    Join Date
    Sep 2013

    Default Re: Mage Slayer Build

    Anyways thanks, i have him done now. Have a good night
    Ps: aren't truenamers the best! lol jk

  18. - Top - End - #18
    Titan in the Playground
     
    Kelb_Panthera's Avatar

    Join Date
    Oct 2009

    Default Re: Mage Slayer Build

    Good luck then.


    BTW, you see that little quotation mark right next to the quote button? That's the multiquote button. Click that on each of the posts you'd like to address and then click reply and you can answer all of them in one post instead of having to spam posts like that. Just a little FYI.
    I am not seaweed. That's a B.

    Praise I've received
    Spoiler
    Show
    Quote Originally Posted by ThiagoMartell View Post
    Kelb, recently it looks like you're the Avatar of Reason in these forums, man.
    Quote Originally Posted by LTwerewolf View Post
    [...] bringing Kelb in on your side in a rules fight is like bringing Mike Tyson in on your side to fight a toddler. You can, but it's such massive overkill.
    A quick outline on building a homebrew campaign

    Avatar by Tiffanie Lirle

  19. - Top - End - #19
    Bugbear in the Playground
    Join Date
    Sep 2013

    Default Re: Mage Slayer Build

    Quote Originally Posted by Kelb_Panthera View Post
    Good luck then.


    BTW, you see that little quotation mark right next to the quote button? That's the multiquote button. Click that on each of the posts you'd like to address and then click reply and you can answer all of them in one post instead of having to spam posts like that. Just a little FYI.
    ya i actually completely forgot about that, sorry.

  20. - Top - End - #20
    Troll in the Playground
     
    (Un)Inspired's Avatar

    Join Date
    Nov 2012
    Location
    Cambridge, MA
    Gender
    Male

    Default Re: Mage Slayer Build

    Quote Originally Posted by j_spencer93 View Post
    Oh tippy, i know the cheese wizards can do but my player's do not play like that. Actually they more try to use spells to either barrage target to death (electrical ice specialist) or as the force mage block them in, pelt with magic missile (or the other spells almost identical) and try to use his other spells (most fire) to deal more damage or catch surroundings on fire. however this same character raided 3 Zelkuir's bodies when they died in the story (he was not supposed to) and has a staff of power, idk what that is so i will ask, is that staff overpowered?
    It seemly that your characters main power isn't Mage slaying; it's choosing incompetent enemies.
    Last edited by (Un)Inspired; 2014-01-17 at 10:42 PM.
    amazing avatar of my favorite character, Gheera, by Pesimismrocks

  21. - Top - End - #21
    Titan in the Playground
     
    Kelb_Panthera's Avatar

    Join Date
    Oct 2009

    Default Re: Mage Slayer Build

    Quote Originally Posted by j_spencer93 View Post
    Oh tippy, i know the cheese wizards can do but my player's do not play like that. Actually they more try to use spells to either barrage target to death (electrical ice specialist) or as the force mage block them in, pelt with magic missile (or the other spells almost identical) and try to use his other spells (most fire) to deal more damage or catch surroundings on fire. however this same character raided 3 Zelkuir's bodies when they died in the story (he was not supposed to) and has a staff of power, idk what that is so i will ask, is that staff overpowered?
    Tippy isn't talking about cheese at all, just spells being used to their expected effects. For instance, how does your mage-slayer deal with being trapped in a force cage? A solid fog? How does he target an invisible foe? One in flight? How about picking the appropriate target when the caster's under a mirror image effect? Casters are dangerous. Fireball hucking artillery is one of the weakest archetypes unless they seriously work their metamagics.

    The staff of power is a lesser artifact, if memory serves, that has a few powers, as is typical of a magic staff, but is famous for the fact that it creates a powerful explosion when broken.
    I am not seaweed. That's a B.

    Praise I've received
    Spoiler
    Show
    Quote Originally Posted by ThiagoMartell View Post
    Kelb, recently it looks like you're the Avatar of Reason in these forums, man.
    Quote Originally Posted by LTwerewolf View Post
    [...] bringing Kelb in on your side in a rules fight is like bringing Mike Tyson in on your side to fight a toddler. You can, but it's such massive overkill.
    A quick outline on building a homebrew campaign

    Avatar by Tiffanie Lirle

  22. - Top - End - #22
    Titan in the Playground
     
    DruidGirl

    Join Date
    Dec 2009
    Gender
    Male2Female

    Default Re: Mage Slayer Build

    Quote Originally Posted by Kelb_Panthera View Post
    The staff of power is a lesser artifact, if memory serves, that has a few powers, as is typical of a magic staff, but is famous for the fact that it creates a powerful explosion when broken.
    I think you're thinking of the staff of the magi. A staff of power actually does a lot of the same stuff, except it's an expensive item instead of an artifact, and it does different stuff within the parameters you've stated.

  23. - Top - End - #23
    Titan in the Playground
     
    Kelb_Panthera's Avatar

    Join Date
    Oct 2009

    Default Re: Mage Slayer Build

    Quote Originally Posted by eggynack View Post
    I think you're thinking of the staff of the magi. A staff of power actually does a lot of the same stuff, except it's an expensive item instead of an artifact, and it does different stuff within the parameters you've stated.
    I stand corrected.
    I am not seaweed. That's a B.

    Praise I've received
    Spoiler
    Show
    Quote Originally Posted by ThiagoMartell View Post
    Kelb, recently it looks like you're the Avatar of Reason in these forums, man.
    Quote Originally Posted by LTwerewolf View Post
    [...] bringing Kelb in on your side in a rules fight is like bringing Mike Tyson in on your side to fight a toddler. You can, but it's such massive overkill.
    A quick outline on building a homebrew campaign

    Avatar by Tiffanie Lirle

  24. - Top - End - #24
    Dwarf in the Playground
     
    HalflingRangerGuy

    Join Date
    Nov 2013

    Default Re: Mage Slayer Build

    Quote Originally Posted by Kelb_Panthera View Post
    trapped in a force cage? A solid fog? How does he target an invisible foe? One in flight? How about picking the appropriate target when the caster's under a mirror image effect?
    smash the cage, smash the fog, look for foot prints, jump, hit the targets until one says ouch

  25. - Top - End - #25
    Bugbear in the Playground
     
    Goblin

    Join Date
    Aug 2010

    Default Re: Mage Slayer Build

    Quote Originally Posted by 12owlbears View Post
    smash the cage, smash the fog, look for foot prints, jump, hit the targets until one says ouch
    The cage cannot be smashed, nor can the fog. A flying mage leaves no foot prints and they do so at a height well above the highest point to which a warrior can jump. Also, the caster can toss up mirror images faster than most warriors can kill them. And the caster can do all of these things at once using only a fraction of their resources.

  26. - Top - End - #26
    Troll in the Playground
     
    (Un)Inspired's Avatar

    Join Date
    Nov 2012
    Location
    Cambridge, MA
    Gender
    Male

    Default Re: Mage Slayer Build

    Quote Originally Posted by Saidoro View Post
    The cage cannot be smashed, nor can the fog. A flying mage leaves no foot prints and they do so at a height well above the highest point to which a warrior can jump. Also, the caster can toss up mirror images faster than most warriors can kill them. And the caster can do all of these things at once using only a fraction of their resources.
    ...and can do them all in one turn. In fact, he can do them all on the warriors turn.
    amazing avatar of my favorite character, Gheera, by Pesimismrocks

  27. - Top - End - #27
    Dwarf in the Playground
     
    HalflingRangerGuy

    Join Date
    Nov 2013

    Default Re: Mage Slayer Build

    Quote Originally Posted by Saidoro View Post
    The cage cannot be smashed, nor can the fog. A flying mage leaves no foot prints and they do so at a height well above the highest point to which a warrior can jump. Also, the caster can toss up mirror images faster than most warriors can kill them. And the caster can do all of these things at once using only a fraction of their resources.
    Quote Originally Posted by (Un)Inspired View Post
    ...and can do them all in one turn. In fact, he can do them all on the warriors turn.
    are you sure? I don't know the rules very well but logic dictates that anything solid can be smashed. The foot prints thing refers to the invisibility. I highly doubt that. Than just hit the right one the first time. no they can't that's cheating.

  28. - Top - End - #28
    Titan in the Playground
     
    DruidGirl

    Join Date
    Dec 2009
    Gender
    Male2Female

    Default Re: Mage Slayer Build

    Quote Originally Posted by 12owlbears View Post
    are you sure? I don't know the rules very well but logic dictates that anything solid can be smashed.
    Not a force cage, at least not through normal weapon damage. It's a cage made of force. It just is. To cite wall of force, which sets a reasonable basis for how possible it is to harm a force based thing, "It is immune to damage of all kinds, and it is unaffected by most spells."

  29. - Top - End - #29
    Dwarf in the Playground
     
    HalflingRangerGuy

    Join Date
    Nov 2013

    Default Re: Mage Slayer Build

    Quote Originally Posted by eggynack View Post
    Not a force cage, at least not through normal weapon damage. It's a cage made of force. It just is. To cite wall of force, which sets a reasonable basis for how possible it is to harm a force based thing, "It is immune to damage of all kinds, and it is unaffected by most spells."
    Ok but does it cover the ground. Maybe Mr. Hypothetical brought his gloves of burrowing(might not be a real thing) the day he decided to fight Cheaty McWizzbiz. Also it's called cage of force so obviously it has bars like a cage and like any proper cage they are just wide enough for you to squeeze through

  30. - Top - End - #30
    Titan in the Playground
     
    DruidGirl

    Join Date
    Dec 2009
    Gender
    Male2Female

    Default Re: Mage Slayer Build

    Quote Originally Posted by 12owlbears View Post
    Ok but does it cover the ground.
    Yes. The forcecage is a cube.

    Also it's called cage of force so obviously it has bars like a cage and like any proper cage they are just wide enough for you to squeeze through
    There are actually rules for that stuff. If we're using the barred cage version then the bars have half inch gaps. The windowless cell version, which is pretty likely to contain a fighter who isn't really pumping size, lacks even that small of an escape route.
    Last edited by eggynack; 2014-01-18 at 01:01 AM.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •